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  • b0e12ff2ba Ignore svc_cutscene for now. Sorry, but there's no QW equivelent. Spoike 2004-10-18 10:51:40 +0000
  • 2883398d69 Hiding that message. Spoike 2004-10-18 10:50:23 +0000
  • 75684fdade It's a bit annoying getting those messages. Spoike 2004-10-18 10:49:19 +0000
  • fdad8d48af MOVETYPE_NONE is being set by some very naughty mods. Spoike 2004-10-18 10:48:33 +0000
  • 0bb2a0854d Optimised the size of rotated bsp absmin/max. (doesn't use as many leafs, so the object does get broadcast across the net...) Spoike 2004-10-18 10:46:06 +0000
  • 94181f8895 And fixing the comma. Spoike 2004-10-16 14:05:46 +0000
  • 4c60d97a27 playing with enum stuff. getting it actually working properly. Spoike 2004-10-16 14:02:43 +0000
  • a180cf5004 enum = NAMEDCONSTANT and #define \ support. Spoike 2004-10-16 13:18:58 +0000
  • 7cc2a8b85e unused union search and replace TimeServ 2004-10-15 18:21:57 +0000
  • 70f7f33838 server browser plugin files. Spoike 2004-10-15 00:47:51 +0000
  • 8ea2961387 Updated by TortoiseCVS Spoike 2004-10-15 00:44:09 +0000
  • c9c568dd51 Small project file for IRC plugin. Spoike 2004-10-15 00:43:43 +0000
  • 1ae3da7ea0 Simple but functional IRC client. Spoike 2004-10-15 00:42:09 +0000
  • 57b1dffc76 small msvc project file for hud plugin Spoike 2004-10-15 00:38:21 +0000
  • 2a9cda7ea8 sbar plugin. Supports click + drag hud elements. Spoike 2004-10-15 00:37:21 +0000
  • ce0c0c7a1c The four files used by ALL plugins. Spoike 2004-10-15 00:35:53 +0000
  • e3518a7c1f remove unused trailstate stuff TimeServ 2004-10-15 00:31:31 +0000
  • 5d2843e7b2 Code for texturing/smoothing beams. Spoike 2004-10-15 00:25:41 +0000
  • 528829d5a1 texture s coordinate needs to be maintained. Spoike 2004-10-15 00:25:17 +0000
  • fd5c54cbdc beam system overhaul TimeServ 2004-10-15 00:00:15 +0000
  • c9f4af34bf Added a few more simple extensions. Spoike 2004-10-14 13:08:09 +0000
  • 8473252e1a More sensible support for gamma settings. Spoike 2004-10-14 12:32:32 +0000
  • dbf313157a ATI drivers properly support SetDeviceGammaRamp, so now so do we. Spoike 2004-10-14 12:31:29 +0000
  • 5fe626d5cb Can't believe I forgot that line... Spoike 2004-10-14 11:27:20 +0000
  • a9384fc55c Allow dlls by default Spoike 2004-10-14 11:26:13 +0000
  • 6dfa5a21bc Having a go at fixing classes. Spoike 2004-10-14 11:25:12 +0000
  • 71493c6b12 Now we allow spaces between the # and the directive. Spoike 2004-10-14 11:24:13 +0000
  • a427a2050a Removed significance of precompiler constant DEBUG, at black's request. Cleaned the lno file writing code a little. Spoike 2004-10-14 11:19:09 +0000
  • 81cc41e4a4 now prints the name of the sprite that has an invalid frame. Spoike 2004-10-14 11:14:46 +0000
  • 4d528922fd plugins capture_codec tga/png/jpg Changed intensity of hud images so that high-gamma settings work... (maybe too much) Small progs changes that fixes hexenc Spoike 2004-10-13 07:24:59 +0000
  • 7a64190e22 Strimmed some fields. QW servers should be lighter now, because of this. Spoike 2004-10-13 06:38:21 +0000
