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capture_codec tga/png/jpg
Changed intensity of hud images so that high-gamma settings work... (maybe too much)
Small progs changes that fixes hexenc


git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@323 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2004-10-13 07:24:59 +00:00
parent 7a64190e22
commit 4d528922fd
26 changed files with 676 additions and 298 deletions

View file

@ -63,7 +63,7 @@ cvar_t cl_hudswap = {"cl_hudswap", "0", NULL, CVAR_ARCHIVE};
cvar_t cl_maxfps = {"cl_maxfps", "-1", NULL, CVAR_ARCHIVE};
cvar_t cl_nopext = {"cl_nopext", "0", NULL, CVAR_ARCHIVE};
cvar_t cfg_save_name = {"cfg_save_name", "fteconfig", NULL, CVAR_ARCHIVE};
cvar_t cfg_save_name = {"cfg_save_name", "fte", NULL, CVAR_ARCHIVE};
cvar_t cl_splitscreen = {"cl_splitscreen", "0"};
@ -1018,47 +1018,47 @@ void CL_CheckServerInfo(void)
#endif
cls.allow_fbskins = 0;
// cls.allow_overbrightlight;
if (atoi(Info_ValueForKey(cl.serverinfo, "rearview")))
if (cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "rearview")))
cls.allow_rearview=true;
if (atoi(Info_ValueForKey(cl.serverinfo, "watervis")))
if (cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "watervis")))
cls.allow_watervis=true;
if (atoi(Info_ValueForKey(cl.serverinfo, "allow_skybox")) || atoi(Info_ValueForKey(cl.serverinfo, "allow_skyboxes")))
if (cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_skybox")) || atoi(Info_ValueForKey(cl.serverinfo, "allow_skyboxes")))
cls.allow_skyboxes=true;
if (atoi(Info_ValueForKey(cl.serverinfo, "mirrors")))
if (cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "mirrors")))
cls.allow_mirrors=true;
if (atoi(Info_ValueForKey(cl.serverinfo, "allow_shaders")))
if (cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_shaders")))
cls.allow_shaders=true;
if (!atoi(Info_ValueForKey(cl.serverinfo, "allow_luma")))
if (cls.demoplayback || !atoi(Info_ValueForKey(cl.serverinfo, "allow_luma")))
cls.allow_luma=false;
if (atoi(Info_ValueForKey(cl.serverinfo, "allow_lmgamma")))
if (cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_lmgamma")))
cls.allow_lightmapgamma=true;
s = Info_ValueForKey(cl.serverinfo, "allow_bump");
if (atoi(s) || !*s) //admin doesn't care.
if (cls.demoplayback || atoi(s) || !*s) //admin doesn't care.
cls.allow_bump=true;
#ifdef FISH
if (atoi(Info_ValueForKey(cl.serverinfo, "allow_fish")))
if (cls.demoplayback || atoi(Info_ValueForKey(cl.serverinfo, "allow_fish")))
cls.allow_fish=true;
#endif
s = Info_ValueForKey(cl.serverinfo, "fbskins");
if (*s)
if (cls.demoplayback || *s)
cls.allow_fbskins = atof(s);
else
cls.allow_fbskins = 0.3;
s = Info_ValueForKey(cl.serverinfo, "*cheats");
if (!stricmp(s, "on"))
if (cls.demoplayback || !stricmp(s, "on"))
cls.allow_cheats = true;
s = Info_ValueForKey(cl.serverinfo, "strict");
if (*s && strcmp(s, "0"))
if (!cls.demoplayback && *s && strcmp(s, "0"))
{
cls.allow_semicheats = false;
cls.allow_cheats = false;

View file

@ -715,7 +715,7 @@ void SCR_CrosshairPosition(int pnum, int *x, int *y)
{
VectorCopy(cl.simorg[pnum], start);
start[2] -= cl.viewheight[pnum]/4;
ML_Project(tr.endpos, end, cl.viewangles[pnum], start, (float)rect.width/rect.height);
ML_Project(tr.endpos, end, cl.viewangles[pnum], start, (float)rect.width/rect.height, r_refdef.fov_y);
*x = rect.x+rect.width*end[0];
*y = rect.y+rect.height*end[1];
return;
@ -1209,6 +1209,82 @@ int MipColor(int r, int g, int b)
return best;
}
void SCR_ScreenShot (char *filename)
{
int truewidth, trueheight;
qbyte *buffer;
int i, c, temp;
#define MAX_PREPAD 128
char *ext;
ext = COM_FileExtension(filename);
buffer = VID_GetRGBInfo(MAX_PREPAD, &truewidth, &trueheight);
#ifdef AVAIL_PNGLIB
if (!strcmp(ext, "png"))
{
Image_WritePNG(filename, 100, buffer+MAX_PREPAD, truewidth, trueheight);
}
else
#endif
#ifdef AVAIL_JPEGLIB
if (!strcmp(ext, "jpeg") || !strcmp(ext, "jpg"))
{
screenshotJPEG(filename, buffer+MAX_PREPAD, truewidth, trueheight);
}
else
#endif
/* if (!strcmp(ext, "bmp"))
{
WriteBMPFile(pcxname, buffer+MAX_PREPAD, truewidth, trueheight);
}
else*/
if (!strcmp(ext, "pcx"))
{
int y, x;
qbyte *src, *dest;
qbyte *newbuf = buffer + MAX_PREPAD;
// convert to eight bit
for (y = 0; y < trueheight; y++) {
src = newbuf + (truewidth * 3 * y);
dest = newbuf + (truewidth * y);
for (x = 0; x < truewidth; x++) {
*dest++ = MipColor(src[0], src[1], src[2]);
src += 3;
}
}
WritePCXfile (filename, newbuf, truewidth, trueheight, truewidth, host_basepal, false);
}
else //tga
{
buffer+=MAX_PREPAD-18;
memset (buffer, 0, 18);
buffer[2] = 2; // uncompressed type
buffer[12] = truewidth&255;
buffer[13] = truewidth>>8;
buffer[14] = trueheight&255;
buffer[15] = trueheight>>8;
buffer[16] = 24; // pixel size
// swap rgb to bgr
c = 18+truewidth*trueheight*3;
for (i=18 ; i<c ; i+=3)
{
temp = buffer[i];
buffer[i] = buffer[i+2];
buffer[i+2] = temp;
}
COM_WriteFile (filename, buffer, truewidth*trueheight*3 + 18 );
buffer-=MAX_PREPAD-18;
}
BZ_Free (buffer);
}
/*
==================
@ -1217,14 +1293,9 @@ SCR_ScreenShot_f
*/
void SCR_ScreenShot_f (void)
{
int truewidth, trueheight;
qbyte *buffer;
char pcxname[80];
char checkname[MAX_OSPATH];
int i, c, temp;
#define MAX_PREPAD 128
char *ext;
int i;
if (!VID_GetRGBInfo)
{
@ -1261,76 +1332,11 @@ void SCR_ScreenShot_f (void)
}
}
ext = COM_FileExtension(pcxname);
buffer = VID_GetRGBInfo(MAX_PREPAD, &truewidth, &trueheight);
#ifdef AVAIL_PNGLIB
if (!strcmp(ext, "png"))
{
Image_WritePNG(pcxname, 100, buffer+MAX_PREPAD, truewidth, trueheight);
}
else
#endif
#ifdef AVAIL_JPEGLIB
if (!strcmp(ext, "jpeg") || !strcmp(ext, "jpg"))
{
screenshotJPEG(pcxname, buffer+MAX_PREPAD, truewidth, trueheight);
}
else
#endif
/* if (!strcmp(ext, "bmp"))
{
WriteBMPFile(pcxname, buffer+MAX_PREPAD, truewidth, trueheight);
}
else*/
if (!strcmp(ext, "pcx"))
{
int y, x;
qbyte *src, *dest;
qbyte *newbuf = buffer + MAX_PREPAD;
// convert to eight bit
for (y = 0; y < trueheight; y++) {
src = newbuf + (truewidth * 3 * y);
dest = newbuf + (truewidth * y);
for (x = 0; x < truewidth; x++) {
*dest++ = MipColor(src[0], src[1], src[2]);
src += 3;
}
}
WritePCXfile (pcxname, newbuf, truewidth, trueheight, truewidth, host_basepal, false);
Con_Printf ("Wrote %s\n", pcxname);
}
else //tga
{
buffer+=MAX_PREPAD-18;
memset (buffer, 0, 18);
buffer[2] = 2; // uncompressed type
buffer[12] = truewidth&255;
buffer[13] = truewidth>>8;
buffer[14] = trueheight&255;
buffer[15] = trueheight>>8;
buffer[16] = 24; // pixel size
// swap rgb to bgr
c = 18+truewidth*trueheight*3;
for (i=18 ; i<c ; i+=3)
{
temp = buffer[i];
buffer[i] = buffer[i+2];
buffer[i+2] = temp;
}
COM_WriteFile (pcxname, buffer, truewidth*trueheight*3 + 18 );
Con_Printf ("Wrote %s\n", pcxname);
buffer-=MAX_PREPAD-18;
}
BZ_Free (buffer);
SCR_ScreenShot(pcxname);
Con_Printf ("Wrote %s\n", pcxname);
}
// from gl_draw.c
qbyte *draw_chars; // 8*8 graphic characters

