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  • 5136f7bcbc Software renderer now compiles on MINIMAL. Spoike 2005-01-28 04:32:20 +0000
  • bfb1906d8e Removed some unneeded defs. Spoike 2005-01-28 04:31:44 +0000
  • 68ba81dfea These have migrated to the common directory instead. Spoike 2005-01-28 04:30:58 +0000
  • 5cdef34122 Moving utility functions, Our libs dir should contain only standard header files and libraries, and should only be needed by the evil non-inclusive windoes. Spoike 2005-01-28 04:29:54 +0000
  • 545c635ae4 Added gl_lerpimages. Spoike 2005-01-28 04:28:07 +0000
  • a952965761 Someone's header file doesn't include these. Spoike 2005-01-28 04:27:44 +0000
  • ec2d561ffd minimal sw needs this fix. Spoike 2005-01-28 04:27:17 +0000
  • a5f962cbda Go back to the old method. The new one just wasn't helping. Spoike 2005-01-28 04:26:36 +0000
  • dec44590b2 Does this fix any zlib issues? Spoike 2005-01-28 04:25:40 +0000
  • 70289170f1 added gl_lerpimages, changed default video mode to 640*480 Spoike 2005-01-28 04:24:40 +0000
  • becd8b1b64 Only the server should care about that one. Spoike 2005-01-28 04:22:51 +0000
  • d3b98b8243 TF uses v_cshift on it's own to wipe the screen, Allow it to keep that behavior. Spoike 2005-01-28 04:22:02 +0000
  • 0eb00928ba Small fix so it uses the correct maths... Spoike 2005-01-28 04:20:50 +0000
  • 9ecd5dc714 small bugfix for something that occasionally strikes SW. Spoike 2005-01-28 04:20:08 +0000
  • 2240c8983a okay, not sure why those were issues... Spoike 2005-01-28 01:16:40 +0000
  • 502f1d7591 minimal wasn't compiling. Spoike 2005-01-27 22:20:16 +0000
  • 4fe170410d gl_2dscale removal for windows Spoike 2005-01-27 20:45:24 +0000
  • cf69910a6b That's the angles compleatly smoothed now Spoike 2005-01-27 01:53:05 +0000
  • 6cb4e40508 I missed a bit of ASM reenabling that's required for windows builds to work properly Spoike 2005-01-26 23:37:05 +0000
  • 1a14d41488 Improved video menu and 2d scale. Spoike 2005-01-26 18:56:49 +0000
  • 7dfa8ee86c Asm rendering of alias models is back in now - and it works Spoike 2005-01-26 17:16:08 +0000
  • 8233e58472 mvdplay should be run fine now, once in. You can still hijack scoreboards though. Spoike 2005-01-26 03:39:47 +0000
  • 0f0081d8db Whoops Spoike 2005-01-25 20:46:24 +0000
  • 6580299f61 Server-side MVD playback is more healthy now. Spoike 2005-01-25 05:01:30 +0000
  • 51da6d3abf Fixed some warnings and stuph. Spoike 2005-01-24 23:47:32 +0000
  • ed12d52f79 Added some more code, the concept code for the renderlist is in. All that's left now is to make it work, assign builtin numbers, do all the gruntwork. Oh, and rework the connection parts, rewrite the csqc edict protocol, direct stuffcmds through the csqc, give csqc key events for stuff, allow the csqc to draw 2d stuff, and get the whole thing crc-ed and cheat proof. Spoike 2005-01-24 05:10:11 +0000
  • 7e3dfe33ae Tweeked the makefile, it now accepts CFLAGS environment variables for passing into GCC, which is handy. :) Also added the pr_csqc.c 'module'. Spoike 2005-01-24 05:06:16 +0000
  • a1b3f4746e Added hardware gamma, fixed alt-tab issue where alt was still held. Spoike 2005-01-24 03:07:16 +0000
  • a1a71ab87b Fixed v_cshift issues in malice by simply disabling the v_cshift when the mod specifies the wrong number of arguments (luckily, cshift is cleared between server anyway) Spoike 2005-01-24 03:05:39 +0000