  • 61fe78cf77 Couple new extensions, and a hexen2 stats change. Spoike 2004-10-13 06:37:44 +0000
  • 2ffb2ae076 Changed the way hexen2 stats work. Spoike 2004-10-13 06:36:08 +0000
  • e7b1517ccd A trace toss, and a small fix so dropping entities in hexen2 play the right sounds. Spoike 2004-10-13 06:35:27 +0000
  • 3e75ffd266 People don't like bright green ... :( Spoike 2004-10-13 06:33:10 +0000
  • 8d74660384 Bye Bye some warnings. Spoike 2004-10-13 06:32:14 +0000
  • ea5c476ced I need to commit more often... Spoike 2004-10-10 06:32:29 +0000
  • 738993eba9 tightened lightmap loading, added traces. Spoike 2004-10-07 13:16:43 +0000
  • db58b57cf8 GL_SGIS_generate_mipmap added Spoike 2004-10-07 13:14:42 +0000
  • 0f1a14e0a9 trace prints. (ignore me) Spoike 2004-10-07 13:13:15 +0000
  • 4c2236c015 Simply more civilised. Spoike 2004-10-07 13:04:30 +0000
  • 42bd1d20de Fuhquake compatable kp_ key names. Spoike 2004-10-07 13:02:40 +0000
  • f6343b338c Added a macro so that we can turn of trace logging with precompiler. (Useful on someone else's computer, Not for releases) Spoike 2004-10-07 13:00:48 +0000
  • 4b264ccead changing this while I have the chance TimeServ 2004-10-07 07:06:19 +0000
  • fbe03ef6e3 few more sound fixes TimeServ 2004-10-07 00:23:06 +0000
  • 85bcbb1b20 oops TimeServ 2004-10-06 23:59:42 +0000
  • d1f57ab175 play/playvol made non-positional TimeServ 2004-10-06 23:44:39 +0000
  • 5aebd86482 windowed sw fix TimeServ 2004-10-05 16:17:40 +0000
  • e2e008d695 fixing visability of tracked players with cl_chasecam 1 Spoike 2004-10-04 07:27:41 +0000
  • 70747835c1 fixing visability of cl_chasecan 1 tracked players. Spoike 2004-10-04 07:26:59 +0000
  • f8f4157f92 Fixing positioning with cl_chasecam 1 Spoike 2004-10-04 07:26:16 +0000
  • 73cfeca6f3 fixing cl_chasecam 0 positioning Spoike 2004-10-04 07:25:47 +0000
  • e84cf19ffc removed a message Spoike 2004-10-04 07:25:05 +0000
  • 9b9c48baa0 progress bar on console about lighting list. Spoike 2004-10-04 07:24:34 +0000
  • 960b9e734a removed my debugging spam. Spoike 2004-10-03 23:06:58 +0000
  • 5fbe74b582 Small stuph. Spoike 2004-10-03 22:52:02 +0000
  • 1ba53e017e rogue sbar TimeServ 2004-10-03 22:13:30 +0000
  • 70ab01cb49 vid_hardware gamma should be more consistant now. Spoike 2004-10-03 11:05:31 +0000
  • c7c0246eb4 We don't block ctrl+esc any more... You should be able to use that with sys_disableWinKeys again. Spoike 2004-10-03 10:19:58 +0000
  • 1f7dda0006 A couple of keys fixed and added... capslock/scroll lock should be bindable now, and full working. Spoike 2004-10-03 10:17:15 +0000
  • f2a89538fa Slow gametime when paused. Spoike 2004-10-03 10:16:15 +0000
  • 363b89ce91 Should now be able to cope with malloc errors better by disabling the compiler entirly if the problem occurs. Spoike 2004-10-03 10:15:15 +0000
  • c984889446 Does that make it more tolerant of QC hacks? Spoike 2004-10-03 10:14:26 +0000
  • 5b197459eb skys are pausable now Spoike 2004-10-03 10:13:22 +0000
  • 173875eb5f fixing gl_2dscale bugs Spoike 2004-10-03 09:46:09 +0000
  • d89c1944ff fixing gl_2dscale bugs. Spoike 2004-10-03 09:46:00 +0000