View file

@ -991,8 +991,6 @@ void screenshotJPEG(char *filename, qbyte *screendata, int screenwidth, int scre
jpeg_finish_compress(&cinfo);
fclose(outfile);
jpeg_destroy_compress(&cinfo);
Con_Printf ("Wrote %s\n", filename);
}
#endif
@ -1620,11 +1618,11 @@ int Mod_LoadHiResTexture(char *name, qboolean mipmap, qboolean alpha, qboolean c
return GL_LoadTexture32 (name, image_width, image_height, (unsigned*)data, mipmap, alphaed);
return 0;
}
int Mod_LoadReplacementTexture(char *name, qboolean mipmap, qboolean alpha)
int Mod_LoadReplacementTexture(char *name, qboolean mipmap, qboolean alpha, qboolean gammaadjust)
{
if (!gl_load24bit.value)
return 0;
return Mod_LoadHiResTexture(name, mipmap, alpha, true);
return Mod_LoadHiResTexture(name, mipmap, alpha, gammaadjust);
}
int Mod_LoadBumpmapTexture(char *name)

View file

@ -1261,11 +1261,18 @@ int capturewidth;
char *capturevideomem;
short *captureaudiomem;
int captureaudiosamples;
captureframe;
cvar_t capturerate = {"capturerate", "15"};
cvar_t capturecodec = {"capturecodec", "divx"};
cvar_t capturesound = {"capturesound", "1"};
cvar_t capturemessage = {"capturemessage", ""};
qboolean recordingdemo;
enum {
CT_NONE,
CT_AVI,
CT_SCREENSHOT
} capturetype;
char capturefilenameprefix[MAX_QPATH];
void Media_RecordFrame (void)
{
HRESULT hr;
@ -1273,7 +1280,7 @@ void Media_RecordFrame (void)
qbyte temp;
int i, c;
if (!recordavi_video_stream)
if (!capturetype)
return;
if (recordingdemo)
@ -1285,13 +1292,14 @@ void Media_RecordFrame (void)
}
//overlay this on the screen, so it appears in the film
{
int y = vid.height -32-16;
if (y < scr_con_current) y = scr_con_current;
if (y > vid.height-8)
y = vid.height-8;
Draw_String(0, y, capturemessage.string);
}
if (*capturemessage.string)
{
int y = vid.height -32-16;
if (y < scr_con_current) y = scr_con_current;
if (y > vid.height-8)
y = vid.height-8;
Draw_String(0, y, capturemessage.string);
}
//time for annother frame?
/*if (recordavi_uncompressed_audio_stream) //sync video to the same frame as audio.
@ -1306,20 +1314,35 @@ void Media_RecordFrame (void)
recordavi_videotime += recordavi_frametime;
}
//ask gl for it
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, framebuffer );
// swap rgb to bgr
c = glwidth*glheight*3;
for (i=0 ; i<c ; i+=3)
switch (capturetype)
{
temp = framebuffer[i];
framebuffer[i] = framebuffer[i+2];
framebuffer[i+2] = temp;
case CT_AVI:
//ask gl for it
glReadPixels (glx, gly, glwidth, glheight, GL_RGB, GL_UNSIGNED_BYTE, framebuffer );
// swap rgb to bgr
c = glwidth*glheight*3;
for (i=0 ; i<c ; i+=3)
{
temp = framebuffer[i];
framebuffer[i] = framebuffer[i+2];
framebuffer[i+2] = temp;
}
//write it
hr = AVIStreamWrite(recordavi_video_stream, recordavi_video_frame_counter++, 1, framebuffer, glwidth*glheight * 3, AVIIF_KEYFRAME%15, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
break;
case CT_SCREENSHOT:
{
char filename[MAX_OSPATH];
sprintf(filename, "%s%i.%s", capturefilenameprefix, captureframe++, capturecodec.string);
SCR_ScreenShot(filename);
}
break;
case CT_NONE: //non issue.
;
}
//write it
hr = AVIStreamWrite(recordavi_video_stream, recordavi_video_frame_counter++, 1, framebuffer, glwidth*glheight * 3, AVIIF_KEYFRAME%15, NULL, NULL);
if (FAILED(hr)) Con_Printf("Recoring error\n");
//this is drawn to the screen and not the film
skipframe:
@ -1341,6 +1364,9 @@ void Media_RecordAudioFrame (short *sample_buffer, int samples)
HRESULT hr;
int samps;
if (capturetype != CT_AVI)
return;
if (!recordavi_uncompressed_audio_stream)
return;
@ -1393,6 +1419,8 @@ void Media_StopRecordFilm_f (void)
captureaudiomem=NULL;
recordingdemo=false;
capturetype = CT_NONE;
}
void Media_RecordFilm_f (void)
{
@ -1409,6 +1437,9 @@ void Media_RecordFilm_f (void)
return;
}
if (Cmd_FromServer()) //err... don't think so sony.
return;
if (!aviinited)
{
aviinited=true;
@ -1420,12 +1451,6 @@ void Media_RecordFilm_f (void)
recordavi_video_frame_counter = 0;
recordavi_audio_frame_counter = 0;
if (fourcc && *fourcc)
recordavi_codec_fourcc = mmioFOURCC(*(fourcc+0), *(fourcc+1), *(fourcc+2), *(fourcc+3));
else
recordavi_codec_fourcc = 0;
if (capturerate.value<=0)
{
Con_Printf("Invalid capturerate\n");
@ -1434,108 +1459,136 @@ void Media_RecordFilm_f (void)
recordavi_frametime = 1/capturerate.value;
_snprintf(filename, 192, "%s%s", com_gamedir, Cmd_Argv(1));
COM_StripExtension(filename, filename);
COM_DefaultExtension (filename, ".avi");
//
f = fopen(filename, "rb");
if (f)
if (fourcc)
{
fclose(f);
unlink(filename);
}
hr = AVIFileOpen(&recordavi_file, filename, OF_WRITE | OF_CREATE, NULL);
if (FAILED(hr))
{
Con_Printf("Failed to open\n");
return;
}
memset(&bitmap_info_header, 0, sizeof(BITMAPINFOHEADER));
bitmap_info_header.biSize = 40;
bitmap_info_header.biWidth = glwidth;
bitmap_info_header.biHeight = glheight;
bitmap_info_header.biPlanes = 1;
bitmap_info_header.biBitCount = 24;
bitmap_info_header.biCompression = BI_RGB;
bitmap_info_header.biSizeImage = glwidth*glheight * 3;
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeVIDEO;
stream_header.fccHandler = recordavi_codec_fourcc;
stream_header.dwScale = 100;
stream_header.dwRate = (unsigned long)(0.5 + 100.0/recordavi_frametime);
SetRect(&stream_header.rcFrame, 0, 0, glwidth, glheight);
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_video_stream, &stream_header);
if (FAILED(hr))
{
Con_Printf("Couldn't initialise the stream\n");
Media_StopRecordFilm_f();
return;
}
if (recordavi_codec_fourcc)
{
AVICOMPRESSOPTIONS opts;
AVICOMPRESSOPTIONS* aopts[1] = { &opts };
memset(&opts, 0, sizeof(opts));
opts.fccType = stream_header.fccType;
opts.fccHandler = recordavi_codec_fourcc;
// Make the stream according to compression
hr = AVIMakeCompressedStream(&recordavi_compressed_video_stream, recordavi_uncompressed_video_stream, &opts, NULL);
if (FAILED(hr))
if (!strcmp(fourcc, "tga") ||
!strcmp(fourcc, "png") ||
!strcmp(fourcc, "jpg") ||
!strcmp(fourcc, "pcx"))
{
Con_Printf("Failed to init compressor\n");
capturetype = CT_SCREENSHOT;
strcpy(capturefilenameprefix, Cmd_Argv(1));
captureframe = 0;
}
else
{
capturetype = CT_AVI;
recordavi_codec_fourcc = mmioFOURCC(*(fourcc+0), *(fourcc+1), *(fourcc+2), *(fourcc+3));
