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FTE now looks for libraries & associated includes where Fink installs
them in addition to where MacPorts/Darwinports installs them in MacOSX while compiling git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3328 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -660,7 +660,7 @@ ifneq ($(shell echo $(FTE_TARGET)|grep macosx),)
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GLCL_DIR=glcl_macosx$(EXTENSION)$(BITS)
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MINGL_DIR=mingl_macosx$(EXTENSION)$(BITS)
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GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/opt/local/lib -I/opt/local/include
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GL_CFLAGS=$(GLCFLAGS) -D__MACOSX__ -L/sw/lib -I/sw/include -L/opt/local/lib -I/opt/local/include
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GL_LDFLAGS=-framework AGL -framework OpenGL -framework Cocoa -framework AudioUnit -lz -lpng -ljpeg
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GLCL_OBJS=$(GL_OBJS) $(GLQUAKE_OBJS) gl_vidcocoa.mo gl_vidmacos.o sys_linux.o in_macos.o cd_null.o snd_macos.o
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