Shpoike
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0ca6d9ad77
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Fix host_errors with csqc+r_showbboxes.
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2021-08-31 04:59:13 +01:00 |
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Shpoike
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69aa507143
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Fix polyblend not working with full csqc.
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2021-08-31 04:59:13 +01:00 |
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Shpoike
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1d9e73a36f
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Add support for loading 24bit replacements for the original content. Add PRECACHE_PIC_WRAP(from dp, disables npot padding+scrap, we already don't otherwise clamp), and PRECACHE_PIC_TEST(from fte, for consistency).
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2021-08-31 04:59:13 +01:00 |
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Shpoike
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4decec980e
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Fix lightning beams missing with full csqc.
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2021-08-31 04:59:13 +01:00 |
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Shpoike
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317df647ac
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Make v_gunkick 1 behave all juddery like QS did with its lame protocols. v_gunkick 2 (lerp) no longer makes assumptions about update intervals so no longer acts all weird as a result of getting smaller-but-more-frequent changes.
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2021-08-31 04:59:13 +01:00 |
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Shpoike
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6d78e39efe
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(simple)csqc wasn't seeing the right stat values with old protocols.
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2021-08-31 04:59:13 +01:00 |
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Shpoike
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35aa21f27c
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Switch to showing commit dates for version numbers instead of borrowing the QS version we're forked from.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e83edff77b
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Fix csqc not receiving +showscores console commands.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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7aca9e0b87
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Mute not-watervised messages for maps with no fluids on them (eg AD's rubble models). Sock doesn't like developer prints.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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a0d2c8a4db
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Force interpolation resets on new entities (to fix weird lerp glitches common in Copper)
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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bc768f33bc
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cl_warncmd wasn't getting re-enabled properly.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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11ba91eed7
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Clarify skyroom arg usage.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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d00c9b2ec4
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This should have been in one of the earlier commits.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ec7b4fcadb
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Minor behavioural correction.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ee51277ed8
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For parity with fte's particle system.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2631235d31
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Allow findchain builtins to accept a chain field for feature parity with DP and FTE.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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f232be4f77
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Allow search_begin to filter by package names.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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8915c41e0c
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Add writetofile, getentitytoken, and checkpvs builtins. Fix parseentitydata to detect end-of-string more easily.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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8435cfc7fa
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Make the generated qsextensions.qc more complete (and somewhat more formulaic).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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f28dee8b72
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Add DP_CSQC_QUERYRENDERENTITY extension.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e8cd3bd846
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Finally give the SSQC the ability to send entity updates to the CSQC itself (as well as detect when a client is running CSQC).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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227db32137
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Allow SSQC to make use of SV_RunClientCommand, to match the custom player prediction in CSQC.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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fc48474030
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Give csqc access to the lightstyle+particle+makestatic+ambientsound builtins instead of depending on the server for them.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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fc391f4ba5
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Allow csqc to intercept temp-entities, as well as generate clientside ones.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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a5e0cb1a52
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Allow csqc to set physics_mode for support for engine movetypes in csqc. Also provide support for .customphysics too.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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d18b907e43
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Maintain an input journal so that CSQC can implement custom player prediction, if it wants.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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d4094cbaa0
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Add the stuff for listener things.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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03ec27b5f0
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Allow csqc to implement CSQC_UpdateView for full control over the 3d scene.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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03b02fe52a
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Allow csqc to trace against deltaed entities.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ec82ca0448
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Allow csqc to read csqc entity updates, prints, and centerprints.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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3c848f993e
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Fix use of potentially-unrelated global instead of local with MOVETYPE_WALK.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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277f833ef7
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Allow csqc to draw proper 3d scenes.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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929dd85164
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Implement csqc validation, we can start on giving more capabilities now that we can distinguish between modified and unmodified csprogs.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e04c097eb8
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More formulaic registration of various qc extension fields+funcs, including some that are still unused in this revision.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2e92fbf1d4
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Strip residual sw-specific colormap stuff.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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b1f93c7f3d
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Add md4 support to digest_hex (will be needed to validate csqc)
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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78758f0868
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Enable PEXT1 handshakes as well as just PEXT2.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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4aee746efa
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Reduce duplicate code a little.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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bec4f4c0c5
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Implement serverinfo and userinfo. Both can be read in ssqc via infokey, and via serverkey/getplayerkeyvalue in csqc. Can be changed/viewed via serverinfo/setinfo/user console commands
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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367b799998
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r_fastsky should skip skyroom drawing too, for people with really slow computers.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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17f5210a14
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world.angles should be ignored for compat reasons (fixes e3m3 and a few custom maps).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2885bcae83
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Fix a couple of stupid bugs.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e39c88a58b
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Add alternative model lerping mode for proper compat with csqc/menuqc.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e63dae5f49
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Fix more key_lines masks from 31 to CMDLINES-1.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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0fb371178d
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Pointless engine compat.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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3016b0201f
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Fix menuqc-related crash with r_shadows enabled.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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7a6ee08281
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Add -basegame support. Update hack to hide texture failure dev-spam to include dds files.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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71b6fc11ed
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Support for fte's 'nll' texture mode etc, which should give fewer flickering pixels in the distance than quake's normal nearest_mipmap_linear mode.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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77a8f9a9a1
