Updated .plan

This commit is contained in:
Robert Beckebans 2024-07-11 17:34:44 +02:00
parent ff002be3d0
commit a9c8a274ea

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@ -19,6 +19,29 @@ TBD - RBDOOM-3-BFG 1.6.0
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## .plan - July 11, 2024
This update fixes a critical issue where the loading screen inadvertently caused textures to load recursively. This fix ensures a smoother, more efficient experience by optimizing texture management and significantly reducing redundancy in video memory on low VRAM graphics cards.
Changelog:
* Updated README to reflect some of the newer changes
* Allow skipping intro videos with Escape or Xbox controller Menu button
* Fixed VRAM memory leak when reloading maps
* Added cvar binaryLoadGuis so mods can override .gui files
* Extended listCvars with -new option to show all RBDoom related cvars
* Added new loading screen progressbar when loading textures
* Fixed a couple of bugs regarding Flash JSON reimport
* Show binarization indicator for 2D packed mipchain EXR files
## .plan - June 28, 2024
This build brings back .pk4 support and the classic flash light through a gameplay option.