}
}
else
{
recordavi_codec_fourcc = 0;
capturetype = CT_AVI; //uncompressed avi
}
if (capturetype == CT_AVI)
{
_snprintf(filename, 192, "%s%s", com_gamedir, Cmd_Argv(1));
COM_StripExtension(filename, filename);
COM_DefaultExtension (filename, ".avi");
//wipe it.
f = fopen(filename, "rb");
if (f)
{
fclose(f);
unlink(filename);
}
hr = AVIFileOpen(&recordavi_file, filename, OF_WRITE | OF_CREATE, NULL);
if (FAILED(hr))
{
Con_Printf("Failed to open\n");
return;
}
memset(&bitmap_info_header, 0, sizeof(BITMAPINFOHEADER));
bitmap_info_header.biSize = 40;
bitmap_info_header.biWidth = glwidth;
bitmap_info_header.biHeight = glheight;
bitmap_info_header.biPlanes = 1;
bitmap_info_header.biBitCount = 24;
bitmap_info_header.biCompression = BI_RGB;
bitmap_info_header.biSizeImage = glwidth*glheight * 3;
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeVIDEO;
stream_header.fccHandler = recordavi_codec_fourcc;
stream_header.dwScale = 100;
stream_header.dwRate = (unsigned long)(0.5 + 100.0/recordavi_frametime);
SetRect(&stream_header.rcFrame, 0, 0, glwidth, glheight);
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_video_stream, &stream_header);
if (FAILED(hr))
{
Con_Printf("Couldn't initialise the stream\n");
Media_StopRecordFilm_f();
return;
}
}
hr = AVIStreamSetFormat(recordavi_video_stream, 0, &bitmap_info_header, sizeof(BITMAPINFOHEADER));
if (FAILED(hr))
{
Con_Printf("Failed to set format\n");
Media_StopRecordFilm_f();
return;
}
if (capturesound.value)
{
memset(&recordavi_wave_format, 0, sizeof(WAVEFORMATEX));
recordavi_wave_format.wFormatTag = WAVE_FORMAT_PCM;
recordavi_wave_format.nChannels = 2; // always stereo in Quake sound engine
recordavi_wave_format.nSamplesPerSec = sndcardinfo->sn.speed;
recordavi_wave_format.wBitsPerSample = 16; // always 16bit in Quake sound engine
recordavi_wave_format.nBlockAlign = recordavi_wave_format.wBitsPerSample/8 * recordavi_wave_format.nChannels;
recordavi_wave_format.nAvgBytesPerSec = recordavi_wave_format.nSamplesPerSec * recordavi_wave_format.nBlockAlign;
recordavi_wave_format.cbSize = 0;
if (recordavi_codec_fourcc)
{
AVICOMPRESSOPTIONS opts;
AVICOMPRESSOPTIONS* aopts[1] = { &opts };
memset(&opts, 0, sizeof(opts));
opts.fccType = stream_header.fccType;
opts.fccHandler = recordavi_codec_fourcc;
// Make the stream according to compression
hr = AVIMakeCompressedStream(&recordavi_compressed_video_stream, recordavi_uncompressed_video_stream, &opts, NULL);
if (FAILED(hr))
{
Con_Printf("Failed to init compressor\n");
Media_StopRecordFilm_f();
return;
}
}
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeAUDIO;
stream_header.dwScale = recordavi_wave_format.nBlockAlign;
stream_header.dwRate = stream_header.dwScale * (unsigned long)recordavi_wave_format.nSamplesPerSec;
stream_header.dwSampleSize = recordavi_wave_format.nBlockAlign;
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_audio_stream, &stream_header);
if (FAILED(hr)) return;
hr = AVIStreamSetFormat(recordavi_video_stream, 0, &bitmap_info_header, sizeof(BITMAPINFOHEADER));
if (FAILED(hr))
{
Con_Printf("Failed to set format\n");
Media_StopRecordFilm_f();
return;
}
hr = AVIStreamSetFormat(recordavi_uncompressed_audio_stream, 0, &recordavi_wave_format, sizeof(WAVEFORMATEX));
if (FAILED(hr)) return;
if (capturesound.value)
{
memset(&recordavi_wave_format, 0, sizeof(WAVEFORMATEX));
recordavi_wave_format.wFormatTag = WAVE_FORMAT_PCM;
recordavi_wave_format.nChannels = 2; // always stereo in Quake sound engine
recordavi_wave_format.nSamplesPerSec = sndcardinfo->sn.speed;
recordavi_wave_format.wBitsPerSample = 16; // always 16bit in Quake sound engine
recordavi_wave_format.nBlockAlign = recordavi_wave_format.wBitsPerSample/8 * recordavi_wave_format.nChannels;
recordavi_wave_format.nAvgBytesPerSec = recordavi_wave_format.nSamplesPerSec * recordavi_wave_format.nBlockAlign;
recordavi_wave_format.cbSize = 0;
memset(&stream_header, 0, sizeof(stream_header));
stream_header.fccType = streamtypeAUDIO;
stream_header.dwScale = recordavi_wave_format.nBlockAlign;
stream_header.dwRate = stream_header.dwScale * (unsigned long)recordavi_wave_format.nSamplesPerSec;
stream_header.dwSampleSize = recordavi_wave_format.nBlockAlign;
hr = AVIFileCreateStream(recordavi_file, &recordavi_uncompressed_audio_stream, &stream_header);
if (FAILED(hr)) return;
hr = AVIStreamSetFormat(recordavi_uncompressed_audio_stream, 0, &recordavi_wave_format, sizeof(WAVEFORMATEX));
if (FAILED(hr)) return;
}
recordavi_videotime = realtime;
recordavi_audiotime = realtime;
captureaudiomem = BZ_Malloc(recordavi_wave_format.nSamplesPerSec*2);
capturevideomem = BZ_Malloc(glwidth*glheight*3);
}
recordavi_videotime = realtime;
recordavi_audiotime = realtime;
capturevideomem = BZ_Malloc(glwidth*glheight*3);
captureaudiomem = BZ_Malloc(recordavi_wave_format.nSamplesPerSec*2);
}
void Media_CaptureDemoEnd(void)
{

View file

@ -512,7 +512,7 @@ void R_ParticleEffect_f(void)
ptype->spawnmode = SM_LAVASPLASH;
else
ptype->spawnmode = SM_BOX;
}
else if (!strcmp(var, "isbeam"))
ptype->isbeam = true;

View file

@ -1323,6 +1323,9 @@ void Sbar_DrawFace (int pnum)
f = 4;
else
f = cl.stats[pnum][STAT_HEALTH] / 20;
if (f < 0)
f=0;
if (cl.time <= cl.faceanimtime[pnum])
{

View file

@ -970,7 +970,7 @@ void *Mod_LoadWall(char *name)
tex->height = height;
texture_mode = GL_LINEAR_MIPMAP_NEAREST; //_LINEAR;
if (!(tex->gl_texturenum = Mod_LoadReplacementTexture(name, true, false)))
if (!(tex->gl_texturenum = Mod_LoadReplacementTexture(name, true, false, true)))
tex->gl_texturenum = GL_LoadTexture32 (name, width, height, (unsigned int *)in, true, false);
texture_mode = GL_LINEAR;
}
@ -1052,7 +1052,7 @@ void *Mod_LoadWall(char *name)
tex->height = wal->height;
texture_mode = GL_LINEAR_MIPMAP_NEAREST; //_LINEAR;
if (!(tex->gl_texturenum = Mod_LoadReplacementTexture(wal->name, true, false)))
if (!(tex->gl_texturenum = Mod_LoadReplacementTexture(wal->name, true, false, true)))
tex->gl_texturenum = GL_LoadTexture8Pal24 (wal->name, tex->width, tex->height, (qbyte *)wal+wal->offsets[0], d_q28to24table, true, false);
in = Hunk_TempAllocMore(wal->width*wal->height);

