clarified the help message.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@262 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
f04e0eba67
commit
dc91267fff
1 changed files with 29 additions and 4 deletions
|
@ -1117,7 +1117,10 @@ qboolean R_ApplyRenderer (rendererstate_t *newr)
|
|||
if (!VID_Init(newr, host_basepal))
|
||||
return false;
|
||||
|
||||
GLV_UpdatePalette();
|
||||
#ifdef RGLQUAKE
|
||||
if (qrenderer == QR_OPENGL)
|
||||
GLV_UpdatePalette();
|
||||
#endif
|
||||
|
||||
v_oldgammavalue = -1; //force the gamma to be reset
|
||||
W_LoadWadFile("gfx.wad");
|
||||
|
@ -1387,12 +1390,12 @@ void R_RestartRenderer_f (void)
|
|||
if (!R_ApplyRenderer(&newr))
|
||||
{
|
||||
if (R_ApplyRenderer(&oldr))
|
||||
Con_Printf("^1Video mode switch failed. Old mode restored.\n");
|
||||
Con_Printf("^1Video mode switch failed. Old mode restored.\n"); //go back to the old mode, the new one failed.
|
||||
else
|
||||
{
|
||||
newr.renderer = QR_NONE;
|
||||
if (R_ApplyRenderer(&newr))
|
||||
Con_Printf("^1Video mode switch failed. Old mode wasn't supported either. Console forced.\n");
|
||||
Con_Printf("^1Video mode switch failed. Old mode wasn't supported either. Console forced.\nChange vid_mode to a compatable mode, and then use the setrenderer command.\n");
|
||||
else
|
||||
Sys_Error("Couldn't fall back to previous renderer\n");
|
||||
}
|
||||
|
@ -1403,7 +1406,29 @@ void R_SetRenderer_f (void)
|
|||
{
|
||||
if (!strcmp(Cmd_Argv(1), "help"))
|
||||
{
|
||||
Con_Printf ("Valid commands are SW, GL and dedicated\n%s SW 8 will set 8bit software rendering\n%s SW 32 will set 32 bit software rendering\n%s GL will use the default OpenGL on your pc\n%s GL 3dfxgl will use a 3dfx minidriver (not supplied)\n^2Be aware that the default opengl driver is often a 3dfx minidriver installed with glquake. If you find default opengl fails, you may need to delete opengl32.dll from your quake directory ^1NOT^0 your system directory");
|
||||
Con_Printf ("\nValid commands are:\n"
|
||||
#ifdef SWQUAKE
|
||||
"%s SW 8 will set 8bit software rendering\n"
|
||||
"%s SW 32 will set 32 bit software rendering\n"
|
||||
#endif //SWQUAKE
|
||||
#ifdef RGLQUAKE
|
||||
"%s GL will use the default OpenGL on your pc\n"
|
||||
"%s GL 3dfxgl will use a 3dfx minidriver (not supplied)\n"
|
||||
#ifdef AVAIL_DX7
|
||||
"%s D3D will use direct3d rendering\n"
|
||||
#endif
|
||||
#endif
|
||||
"\n"
|
||||
#ifdef SWQUAKE
|
||||
,Cmd_Argv(0),Cmd_Argv(0)
|
||||
#endif
|
||||
#ifdef RGLQUAKE
|
||||
,Cmd_Argv(0),Cmd_Argv(0)
|
||||
#ifdef AVAIL_DX7
|
||||
,Cmd_Argv(0)
|
||||
#endif
|
||||
#endif
|
||||
);
|
||||
return;
|
||||
}
|
||||
else if (!stricmp(Cmd_Argv(1), "dedicated"))
|
||||
|
|
Loading…
Reference in a new issue