  • 28fda441c8 Reworked quite a bit of 2d code... well, fps, speed and clock at least Spoike 2005-01-23 17:49:42 +0000
  • e23e1a8e1b So you don't need to use the skins command after changing either enemyskin or teamskin Spoike 2005-01-23 17:47:53 +0000
  • 2d675dd762 Small off-by-one bug Spoike 2005-01-23 17:47:04 +0000
  • f19a02ed3e One makefile to rule them all... Well, replace them all at least. This one detects your target and uses SDL if linux or mingw fail. Spoike 2005-01-23 17:44:11 +0000
  • adbd57f02c Crosshairs should be working fine now, apart from the text-based ones at least, which arn't implemented Spoike 2005-01-23 17:42:06 +0000
  • 55d941cb32 This should mean that switching spectator target fixes up the enemy/team skin forcing Spoike 2005-01-23 17:37:35 +0000
  • 33e1f445ba Those function pointers arn't needed Spoike 2005-01-19 14:15:06 +0000
  • 7d85e1d695 make sure time is set correctly. Just paranoid, I know. Spoike 2005-01-18 21:11:55 +0000
  • f1ae971486 Disabled GL_SGIS_generate_mipmaps. ATI driver bugs (on other peoples cards). Spoike 2005-01-18 21:10:24 +0000
  • 1a50a9c85a I got annoyed at the number of messages. Made em developer. Spoike 2005-01-18 21:06:46 +0000
  • 569c088bcc works on ATI cards now Spoike 2005-01-18 21:05:43 +0000
  • 8b0f803512 gl_shadeq1 stuff. q3 shaders on q1 maps. Spoike 2005-01-18 21:03:46 +0000
  • ec45a884ad Altered the teleport particles. There are far less of them now. Spoike 2005-01-18 20:38:05 +0000
  • 18ea868de2 Gib filters and things. Spoike 2005-01-18 20:15:20 +0000
  • 71dd0f167d Fixed a small stack problem with timeofday string Spoike 2005-01-18 15:49:57 +0000
  • 85110f82db Fixed a crash in linux with cds Spoike 2005-01-18 15:43:34 +0000
  • 4e2299ef64 OpenGL Shader Object Waterwarp: Fixed to use textures for warp, and for determining distance from the edge of the screen. The second siginificantly improves performance over calculating it in the shader. KrimZon 2005-01-17 18:06:45 +0000
  • 6b9650f045 Removed some utterly hideous coding style. Spoike 2005-01-17 17:48:13 +0000
  • f09294cc07 A fix so *spectator via forceinfokey works properly. Spoike 2005-01-17 17:46:49 +0000
  • 2cc4209738 glBlah is evil. Use the realy qglBlah stuff instead. Spoike 2005-01-17 17:45:31 +0000
  • 23dc0e4b01 Small anti-console-spam improvement. Spoike 2005-01-17 17:44:54 +0000
  • 14697e2c5b csqc code added This is preliminary. Spoike 2005-01-17 17:43:13 +0000
  • 969d286ca0 ctrl+enter when typing text will use say_team instead of say Spoike 2005-01-17 17:41:54 +0000
  • cb0e9f7351 Some new cvars added for controlling ent effects (fuhquake compatability) Spoike 2005-01-17 17:40:37 +0000
  • ef62abd8f9 Fixed 3 bugs, found the extra modelindexes we need. Spoike 2005-01-17 17:40:21 +0000
  • 157811e948 Fixed say prompt crash. Spoike 2005-01-17 17:36:37 +0000
  • aa642ce2a5 r_rockettrail and r_grenadetrail cvars added. Spoike 2005-01-17 17:35:15 +0000
  • 0f9893992a it's more likly to compile now. Spoike 2005-01-16 19:55:35 +0000
  • 2e8ecb5dbe Removed some debug checks, added some bug fixes, should be a mite bit more robust now. Spoike 2005-01-16 02:31:39 +0000
  • 7a1ee42b80 fixed some warnings Spoike 2005-01-16 02:28:09 +0000
  • 42bcf8b637 rcon bugfix Spoike 2005-01-16 02:27:30 +0000
  • ca3f6d69a6 fixme: make all calls go through this new function. Spoike 2005-01-16 02:26:54 +0000
  • 17e9ea55a7 removed a warning Spoike 2005-01-16 02:26:29 +0000
  • 890bc1f637 chunked downloads are in Spoike 2005-01-16 02:25:35 +0000
