Fixed missing private polygon offset. Close #754

This commit is contained in:
Robert Beckebans 2024-07-16 21:19:22 +02:00
parent a9c8a274ea
commit 834018c9a4

View file

@ -4273,6 +4273,7 @@ int idRenderBackend::DrawShaderPasses( const drawSurf_t* const* const drawSurfs,
// set privatePolygonOffset if necessary
if( pStage->privatePolygonOffset )
{
GL_PolygonOffset( r_offsetFactor.GetFloat(), r_offsetUnits.GetFloat() * pStage->privatePolygonOffset );
stageGLState |= GLS_POLYGON_OFFSET;
}