Commit graph

1403 commits

Author SHA1 Message Date
Shpoike
0ca6d9ad77 Fix host_errors with csqc+r_showbboxes. 2021-08-31 04:59:13 +01:00
Shpoike
69aa507143 Fix polyblend not working with full csqc. 2021-08-31 04:59:13 +01:00
Shpoike
1d9e73a36f Add support for loading 24bit replacements for the original content. Add PRECACHE_PIC_WRAP(from dp, disables npot padding+scrap, we already don't otherwise clamp), and PRECACHE_PIC_TEST(from fte, for consistency). 2021-08-31 04:59:13 +01:00
Shpoike
4decec980e Fix lightning beams missing with full csqc. 2021-08-31 04:59:13 +01:00
Shpoike
317df647ac Make v_gunkick 1 behave all juddery like QS did with its lame protocols. v_gunkick 2 (lerp) no longer makes assumptions about update intervals so no longer acts all weird as a result of getting smaller-but-more-frequent changes. 2021-08-31 04:59:13 +01:00
Shpoike
6d78e39efe (simple)csqc wasn't seeing the right stat values with old protocols. 2021-08-31 04:59:13 +01:00
Shpoike
35aa21f27c Switch to showing commit dates for version numbers instead of borrowing the QS version we're forked from. 2021-08-31 04:59:12 +01:00
Shpoike
e83edff77b Fix csqc not receiving +showscores console commands. 2021-08-31 04:59:12 +01:00
Shpoike
7aca9e0b87 Mute not-watervised messages for maps with no fluids on them (eg AD's rubble models). Sock doesn't like developer prints. 2021-08-31 04:59:12 +01:00
Shpoike
a0d2c8a4db Force interpolation resets on new entities (to fix weird lerp glitches common in Copper) 2021-08-31 04:59:12 +01:00
Shpoike
bc768f33bc cl_warncmd wasn't getting re-enabled properly. 2021-08-31 04:59:12 +01:00
Shpoike
11ba91eed7 Clarify skyroom arg usage. 2021-08-31 04:59:12 +01:00
Shpoike
d00c9b2ec4 This should have been in one of the earlier commits. 2021-08-31 04:59:12 +01:00
Shpoike
ec7b4fcadb Minor behavioural correction. 2021-08-31 04:59:12 +01:00
Shpoike
ee51277ed8 For parity with fte's particle system. 2021-08-31 04:59:12 +01:00
Shpoike
2631235d31 Allow findchain builtins to accept a chain field for feature parity with DP and FTE. 2021-08-31 04:59:12 +01:00
Shpoike
f232be4f77 Allow search_begin to filter by package names. 2021-08-31 04:59:12 +01:00
Shpoike
8915c41e0c Add writetofile, getentitytoken, and checkpvs builtins. Fix parseentitydata to detect end-of-string more easily. 2021-08-31 04:59:12 +01:00
Shpoike
8435cfc7fa Make the generated qsextensions.qc more complete (and somewhat more formulaic). 2021-08-31 04:59:12 +01:00
Shpoike
f28dee8b72 Add DP_CSQC_QUERYRENDERENTITY extension. 2021-08-31 04:59:12 +01:00
Shpoike
e8cd3bd846 Finally give the SSQC the ability to send entity updates to the CSQC itself (as well as detect when a client is running CSQC). 2021-08-31 04:59:12 +01:00
Shpoike
227db32137 Allow SSQC to make use of SV_RunClientCommand, to match the custom player prediction in CSQC. 2021-08-31 04:59:12 +01:00
Shpoike
fc48474030 Give csqc access to the lightstyle+particle+makestatic+ambientsound builtins instead of depending on the server for them. 2021-08-31 04:59:12 +01:00
Shpoike
fc391f4ba5 Allow csqc to intercept temp-entities, as well as generate clientside ones. 2021-08-31 04:59:12 +01:00
Shpoike
a5e0cb1a52 Allow csqc to set physics_mode for support for engine movetypes in csqc. Also provide support for .customphysics too. 2021-08-31 04:59:12 +01:00
Shpoike
d18b907e43 Maintain an input journal so that CSQC can implement custom player prediction, if it wants. 2021-08-31 04:59:12 +01:00
Shpoike
d4094cbaa0 Add the stuff for listener things. 2021-08-31 04:59:12 +01:00
Shpoike
03ec27b5f0 Allow csqc to implement CSQC_UpdateView for full control over the 3d scene. 2021-08-31 04:59:12 +01:00
Shpoike
03b02fe52a Allow csqc to trace against deltaed entities. 2021-08-31 04:59:12 +01:00
Shpoike
ec82ca0448 Allow csqc to read csqc entity updates, prints, and centerprints. 2021-08-31 04:59:12 +01:00
Shpoike
3c848f993e Fix use of potentially-unrelated global instead of local with MOVETYPE_WALK. 2021-08-31 04:59:12 +01:00
Shpoike
