So you don't need to use the skins command after changing either enemyskin or teamskin
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@823 fc73d0e0-1445-4013-8a0c-d673dee63da5
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@ -2493,6 +2493,16 @@ static void TP_MsgFilter_f (void)
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}
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}
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void TP_CheckVars(void)
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{
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if (cl_enemyskin.modified || cl_teamskin.modified)
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{
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Skin_FlushPlayers();
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cl_enemyskin.modified = false;
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cl_teamskin.modified = false;
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}
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}
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void TP_Init (void)
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{
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#define TEAMPLAYVARS "Teamplay Variables"
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