Improved video menu and 2d scale.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@834 fc73d0e0-1445-4013-8a0c-d673dee63da5
This commit is contained in:
parent
7dfa8ee86c
commit
1a14d41488
6 changed files with 101 additions and 82 deletions
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@ -128,6 +128,7 @@ void MenuDrawItems(int xpos, int ypos, menuoption_t *option, menu_t *menu)
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menu->cursoritem->common.posy = menu->selecteditem->common.posy;
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}
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}
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if (!option->common.ishidden)
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switch(option->common.type)
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{
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case mt_text:
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@ -1023,7 +1024,8 @@ menuoption_t *M_NextSelectableItem(menu_t *m, menuoption_t *old)
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}
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if (op->common.type == mt_slider || op->common.type == mt_checkbox || op->common.type == mt_button || op->common.type == mt_buttonbigfont || op->common.type == mt_edit || op->common.type == mt_combo || op->common.type == mt_bind)
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return op;
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if (!op->common.ishidden)
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return op;
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}
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}
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@ -1049,7 +1051,8 @@ menuoption_t *M_PrevSelectableItem(menu_t *m, menuoption_t *old)
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return old; //whoops.
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if (op->common.type == mt_slider || op->common.type == mt_checkbox || op->common.type == mt_button || op->common.type == mt_buttonbigfont || op->common.type == mt_edit || op->common.type == mt_combo || op->common.type == mt_bind)
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return op;
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if (!op->common.ishidden)
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return op;
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}
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}
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@ -368,7 +368,7 @@ void M_Menu_FPS_f (void)
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int y = 32;
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menu_t *menu;
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#ifdef RGLQUAKE
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extern cvar_t gl_compress, gl_waterripples, gl_detail, gl_bump, gl_2dscale, r_flashblend;
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extern cvar_t gl_compress, gl_waterripples, gl_detail, gl_bump, r_flashblend;
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#endif
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#ifdef SWQUAKE
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extern cvar_t d_smooth, d_mipscale, d_mipcap;
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@ -409,7 +409,6 @@ void M_Menu_FPS_f (void)
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MC_AddCheckBox(menu, 48, y, " Bumpmaps", &gl_bump,0);y+=8;
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MC_AddCheckBox(menu, 48, y, " Tex Compression", &gl_compress,0);y+=8;
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MC_AddCheckBox(menu, 48, y, "Other Water Effect", &gl_waterripples,0);y+=8;
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MC_AddSlider(menu, 48, y, " 2D resolution", &gl_2dscale, 0, 1);y+=8;
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MC_AddCheckBox(menu, 48, y, " 32 bit textures", &gl_load24bit,0);y+=8;
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break;
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#endif
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@ -62,6 +62,7 @@ typedef struct { //must be first of each structure type.
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int width;
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int height;
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qboolean iszone;
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qboolean ishidden;
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union menuoption_s *next;
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} menucommon_t;
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@ -385,11 +385,6 @@ static void PF_cvar (progfuncs_t *prinst, struct globalvars_s *pr_globals)
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char *str;
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str = PR_GetStringOfs(prinst, OFS_PARM0);
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if (!strcmp("vid_conwidth", str))
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G_FLOAT(OFS_RETURN) = vid.conwidth;
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else if (!strcmp("vid_conheight", str))
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G_FLOAT(OFS_RETURN) = vid.conheight;
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else
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{
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var = Cvar_Get(str, "", 0, "menu cvars");
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if (var)
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@ -94,7 +94,6 @@ cvar_t r_stainfadetime = {"r_stainfadetime", "1"};
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cvar_t r_stainfadeammount = {"r_stainfadeammount", "1"};
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cvar_t _windowed_mouse = {"_windowed_mouse","1"};
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static cvar_t vid_mode = {"vid_mode","0", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
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cvar_t _vid_default_mode = {"_vid_default_mode","0", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
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// Note that 3 is MODE_FULLSCREEN_DEFAULT
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cvar_t _vid_default_mode_win = {"_vid_default_mode_win","3", NULL, CVAR_ARCHIVE|CVAR_RENDERERLATCH};
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@ -130,7 +129,8 @@ cvar_t r_fb_bmodels = {"gl_fb_bmodels", "1", NULL, CVAR_SEMICHEAT|CVAR_RENDERERL
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cvar_t gl_nocolors = {"gl_nocolors","0"};
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cvar_t gl_load24bit = {"gl_load24bit", "1"};
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cvar_t gl_2dscale = {"gl_2dscale", "1"};
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cvar_t vid_conwidth = {"vid_conwidth", "640"};
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cvar_t vid_conheight = {"vid_conheight", "480"};
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cvar_t gl_nobind = {"gl_nobind", "0"};
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cvar_t gl_max_size = {"gl_max_size", "1024"};
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cvar_t gl_picmip = {"gl_picmip", "0"};
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@ -290,7 +290,8 @@ void GLRenderer_Init(void)
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Cvar_Register (&gl_max_size, GLRENDEREROPTIONS);
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Cvar_Register (&gl_maxdist, GLRENDEREROPTIONS);
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Cvar_Register (&gl_2dscale, GLRENDEREROPTIONS);
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Cvar_Register (&vid_conwidth, GLRENDEREROPTIONS);
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Cvar_Register (&vid_conheight, GLRENDEREROPTIONS);
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Cvar_Register (&gl_font, GRAPHICALNICETIES);
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Cvar_Register (&gl_conback, GRAPHICALNICETIES);
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@ -422,24 +423,8 @@ void R_SetRenderer_f (void);
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void Renderer_Init(void)
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{
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char newheight[32];
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currentrendererstate.bpp = -1; //no previous.
