FTE now looks for libraries & associated includes where Fink installs

them in addition to where MacPorts/Darwinports installs them in MacOSX 
while compiling


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3328 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Lance 2009-07-22 05:43:13 +00:00
parent b60e062fc7
commit e14edce4fd

View file

@ -660,7 +660,7 @@ ifneq ($(shell echo $(FTE_TARGET)|grep macosx),)
GLCL_DIR=glcl_macosx$(EXTENSION)$(BITS)
MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/opt/local/lib -I/opt/local/include
GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include
GL_LDFLAGS=-framework AGL -framework OpenGL -framework Cocoa -framework AudioUnit -lz -lpng -ljpeg
GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidcocoa.mo gl_vidmacos.o sys_linux.o in_macos.o cd_null.o snd_macos.o