Commit graph

72 commits

Author SHA1 Message Date
Robert Beckebans
610157fe8f Added menu options for Retro modes 2024-01-03 15:54:58 +01:00
Robert Beckebans
f9f256c29c Fixed merge conflict in the README 2023-12-27 17:39:43 +01:00
Robert Beckebans
36132f7d8a Updated compile instructions on Windows 2023-12-27 17:27:29 +01:00
Robert Beckebans
3998702981 Updated DXC instructions 2023-10-09 15:20:08 +02:00
diegorodriguezv
5f77c8d423
Add libvulkan-dev dependency to ubuntu/debian compilation instructions 2023-05-13 04:15:02 -05:00
Robert Beckebans
4cf27568ef Prepared RELEASE-NOTES for 1.5.0 release 2023-04-21 17:29:45 +02:00
Robert Beckebans
9febc506c3 Updated README 2023-04-02 15:42:30 +02:00
Robert Beckebans
591e095cee Update README for VS 2022 2023-03-29 21:19:34 +02:00
Stephen Saunders
7b9d36c1d1 Revert compileshaders.cmake to use SPIRV target = vulkan1.2 for macOS / MoltenVK 2023-03-05 08:38:59 -05:00
Robert Beckebans
89b35c82ef Refer to Blender 3.x 2023-02-09 23:35:31 +01:00
Robert Beckebans
b73231f1ae Updated README regarding NVRHI, glTF2 and new commands 2023-02-09 23:30:19 +01:00
Stephen Saunders
2d1945044a Create macOS app bundle for Xcode release / universal builds, add macOS app icon, update README 2023-01-12 14:46:36 -05:00
Stephen Saunders
26edabe752 Rename / update macOS cmake build scripts, update README to reflect new names 2023-01-08 00:30:02 -05:00
Robert Beckebans
2c6b593191 Updated .plan 2022-12-22 17:55:59 +01:00
Robert Beckebans
9aef198958 Added DXC instructions for compiling on Linux 2022-12-22 17:46:38 +01:00
Robert Beckebans
cc169f9ba8 Merge branch 'master' into 635-nvrhi3 2022-09-23 19:26:13 +02:00
Robert Beckebans
d44de32ec9 Updated compiling instructions in the README 2022-09-21 19:13:30 +02:00
Robert Beckebans
1192a2187f Updated RELEASE-NOTES with glTF2 changelog 2022-09-04 14:26:59 +02:00
Robert Beckebans
ea8b26162d Added a few notes about NVRHI and the current .plan 2022-05-29 16:24:22 +02:00
Robert Beckebans
5b98d387ce Fixed compiling of the Vulkan backend 2022-03-06 10:26:37 +01:00
Robert Beckebans
816d53790d Updated RELEASE-NOTES.md 2022-03-02 18:28:11 +01:00
Robert Beckebans
2ea2db396d Fixed random alpha values within exportImagesToTrenchBroom cmd 2022-01-31 16:40:29 +01:00
Robert Beckebans
e978d92aeb Added TrenchBroom helper entities like func_door_model 2022-01-29 18:10:54 +01:00
Robert Beckebans
362e7484e4 Added explanation about the difference between lite and full packages 2021-11-16 22:11:27 +01:00
Robert Beckebans
41e354283e Added _extra_ents.map files for Lost Missions campaign 2021-10-24 18:06:40 +02:00
Robert Beckebans
537c3efebc Added _extra_ents.map files for the D3 main campaign 2021-10-20 23:23:35 +02:00
Robert Beckebans
083b031373 _extra_ents.map files can override entities 2021-10-20 14:49:45 +02:00
Stephen Saunders
a8f870ef18 Add support for macOS universal binary builds (x86_64 & arm64) 2021-08-20 02:13:19 -04:00
Stephen Saunders
ccbaa970c8 Minor README changes for Windows FFmpeg DLLs and macOS search paths 2021-08-13 11:27:34 -04:00
Stephen Saunders
9e57d60850 Disable FFmpeg and enable libbinkdec for macOS release and retail builds 2021-07-29 21:03:18 -04:00
Stephen Saunders
cbb9610a1b Enable FFmpeg / BinkDec optionality for macOS 2021-07-27 17:24:01 -04:00
Robert Beckebans
d16c2cc2da Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2021-07-08 08:38:04 +02:00
Robert Beckebans
d6a4ef5c44 Minor changes to README 2021-07-08 08:35:42 +02:00
Stephen Saunders
af02efe616 Added macOS build instructions + some install edits to README 2021-07-08 01:33:42 -04:00
r-a-sattarov
33e927b95c Updated README.md and RELEASE-NOTES.md 2021-06-13 20:02:10 +03:00
Robert Beckebans
af63a4f598 Changed LICENSE.md to Markdown version of GPLv3 2021-06-12 16:47:56 +02:00
Robert Beckebans
7c79b41a11 Fixed exportFGD docs 2021-06-12 11:52:39 +02:00
Robert Beckebans
1e919ec626 Updated .plan 2021-06-12 11:38:03 +02:00
Robert Beckebans
7f41a7b3cc Updated contributor credits 2021-06-12 10:30:08 +02:00
Robert Beckebans
5b1be1613d Extended Q/A 2021-06-11 23:21:28 +02:00
Robert Beckebans
49363c0cbe Added single spot light example to README.md 2021-06-11 17:18:00 +02:00
Robert Beckebans
30dc354df6 Updated README.md for upcoming PBR release on ModDB 2021-06-11 15:18:34 +02:00
Robert Beckebans
fb7558ca1e Updated LICENSE_EXCEPTIONS.md with non-GPL stuff 2021-05-06 17:37:04 +02:00
Syed Ahkam
e2246f88f9
Fix openSUSE reqs command not rendering correctly
At line `270`, It needed a line break in order to render the codeblock properly.
2021-02-27 18:07:57 +00:00
Robert Beckebans
288359067b Let ingame light editor handle anonymous lights 2021-02-20 19:07:08 +01:00
Robert Beckebans
58607c2cca Changed r_useOpenGL45 default to 1 on Win and updated docs 2021-02-17 20:52:36 +01:00
Robert Beckebans
a33058fa11 Moved blender/ -> tools/ and added some TrenchBroom docs 2021-02-10 17:42:51 +01:00
Robert Beckebans
17631b2ab7 Merge branch '497-light-probe-interpolation' 2021-02-10 16:55:21 +01:00
Robert Beckebans
f560ee861b Renamed r_useFilmicPostProcessEffects to r_useFilmicPostProcessing 2021-02-10 16:35:08 +01:00
Robert Beckebans
e7e2786b76 Only enable MikkTSpace for new assets 2020-12-21 17:30:47 +01:00