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//listen to the commandline
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if (COM_CheckParm("-width"))
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{
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vid_mode.string = "-1";
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vid_width.string = com_argv[COM_CheckParm("-width")+1];
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vid_height.string = newheight;
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sprintf(newheight, "%i", (int)(Q_atoi(vid_width.string) * 240.0f/320)); //match it.
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}
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if (COM_CheckParm("-height"))
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vid_height.string = com_argv[COM_CheckParm("-height")+1];
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if (COM_CheckParm("-window"))
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vid_fullscreen.string = "0";
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currentrendererstate.renderer = -1;
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Cmd_AddCommand("setrenderer", R_SetRenderer_f);
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@ -454,7 +439,6 @@ void Renderer_Init(void)
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//but register ALL vid_ commands.
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Cvar_Register (&vid_mode, VIDCOMMANDGROUP);
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Cvar_Register (&vid_wait, VIDCOMMANDGROUP);
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Cvar_Register (&vid_nopageflip, VIDCOMMANDGROUP);
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Cvar_Register (&_vid_wait_override, VIDCOMMANDGROUP);
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@ -465,7 +449,6 @@ void Renderer_Init(void)
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Cvar_Register (&vid_renderer, VIDCOMMANDGROUP);
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Cvar_Register (&_windowed_mouse, VIDCOMMANDGROUP);
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Cvar_Register (&vid_mode, VIDCOMMANDGROUP);
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Cvar_Register (&vid_fullscreen, VIDCOMMANDGROUP);
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// Cvar_Register (&vid_stretch, VIDCOMMANDGROUP);
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Cvar_Register (&vid_bpp, VIDCOMMANDGROUP);
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@ -1062,43 +1045,83 @@ typedef struct vidmode_s
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{
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const char *description;
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int width, height;
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int mode;
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} vidmode_t;
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vidmode_t vid_modes[] =
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{
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{ "Mode 0: 320x240", 320, 240, 0 },
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{ "Mode 1: 400x300", 400, 300, 1 },
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{ "Mode 2: 512x384", 512, 384, 2 },
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{ "Mode 3: 640x480", 640, 480, 3 },
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{ "Mode 4: 800x600", 800, 600, 4 },
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{ "Mode 5: 960x720", 960, 720, 5 },
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{ "Mode 5: 1024x768", 1024, 768, 6 },
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{ "Mode 6: 1152x864", 1152, 864, 7 },
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{ "Mode 7: 1280x960", 1280, 960, 8 },
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{ "Mode 9: 1600x1200", 1600, 1200, 9 }, //height is bound to 200 to 1024
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{ "Mode 10: 2048x1536", 2048, 1536, 10 } //too much width will disable water warping (>1280) (but at thet rez, it's almost unnoticable)
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{ "320x200", 320, 200},
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{ "320x240", 320, 240},
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{ "400x300", 400, 300},
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{ "512x384", 512, 384},
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{ "640x480", 640, 480},
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{ "800x600", 800, 600},
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{ "960x720", 960, 720},
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{ "1024x768", 1024, 768},
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{ "1152x864", 1152, 864},
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{ "1280x960", 1280, 960},
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{ "1600x1200", 1600, 1200}, //sw height is bound to 200 to 1024
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{ "2048x1536", 2048, 1536} //too much width will disable water warping (>1280) (but at that resolution, it's almost unnoticable)
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};
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#define NUMVIDMODES sizeof(vid_modes)/sizeof(vid_modes[0])
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typedef struct {
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menucombo_t *renderer;
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menucombo_t *combo;
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menucombo_t *modecombo;
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menucombo_t *conscalecombo;
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menuedit_t *customwidth;
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menuedit_t *customheight;
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} videomenuinfo_t;
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menuedit_t *MC_AddEdit(menu_t *menu, int x, int y, char *text, char *def);
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void CheckCustomMode(struct menu_s *menu)
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{
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videomenuinfo_t *info = menu->data;
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if (info->modecombo->selectedoption && info->conscalecombo->selectedoption)
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{ //hide the custom options
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info->customwidth->common.ishidden = true;
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info->customheight->common.ishidden = true;
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}
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else
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{
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info->customwidth->common.ishidden = false;