View file

@ -97,3 +97,6 @@ void RotatePointAroundVector( vec3_t dst, const vec3_t dir, const vec3_t point,
) \
: \
BoxOnPlaneSide( (emins), (emaxs), (p)))
//used for crosshair stuff.
void ML_Project (vec3_t in, vec3_t out, vec3_t viewangles, vec3_t vieworg, float wdivh, float fovy);

View file

@ -218,6 +218,12 @@ int Plug_ExportToEngine(void *offset, unsigned int mask, const long *arg)
currentplug->menufunction = arg[1];
else if (!strcmp(name, "UpdateVideo"))
currentplug->reschange = arg[1];
else if (!strcmp(name, "SbarBase")) //basic SBAR.
currentplug->sbarlevel[0] = arg[1];
else if (!strcmp(name, "SbarSupplement")) //supplementry stuff - teamplay
currentplug->sbarlevel[1] = arg[1];
else if (!strcmp(name, "SbarOverlay")) //overlay - scoreboard type stuff.
currentplug->sbarlevel[2] = arg[1];
else
return 0;
return 1;
@ -347,6 +353,128 @@ int Plug_Menu_Control(void *offset, unsigned int mask, const long *arg)
}
}
typedef struct {
//Make SURE that the engine has resolved all cvar pointers into globals before this happens.
plugin_t *plugin;
char name[64];
qboolean picfromwad;
qpic_t *pic;
} pluginimagearray_t;
int pluginimagearraylen;
pluginimagearray_t *pluginimagearray;
int Plug_Draw_LoadImage(void *offset, unsigned int mask, const long *arg)
{
char *name = VM_POINTER(arg[0]);
qboolean fromwad = arg[1];
int i;
qpic_t *pic;
for (i = 0; i < pluginimagearraylen; i++)
{
if (!pluginimagearray[i].plugin)
break;
if (pluginimagearray[i].plugin == currentplug)
{
if (!strcmp(name, pluginimagearray[i].name))
break;
}
}
if (i == pluginimagearraylen)
{
pluginimagearraylen++;
pluginimagearray = BZ_Realloc(pluginimagearray, pluginimagearraylen*sizeof(pluginimagearray_t));
}
if (qrenderer)
{
if (fromwad)
pic = Draw_SafePicFromWad(name);
else
{
#ifdef RGLQUAKE //GL saves images persistantly (so don't bother with cachepic stuff)
if (qrenderer == QR_OPENGL)
pic = Draw_SafeCachePic(name);
else
#endif
pic = NULL;
}
}
else
pic = NULL;
Q_strncpyz(pluginimagearray[i].name, name, sizeof(pluginimagearray[i].name));
pluginimagearray[i].picfromwad = fromwad;
pluginimagearray[i].pic = pic;
pluginimagearray[i].plugin = currentplug;
return i;
}
void Plug_DrawReloadImages(void)
{
int i;
for (i = 0; i < pluginimagearraylen; i++)
{
if (!pluginimagearray[i].plugin)
continue;
if (pluginimagearray[i].picfromwad)
pluginimagearray[i].pic = Draw_SafePicFromWad(pluginimagearray[i].name);
#ifdef RGLQUAKE
else if (qrenderer == QR_OPENGL)
pluginimagearray[i].pic = Draw_SafeCachePic(pluginimagearray[i].name);
#endif
else
pluginimagearray[i].pic = NULL;
}
}
void GLDraw_Image(float x, float y, float w, float h, float s1, float t1, float s2, float t2, qpic_t *pic);
void SWDraw_Image (float xp, float yp, float wp, float hp, float s1, float t1, float s2, float t2, qpic_t *pic);
//int Draw_Image (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t image)
int Plug_Draw_Image(void *offset, unsigned int mask, const long *arg)
{
qpic_t *pic;
int i;
if (!qrenderer)
return 0;
i = VM_LONG(arg[8]);
if (i < 0 || i >= pluginimagearraylen)
return -1; // you fool
if (pluginimagearray[i].plugin != currentplug)
return -1;
if (pluginimagearray[i].pic)
pic = pluginimagearray[i].pic;
else if (pluginimagearray[i].picfromwad)
return 0; //wasn't loaded.
else
pic = Draw_CachePic(pluginimagearray[i].name);
switch (qrenderer)
{
#ifdef RGLQUAKE
case QR_OPENGL:
glEnable(GL_BLEND);
glDisable(GL_DEPTH_TEST);
glDisable(GL_ALPHA_TEST);
GLDraw_Image(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]), VM_FLOAT(arg[6]), VM_FLOAT(arg[7]), pic);
break;
#endif
#ifdef SWQUAKE
case QR_SOFTWARE:
SWDraw_Image(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]), VM_FLOAT(arg[4]), VM_FLOAT(arg[5]), VM_FLOAT(arg[6]), VM_FLOAT(arg[7]), pic);
break;
#endif
default:
break;
}
return 1;
}
int Plug_Draw_Character(void *offset, unsigned int mask, const long *arg)
{
Draw_Character(arg[0], arg[1], (unsigned int)arg[2]);
@ -355,6 +483,26 @@ int Plug_Draw_Character(void *offset, unsigned int mask, const long *arg)
int Plug_Draw_Fill(void *offset, unsigned int mask, const long *arg)
{
float x, y, width, height;
x = VM_FLOAT(arg[0]);
y = VM_FLOAT(arg[1]);
width = VM_FLOAT(arg[2]);
height = VM_FLOAT(arg[3]);
switch(qrenderer)
{
#ifdef RGLQUAKE
case QR_OPENGL:
glDisable(GL_TEXTURE_2D);
glBegin(GL_QUADS);
glVertex2f(x, y);
glVertex2f(x+width, y);
glVertex2f(x+width, y+height);
glVertex2f(x, y+height);
glEnd();
glEnable(GL_TEXTURE_2D);
return 1;
#endif
}
return 0;
}
@ -369,12 +517,16 @@ int Plug_Draw_ColourP(void *offset, unsigned int mask, const long *arg)
switch(qrenderer)
{
#ifdef RGLQUAKE
case QR_OPENGL:
glColor3f(pal[0]/255.0f, pal[1]/255.0f, pal[2]/255.0f);
break;
#endif
#ifdef SWQUAKE
case QR_SOFTWARE:
SWDraw_ImageColours(pal[0]/255.0f, pal[1]/255.0f, pal[2]/255.0f, 1);
break;
#endif
default:
return 0;
}
@ -385,12 +537,16 @@ int Plug_Draw_Colour3f(void *offset, unsigned int mask, const long *arg)
{
switch(qrenderer)
{
#ifdef RGLQUAKE
case QR_OPENGL:
glColor3f(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]));
break;
#endif
#ifdef SWQUAKE
case QR_SOFTWARE:
SWDraw_ImageColours(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), 1);
break;
#endif
default:
return 0;
}
@ -400,12 +556,16 @@ int Plug_Draw_Colour4f(void *offset, unsigned int mask, const long *arg)
{
switch(qrenderer)
{
#ifdef RGLQUAKE
case QR_OPENGL:
glColor4f(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]));
break;
#endif
#ifdef SWQUAKE
case QR_SOFTWARE:
SWDraw_ImageColours(VM_FLOAT(arg[0]), VM_FLOAT(arg[1]), VM_FLOAT(arg[2]), VM_FLOAT(arg[3]));
break;
#endif
default:
return 0;
}
@ -500,6 +660,29 @@ int Plug_Cmd_AddText(void *offset, unsigned int mask, const long *arg)
return 1;
}
int Plug_CL_GetStats(void *offset, unsigned int mask, const long *arg)
{
int i;
int pnum = VM_LONG(arg[0]);
unsigned int *stats = VM_POINTER(arg[1]);
int pluginstats = VM_LONG(arg[2]);
int max;
if (VM_OOB(arg[1], arg[2]*4))
return 0;
max = pluginstats;
if (max > MAX_CL_STATS)
max = MAX_CL_STATS;
for (i = 0; i < max; i++)
{ //fill stats with the right player's stats
stats[i] = cl.stats[pnum][i];
}
for (; i < pluginstats; i++) //plugin has too many stats (wow)
stats[i] = 0; //fill the rest.
return max;
}
void Plug_Init(void)
{
Plug_RegisterBuiltin("Plug_GetEngineFunction", Plug_FindBuiltin, 0);//plugin wishes to find a builtin number.
@ -513,7 +696,9 @@ void Plug_Init(void)
Plug_RegisterBuiltin("Cmd_Argv", Plug_Cmd_Argv, 0);
Plug_RegisterBuiltin("Cmd_AddText", Plug_Cmd_AddText, 0);
Plug_RegisterBuiltin("CL_GetStats", Plug_CL_GetStats, 0);
Plug_RegisterBuiltin("Menu_Control", Plug_Menu_Control, 0);
Plug_RegisterBuiltin("Key_GetKeyCode", Plug_Key_GetKeyCode, 0);
Plug_RegisterBuiltin("Cvar_Register", Plug_Cvar_Register, 0);
Plug_RegisterBuiltin("Cvar_SetString", Plug_Cvar_SetString, 0);
@ -521,14 +706,15 @@ void Plug_Init(void)
Plug_RegisterBuiltin("Cvar_GetString", Plug_Cvar_GetString, 0);
Plug_RegisterBuiltin("Cvar_GetFloat", Plug_Cvar_GetFloat, 0);
Plug_RegisterBuiltin("Draw_LoadImage", Plug_Draw_LoadImage, 0);
Plug_RegisterBuiltin("Draw_Image", Plug_Draw_Image, 0);
Plug_RegisterBuiltin("Draw_Character", Plug_Draw_Character, 0);
Plug_RegisterBuiltin("Draw_Fill", Plug_Draw_Fill, 0);
Plug_RegisterBuiltin("Draw_Colourp", Plug_Draw_ColourP, 0);
Plug_RegisterBuiltin("Draw_Colour3f", Plug_Draw_Colour3f, 0);
Plug_RegisterBuiltin("Draw_Colour4f", Plug_Draw_Colour4f, 0);
Plug_RegisterBuiltin("Key_GetKeyCode", Plug_Key_GetKeyCode, 0);
#ifdef _WIN32
COM_EnumerateFiles("plugins/*x86.dll", Plug_Emumerated, "x86.dll");
#elif defined(__linux__)
@ -581,10 +767,65 @@ qboolean Plugin_ExecuteString(void)
qboolean Plug_Menu_Event(int eventtype, int param) //eventtype = draw/keydown/keyup, param = time/key
{
extern int mousecursor_x, mousecursor_y;
if (!menuplug)
return false;
return VM_Call(menuplug->vm, menuplug->menufunction, eventtype, param);
return VM_Call(menuplug->vm, menuplug->menufunction, eventtype, param, mousecursor_x, mousecursor_y);
}
void Plug_SBar(void)
{
plugin_t *oc=currentplug;
int cp;
vrect_t rect;
for (currentplug = plugs; currentplug; currentplug = currentplug->next)
{
if (currentplug->sbarlevel[0])
{
for (cp = 0; cp < cl.splitclients; cp++)
{ //if you don't use splitscreen, use a full videosize rect.
SCR_VRectForPlayer(&rect, cp);
VM_Call(currentplug->vm, currentplug->sbarlevel[0], cp, rect.x, rect.y, rect.width, rect.height);
}
break;
}
}
if (!currentplug)
{
Sbar_Draw();
return; //our current sbar draws a scoreboard too. We don't want that bug to be quite so apparent.
//please don't implement this identical hack in your engines...
}
for (currentplug = plugs; currentplug; currentplug = currentplug->next)
{
if (currentplug->sbarlevel[1])
{
for (cp = 0; cp < cl.splitclients; cp++)
{ //if you don't use splitscreen, use a full videosize rect.
SCR_VRectForPlayer(&rect, cp);
VM_Call(currentplug->vm, currentplug->sbarlevel[1], cp, rect.x, rect.y, rect.width, rect.height);
}
}
}
for (currentplug = plugs; currentplug; currentplug = currentplug->next)
{
if (currentplug->sbarlevel[2])
{
for (cp = 0; cp < cl.splitclients; cp++)
{ //if you don't use splitscreen, use a full videosize rect.
SCR_VRectForPlayer(&rect, cp);
VM_Call(currentplug->vm, currentplug->sbarlevel[2], cp, rect.x, rect.y, rect.width, rect.height);
}
}
}
currentplug = oc;
}
void Plug_Close(plugin_t *plug)