277f833ef7 Allow csqc to draw proper 3d scenes. 2021-08-31 04:59:12 +01:00
Shpoike
929dd85164 Implement csqc validation, we can start on giving more capabilities now that we can distinguish between modified and unmodified csprogs. 2021-08-31 04:59:12 +01:00
Shpoike
e04c097eb8 More formulaic registration of various qc extension fields+funcs, including some that are still unused in this revision. 2021-08-31 04:59:12 +01:00
Shpoike
2e92fbf1d4 Strip residual sw-specific colormap stuff. 2021-08-31 04:59:12 +01:00
Shpoike
b1f93c7f3d Add md4 support to digest_hex (will be needed to validate csqc) 2021-08-31 04:59:12 +01:00
Shpoike
78758f0868 Enable PEXT1 handshakes as well as just PEXT2. 2021-08-31 04:59:12 +01:00
Shpoike
4aee746efa Reduce duplicate code a little. 2021-08-31 04:59:12 +01:00
Shpoike
bec4f4c0c5 Implement serverinfo and userinfo. Both can be read in ssqc via infokey, and via serverkey/getplayerkeyvalue in csqc. Can be changed/viewed via serverinfo/setinfo/user console commands 2021-08-31 04:59:12 +01:00
Shpoike
367b799998 r_fastsky should skip skyroom drawing too, for people with really slow computers. 2021-08-31 04:59:12 +01:00
Shpoike
17f5210a14 world.angles should be ignored for compat reasons (fixes e3m3 and a few custom maps). 2021-08-31 04:59:12 +01:00
Shpoike
2885bcae83 Fix a couple of stupid bugs. 2021-08-31 04:59:12 +01:00
Shpoike
e39c88a58b Add alternative model lerping mode for proper compat with csqc/menuqc. 2021-08-31 04:59:12 +01:00
Shpoike
e63dae5f49 Fix more key_lines masks from 31 to CMDLINES-1. 2021-08-31 04:59:12 +01:00
Shpoike
0fb371178d Pointless engine compat. 2021-08-31 04:59:12 +01:00
Shpoike
3016b0201f Fix menuqc-related crash with r_shadows enabled. 2021-08-31 04:59:12 +01:00
Shpoike
7a6ee08281 Add -basegame support. Update hack to hide texture failure dev-spam to include dds files. 2021-08-31 04:59:12 +01:00
Shpoike
71b6fc11ed Support for fte's 'nll' texture mode etc, which should give fewer flickering pixels in the distance than quake's normal nearest_mipmap_linear mode. 2021-08-31 04:59:12 +01:00
Shpoike
77a8f9a9a1 Add support for %S in sprintf builtin for quoted strings. 2021-08-31 04:59:12 +01:00
Shpoike
78fee72c50 Fix bugs found through gcc's warnings. 2021-08-31 04:59:12 +01:00
Shpoike
bc684222fc Fix string autocvars bug in menuqc. 2021-08-31 04:59:12 +01:00
Shpoike
8b6737a436 Make menuqc respect qs's scr_menuscale cvar instead of scr_sbarscale. 2021-08-31 04:59:12 +01:00
Shpoike
5842eb70e8 Added search_getpackagename builtin to query which package a file is inside (flags&2 to get the gamedir of the package/gamedir too), also let the 'cvar' pseudo-cvar be queried via cvar_string. 2021-08-31 04:59:12 +01:00
Shpoike
bdfdface5b Fix for search_begin on linux. 2021-08-31 04:59:12 +01:00
Shpoike
6e809c4999 Remove MAX_GLTEXTURES limit. 2021-08-31 04:59:12 +01:00
Shpoike
bd6d2ab660 Rename a QSS cvar for better compat with FTE. 2021-08-31 04:59:12 +01:00
Shpoike
f4f0e9516a Let menuqc detect engine more easily, so it can tailor available cvar values for specific engines. This is probably a bad thing but I don't see any other sane way around it. With it being a cvar, the user can at least override it/lie to fake forked engines. 2021-08-31 04:59:12 +01:00
Shpoike
06fd012dfe Custom hardware cursors, fix missing cursor when running fullscreen. 2021-08-31 04:59:12 +01:00
Shpoike
54538a054a Menuqc support. Only tested against menusys so far. 2021-08-31 04:59:12 +01:00
Shpoike
4c9569c254 Try to make IQM animations sync to when the frame is changed (like FTE or DP) so that the animations can actually be used for non-static things. There are still no 4-way blends, however. 2021-08-31 04:59:12 +01:00
Shpoike
0f39ae9565 Fix late model precaching bug. 2021-08-31 04:59:12 +01:00
Shpoike
1a18a8af47 Add support for string stats (for csqc's use). 2021-08-31 04:59:12 +01:00
Shpoike
402fedb147 Try to fix compiling in msvc, and try to avoid the issue in future too. 2021-08-31 04:59:12 +01:00
Shpoike