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info->customheight->common.ishidden = false;
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}
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#ifdef SWQUAKE
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if (info->renderer->selectedoption < 2)
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info->conscalecombo->common.ishidden = true;
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else
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#endif
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info->conscalecombo->common.ishidden = false;
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}
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qboolean M_VideoApply (union menuoption_s *op,struct menu_s *menu,int key)
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{
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videomenuinfo_t *info = menu->data;
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if (key != K_ENTER)
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return false;
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Cbuf_AddText(va("vid_width %s\n", info->customwidth->text), RESTRICT_LOCAL);
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Cbuf_AddText(va("vid_height %s\n", info->customheight->text), RESTRICT_LOCAL);
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Cbuf_AddText(va("vid_mode %i\n", info->combo->selectedoption-1), RESTRICT_LOCAL);
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if (info->modecombo->selectedoption)
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{ //set a prefab
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Cbuf_AddText(va("vid_width %i\n", vid_modes[info->modecombo->selectedoption-1].width), RESTRICT_LOCAL);
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Cbuf_AddText(va("vid_height %i\n", vid_modes[info->modecombo->selectedoption-1].height), RESTRICT_LOCAL);
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}
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else
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{ //use the custom one
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Cbuf_AddText(va("vid_width %s\n", info->customwidth->text), RESTRICT_LOCAL);
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Cbuf_AddText(va("vid_height %s\n", info->customheight->text), RESTRICT_LOCAL);
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}
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if (info->conscalecombo->selectedoption) //I am aware that this handicaps the menu a bit, but it should be easier for n00bs.
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{ //set a prefab
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Cbuf_AddText(va("vid_conwidth %i\n", vid_modes[info->conscalecombo->selectedoption-1].width), RESTRICT_LOCAL);
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Cbuf_AddText(va("vid_conheight %i\n", vid_modes[info->conscalecombo->selectedoption-1].height), RESTRICT_LOCAL);
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}
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else
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{ //use the custom one
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Cbuf_AddText(va("vid_conwidth %s\n", info->customwidth->text), RESTRICT_LOCAL);
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Cbuf_AddText(va("vid_conheight %s\n", info->customheight->text), RESTRICT_LOCAL);
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}
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switch(info->renderer->selectedoption)
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{
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@ -1150,10 +1173,18 @@ void M_Menu_Video_f (void)
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};
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videomenuinfo_t *info;
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menu_t *menu;
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int prefabmode;
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int prefab2dmode;
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int i, y;
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prefabmode = -1;
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prefab2dmode = -1;
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for (i = 0; i < sizeof(vid_modes)/sizeof(vidmode_t); i++)
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{
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if (vid_modes[i].width == vid_width.value && vid_modes[i].height == vid_height.value)
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prefabmode = i;
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if (vid_modes[i].width == vid_conwidth.value && vid_modes[i].height == vid_conheight.value)
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prefab2dmode = i;
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modenames[i+1] = vid_modes[i].description;
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}
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modenames[i+1] = NULL;
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@ -1163,7 +1194,7 @@ void M_Menu_Video_f (void)
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m_entersound = true;
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menu = M_CreateMenu(sizeof(videomenuinfo_t));
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info = menu->data;
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info = menu->data;
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#ifdef SWQUAKE
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if (qrenderer == QR_SOFTWARE && vid_bpp.value >= 32)
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@ -1193,7 +1224,8 @@ void M_Menu_Video_f (void)
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y = 32;
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info->renderer = MC_AddCombo(menu, 16, y, " Renderer ", rendererops, i); y+=8;
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info->combo = MC_AddCombo(menu, 16, y, " Video Size ", modenames, vid_mode.value+1); y+=8;
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info->modecombo = MC_AddCombo(menu, 16, y, " Video Size ", modenames, prefabmode+1); y+=8;
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info->conscalecombo = MC_AddCombo(menu, 16, y, " 2d Size ", modenames, prefab2dmode+1); y+=8;
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MC_AddCheckBox(menu, 16, y, " Fullscreen ", &vid_fullscreen,0); y+=8;
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y+=4;info->customwidth = MC_AddEdit(menu, 16, y, " Custom width ", vid_width.string); y+=8;
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y+=4;info->customheight = MC_AddEdit(menu, 16, y, " Custom height", vid_height.string); y+=12;
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@ -1206,7 +1238,9 @@ void M_Menu_Video_f (void)
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#if defined(SWQUAKE)
