Fix potential crash when loading saved games.

This commit is contained in:
Shpoike 2023-06-29 16:35:38 +01:00
parent 2c38d5b3e3
commit a7220b86a7

View file

@ -1435,6 +1435,7 @@ static void Host_Loadgame_f (void)
memset (&ent->v, 0, qcvm->progs->entityfields * 4);
}
else {
SV_UnlinkEdict(ent);
memset (ent, 0, qcvm->edict_size);
ent->baseline = nullentitystate;
}