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gl_vidsdl.c: Remove some dead code.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@789 af15c1b1-3010-417e-b628-4374ebc0bcbd
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67b6e48713
commit
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1 changed files with 7 additions and 108 deletions
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@ -34,13 +34,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define MAX_MODE_LIST 600 //johnfitz -- was 30
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#define MAX_BPPS_LIST 5
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#define VID_ROW_SIZE 3
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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#define MAXWIDTH 10000
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#define MAXHEIGHT 10000
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#define BASEWIDTH 320
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#define BASEHEIGHT 200
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#define SDL_DEFAULT_FLAGS SDL_OPENGL
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@ -57,20 +54,6 @@ typedef struct {
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char modedesc[17];
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} vmode_t;
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#if 0
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typedef struct {
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int width;
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int height;
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} lmode_t;
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static lmode_t lowresmodes[] = {
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{320, 200},
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{320, 240},
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{400, 300},
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{512, 384},
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};
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#endif
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static const char *gl_vendor;
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static const char *gl_renderer;
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static const char *gl_version;
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@ -83,7 +66,6 @@ static vmode_t badmode;
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static qboolean vid_initialized = false;
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static qboolean windowed;
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static qboolean vid_canalttab = false;
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static qboolean vid_toggle_works = true;
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static SDL_Surface *draw_context;
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@ -92,7 +74,6 @@ static qboolean vid_locked = false; //johnfitz
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static qboolean vid_changed = false;
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static int vid_modenum = NO_MODE;
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static int vid_realmode;
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static int vid_default = MODE_WINDOWED;
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static qboolean fullsbardraw = false;
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@ -111,7 +92,6 @@ viddef_t vid; // global video state
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modestate_t modestate = MODE_WINDOWED;
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qboolean scr_skipupdate;
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qboolean isPermedia = false;
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qboolean isIntelVideo = false; //johnfitz -- intel video workarounds from Baker
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qboolean gl_mtexable = false;
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qboolean gl_texture_env_combine = false; //johnfitz
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@ -131,7 +111,6 @@ static cvar_t vid_fullscreen = {"vid_fullscreen", "0", CVAR_ARCHIVE}; // QuakeSp
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static cvar_t vid_width = {"vid_width", "800", CVAR_ARCHIVE}; // QuakeSpasm, was 640
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static cvar_t vid_height = {"vid_height", "600", CVAR_ARCHIVE}; // QuakeSpasm, was 480
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static cvar_t vid_bpp = {"vid_bpp", "16", CVAR_ARCHIVE};
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//static cvar_t vid_refreshrate = {"vid_refreshrate", "60", CVAR_ARCHIVE};
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static cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE};
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//johnfitz
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@ -397,8 +376,6 @@ static void VID_Restart (void)
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TexMgr_ReloadImages ();
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GL_SetupState ();
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vid_canalttab = true;
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//warpimages needs to be recalculated
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TexMgr_RecalcWarpImageSize ();
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@ -472,7 +449,6 @@ VID_UpdateWindowStatus
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*/
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static void VID_UpdateWindowStatus (void)
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{
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// IN_UpdateClipCursor ();
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}
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//==============================================================================
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@ -756,8 +732,6 @@ static void GL_Init (void)
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if (SDL_strncasecmp(gl_renderer,"PowerVR",7)==0)
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fullsbardraw = true;
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if (SDL_strncasecmp(gl_renderer,"Permedia",8)==0)
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isPermedia = true;
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//johnfitz -- intel video workarounds from Baker
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if (!strcmp(gl_vendor, "Intel"))
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{
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@ -765,15 +739,6 @@ static void GL_Init (void)
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isIntelVideo = true;
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}
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//johnfitz
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#if 0
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//johnfitz -- confirm presence of stencil buffer
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glGetIntegerv(GL_STENCIL_BITS, &gl_stencilbits);
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if(!gl_stencilbits)
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Con_Warning ("Could not create stencil buffer\n");
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else
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Con_Printf ("%i bit stencil buffer\n", gl_stencilbits);
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#endif
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}
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/*
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@ -807,7 +772,6 @@ void VID_Shutdown (void)
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{
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if (vid_initialized)
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{
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vid_canalttab = false;
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VID_Gamma_Shutdown (); //johnfitz
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SDL_QuitSubSystem(SDL_INIT_VIDEO);
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@ -1318,14 +1282,11 @@ void VID_Init (void)
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//johnfitz -- removed code creating "glquake" subdirectory
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vid_realmode = vid_modenum;
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vid_menucmdfn = VID_Menu_f; //johnfitz
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vid_menudrawfn = VID_MenuDraw;
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vid_menukeyfn = VID_MenuKey;
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strcpy (badmode.modedesc, "Bad mode");
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vid_canalttab = true;
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if (COM_CheckParm("-fullsbar"))
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fullsbardraw = true;
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@ -1402,8 +1363,8 @@ void VID_SyncCvars (void)
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//
