Robert Beckebans
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91ae3aa3ed
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Sync NVRHI branch by SP
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2022-03-15 11:41:56 +01:00 |
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Robert Beckebans
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1d93ad0a58
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It can start and load a map!
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2022-02-21 21:26:36 +01:00 |
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Robert Beckebans
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535e56f580
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It's compiling!
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2022-02-21 19:56:21 +01:00 |
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Robert Beckebans
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025ba4419e
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Added more missing files
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2022-02-21 19:21:16 +01:00 |
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Robert Beckebans
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16a21fdeb8
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NVRHI merge by Stephen Pridham part 1
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2022-02-21 16:29:53 +01:00 |
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Robert Beckebans
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1f2df87be7
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Fixed a couple of func_groups with TrenchBroom related bugs
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2022-02-18 18:00:09 +01:00 |
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Robert Beckebans
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cde21c018d
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Did a little Quake to Doom experiment
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2022-02-05 15:49:50 +01:00 |
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Robert Beckebans
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e978d92aeb
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Added TrenchBroom helper entities like func_door_model
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2022-01-29 18:10:54 +01:00 |
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Robert Beckebans
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92c5cbf758
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convertMapToValve220 now works with just the .resource files
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2022-01-21 18:33:42 +01:00 |
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Robert Beckebans
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55abfc26aa
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Added entityDef misc_model helper for TB
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2022-01-09 11:41:01 +01:00 |
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Robert Beckebans
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c104fff7ea
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Autoremove rotation keyword for TrenchBroom
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2022-01-08 14:30:19 +01:00 |
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Robert Beckebans
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3cc6c0744e
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Added exportModelsToTrenchBroom console command
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2022-01-07 18:46:35 +01:00 |
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Robert Beckebans
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362e7484e4
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Added explanation about the difference between lite and full packages
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2021-11-16 22:11:27 +01:00 |
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Robert Beckebans
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cbf0ffbcca
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Fixed UV projections within convertMapToValve220 cmd
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2021-11-09 21:30:49 +01:00 |
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Robert Beckebans
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8863db872e
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Added CMake options STANDALONE and DOOM_CLASSIC
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2021-11-09 19:47:06 +01:00 |
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Robert Beckebans
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083b031373
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_extra_ents.map files can override entities
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2021-10-20 14:49:45 +02:00 |
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Robert Beckebans
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77f8031eb9
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Allow _extra_ents.map files next to the map files
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2021-10-10 17:47:24 +02:00 |
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Robert Beckebans
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cbf17d4f36
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Cleanup and Astyle
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2021-09-11 18:02:16 +02:00 |
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Admer
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2f58f2b0c2
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Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
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2021-09-11 17:53:30 +02:00 |
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Admer
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474a299a27
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Use idMapFile instead of CM for brush origin offsets
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2021-09-11 17:43:50 +02:00 |
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Admer
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17068426e4
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dmap: write origin brushes to .cm files
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2021-09-11 17:43:50 +02:00 |
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Admer
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1e18029909
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idParallelJobList: fix syntax highlighting for AddJob
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2021-09-11 17:43:50 +02:00 |
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Robert Beckebans
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c4030850ab
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Merge pull request #595 from r-a-sattarov/master
loongarch64: added initial support of LoongArch64 CPU architecture
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2021-07-26 09:36:48 +02:00 |
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Robert Beckebans
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34cc04358d
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idMath::FLT_EPSILON -> idMath::FLOAT_EPSILON for system define clash on macOS
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2021-07-26 08:51:44 +02:00 |
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Robert Beckebans
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9a0a89dbbd
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idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS
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2021-07-26 08:46:39 +02:00 |
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r-a-sattarov
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c82bc9c52b
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loongarch64: added initial support of LoongArch64 CPU architecture
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2021-07-25 21:03:25 +03:00 |
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raynorpat
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b91080902b
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Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types
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2021-05-25 20:06:37 -04:00 |
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raynorpat
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49e46df731
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Fix two compiler warnings in idlib/math/Vector.h - floor to floorf
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2021-05-25 20:04:41 -04:00 |
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Robert Beckebans
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5b0a3a8ac8
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Merge branch '545-irradiance-light-grid'
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2021-04-29 16:33:10 +02:00 |
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Robert Beckebans
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dbbcea94c5
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Pull request cleanup
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2021-04-29 16:32:15 +02:00 |
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Robert Beckebans
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0964c02bcf
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Ran Astyle
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2021-04-29 15:20:45 +02:00 |
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Stephen Saunders
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d72ce4a2d5
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Fixed assert on macOS when -D_DEBUG defined, assertion guarding atan2f in Math.h not needed
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2021-04-23 01:06:53 -04:00 |
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Stephen Saunders
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0aae6f0902
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macOS support for OpenGL and MoltenVK, demo recording/playback improvements
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2021-04-19 14:32:52 -04:00 |
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Robert Beckebans
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6decaa2293
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Started to bring back the Quake 3 lightgrid as irradiance cache
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2021-04-13 15:50:46 +02:00 |
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Robert Beckebans
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2f8ae72431
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Fixed Linux build issues. Tested with Clang
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2021-04-10 09:53:52 +02:00 |
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Robert Beckebans
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c40ab1e7e8
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Fixed irradiance fireflies using spherical harmonics
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2021-04-08 18:36:23 +02:00 |
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Robert Beckebans
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ee4085b388
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Added spherical harmonics math
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2021-04-08 12:06:14 +02:00 |
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Robert Beckebans
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7c3ff6466b
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Minor cleanup
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2021-04-01 14:23:47 +02:00 |
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Robert Beckebans
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d9112cd381
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Merge branch '497-envprobe-rendertarget'
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2021-03-26 11:20:53 +01:00 |
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Robert Beckebans
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5bbca6f98c
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Use id Tech 5 multithreading for generateEnvironmentProbes
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2021-03-23 21:53:21 +01:00 |
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Robert Beckebans
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afae2740bf
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Fixed unnessary warnings with VS2017
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2021-03-15 21:21:56 +01:00 |
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Robert Beckebans
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4f55ec094d
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Merge pull request #538 from r-a-sattarov/master
tiny improvements and fixes
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2021-03-15 21:14:42 +01:00 |
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r-a-sattarov
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3e08e14b9e
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Exclude e2k/arm64/mips64 from the polygonBlock and brushBlock assertions
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2021-03-12 22:13:14 +03:00 |
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Robert Beckebans
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bb2a5e523c
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Fixed Valve 220 projections, allow ingame light editor to save it
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2021-03-12 18:13:33 +01:00 |
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r-a-sattarov
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0f6b6f53b3
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sys_defines.h: added various PC architectures
risc-v, sparc
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2021-03-11 22:16:24 +03:00 |
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Robert Beckebans
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288359067b
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Let ingame light editor handle anonymous lights
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2021-02-20 19:07:08 +01:00 |
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Robert Beckebans
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b85db1e865
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Merged stuff from Iced-Hellfire-Dev branch, no specular fix
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2021-02-20 12:56:24 +01:00 |
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Robert Beckebans
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742624d3ac
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Added support for the Valve 220 .map format in dmap
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2021-02-13 18:46:34 +01:00 |
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Robert Beckebans
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17631b2ab7
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Merge branch '497-light-probe-interpolation'
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2021-02-10 16:55:21 +01:00 |
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Robert Beckebans
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f1cc837fc4
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Corrected call of Sys_CPUCount() in ParallelJobManager
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2020-12-23 21:14:10 +01:00 |
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