svdijk
6c60cde973
oops
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@832 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 13:13:47 +00:00
svdijk
839106a2c5
Simplify the Intel video hack, make the PowerVR hack do the same
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@831 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 13:10:02 +00:00
svdijk
a275c2d76f
revert r612, fix VID_Test blackscreen properly
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@826 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 09:34:18 +00:00
sezero
3606e6d33f
putenv () may conform to different standards, therefore keep the vid_center[]
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static char array in VID_Init ().
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@822 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 17:15:04 +00:00
svdijk
39fdcc00f2
gl_vidsdl.c: make bpp default to current bpp
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@821 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 16:28:28 +00:00
svdijk
1e8f64eac6
gl_vidsdl.c: fix an initialization oops
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@820 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:46:19 +00:00
svdijk
b4af76b94c
gl_vidsdl.c, vid.h: cleanup some modestate related stuff (requires a clean build)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@819 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:42:23 +00:00
svdijk
a1109b24fd
gl_vidsdl.c: remove modelist[0] special treatment, some cleanup
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@818 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:33:30 +00:00
svdijk
f2f5b05881
gl_vidsdl.c: make VID_Init independent from modelist
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@817 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:23:26 +00:00
svdijk
a4c884a109
gl_vidsdl.c: some cleanup
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@816 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-21 19:35:21 +00:00
svdijk
29d86e78ce
gl_vidsdl.c: fix ValidMode(), bpp < 16 is problematic on windows
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@815 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-21 19:17:18 +00:00
svdijk
f6d3705a0f
gl_vidsdl.c: make VID_Restart independent from modelist
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@812 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-19 19:20:17 +00:00
svdijk
35392155f2
gl_vidsdl.c: make VID_Test independent from modelist
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@811 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-19 19:00:19 +00:00
svdijk
1716036c34
gl_vidsdl.c: some cleanup
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@810 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-19 18:18:38 +00:00
svdijk
4c20690995
gl_vidsdl.c: make VID_SetMode independent from "modelist"
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@809 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-18 19:19:32 +00:00
svdijk
07cf9cc625
gl_vidsdl.c: don't depend on "modelist" for current mode info
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@808 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-17 18:12:00 +00:00
svdijk
6e47e9e42d
gl_vidsdl.c: get rid of "modenum"
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@807 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-17 17:58:05 +00:00
svdijk
5a7a0715de
rename the modestate_t enum items
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@805 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-13 19:07:19 +00:00
svdijk
eea756eb80
remove "type" from "viddef_t", use "modestate" instead
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@804 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-13 19:01:26 +00:00
svdijk
31b08a50e3
gl_vidsdl.c: remove "modenum" from vmode_t
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@803 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-11 18:13:09 +00:00
svdijk
7fe99ff949
gl_vidsdl.c: remove "modedesc" from vmode_t
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@802 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-11 18:03:14 +00:00
svdijk
102c1da6be
gl_vidsdl.c: get rid of obsolete "badmode"
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@801 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-10 17:30:40 +00:00
svdijk
58b3fd06a8
gl_vidsdl.c: Simplification of some functions
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@800 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-09 16:10:23 +00:00
svdijk
b557bbe95d
gl_vidsdl.c: Remove "halfscreen" stuff.
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AFAICS this is not needed for SDL, and it in fact
breaks weird widescreen resolutions such as 1280x600.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@798 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-01 20:44:25 +00:00
svdijk
94c91375b0
Remove more dead code.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@790 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-28 19:10:52 +00:00
svdijk
aa02c14d82
gl_vidsdl.c: Remove some dead code.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@789 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-22 18:58:45 +00:00
svdijk
e35b5dde12
Really fix vsync saving/loading (finally...)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@787 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-11 17:35:43 +00:00
sezero
15b4c0e901
regenerate gl_extensions_nice everytime the extensions string is retrieved
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@785 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-07 12:44:30 +00:00
sezero
30cb1b6f12
move GL_Init(), TexMgr_ReloadImages() and GL_SetupState() calls from
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VID_SetMode() to VID_Restart() so they aren't called twice at startup.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@784 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-07 12:27:39 +00:00
sezero
4b964ab7b1
better parse for opengl extensions list (from quakeforge.)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@783 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-07 07:51:41 +00:00
sezero
14e1bc8b31
made GL_Init() to be called every time a video mode is changed. we may
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need to kill device and rendering contexts too, will see to that later.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@781 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-06 08:50:45 +00:00
svdijk
f499149f6e
Fix vsync saving/loading (take three...)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@780 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-02 22:16:08 +00:00
svdijk
98f636b3e2
Fix vsync saving/loading (take two...)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@779 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-02 20:04:26 +00:00
svdijk
348f0d559f
Fix vsync saving/loading (hopefully...)