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Add support for %S in sprintf builtin for quoted strings.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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78fee72c50
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Fix bugs found through gcc's warnings.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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bc684222fc
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Fix string autocvars bug in menuqc.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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8b6737a436
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Make menuqc respect qs's scr_menuscale cvar instead of scr_sbarscale.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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5842eb70e8
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Added search_getpackagename builtin to query which package a file is inside (flags&2 to get the gamedir of the package/gamedir too), also let the 'cvar' pseudo-cvar be queried via cvar_string.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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bdfdface5b
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Fix for search_begin on linux.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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6e809c4999
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Remove MAX_GLTEXTURES limit.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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bd6d2ab660
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Rename a QSS cvar for better compat with FTE.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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f4f0e9516a
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Let menuqc detect engine more easily, so it can tailor available cvar values for specific engines. This is probably a bad thing but I don't see any other sane way around it. With it being a cvar, the user can at least override it/lie to fake forked engines.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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06fd012dfe
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Custom hardware cursors, fix missing cursor when running fullscreen.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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54538a054a
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Menuqc support. Only tested against menusys so far.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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4c9569c254
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Try to make IQM animations sync to when the frame is changed (like FTE or DP) so that the animations can actually be used for non-static things. There are still no 4-way blends, however.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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0f39ae9565
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Fix late model precaching bug.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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1a18a8af47
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Add support for string stats (for csqc's use).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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402fedb147
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Try to fix compiling in msvc, and try to avoid the issue in future too.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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85e9399f2f
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Fix support for replacementdeltas with ent counts above 32767 (in case other engines use qss as their reference for support, or if it gets bumped later).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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1c750b3f5f
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Allow decals to adhere to random s bias stuff too.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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a1641b6be3
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Add -nohome arg to disable homedir use (when compiled to use them, consistent with other engines).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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6a6ef2a53a
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Add -mem arg for compat with dos or linux quake ports (and because -mem mb is more readable than -heapsize kb).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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1f521aadb2
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Fix bug from resizing the window with glsl gamma in use.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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36b2046f57
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Be more verbose and less errory about corrupt gfx.wad files.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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933155ce88
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Avoid problems when bobcycle is 0.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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2e1abf9fa7
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Add support for dds textures.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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0a61068135
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Fix glCompressedTexImage2D undefined on windows.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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06118f2535
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Prevent crashes from improper viewmodel/viewframe/etc command usage.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9278c740db
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Add avelocity support to MOVETYPE_PUSH entities, to go with rotated SOLID_BSP support (kinda pointless without this commit too tbh).
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9d15653e46
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Add proper collision support for angles on SOLID_BSP entities.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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0d8c45168f
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Allow poking entity fields in weird fun cheaty ways. Useful for debugging.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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3650f85e8e
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Switch from LH's dead master to Eukara's live one.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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539832c356
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Fix server-crash bug when kicking people.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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47cae9c3f8
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Added support for my extended miptex stuff for high-colour map textures.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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475584d631
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Fix a merge error of mine.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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1cda0611c8
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Add some validation for gfx.wad.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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4315b1cfdc
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Fix typo
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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08cf018563
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Added cvars to change/disable the often-unwanted build-in sound effects.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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17f45103be
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Work around msvc's continued lack of C99 support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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578d789b94
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Ensure that Cmd_Args ALWAYS returns a valid string, avoiding crashes when only one arg was given.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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7a76790d92
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Bump QC stack sizes, to reduce chances of overflows.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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598038b7f2
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Remove some fixed-function logic from the worldsurf glsl.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e259d0db52
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Add skybox console command for dynamic use (blame sock). Additional args for skyroom speed and axis of rotation.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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e38664c222
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Hacked in support for IQMs.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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34414e41e1
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Lets just use 999 by default.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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666825037a
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Remove MAX_HANDLES limit.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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425f0fb831
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Fix stupid coop parms bug.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9a03e77742
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Added FTE_ENT_SKIN_CONTENTS support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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81b7ba9e4b
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Added FTE_ENT_SKIN_CONTENTS support.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ef5d841e80
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Fix revision string escapes.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9b023749da
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Quick attempt at skyrooms. Seems to work for me. Note that the server's pvs is not opened, nor have I tried to depthmask sky surfaces to avoid leakage. _skyroom "x y z" in worldspawn to use.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ee2ab9a593
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Added support for LMSTYLES16 bspx lump, allowing up to 16 lightstyles per face and a lot more switchable light styles.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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ebd361db63
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qss is starting to be its own thing. be sure to provide more correct version info.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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21709fd54c
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Support up to parm64 instead of just parms1-16.
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2021-08-31 04:59:12 +01:00 |
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Shpoike
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9ecc4a30be
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Make sure world.message is set in csqc.
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2021-08-31 04:59:12 +01:00 |
|