View file

@ -30,9 +30,13 @@ int VARGS VM_Call(vm_t *vm, int instruction, ...);
//plugin functions
qboolean Plug_Menu_Event(int eventtype, int param);
void Plug_ResChanged(void);
void Plug_Tick(void);
void Plug_Init(void);
void Plug_SBar(void);

View file

@ -1639,15 +1639,15 @@ static void *Q1_LoadSkins (daliasskintype_t *pskintype, qboolean alpha)
outskin->skinheight = pq1inmodel->skinheight;
sprintf(skinname, "%s_%i", loadname, i);
texture = Mod_LoadReplacementTexture(skinname, true, false);
texture = Mod_LoadReplacementTexture(skinname, true, false, true);
if (!texture)
{
sprintf(skinname, "textures/models/%s_%i", loadname, i);
texture = Mod_LoadReplacementTexture(skinname, true, false);
texture = Mod_LoadReplacementTexture(skinname, true, false, true);
if (texture && r_fb_models.value)
{
sprintf(skinname, "textures/models/%s_%i_luma", loadname, i);
fbtexture = Mod_LoadReplacementTexture(skinname, true, true);
fbtexture = Mod_LoadReplacementTexture(skinname, true, true, true);
}
else
fbtexture = 0;
@ -1655,7 +1655,7 @@ static void *Q1_LoadSkins (daliasskintype_t *pskintype, qboolean alpha)
else if (texture && r_fb_models.value)
{
sprintf(skinname, "%s_%i_luma", loadname, i);
fbtexture = Mod_LoadReplacementTexture(skinname, true, true);
fbtexture = Mod_LoadReplacementTexture(skinname, true, true, true);
}
else
fbtexture = 0;
@ -1703,14 +1703,14 @@ static void *Q1_LoadSkins (daliasskintype_t *pskintype, qboolean alpha)
for (t = 0; t < outskin->texnums; t++,data+=s, texnums++)
{
sprintf(skinname, "%s_%i%c", loadname, i, t+'a');
texture = Mod_LoadReplacementTexture(skinname, true, false);
texture = Mod_LoadReplacementTexture(skinname, true, false, true);
if (texture)
{
texnums->base = texture;
if (r_fb_models.value)
{
sprintf(skinname, "%s_%i%c_luma", loadname, i, t+'a');
texnums->fullbright = Mod_LoadReplacementTexture(skinname, true, true);
texnums->fullbright = Mod_LoadReplacementTexture(skinname, true, true, true);
}
}
else
@ -1992,7 +1992,7 @@ static void Q2_LoadSkins(char *skins)
outskin->ofstexnums = (char *)texnums - (char *)outskin;
outskin->texnums=1;
texnums->base = Mod_LoadReplacementTexture(skins, true, false);
texnums->base = Mod_LoadReplacementTexture(skins, true, false, true);
outskin->skinwidth = 0;
outskin->skinheight = 0;
outskin->skinspeed = 0;