  • b39a76bd58 changed the homepage part. Spoike 2004-10-03 09:19:56 +0000
  • c5fc5858b6 hmm. that should make downloads less crazy. Spoike 2004-10-02 05:42:20 +0000
  • 20e15438ed better fs_cache handling (as in no mem leak...) Spoike 2004-10-02 03:47:24 +0000
  • 30d0582da8 Well, that'll make debugging less crashy... Spoike 2004-10-01 22:20:50 +0000
  • 467fb6c704 healing the compiler a tiny bit... Spoike 2004-10-01 22:20:19 +0000
  • bc49957d23 those conditions are slightly better than before. Spoike 2004-10-01 22:17:33 +0000
  • e5cc1ba3c3 fixing a bug, and making easier to find memory corruptions BEFORE the pointers are freed. Spoike 2004-10-01 22:16:44 +0000
  • dc559bf6df dedicated servers debugging is improved with this. Spoike 2004-10-01 22:16:01 +0000
  • d47895df56 Spinning particles should be feeling better now. Spoike 2004-10-01 22:14:16 +0000
  • 6f52211bb2 fixing gamma ramps and stuff... god I hate windows. Spoike 2004-10-01 02:19:17 +0000
  • b81cfa6077 playing with lit file paths, so that qw/maps/2fort5.lit isn't a higher priority than fortress/lits/2fort5.lit Spoike 2004-09-30 23:02:52 +0000
  • db3aebb341 bit more... 'optional'... Spoike 2004-09-30 22:51:15 +0000
  • cc8b34639b better zip file handling. (less crashy...) Spoike 2004-09-30 22:50:03 +0000
  • 37a8fd5056 teamplay and plugin stuff. Spoike 2004-09-30 22:49:01 +0000
  • 0c6d688751 removed a pointless if statement. Spoike 2004-09-30 22:48:09 +0000
  • 705d84c214 teamplay info Spoike 2004-09-30 22:47:31 +0000
  • fbda24bd34 trying to fix the whole gl_2dscale stuff. Spoike 2004-09-30 22:47:02 +0000
  • d592a4f647 hmm. is that better at all? Spoike 2004-09-30 22:46:24 +0000
  • 6391f4428f supports norms, and might actually be a tiny bit faster at loading. Spoike 2004-09-30 22:45:08 +0000
  • 42b0c88591 small teamplay info fix. Spoike 2004-09-30 22:44:05 +0000
  • 95ca49effb Surface particle emittence should be nicer now. Spoike 2004-09-30 22:43:23 +0000
  • b08fe6561b playing with teamplay code and plugins Spoike 2004-09-30 22:42:34 +0000
  • 9cf99374db added an if. defaults on anyway. Spoike 2004-09-30 22:41:42 +0000
  • 19e99274fd should make clients more stable... though I'm not sure if this is a good thing. Spoike 2004-09-30 22:40:24 +0000
  • dc91267fff clarified the help message. Spoike 2004-09-30 22:39:32 +0000
  • f04e0eba67 make it that bit more noticable. Spoike 2004-09-30 22:38:29 +0000
  • 103cf9b7b0 couple of fixes there... Spoike 2004-09-30 22:25:55 +0000
  • 8a34e35fc4 should make things easier. Spoike 2004-09-30 22:24:38 +0000
  • 76f36d2bf3 should make that one a bit better. Spoike 2004-09-30 22:22:32 +0000
  • 8edb4a5259 Hmm. Whoops.. that'll help norms a bit better... Spoike 2004-09-30 22:09:22 +0000
  • 81c77ee8ab Does that make bots any more consistant? Spoike 2004-09-28 06:36:57 +0000
  • 75764a9c5d should make task switches more reliable. Spoike 2004-09-27 07:23:47 +0000
  • 98f3a782f7 Does this make you happy alex? does it? will you just leave me in peace? please? Spoike 2004-09-27 06:33:25 +0000
  • b2e07ca991 That should be a little safer now. Spoike 2004-09-26 06:26:50 +0000