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Fix a merge error of mine.
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1 changed files with 1 additions and 1 deletions
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@ -847,7 +847,7 @@ void GLWorld_CreateShaders (void)
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"{\n"
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" tc_tex = TexCoords;\n"
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" tc_lm = LMCoords;\n"
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" gl_Position = gl_ModelViewProjectionMatrix * vec4(Vert, 1.0);\n"
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" gl_Position = gl_ModelViewProjectionMatrix * Vert;\n"
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" FogFragCoord = gl_Position.w;\n"
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"}\n";
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