View file

@ -242,11 +242,11 @@ qboolean Draw_RealPicFromWad (qpic_t *out, char *name)
}
//standard names substitution
texnum = Mod_LoadReplacementTexture(name, false, true);
texnum = Mod_LoadReplacementTexture(name, false, true, false);
if (!in && !texnum) //try a q2 texture
{
sprintf(name2, "pics/%s", name);
texnum = Mod_LoadHiResTexture(name2, false, true, true);
texnum = Mod_LoadHiResTexture(name2, false, true, false);
}
if (texnum)
@ -361,8 +361,8 @@ qpic_t *GLDraw_SafeCachePic (char *path)
if ((mem = ReadPCXFile((qbyte *)dat, com_filesize, &pic->pic.width, &pic->pic.height)))
{
gl = (glpic_t *)pic->pic.data;
if (!(gl->texnum = Mod_LoadReplacementTexture(alternatename, false, true)))
gl->texnum = GL_LoadTexture32(path, pic->pic.width, pic->pic.height, (unsigned *)dat, false, true);
if (!(gl->texnum = Mod_LoadReplacementTexture(alternatename, false, true, false)))
gl->texnum = GL_LoadTexture32(path, pic->pic.width, pic->pic.height, (unsigned *)dat, false, false);
gl->sl = 0;
gl->sh = 1;
gl->tl = 0;
@ -401,7 +401,7 @@ qpic_t *GLDraw_SafeCachePic (char *path)
if (mem)
{
gl = (glpic_t *)pic->pic.data;
if (!(gl->texnum = Mod_LoadReplacementTexture(alternatename, false, true)))
if (!(gl->texnum = Mod_LoadReplacementTexture(alternatename, false, true, false)))
gl->texnum = GL_LoadTexture32(path, pic->pic.width, pic->pic.height, (unsigned *)dat, false, true);
gl->sl = 0;
gl->sh = 1;
@ -429,8 +429,8 @@ qpic_t *GLDraw_SafeCachePic (char *path)
if ((mem = ReadJPEGFile((qbyte *)dat, com_filesize, &pic->pic.width, &pic->pic.height)))
{
gl = (glpic_t *)pic->pic.data;
if (!(gl->texnum = Mod_LoadReplacementTexture(alternatename, false, true)))
gl->texnum = GL_LoadTexture32(path, pic->pic.width, pic->pic.height, (unsigned *)mem, false, true);
if (!(gl->texnum = Mod_LoadReplacementTexture(alternatename, false, true, false)))
gl->texnum = GL_LoadTexture32(path, pic->pic.width, pic->pic.height, (unsigned *)mem, false, false);
gl->sl = 0;
gl->sh = 1;
gl->tl = 0;
@ -510,7 +510,7 @@ qpic_t *GLDraw_SafeCachePic (char *path)
pic->pic.height = dat->height;
gl = (glpic_t *)pic->pic.data;
if (!(gl->texnum = Mod_LoadReplacementTexture(path, false, true)))
if (!(gl->texnum = Mod_LoadReplacementTexture(path, false, true, false)))
gl->texnum = GL_LoadPicTexture (dat);
gl->sl = 0;
gl->sh = 1;
@ -701,11 +701,11 @@ TRACE(("dbg: GLDraw_ReInit: Allocating upload buffers\n"));
// now turn them into textures
TRACE(("dbg: GLDraw_ReInit: looking for conchars\n"));
if (!(char_texture=Mod_LoadReplacementTexture("gfx/conchars.lmp", false, true))) //no high res
if (!(char_texture=Mod_LoadReplacementTexture("gfx/conchars.lmp", false, true, false))) //no high res
{
if (!draw_chars) //or low res.
{
if (!(char_texture=Mod_LoadHiResTexture("pics/conchars.pcx", false, true, true))) //try low res q2 path
if (!(char_texture=Mod_LoadHiResTexture("pics/conchars.pcx", false, true, false))) //try low res q2 path
{
char *tempchars = COM_LoadMallocFile("gfx/menu/conchars.lmp");
char *in, *out;
@ -837,7 +837,7 @@ TRACE(("dbg: GLDraw_ReInit: Allocating upload buffers\n"));
TRACE(("dbg: GLDraw_ReInit: gfx/conchars2.lmp\n"));
if (!(char_tex2=Mod_LoadReplacementTexture("gfx/conchars2.lmp", false, true)))
if (!(char_tex2=Mod_LoadReplacementTexture("gfx/conchars2.lmp", false, true, false)))
{
if (!draw_chars)
char_tex2 = char_texture;
@ -919,12 +919,12 @@ TRACE(("dbg: GLDraw_ReInit: Allocating upload buffers\n"));
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
gl = (glpic_t *)conback->data;
if (!(gl->texnum=Mod_LoadReplacementTexture("gfx/conback.lmp", false, true)))
if (!(gl->texnum=Mod_LoadReplacementTexture("gfx/conback.lmp", false, true, false)))
{
if (!ncdata) //no fallback
{
if (!(gl->texnum=Mod_LoadHiResTexture("pics/conback.pcx", false, true, true)))
if (!(gl->texnum=Mod_LoadReplacementTexture("gfx/menu/conback.lmp", false, true)))
if (!(gl->texnum=Mod_LoadHiResTexture("pics/conback.pcx", false, true, false)))
if (!(gl->texnum=Mod_LoadReplacementTexture("gfx/menu/conback.lmp", false, true, false)))
Sys_Error ("Couldn't load gfx/conback.lmp"); //that's messed it up, hasn't it?...
}
else
@ -973,13 +973,16 @@ TRACE(("dbg: GLDraw_ReInit: Allocating upload buffers\n"));
if (!draw_backtile)
draw_backtile = Draw_SafeCachePic ("gfx/menu/backtile.lmp");
detailtexture = Mod_LoadReplacementTexture("textures/detail", true, false);
detailtexture = Mod_LoadReplacementTexture("textures/detail", true, false, false);
inited15to8 = false;
glClearColor (1,0,0,0);
TRACE(("dbg: GLDraw_ReInit: PPL_LoadSpecularFragmentProgram\n"));
PPL_LoadSpecularFragmentProgram();
Plug_DrawReloadImages();
}
void GLDraw_Init (void)

View file

@ -962,7 +962,7 @@ TRACE(("dbg: GLMod_LoadTextures: inittexturedescs\n"));
base = W_ConvertWAD3Texture(mt, &mt->width, &mt->height, &alphaed); //convert texture to 32 bit.
tx->alphaed = alphaed;
texture_mode = GL_LINEAR_MIPMAP_NEAREST; //_LINEAR;
if (!(tx->gl_texturenum = Mod_LoadReplacementTexture(mt->name, true, alphaed)))
if (!(tx->gl_texturenum = Mod_LoadReplacementTexture(mt->name, true, alphaed, true)))
tx->gl_texturenum = GL_LoadTexture32 (mt->name, tx->width, tx->height, (unsigned int *)base, true, alphaed);
*tx->name = *mt->name;
@ -971,7 +971,7 @@ TRACE(("dbg: GLMod_LoadTextures: inittexturedescs\n"));
else
{
texture_mode = GL_LINEAR_MIPMAP_NEAREST; //_LINEAR;
if (!(tx->gl_texturenum = Mod_LoadReplacementTexture(mt->name, true, false)))
if (!(tx->gl_texturenum = Mod_LoadReplacementTexture(mt->name, true, false, true)))
tx->gl_texturenum = GL_LoadTexture (mt->name, tx->width, tx->height, base, true, false);
texture_mode = GL_LINEAR;
@ -980,7 +980,7 @@ TRACE(("dbg: GLMod_LoadTextures: inittexturedescs\n"));
_snprintf(altname, sizeof(altname)-1, "%s_luma", mt->name);
if (gl_load24bit.value && r_fb_bmodels.value)
{
tx->gl_texturenumfb = Mod_LoadReplacementTexture(altname, true, false);
tx->gl_texturenumfb = Mod_LoadReplacementTexture(altname, true, false, true);
}
if (!tx->gl_texturenumfb) //generate one (if possible).
tx->gl_texturenumfb = GL_LoadTextureFB(altname, tx->width, tx->height, base, true, true);
@ -1152,7 +1152,7 @@ void GLMod_NowLoadExternal(void)
}
if (!(tx->gl_texturenum = Mod_LoadHiResTexture(tx->name, true, false, true)))
tx->gl_texturenum = Mod_LoadReplacementTexture("light1_4", true, false);
tx->gl_texturenum = Mod_LoadReplacementTexture("light1_4", true, false, true);
texture_mode = GL_LINEAR;
}
}
@ -2762,7 +2762,7 @@ void * GLMod_LoadSpriteFrame (void * pin, mspriteframe_t **ppframe, int framenum
COM_StripExtension(loadmodel->name, name);
strcat(name, va("_%i", framenum));
pspriteframe->gl_texturenum = Mod_LoadReplacementTexture(name, true, true);
pspriteframe->gl_texturenum = Mod_LoadReplacementTexture(name, true, true, true);
if (version == SPRITE32_VERSION)
{
size *= 4;

