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gl_2dscale removal for windows

git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@837 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
Spoike 2005-01-27 20:45:24 +00:00
parent cf69910a6b
commit 4fe170410d

View file

@ -42,7 +42,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#endif
extern cvar_t vid_conwidth;
#define WINDOW_CLASS_NAME "WinQuake"
@ -89,8 +89,6 @@ extern
#endif
qboolean vid_initializing;
extern cvar_t gl_2dscale;
qboolean VID_AttachGL (rendererstate_t *info);
int DIBWidth, DIBHeight;
@ -369,7 +367,7 @@ qboolean VID_SetWindowedMode (rendererstate_t *info)
else
{
vid.conwidth = 640;
gl_2dscale.modified = true;
vid_conwidth.modified = true; //make it reapplied
}
vid.conwidth &= 0xfff8; // make it a multiple of eight
@ -1200,7 +1198,7 @@ LONG WINAPI GLMainWndProc (
if (modestate != MS_FULLDIB) //fullscreen doesn't have the RIGHT to respond to this. Apply to the Court of M$ if you want this changed...
{
gl_2dscale.modified = true;
vid_conwidth.modified = true; //make it reapplied
}
}
break;