fixing visability of cl_chasecan 1 tracked players.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@303 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -1869,6 +1869,9 @@ void PPL_DrawEntLighting(dlight_t *light)
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if (cl.viewentity[r_refdef.currentplayernum] && currententity->keynum == cl.viewentity[r_refdef.currentplayernum])
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continue;
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if (!Cam_DrawPlayer(0, currententity->keynum-1))
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continue;
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if (!currententity->model)
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continue;
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@ -1996,6 +1999,9 @@ void PPL_DrawEntFullBrights(void)
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if (cl.viewentity[r_refdef.currentplayernum] && currententity->keynum == cl.viewentity[r_refdef.currentplayernum])
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continue;
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if (!Cam_DrawPlayer(0, currententity->keynum-1))
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continue;
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if (!currententity->model)
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continue;
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