View file

@ -181,6 +181,8 @@ void GLSCR_UpdateScreen (void)
GL_Set2D ();
GLR_BrightenScreen();
//
// draw any areas not covered by the refresh
//
@ -191,7 +193,7 @@ void GLSCR_UpdateScreen (void)
if (scr_drawdialog)
{
Sbar_Draw ();
Plug_SBar ();
SCR_ShowPics_Draw();
Draw_FadeScreen ();
SCR_DrawNotifyString ();
@ -200,7 +202,7 @@ void GLSCR_UpdateScreen (void)
else if (scr_drawloading)
{
SCR_DrawLoading ();
Sbar_Draw ();
Plug_SBar ();
SCR_ShowPics_Draw();
}
else if (cl.intermission == 1 && key_dest == key_game)
@ -222,7 +224,7 @@ void GLSCR_UpdateScreen (void)
SCR_DrawFPS ();
SCR_DrawTurtle ();
SCR_DrawPause ();
Sbar_Draw ();
Plug_SBar ();
SCR_ShowPics_Draw();
SCR_CheckDrawCenterString ();
glTexEnvi ( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
@ -234,8 +236,6 @@ void GLSCR_UpdateScreen (void)
SCR_DrawConsole (false);
}
GLR_BrightenScreen();
GLV_UpdatePalette ();
#if defined(_WIN32) && defined(RGLQUAKE)
Media_RecordFrame();

View file

@ -384,7 +384,6 @@ void GL_Init(void *(*getglfunction) (char *name))
glClearColor (0,0,0,0); //clear to black so that it looks a little nicer on start.
glClear(GL_COLOR_BUFFER_BIT);
glClearColor (1,0,0,0);
glCullFace(GL_FRONT);
glEnable(GL_TEXTURE_2D);

View file

@ -949,7 +949,7 @@ void GLR_InitSky (texture_t *mt)
sprintf(name, "%s_solid", mt->name);
strlwr(name);
solidskytexture = Mod_LoadReplacementTexture(name, true, false);
solidskytexture = Mod_LoadReplacementTexture(name, true, false, true);
if (!solidskytexture)
solidskytexture = GL_LoadTexture32(name, 128, 128, trans, true, false);
/*
@ -974,7 +974,7 @@ void GLR_InitSky (texture_t *mt)
sprintf(name, "%s_trans", mt->name);
strlwr(name);
alphaskytexture = Mod_LoadReplacementTexture(name, true, true);
alphaskytexture = Mod_LoadReplacementTexture(name, true, true, true);
if (!alphaskytexture)
alphaskytexture = GL_LoadTexture32(name, 128, 128, trans, true, true);
/*

View file

@ -265,7 +265,7 @@ int Doom_LoadFlat(char *name)
sprintf(texname, "flat-%-.8s", name);
strlwr(texname);
tex = Mod_LoadReplacementTexture(texname, true, false);
tex = Mod_LoadReplacementTexture(texname, true, false, true);
if (tex)
return tex;

View file

@ -290,8 +290,8 @@ void R_DrawWorld (void);
void GL_BuildLightmaps (void);
void GL_LoadShaders(void);
int Mod_LoadReplacementTexture(char *name, qboolean mipmap, qboolean alpha);
int Mod_LoadHiResTexture(char *name, qboolean mipmap, qboolean alpha, qboolean colouradjust);
int Mod_LoadReplacementTexture(char *name, qboolean mipmap, qboolean alpha, qboolean gammaadjust);
int Mod_LoadHiResTexture(char *name, qboolean mipmap, qboolean alpha, qboolean gammaadjust);
int Mod_LoadBumpmapTexture(char *name);
#define LMBLOCK_WIDTH 128

View file

@ -424,7 +424,7 @@ reeval:
case OP_IFNOTS:
RUNAWAYCHECK();
if (!OPA->string || !*OPA->string)
if (!OPA->string || !OPA->string[progfuncs->stringtable])
st += (sofs)st->b - 1; // offset the s++
break;
@ -436,7 +436,7 @@ reeval:
case OP_IFS:
RUNAWAYCHECK();
if (OPA->string && *OPA->string)
if (OPA->string && OPA->string[progfuncs->stringtable])
st += (sofs)st->b - 1; // offset the s++
break;

View file

@ -233,11 +233,11 @@ int PR_EnterFunction (progfuncs_t *progfuncs, dfunction_t *f, int progsnum)
pr_stack[pr_depth].f = pr_xfunction;
pr_stack[pr_depth].progsnum = progsnum;
pr_depth++;
if (pr_depth >= MAX_STACK_DEPTH)
if (pr_depth == MAX_STACK_DEPTH)
{
printf ("stack overflow");
PR_StackTrace (progfuncs);
printf ("stack overflow on call to %s", f->s_name);
pr_depth--;
PR_StackTrace (progfuncs);
return pr_xstatement;
}
@ -761,7 +761,7 @@ void PR_ExecuteCode (progfuncs_t *progfuncs, int s)
float *glob;
int fnum;
int fnum = pr_xfunction - pr_functions;
runaway = 100000;
@ -850,7 +850,7 @@ void PR_ExecuteProgram (progfuncs_t *progfuncs, func_t fnum)
// Host_Error ("PR_ExecuteProgram: NULL function from exe");
// PR_MoveParms(0, pr_typecurrent);
PR_SwitchProgs(progfuncs, 0);
PR_SwitchProgs(progfuncs, initial_progs);
return;
}

View file

@ -34,6 +34,7 @@ extern progfuncs_t *qccprogfuncs;
#endif
void *qccHunkAlloc(size_t mem);
void qccClearHunk(void);
extern short (*BigShort) (short l);
extern short (*LittleShort) (short l);