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MC_AddCheckBox(menu, 16, y, " SW Smoothing", &d_smooth,0); y+=8;
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#endif
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#ifdef RGLQUAKE
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MC_AddCheckBox(menu, 16, y, " GL Bumpmapping", &gl_bump,0); y+=8;
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#endif
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MC_AddCheckBox(menu, 16, y, " Dynamic lights", &r_dynamic,0); y+=8;
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MC_AddSlider(menu, 16, y, " Screen size", &scr_viewsize, 30, 120);y+=8;
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MC_AddSlider(menu, 16, y, " Gamma", &v_gamma, 0.3, 1); y+=8;
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@ -1214,6 +1248,7 @@ void M_Menu_Video_f (void)
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menu->cursoritem = (menuoption_t*)MC_AddWhiteText(menu, 152, 32, NULL, false);
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menu->selecteditem = (union menuoption_s *)info->renderer;
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menu->event = CheckCustomMode;
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}
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@ -1667,18 +1702,8 @@ TRACE(("dbg: R_RestartRenderer_f\n"));
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Cvar_ApplyLatches(CVAR_RENDERERLATCH);
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if (vid_mode.value < 0) //custom
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{
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newr.width = vid_width.value;
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newr.height = vid_height.value;
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}
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else
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{
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if (vid_mode.value >= NUMVIDMODES)
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vid_mode.value = NUMVIDMODES-1;
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newr.width = vid_modes[(int)vid_mode.value].width;
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newr.height = vid_modes[(int)vid_mode.value].height;
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}
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newr.width = vid_width.value;
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newr.height = vid_height.value;
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newr.allow_modex = vid_allow_modex.value;
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@ -125,8 +125,7 @@ needs almost the entire 256k of stack space!
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void GLSCR_UpdateScreen (void)
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{
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extern cvar_t gl_2dscale;
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static float old2dscale=1;
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extern cvar_t vid_conwidth, vid_conheight;
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int uimenu;
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#ifdef TEXTEDITOR
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extern qboolean editormodal;
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@ -140,29 +139,26 @@ void GLSCR_UpdateScreen (void)
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return;
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}
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if (gl_2dscale.modified)
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if (vid_conwidth.modified || vid_conheight.modified)
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{
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gl_2dscale.modified=false;
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if (gl_2dscale.value < 0) //lower would be wrong
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Cvar_Set(&gl_2dscale, "0");
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if (gl_2dscale.value > 2) //anything higher is unreadable.
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Cvar_Set(&gl_2dscale, "2");
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//let let the user be too crazy
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if (vid_conwidth.value > 2048) //anything higher is unreadable.
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Cvar_Set(&vid_conwidth, "2048");
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if (vid_conwidth.value < 320) //lower would be wrong
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Cvar_Set(&vid_conwidth, "320");
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if (vid_conheight.value > 1536) //anything higher is unreadable.
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Cvar_Set(&vid_conheight, "1536");
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if (vid_conheight.value < 320) //lower would be wrong
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Cvar_Set(&vid_conheight, "320");
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old2dscale = gl_2dscale.value;
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vid.width = vid.conwidth = (glwidth - 320) * gl_2dscale.value + 320;
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vid.height = vid.conheight = (glheight - 240) * gl_2dscale.value + 240;
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vid_conwidth.modified = false;
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vid_conheight.modified = false;
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//pretect against too small resolutions (possibly minimising task switches).
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if (vid.width<320)
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{
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vid.width=320;
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vid.conwidth=320;
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}
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if (vid.height<200)
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{
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vid.height=200;
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vid.conheight=200;
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}
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// vid.width = vid.conwidth = (glwidth - 320) * gl_2dscale.value + 320;
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// vid.height = vid.conheight = (glheight - 240) * gl_2dscale.value + 240;
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vid.width = vid.conwidth = vid_conwidth.value;
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vid.height = vid.conheight = vid_conheight.value;
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vid.recalc_refdef = true;
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Con_CheckResize();
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