Lance
21860bd9dc
Fixed more GCC warnings, alot of 64bit portability things mostly. Minor PNG header fix. Changed instances of errno to strerror(errno).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3805 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-06-01 13:21:54 +00:00
TimeServ
8464020053
remove gl_lightmap_shift, fix shader to match gl_overbright, es2/egl fixes
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3804 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 21:48:32 +00:00
Lance
fc421a05bc
Added parentheses around some assignments (where they're meant to assign instead of compare in an if statement) which GCC was giving this warning "warning: suggest parentheses around assignment used as truth value"
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3803 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 13:36:44 +00:00
Lance
d33090b7ee
My bad usage of Con_SafePrintf, replaced with normal Con_Printf so dedicated server can build
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3802 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 04:44:04 +00:00
Lance
4b93855ff8
Handling of return values of filesystem functions (fread, write etc) by printing to console when the return value isn't equal to size of the data being read/written
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3801 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-30 04:32:04 +00:00
Lance
afa29b36fb
Wrapped #pragma comments()'s with MSVC specific macros so GCC can be read more easily. Also undeprecated edict_size in world.h.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3800 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-29 04:26:29 +00:00
Lance
b56a25ba9e
MinGW32 + MinGW64: libpng upgraded from 1.4.4 to 1.5.2
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3799 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-29 03:31:41 +00:00
Lance
d66ee38d9f
Minor fixes to libpng to support the 1.5.x series (previously deprecated things that were removed/renamed)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3798 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-28 13:43:11 +00:00
Spoike
ccc0750de0
Trying to fix bugs.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3797 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-27 17:59:31 +00:00
Spoike
646fd03f44
Trying to fix stuff.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3796 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-26 16:46:43 +00:00
Spoike
39cec13461
fix dedicated servers
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3795 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-26 15:01:32 +00:00
Spoike
d5ab16befc
heightmap semi-functional again, but still useless.
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A few bugs fixed.
Slightly better compatibility with DP.
Added breakpoint_csqc command to set breakpoints in csqc to better debug csprogs.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3793 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-20 04:10:46 +00:00
Lance
9c0a84e3aa
SDL again, previous rev (3720)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3792 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 16:26:50 +00:00
Lance
f32d19e0f9
Reverted back to previous revision (3401), SDL miscommit by me
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3791 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 16:24:59 +00:00
Lance
a2fa186921
Reverted back to r3711, miscommit on my behalf
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3790 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 16:09:33 +00:00
Lance
f6a334e87e
Slight modification to my last commit, so MSVC can still compile it
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3789 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 13:55:05 +00:00
Lance
0e078381b3
Fixed incorrect pointer types, and some other warning types for GCC and MinGW
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3788 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-19 13:34:07 +00:00
Lance
f6741d8dde
My attempt at handling GCC warnings, everything but incorrect pointer types, #pragma warnings, " is deprecated etc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3787 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-15 13:23:13 +00:00
TimeServ
2091c2f83e
accept trailing comma with enum and enumflags
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3786 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-05-03 22:37:56 +00:00
Spoike
132ef961bc
Fixes...
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3785 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-30 17:58:24 +00:00
Spoike
93aba48cdc
TA couple of fixes.
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Meshes now have the right lighting if they were cached before rendering.
npFTE startup/shutdown/restartup is more robust and is less likely to crash browsers.
Re-added the r_shadows cvar. It now provides blob shadows.
Hopefully fixes mingw voip crash, may need mingw upgrade, sorry in advance moodles.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3784 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-30 17:21:10 +00:00
TimeServ
6d062f1355
limit gl_overbright to 1x/2x/4x
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3783 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-26 16:10:16 +00:00
Spoike
5edcd6c0e8
compile fix for d3d.
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changed screenshot message to show the full path of the screenshot (so you can find it in your profile dir and stuff).
removed a couple of warnings.
fixed the screenshot code for windowed mode and privacy concerns.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3782 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 13:48:30 +00:00
Spoike
528b27b719
Hopefully improves lighting on players, they won't look so garishly ugly any more.