View file

@ -1157,7 +1157,7 @@ static const char *QCC_VarAtOffset(unsigned int ofs, unsigned int size)
QCC_def_t *QCC_PR_Statement ( QCC_opcode_t *op, QCC_def_t *var_a, QCC_def_t *var_b, QCC_dstatement_t **outstatement)
{
QCC_dstatement_t *statement;
QCC_def_t *var_c=NULL, *temp;
QCC_def_t *var_c=NULL, *temp=NULL;
if (var_a)
{
@ -2586,10 +2586,16 @@ QCC_def_t *QCC_PR_ParseFunctionCall (QCC_def_t *func) //warning, the func could
}
}
else
{
oself = NULL;
d = NULL;
}
}
else
{
oself = NULL;
d = NULL;
}
if (arg>MAX_PARMS)
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[callconvention-1+MAX_PARMS], func, 0, (QCC_dstatement_t **)&st));
@ -2693,7 +2699,14 @@ QCC_def_t *QCC_MakeFloatDef(float value)
{
QCC_def_t *cn;
cn = Hash_GetKey(&floatconstdefstable, *(int*)&value);
union {
float f;
int i;
} fi;
fi.f = value;
cn = Hash_GetKey(&floatconstdefstable, fi.i);
if (cn)
return cn;
@ -2713,7 +2726,7 @@ QCC_def_t *QCC_MakeFloatDef(float value)
// copy the immediate to the global area
cn->ofs = QCC_GetFreeOffsetSpace (type_size[type_integer->type]);
Hash_AddKey(&floatconstdefstable, *(int *)&value, cn);
Hash_AddKey(&floatconstdefstable, fi.i, cn);
G_FLOAT(cn->ofs) = value;
@ -3080,7 +3093,10 @@ reloop:
else if (ao->type->type == ev_float)
nd = QCC_PR_Statement(&pr_opcodes[OP_MUL_F], nd, QCC_MakeFloatDef((float)d->type->size), NULL); //get add part
else
{
QCC_PR_ParseError(ERR_BADARRAYINDEXTYPE, "Array offset is not of integer or float type");
nd = NULL;
}
}
if (nd->type->type == ao->type->type)
@ -3090,7 +3106,10 @@ reloop:
else if (ao->type->type == ev_float)
ao = QCC_PR_Statement(&pr_opcodes[OP_ADD_F], ao, nd, NULL); //get add part
else
{
QCC_PR_ParseError(ERR_BADARRAYINDEXTYPE, "Array offset is not of integer or float type");
nd = NULL;
}
}
else
{
@ -3113,7 +3132,10 @@ reloop:
else if (ao->type->type == ev_float)
ao = QCC_PR_Statement(&pr_opcodes[OP_MUL_F], ao, QCC_MakeFloatDef((float)d->type->size), NULL); //get add part
else
{
nd = NULL;
QCC_PR_ParseError(ERR_BADARRAYINDEXTYPE, "Array offset is not of integer or float type");
}
}
newtype = d->type;
@ -3132,7 +3154,9 @@ reloop:
newtype = nd->type;//don't be fooled
}
else
{
nd = QCC_PR_Statement(&pr_opcodes[OP_LOADA_S], d, ao, NULL); //get pointer to precise def.
}
break;
case ev_vector:
nd = QCC_PR_Statement(&pr_opcodes[OP_LOADA_V], d, ao, NULL); //get pointer to precise def.
@ -3157,6 +3181,7 @@ reloop:
break;
default:
QCC_PR_ParseError(ERR_NOVALIDOPCODES, "No op available. Try assembler");
nd = NULL;
break;
}
d=nd;
@ -3215,6 +3240,7 @@ reloop:
break;
default:
QCC_PR_ParseError(ERR_NOVALIDOPCODES, "No op available. Try assembler");
nd = NULL;
break;
}
@ -3296,6 +3322,7 @@ reloop:
break;
default:
QCC_PR_ParseError(ERR_NOVALIDOPCODES, "No op available. Try assembler");
nd = NULL;
break;
}
}
@ -3367,6 +3394,7 @@ reloop:
// break;
default:
QCC_PR_ParseError(ERR_NOVALIDOPCODES, "No op available. Try assembler");
nd = NULL;
break;
}
@ -3440,6 +3468,7 @@ reloop:
// break;
default:
QCC_PR_ParseError(ERR_NOVALIDOPCODES, "No op available. Try assembler");
nd = NULL;
break;
}
@ -4396,6 +4425,7 @@ void QCC_PR_ParseStatement (void)
}
if (keyword_switch && QCC_PR_Check("switch"))
{
int op;
int hcstyle;
int defaultcase = -1;
temp_t *et;
@ -4413,8 +4443,6 @@ void QCC_PR_ParseStatement (void)
et = e->temp;
e->temp = NULL; //so noone frees it until we finish this loop
hcstyle = QCC_OPCodeValid(&pr_opcodes[OP_SWITCH_F]);
//expands
//switch (CONDITION)
@ -4444,31 +4472,37 @@ void QCC_PR_ParseStatement (void)
//x is emitted in an opcode, stored as a register that we cannot access later.
//it should be possible to nest these.
if (hcstyle)
switch(e->type->type)
{
switch(e->type->type)
{
case ev_float:
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[OP_SWITCH_F], e, 0, &patch1));
break;
case ev_entity: //whu???
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[OP_SWITCH_E], e, 0, &patch1));
break;
case ev_vector:
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[OP_SWITCH_V], e, 0, &patch1));
break;
case ev_string:
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[OP_SWITCH_S], e, 0, &patch1));
break;
case ev_function:
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[OP_SWITCH_FNC], e, 0, &patch1));
break;
default:
hcstyle = false;
break;
}
case ev_float:
op = OP_SWITCH_F;
break;
case ev_entity: //whu???
op = OP_SWITCH_E;
break;
case ev_vector:
op = OP_SWITCH_V;
break;
case ev_string:
op = OP_SWITCH_S;
break;
case ev_function:
op = OP_SWITCH_FNC;
break;
default: //err hmm.
op = 0;
break;
}
if (!hcstyle)
if (op)
hcstyle = QCC_OPCodeValid(&pr_opcodes[op]);
else
hcstyle = false;
if (hcstyle)
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[op], e, 0, &patch1));
else
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[OP_GOTO], e, 0, &patch1));
QCC_PR_Expect (")"); //close bracket is after we save the statement to mem (so debugger does not show the if statement as being on the line after
@ -4543,6 +4577,7 @@ void QCC_PR_ParseStatement (void)
break;
default:
QCC_PR_ParseError(ERR_BADSWITCHTYPE, "Bad switch type");
e2 = NULL;
break;
}
QCC_FreeTemp(QCC_PR_Statement (&pr_opcodes[OP_IF], e2, 0, &patch3));
@ -6430,6 +6465,7 @@ void QCC_PR_ParseDefs (char *classname)
// return;
// }
QCC_PR_ParseError (ERR_TYPEWITHNONAME, "type with no name");
name = NULL;
}
else
name = QCC_PR_ParseName ();
@ -6449,7 +6485,10 @@ void QCC_PR_ParseDefs (char *classname)
else if (pr_immediate_type->type == ev_float && (float)(int)pr_immediate._float == pr_immediate._float)
arraysize = (int)pr_immediate._float;
else
{
QCC_PR_ParseError (ERR_BADARRAYSIZE, "Definition of array (%s) size is not of a numerical value", name);
arraysize=0; //grrr...
}
QCC_PR_Lex();
QCC_PR_Expect("]");
}
@ -7093,7 +7132,7 @@ pbool QCC_Include(char *filename)
strcpy(fname, qccmsourcedir);
strcat(fname, filename);
}
QCC_LoadFile(fname, (void **)&newfile);
QCC_LoadFile(fname, (void*)&newfile);
currentchunk = NULL;
pr_file_p = newfile;
QCC_PR_CompileFile(newfile, fname);

View file

@ -2584,6 +2584,8 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
type = NULL;
if (QCC_PR_Check(","))
QCC_PR_ParseError(ERR_NOTANAME, "element missing name");
newparm = NULL;
while (!QCC_PR_Check("}"))
{
if (QCC_PR_Check(","))
@ -2630,6 +2632,7 @@ QCC_type_t *QCC_PR_ParseType (int newtype)
type = NULL;
if (QCC_PR_Check(","))
QCC_PR_ParseError(ERR_NOTANAME, "element missing name");
newparm = NULL;
while (!QCC_PR_Check("}"))
{
if (QCC_PR_Check(","))

View file

@ -1114,6 +1114,29 @@ strofs = (strofs+3)&~3;
SafeSeek (h, 0, SEEK_SET);
SafeWrite (h, &progs, sizeof(progs));
SafeClose (h);
if (outputversion != 7 || !debugdefined)
{
if (opt_filenames)
{
printf("Not writing linenumbers file due to conflicting optimisation\n");
}
else
{
unsigned int lnotype = *(unsigned int*)"LNOF";
COM_StripExtension(destfile);
COM_DefaultExtension(destfile, ".lno");
printf("Writing %s\n", destfile);
h = SafeOpenWrite (destfile, 2*1024*1024);
SafeWrite (h, &lnotype, sizeof(int));
SafeWrite (h, &numglobaldefs, sizeof(int));
SafeWrite (h, &numpr_globals, sizeof(int));
SafeWrite (h, &numfielddefs, sizeof(int));
SafeWrite (h, &numstatements, sizeof(int));
SafeWrite (h, statement_linenums, numstatements*sizeof(int));
SafeClose (h);
}
}
}
@ -2447,8 +2470,8 @@ void QCC_main (int argc, char **argv) //as part of the quake engine
int p;
extern char qcc_gamedir[];
#ifndef QCCONLY
extern char qcc_gamedir[];
char destfile2[1024], *s2;
#endif
char *s;
@ -2670,7 +2693,7 @@ memset(pr_immediate_string, 0, sizeof(pr_immediate_string));
else
sprintf (qccmsourcedir, "%s/src/", qcc_gamedir);
#else
sprintf (qccmsourcedir, "");
*qccmsourcedir = '\0';
#endif
QCC_InitData ();
@ -3132,7 +3155,7 @@ float (*LittleFloat) (float l);
LoadFile
==============
*/
char *QCC_ReadFile (char *fname, void *buffer, int len)
unsigned char *QCC_ReadFile (char *fname, void *buffer, int len)
{
long length;
FILE *f;

View file

@ -418,6 +418,8 @@ void SWDraw_Init (void)
r_rectdesc.ptexbytes = draw_backtile->data;
r_rectdesc.rowbytes = draw_backtile->width;
}
Plug_DrawReloadImages();
}
void SWDraw_Shutdown(void)

View file

@ -160,12 +160,12 @@ void SWSCR_UpdateScreen (void)
if (scr_drawloading)
{
SCR_DrawLoading ();
Sbar_Draw ();
Plug_SBar ();
SCR_ShowPics_Draw();
}
else if (scr_drawdialog)
{
Sbar_Draw ();
Plug_SBar ();
SCR_ShowPics_Draw();
Draw_FadeScreen ();
SCR_DrawNotifyString ();
@ -189,7 +189,7 @@ void SWSCR_UpdateScreen (void)
SCR_DrawTurtle ();
SCR_DrawPause ();
SCR_DrawFPS ();
Sbar_Draw ();
Plug_SBar ();
SCR_ShowPics_Draw();
SCR_CheckDrawCenterString ();
#ifdef TEXTEDITOR