Commit graph

2382 commits

Author SHA1 Message Date
Robert Beckebans
9fb21205f1 Added 4 color CGA shader 2024-07-31 21:27:36 +02:00
Robert Beckebans
676c970886 Added Gameboy and NES render modes 2024-07-31 18:11:43 +02:00
Robert Beckebans
ea78cf42e3 Store world normals in gbuffer 2024-07-31 17:04:42 +02:00
Robert Beckebans
449f56ab9f More triplanar shader tests 2024-07-30 23:24:44 +02:00
Robert Beckebans
a3a52c97fe Some experiments similar to Obra Dinn and fixed old SSAO 2024-07-30 22:01:27 +02:00
Robert Beckebans
cebba26908 Made PSX vertex jitter resolution independent 2024-07-26 17:50:06 +02:00
Robert Beckebans
a41c475ad9 Skip TAA in PSX mode 2024-07-26 14:46:14 +02:00
Robert Beckebans
333bc486d6 Implemented typical PSX style vertex jittering 2024-07-26 14:26:27 +02:00
Robert Beckebans
a23ed41687 Tweaked release notes 2024-07-26 14:23:10 +02:00
Robert Beckebans
b88afae09b Extended license exceptions for Imtui & PDCurses 2024-07-26 14:04:08 +02:00
Robert Beckebans
4de091b30d Chad-ified release notes 2024-07-26 13:19:29 +02:00
Robert Beckebans
0f253c32ed Merge branch 'master' of github.com:RobertBeckebans/RBDOOM-3-BFG 2024-07-26 11:26:51 +02:00
Robert Beckebans
d703327c7f Summarized temporary Discord .plan entries for 1.6 release notes 2024-07-26 11:26:47 +02:00
Robert Beckebans
f54ef25d91
Merge pull request #916 from runlevel5/patch-1
Update RELEASE-NOTES.md
2024-07-23 09:16:41 +02:00
Trung Lê
093fd4b553
Update RELEASE-NOTES.md
Just to be clear that the support is for the LE variant. I have not tested the BE variant
2024-07-23 10:00:51 +10:00
Robert Beckebans
70846d66ad Fixed -DUSE_SYSTEM_ZLIB=ON close #913 2024-07-19 17:07:29 +02:00
Robert Beckebans
eaeb8336ea Updated dependencies on Fedora 2024-07-19 11:41:27 +02:00
Robert Beckebans
6b570562f3 FFMPEG=OFF BINKDEC=ON is the new default, easier for Linux 2024-07-19 11:19:04 +02:00
Robert Beckebans
645e26da74 Updated Linux compile instructions for Fedora 40 2024-07-18 21:46:05 +02:00
Robert Beckebans
834018c9a4 Fixed missing private polygon offset. Close #754 2024-07-16 21:19:22 +02:00
Robert Beckebans
a9c8a274ea Updated .plan 2024-07-11 17:34:44 +02:00
Robert Beckebans
ff002be3d0 Updated README to reflect some of the newer changes 2024-07-10 22:38:49 +02:00
Robert Beckebans
17b281234f Updated compile instructions for Linux #884 2024-07-10 22:04:52 +02:00
Robert Beckebans
2b47fb26c1 Added binaryLoadGuis and a few CVAR_NEW flags 2024-07-10 21:06:29 +02:00
Robert Beckebans
5060bc8047 Extended listCvars with -new option to show all RBDoom related cvars 2024-07-10 20:33:20 +02:00
Robert Beckebans
e90f65a835 Fixed gcc compile error. Close #911 #909 2024-07-10 20:06:20 +02:00
Robert Beckebans
a3fb4a0d2c Added hack to get swf/pda.json running 2024-07-01 23:54:32 +02:00
Robert Beckebans
22cc10123c Fixed alpha decompression of Flash atlas .bimage files 2024-07-01 23:02:32 +02:00
Robert Beckebans
1639c37ca5 Fixed a couple of bugs regarding Flash JSON reimport 2024-07-01 22:35:27 +02:00
Robert Beckebans
b52d2eece3 Merged some smaller changes and fixes from icedhellfire 2024-06-29 18:02:48 +02:00
Robert Beckebans
ca72a728fe Merge branch '837-loading-screen-progressbar' 2024-06-29 13:11:06 +02:00
Robert Beckebans
578a0517b5 Linux build fixes 2024-06-29 13:08:51 +02:00
Robert Beckebans
8389318e26 Allow skipping intro videos with Escape/Gamepad Start 2024-06-29 12:54:29 +02:00
Robert Beckebans
c3ecc7b808 Refactored FinalizeImage back to ActuallyLoadImage 2024-06-29 10:37:24 +02:00
Robert Beckebans
1759ecb1ed Show binarization indicator for 2D packed mipchain EXR files 2024-06-28 23:40:14 +02:00
Robert Beckebans
7a94a9c466 Removed never called idDeferredImage code 2024-06-28 22:34:46 +02:00
Robert Beckebans
134f3ec799 Probably fixed VRAM memory leak when reloading maps. #904 2024-06-28 22:26:56 +02:00
Robert Beckebans
d256e331a6 Updated .plan 2024-06-28 18:03:36 +02:00
Robert Beckebans
5aedf14510 A small loading screen progressbar experiment 2024-06-28 17:43:26 +02:00
Robert Beckebans
c226650c0c Fixed PBR _rmao lookup hack on the wrong textures. Close #905 2024-06-28 13:48:02 +02:00
Robert Beckebans
504e7f5591 Made classic flashlight single player only 2024-06-28 13:45:07 +02:00
Robert Beckebans
53925f9f31 Fixed compile error with clang 2024-06-27 23:22:02 +02:00
Robert Beckebans
ce68905287 Replaced flashlight shadows option with classic flashlight 2024-06-27 23:12:37 +02:00
Robert Beckebans
d147b7f038 Added classic flashlight from Doom BFA and detection for Doom 2004/2019 2024-06-27 21:05:51 +02:00
Robert Beckebans
e7dfa30783 Display .pk4 files first in path cmd 2024-06-26 22:25:47 +02:00
Robert Beckebans
c31dec4fef Added missing script event so we can boot vanilla Doom 3 2024-06-26 22:21:21 +02:00
Robert Beckebans
440368c996 Added back .pk4 support but only for paks without a dll inside 2024-06-26 20:47:05 +02:00
Robert Beckebans
30316e063a Fixed a bug in idFileSystemLocal::AddResourceFile 2024-06-24 21:57:06 +02:00
Robert Beckebans
af0e94fee6 Changed file lookup order in .resources paks like in previous id Tech engines 2024-06-24 21:31:00 +02:00
Robert Beckebans
b448fa839a Removed unused premake files 2024-06-23 21:58:57 +02:00