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//==========================================================================
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#define VIDEO_OPTIONS_ITEMS 7
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static int video_cursor_table[] = {48, 56, 64, 72, 80, 96, 104};
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#define VIDEO_OPTIONS_ITEMS 6
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static int video_cursor_table[] = {48, 56, 64, 72, 88, 96};
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static int video_options_cursor = 0;
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typedef struct {
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@ -1417,11 +1378,6 @@ static int vid_menu_nummodes = 0;
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static int vid_menu_bpps[MAX_BPPS_LIST];
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static int vid_menu_numbpps = 0;
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#if 0
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static int vid_menu_rates[20];
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static int vid_menu_numrates = 0;
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#endif
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/*
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================
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VID_Menu_Init
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@ -1582,44 +1538,6 @@ static void VID_Menu_ChooseNextBpp (int dir)
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}
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}
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/*
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================
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VID_Menu_ChooseNextRate
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chooses next refresh rate in order, then updates vid_refreshrate cvar
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================
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*/
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static void VID_Menu_ChooseNextRate (int dir)
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{
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#if 0 /* not implemented for SDL */
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int i;
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if (vid_menu_numrates)
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{
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for (i = 0; i < vid_menu_numrates; i++)
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{
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if (vid_menu_rates[i] == vid_refreshrate.value)
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break;
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}
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if (i == vid_menu_numrates) //can't find it in list
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{
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i = 0;
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}
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else
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{
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i += dir;
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if (i >= vid_menu_numrates)
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i = 0;
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else if (i < 0)
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i = vid_menu_numrates-1;
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}
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Cvar_SetValueQuick (&vid_refreshrate, (float)vid_menu_rates[i]);
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}
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#endif
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}
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/*
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================
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VID_MenuKey
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@ -1660,16 +1578,11 @@ static void VID_MenuKey (int key)
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VID_Menu_ChooseNextBpp (1);
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break;
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case 2:
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VID_Menu_ChooseNextRate (1);
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break;
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case 3:
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Cbuf_AddText ("toggle vid_fullscreen\n");
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break;
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case 4:
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case 3:
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Cbuf_AddText ("toggle vid_vsync\n"); // kristian
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break;
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case 5:
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case 6:
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default:
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break;
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}
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@ -1686,16 +1599,11 @@ static void VID_MenuKey (int key)
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VID_Menu_ChooseNextBpp (-1);
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break;
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case 2:
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VID_Menu_ChooseNextRate (-1);
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break;
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case 3:
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Cbuf_AddText ("toggle vid_fullscreen\n");
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break;
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case 4:
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case 3:
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Cbuf_AddText ("toggle vid_vsync\n");
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break;
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case 5:
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case 6:
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default:
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break;
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}
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@ -1712,18 +1620,15 @@ static void VID_MenuKey (int key)
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VID_Menu_ChooseNextBpp (1);
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break;
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case 2:
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VID_Menu_ChooseNextRate (1);
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break;
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case 3:
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Cbuf_AddText ("toggle vid_fullscreen\n");
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break;
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case 4:
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case 3:
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Cbuf_AddText ("toggle vid_vsync\n");
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break;
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case 5:
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case 4:
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Cbuf_AddText ("vid_test\n");
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break;
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case 6:
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case 5:
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Cbuf_AddText ("vid_restart\n");
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key_dest = key_game;
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m_state = m_none;
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@ -1769,12 +1674,6 @@ static void VID_MenuDraw (void)
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M_Print (184, video_cursor_table[i], va("%i", (int)vid_bpp.value));
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i++;
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M_Print (16, video_cursor_table[i], " Refresh rate");
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// refresh rates not implemented -- kristian
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// M_Print (184, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value));
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M_Print (184, video_cursor_table[i], "N/A");
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i++;
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M_Print (16, video_cursor_table[i], " Fullscreen");
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M_DrawCheckbox (184, video_cursor_table[i], (int)vid_fullscreen.value);
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i++;
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