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Also added powerup shells. Could do with some glsl, or a texture or something. Defaults to off.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3781 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-25 03:25:22 +00:00
Spoike
3517a2f960
Whoops.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3780 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-23 20:57:06 +00:00
Spoike
f7aece9d48
Moved entity and poly handling code to a common location. This means sprites work in D3D. Fixed .alpha on mdls. Slightly better q2 compat.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3779 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-23 20:37:20 +00:00
TimeServ
0ffb6c11e2
use q2 style lightmap clamping
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3778 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-21 12:11:15 +00:00
Spoike
546c49870d
Fixes a couple of bugs, the overkill way.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3777 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 23:34:13 +00:00
TimeServ
5cc7d591fd
code cleanup, fix a few things set as RESTRICT_RCON, attempt to fix up color lighting clamping problem, add r_lightstylesmooth_limit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3776 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 23:05:45 +00:00
Spoike
84717bc230
Fix sounds not downloading when precached only in csqc.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3775 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 21:32:43 +00:00
Spoike
b59935e30f
Q2 choke info works, so netgraphs are now sane. Q2 has its own gunkick cvar, so the default doesn't make q2 seem broken. Changed Q1 dlight flickering behaviour - pick a new value no more than 20 times a second (500 updates without vsync was horrible).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3774 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:38:59 +00:00
Spoike
cea945ad5e
Fix Q2 server issues (broken predition, deltaing, gamecode cvar crashes, choke info).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3773 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:34:32 +00:00
Spoike
253048dd0b
Fix some q2/rtlight issues.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3772 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-20 03:31:41 +00:00
Lance
a39d6740c5
"Apply" menu option now works on D3D builds (when changing 3d, 2d resolutions etc)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3771 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-03 04:49:33 +00:00
TimeServ
8238e06d3e
remove gamma stuff from d3d getrgbinfo
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3770 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 13:05:13 +00:00
Lance
b4bd2cc64c
TimeServ's SVNREVISION macro fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3769 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 12:55:38 +00:00
Lance
323e267ba4
Fix MinGW merged and d3d-only client
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3768 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 12:52:58 +00:00
TimeServ
01277b23c1
update waterwarp shader
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3767 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-04-01 01:09:58 +00:00
TimeServ
52fd75801c
attempt implement d3d and gl es getrgbinfo, fix typos/commit with crosshair
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3766 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 23:05:19 +00:00
TimeServ
0a1b14b202
attempted v_cshift fix for bad gamecode, move gl crosshair code to r2d, default crosshaircolor to 255 255 255 since now crosshaircolor/crosshairalpha work on crosshair 1
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3765 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 19:46:26 +00:00
TimeServ
795406b8e4
gldraw_transpictranslate -> r2d_transpictranslate, removed old unused code
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3764 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 11:00:23 +00:00
Lance
ee5d0ba7f3
MSVC .Net 2008 & 2010 project files updated.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3763 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 10:59:28 +00:00
Spoike
73ae20c356
missed this file, sorry.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3762 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 10:53:28 +00:00
Spoike
6a4976300e
fog control, vaugely similar to fitzquake, but runs slower. does at least work properly with rtlights.