85e9399f2f Fix support for replacementdeltas with ent counts above 32767 (in case other engines use qss as their reference for support, or if it gets bumped later). 2021-08-31 04:59:12 +01:00
Shpoike
1c750b3f5f Allow decals to adhere to random s bias stuff too. 2021-08-31 04:59:12 +01:00
Shpoike
a1641b6be3 Add -nohome arg to disable homedir use (when compiled to use them, consistent with other engines). 2021-08-31 04:59:12 +01:00
Shpoike
6a6ef2a53a Add -mem arg for compat with dos or linux quake ports (and because -mem mb is more readable than -heapsize kb). 2021-08-31 04:59:12 +01:00
Shpoike
1f521aadb2 Fix bug from resizing the window with glsl gamma in use. 2021-08-31 04:59:12 +01:00
Shpoike
36b2046f57 Be more verbose and less errory about corrupt gfx.wad files. 2021-08-31 04:59:12 +01:00
Shpoike
933155ce88 Avoid problems when bobcycle is 0. 2021-08-31 04:59:12 +01:00
Shpoike
2e1abf9fa7 Add support for dds textures. 2021-08-31 04:59:12 +01:00
Shpoike
0a61068135 Fix glCompressedTexImage2D undefined on windows. 2021-08-31 04:59:12 +01:00
Shpoike
06118f2535 Prevent crashes from improper viewmodel/viewframe/etc command usage. 2021-08-31 04:59:12 +01:00
Shpoike
9278c740db Add avelocity support to MOVETYPE_PUSH entities, to go with rotated SOLID_BSP support (kinda pointless without this commit too tbh). 2021-08-31 04:59:12 +01:00
Shpoike
9d15653e46 Add proper collision support for angles on SOLID_BSP entities. 2021-08-31 04:59:12 +01:00
Shpoike
0d8c45168f Allow poking entity fields in weird fun cheaty ways. Useful for debugging. 2021-08-31 04:59:12 +01:00
Shpoike
3650f85e8e Switch from LH's dead master to Eukara's live one. 2021-08-31 04:59:12 +01:00
Shpoike
539832c356 Fix server-crash bug when kicking people. 2021-08-31 04:59:12 +01:00
Shpoike
47cae9c3f8 Added support for my extended miptex stuff for high-colour map textures. 2021-08-31 04:59:12 +01:00
Shpoike
475584d631 Fix a merge error of mine. 2021-08-31 04:59:12 +01:00
Shpoike
1cda0611c8 Add some validation for gfx.wad. 2021-08-31 04:59:12 +01:00
Shpoike
4315b1cfdc Fix typo 2021-08-31 04:59:12 +01:00
Shpoike
08cf018563 Added cvars to change/disable the often-unwanted build-in sound effects. 2021-08-31 04:59:12 +01:00
Shpoike
17f45103be Work around msvc's continued lack of C99 support. 2021-08-31 04:59:12 +01:00
Shpoike
578d789b94 Ensure that Cmd_Args ALWAYS returns a valid string, avoiding crashes when only one arg was given. 2021-08-31 04:59:12 +01:00
Shpoike
7a76790d92 Bump QC stack sizes, to reduce chances of overflows. 2021-08-31 04:59:12 +01:00
Shpoike
598038b7f2 Remove some fixed-function logic from the worldsurf glsl. 2021-08-31 04:59:12 +01:00
Shpoike
e259d0db52 Add skybox console command for dynamic use (blame sock). Additional args for skyroom speed and axis of rotation. 2021-08-31 04:59:12 +01:00
Shpoike
e38664c222 Hacked in support for IQMs. 2021-08-31 04:59:12 +01:00
Shpoike
34414e41e1 Lets just use 999 by default. 2021-08-31 04:59:12 +01:00
Shpoike
666825037a Remove MAX_HANDLES limit. 2021-08-31 04:59:12 +01:00
Shpoike
425f0fb831 Fix stupid coop parms bug. 2021-08-31 04:59:12 +01:00
Shpoike
9a03e77742 Added FTE_ENT_SKIN_CONTENTS support. 2021-08-31 04:59:12 +01:00
Shpoike
81b7ba9e4b Added FTE_ENT_SKIN_CONTENTS support. 2021-08-31 04:59:12 +01:00
Shpoike
ef5d841e80 Fix revision string escapes. 2021-08-31 04:59:12 +01:00
Shpoike
9b023749da Quick attempt at skyrooms. Seems to work for me. Note that the server's pvs is not opened, nor have I tried to depthmask sky surfaces to avoid leakage. _skyroom "x y z" in worldspawn to use. 2021-08-31 04:59:12 +01:00
Shpoike
ee2ab9a593 Added support for LMSTYLES16 bspx lump, allowing up to 16 lightstyles per face and a lot more switchable light styles. 2021-08-31 04:59:12 +01:00
Shpoike
ebd361db63 qss is starting to be its own thing. be sure to provide more correct version info. 2021-08-31 04:59:12 +01:00
Shpoike
21709fd54c Support up to parm64 instead of just parms1-16. 2021-08-31 04:59:12 +01:00
Shpoike
9ecc4a30be Make sure world.message is set in csqc. 2021-08-31 04:59:12 +01:00