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gl_vidsdl.c: get rid of obsolete "badmode"
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@801 af15c1b1-3010-417e-b628-4374ebc0bcbd
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1 changed files with 0 additions and 3 deletions
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@ -59,7 +59,6 @@ static char * gl_extensions_nice;
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static vmode_t modelist[MAX_MODE_LIST];
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static int nummodes;
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static vmode_t badmode;
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static qboolean vid_initialized = false;
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static qboolean windowed;
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@ -1179,8 +1178,6 @@ void VID_Init (void)
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vid_menudrawfn = VID_MenuDraw;
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vid_menukeyfn = VID_MenuKey;
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strcpy (badmode.modedesc, "Bad mode");
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if (COM_CheckParm("-fullsbar"))
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fullsbardraw = true;
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