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Added 4 color CGA shader
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@ -134,6 +134,18 @@ void main( PS_IN fragment, out PS_OUT result )
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RGB( 95, 199, 93 ),
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};
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#elif 1
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// CGA
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// https://lospec.com/palette-list/cga-mibend4
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const float3 palette[NUM_COLORS] = // 4
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{
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RGB( 41, 31, 35 ),
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RGB( 189, 80, 47 ),
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RGB( 52, 209, 175 ),
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RGB( 247, 236, 185 ),
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};
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#elif 0
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// Hollow
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