  • 8e8d12ac19 added a chunked downloads pext. Spoike 2005-01-16 02:24:30 +0000
  • 0f3b5f4b33 First version of chunked downloads. Spoike 2005-01-16 02:24:05 +0000
  • ac072a4ed6 Fixed commandline arguments. Spoike 2005-01-16 02:23:31 +0000
  • 11a9c23c2b First version of csqc code. It's still very limited. Spoike 2005-01-16 02:21:25 +0000
  • 4341984aa6 Fixed rcon crash, fixed extreemly slow download speed (drate was bad). Spoike 2005-01-16 00:59:48 +0000
  • 61a0b39953 ability to close specific plugins Spoike 2005-01-15 20:50:45 +0000
  • 999e637bc1 Hmm, can't have variably increased plugin function names if the cmd code uses pointers to the function names. This'll help emulated stuff work better. Spoike 2005-01-15 20:50:02 +0000
  • cd85374a3a Added some new plugin function stuff. Spoike 2005-01-15 17:46:40 +0000
  • fb69253127 AddCommand is more informative now. Spoike 2005-01-15 17:39:12 +0000
  • ccf7e8bfe6 Fractional sensativities are more regular. Spoike 2005-01-15 17:38:38 +0000
  • a307237cff Plugins are initialised earlier, which means that all the console commands work in configs. Spoike 2005-01-15 17:37:11 +0000
  • 94e1cf50ea Downloads should be working again. Spoike 2005-01-13 23:33:00 +0000
  • 78e798722b Fixed application of crosshairalpha, it's now all applied properly. Spoike 2005-01-13 17:59:57 +0000
  • a94c12c738 OpenGL Shader Object Waterwarp tidied up a bit KrimZon 2005-01-13 17:59:29 +0000
  • 0ea0ebecba Fixed default crosshairalpha Spoike 2005-01-13 17:59:15 +0000
  • 80b9437e05 Revamped console, added walljumping. Spoike 2005-01-13 16:50:37 +0000
  • c2988990c2 I committed too much last time, so here goes for a big commit. Spoike 2005-01-13 16:29:20 +0000
  • 9d24482f9a Well that was useless at 320 Spoike 2005-01-13 15:20:33 +0000
  • 79dac32f14 Fixed some small bugs Spoike 2005-01-13 15:19:40 +0000
  • decefcb1ab KrimZon's water warp code works a bit better with this instead. Spoike 2005-01-13 15:18:02 +0000
  • 75c31d7223 Post Processing to do waterwarp in hardware when glslang is available KrimZon 2005-01-12 22:32:09 +0000
  • 71ecb90233 Post Processing to do waterwarp in hardware when glslang is available KrimZon 2005-01-12 22:15:50 +0000
  • b192d3a175 SDL works a bit better now Spoike 2005-01-12 08:38:31 +0000
  • 0ce5b03f32 It prevents a crash, but it's not fixed. Spoike 2005-01-07 03:20:12 +0000
  • 8a8240eeac Erm... Yeah, make sure it's kept accuratly. Spoike 2005-01-07 03:19:27 +0000
  • 666dc1efbe Shifted the palette change around. Spoike 2005-01-07 03:18:28 +0000
  • 90e7206cb1 SW should support q2 models Spoike 2005-01-07 03:17:50 +0000
  • 071a7cefe1 Changed gl->qgl. Spoike 2005-01-07 03:16:44 +0000
  • 48de667b3f that flush shouldn't be needed, and a small spot of "Changed gl->qgl". Spoike 2005-01-07 03:14:10 +0000
  • 0b4df80600 deluxmap support added. Spoike 2005-01-07 03:10:11 +0000
  • f7ed8da8ef Changed gl->qgl. Preliminary csqc work. Spoike 2005-01-07 03:07:50 +0000
  • d8ef0b5c2e Added mesh generation (currently as well as poly creation) Changed gl->qgl. Spoike 2005-01-07 03:06:40 +0000
  • 90d183cb14 Added GL only GetPalette. Changed gl->qgl. Spoike 2005-01-07 03:04:42 +0000
  • 8b543d0d66 Changed gl->qgl. Spoike 2005-01-07 03:03:56 +0000
  • 5530ac045f Added shader path for the r_drawflats. Changed gl->qgl. Spoike 2005-01-07 03:01:24 +0000
  • 88424fd924 changed gl -> qgl Spoike 2005-01-07 02:59:56 +0000
  • 32f4b79893 Added support for deluxmaps. Spoike 2005-01-07 02:54:59 +0000