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@778 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-01 17:34:40 +00:00
svdijk
31453e6cfa
revert (most of) r521, r756 and r759. Alter "gamekey" handling a bit to compensate.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@761 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-06 18:09:23 +00:00
sezero
8684db400c
removed duplicated assignment to the local 'was_changed'
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@760 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-06 12:28:33 +00:00
svdijk
f2f1b2bdb6
more mouse grab/release fixes
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@759 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-05 18:58:59 +00:00
svdijk
f6d61576b0
minor tuning of r753
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@754 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-01 01:57:20 +00:00
sezero
45f98a8798
array size fix for r752
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@753 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-30 21:35:16 +00:00
svdijk
fa38f61c39
gl_vidsdl.c: minor improvement to bpp list creation
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@752 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-30 21:11:39 +00:00
sezero
88131d41ad
simplify VID_Gamma_f: the oldgamma stuff is already handled by the cvar
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system itself.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@751 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-30 14:03:15 +00:00
sezero
6affd7013f
changed ToggleFullscreen failure message to be a debug print
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@705 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-04 06:54:59 +00:00
sezero
6c110e15a3
Updated support for building the OSX versions using Makefile.darwin. Do
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not rely on sdl-config on OSX Framework builds, define new SDL_FRAMEWORK
and NO_SDL_CONFIG preprocessor macros to indicate that and include SDL.h
with the "SDL" subdirectory name included. Add new libmad and ogg/vorbis
headers and static and dynamic libraries for macosx. Xcode project files
need further updating.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@699 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-08-16 04:51:41 +00:00
sezero
e39b2ca3c8
* keys.h: renamed KP_* key macros to K_KP_*.
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* key.c (Key_ClearStates): Instead of clearing all key's down state
and repeat count, run KeyEvent(k,false) keys in down state, which
will already clear those states for them. This also helps getting
rid of several actions bound to keypad keys. Minor cleanups.
* gl_vidsdl.c (ClearAllStates): Removed code triggering every key
with a release event, because we just changed Key_ClearStates() to
do that for the necessary keys.
* in_sdl.c: Minor cleanups. Made K_KP_5 to send '5' when not in game
mode, regardless of the numlock status. Moved prev_gamekey to top
level and call SDL_EnableUNICODE() correctly.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@686 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-06-25 11:20:38 +00:00
sezero
91a17cce70
minor gl_vidsdl.c cleanups: tidied up VID_SetMode(). Removed the defunct
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_windowed_mouse cvar. Simplified va()+Cvar_Set() calls into Cvar_SetValue().
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@673 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-05-21 12:32:20 +00:00
sezero
f3efdba768
removed the defunct block_drawing global (btw, it was checked incorrectly
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in GL_EndRendering()... )
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@632 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-02-10 22:37:07 +00:00
sezero
ea46ad2ca6
gl_vidsdl.c (VID_Init): fixed a -Wparentheses-equality warning from clang
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@623 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-01-29 18:04:28 +00:00
sezero
848b6a0911
minor cleanup
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@616 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-01-20 17:11:24 +00:00
sezero
2b547aefbf
make sure gl_max_anisotropy is initialized. also added a uberparanoid check
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for gl_max_anisotropy.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@615 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-01-19 20:55:27 +00:00
svdijk
f53eccda96
When modetesting, redraw the screen before asking for confirmation. Otherwise the screen is just a black rectangle, which may be confusing for the user.
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git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@612 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-01-18 12:48:09 +00:00