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fixed menutint.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3761 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 02:32:32 +00:00
TimeServ
a0f3482093
change out "renderer specific" draw_* calls for r2d_* and trim rendererinfo struct
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3760 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-31 01:14:01 +00:00
TimeServ
479bf96982
move ver info to bothdefs.h, work in resource script to get windows exe data to match
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3759 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 20:10:24 +00:00
TimeServ
15498207a7
replace Draw_Fill/Draw_FillRGB -> Draw_FillBlock
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3758 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 17:34:37 +00:00
TimeServ
e4e2399c69
change out build number/version number logic, remove some unused variables
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3757 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-30 15:17:55 +00:00
TimeServ
cdb6dccb97
remove bulleten support, rename vidgles -> videgl
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3756 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-24 14:35:24 +00:00
Lance
affdd9d3df
Made fixes to dotnet2005 that would affect 2008 & 2010 when converted, target's were missing OpenAL (snd_al.c) and some merged targets still had USE_D3D (C++ FakeGL wrapper)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3755 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-13 11:47:53 +00:00
Spoike
8d0800545b
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3754 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:52:24 +00:00
Spoike
fcb7dbd04b
Cleanups, wine fixes, generic stuff, added makefile directive for use of gccs -combine option.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3753 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-12 13:51:40 +00:00
Lance
334ebf7b67
Latest GCC and MinGW hate certain #pragma's, just making the old main trunk compile again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/trunk@3752 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-10 09:07:43 +00:00
TimeServ
2ae63321f7
use HKCU instead of HKLM for finding game data via steam, also fix paths
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3751 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-09 03:42:30 +00:00
Lance
cb7269fddc
MinGW built Windows 32bit & 64bit compiling again (SDL too)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3750 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-09 03:40:17 +00:00
Spoike
933c854776
small fix that will never be noticed.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3749 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-06 15:34:56 +00:00
Spoike
417e55254c
rtlight fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3748 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-05 12:39:35 +00:00
Spoike
8200c8ebe5
asm is dead.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3747 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-05 12:29:33 +00:00
TimeServ
56ef606d0e
fix typos
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3746 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 15:35:16 +00:00
TimeServ
2fba86e3a0
progs version 3 support in qclib, attempt fix qtest traceline
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3745 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-04 13:59:06 +00:00
TimeServ
b558134529
new defaults: snd_khz 44/gl_overbright 1/r_lightmap_shift 1, merge mdl alias frame code, report .bsp missing instead of .cm
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3744 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 17:09:15 +00:00
TimeServ
c75305f9bf
hack in overbright into d3d path, isolate d3 map support into MAP_PROC define so hopefully minimal can build again
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3743 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 13:32:27 +00:00
TimeServ
85fc11e682
trash assembly, old d3d renderers (d3d7/d3d9/fakegl), projects and makefile broken in this commit
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3742 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-03 12:57:34 +00:00
Spoike
79497a07f7
overbrights.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3741 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-03-02 03:43:38 +00:00
TimeServ
23bc19fc14
particle parse fix (count=255 should be explosion), fix qtest mdl loading, fix decompile, map MOVETYPE_ANGLENOCLIP to MOVETYPE_NOCLIP, map some qtest builtins/globals
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3740 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 15:01:56 +00:00
Spoike
552e396b98
grr
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3739 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:09:45 +00:00
Spoike
060fc0f546
grr
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3738 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:07:49 +00:00
Spoike
d7b9d1019a
fix makefiles for the recent d3 proc hack
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3737 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 02:04:36 +00:00
Spoike
cb834a8534
Forgot to add this. its buggy as heck.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3736 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-27 01:01:22 +00:00
Spoike
946b5d6f52
lots of useless stuff.
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will attempt to load doom3 maps.
_gl_fog 1 and friends can be used to activate fog, still needs tweeks for use, not a final feature at all.
added gl_screenangle which rotates the screen, including hud.
seems to be some nvidia driver issue. may need end-tasking after video shuts down (including from-fullscreen vid_restarts).
double-frees on glsl shaders is now supposedly fixed.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3735 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-25 04:22:14 +00:00
TimeServ
40a18f65bb
preliminary/isolated opengl es support, requires USE_EGL/Makefile changes and es headers
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3734 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-06 20:56:39 +00:00
Spoike
456e13bf81
Fix up msvc/win32 a bit.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3733 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-02-02 00:41:01 +00:00
Spoike
e909fdbf8c
Workaround for wine.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3732 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 12:30:15 +00:00
Spoike
3b936a3f24
Paranoia regarding recursive errors, may fix the issue bigfoot has.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3731 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 11:24:14 +00:00
Spoike
ab865b7e25
Playing with valgrind and hexen2.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3730 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-30 01:32:30 +00:00
Spoike
386424a8e6
This should more closely match other engines in timedemo results.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3729 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 22:24:19 +00:00
Spoike
dc2212aa84
Fixed a couple of warnings.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3728 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 21:01:40 +00:00
Spoike
4fb854e261
Fix a couple of things I noticed while playing in linux.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3727 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-29 19:53:38 +00:00
Spoike
a8c4f7f4c1
Fix an issue where reading out of the list could have been invalid.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3726 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 21:50:29 +00:00
Lance
b3278577bb
Let's not try to build merged clients for every OS
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3725 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 09:56:45 +00:00
Lance
65138b6212
win32 and win64 now have a working d3d- target, win32_SDL has support in place to compile merged client (d3d+gl), also the d3d only client.. but both have undefined references to things in_win has and in_sdl doesn't etc
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3724 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 08:35:19 +00:00
Lance
6942e100d3
Version prints if d3d renderer is available, the video menu now sets "d3d" instead of invalid "d3d9" when selecting the D3D renderer, fixes to the Makefile so win32's m-rel will compile with gl+d3d, win32_SDL+win64+win64_SDL need alittle work still to compile, win32 d3d-rel/dbg still needs alittle work to compile
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3723 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:39:40 +00:00
Lance
8b74b55034
Enable D3D renderer in windows merged clients, some other small fixes to help MinGW get closer to compiling the D3D renderer (things are undefined)
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3722 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 05:06:20 +00:00
Spoike
f2ea7731e8
glx didn't have a stencil buffer
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3721 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-28 00:40:02 +00:00
TimeServ
f21c352fb4
code cleanup
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fix no dga on linux
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3720 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-27 01:34:08 +00:00
Lance
227bc47130
OpenAL compile fix
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3719 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-26 07:08:09 +00:00
Spoike
a1c23c4445
linker fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3718 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:52:52 +00:00
Spoike
efe2efa192
Attempting to unbreak things in really really subtle ways.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3717 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:51:27 +00:00
Spoike
8fc0df0f44
vid_gl_contex_gles cvar mostly works. Most of the shaders still have no program attached to them - pics+font have it disabled due to nvidia driver crashes, I wanna check if ATI crashes too.
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Merged GL+D3D builds should work now too, but still not stable if you vid_restart too much.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3716 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:44:49 +00:00
Spoike
562f549357
Added a -outputdebugstring option for dumping console to debugger's output window (because msvc is unable to see standard out).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3715 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-23 03:33:33 +00:00
Spoike
9b6ea1c114
Fix for recent timing issues, hopefully.
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Fixed a couple of warnings.
Added voip options to menus.
GL+D3D merged builds compile, but d3d is probably broken still.
Added vid_gl_context_es2 cvar to attempt to init a gles context. Note that you also need to set the requested gl version correctly.
Changed qtv's webpage view slightly, for slightly updated npfte usage.
git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3714 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-04 02:56:16 +00:00
Spoike
253ef7b817
Made Matrix4_UnProject a bit more intuitive/reliable.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3713 fc73d0e0-1445-4013-8a0c-d673dee63da5
2011-01-03 03:52:37 +00:00
Lance
ebac5d8046
Missing VC6 SDL static libs added. dotnet2008 & dotnet2010 projects uptodate. SDL targets available now in the dotnet 05, 08 and 10 projects. Tiny DirectSound compile fix.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3712 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-24 05:42:04 +00:00
Lance
714e1f7456
VC6 project files uptodate, mingl, gl, ded server & sdl targets working (both debug and release), various fixes and hacks to provide VC6 support again. VC6 static libs provided (/libs/vc6-libs), including SDL for the debug SDL target (all old versions though as the updated versions of the libraries have stopped providing VC6 project files to compile them with).
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3711 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 08:53:23 +00:00
Spoike
5ba7b6b41c
Fix for zlib-less builds.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3710 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 06:09:25 +00:00
Spoike
7f69ea35dd
gldebug works, but you need to remove the library dependencies, and openal apparently
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3709 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 06:08:07 +00:00
Spoike
f0a1318c2b
Misc attempts at fixes.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3708 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-23 03:55:10 +00:00
Spoike
afdd9f0d0f
#@$% you, gcc 4.5
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3707 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 11:24:40 +00:00
Spoike
f4ae7d680f
divVerent's patch to enable subscoped locals, not sure if subscoped_away is required, but committing that anyway. Its copied from pastebin, so sorry for conflicts.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3706 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 01:05:33 +00:00
Spoike
ec206be55a
divVerent's patch to enable subscoped locals, not sure if subscoped_away is required, but committing that anyway. Its copied from pastebin, so sorry for conflicts.
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git-svn-id: https://svn.code.sf.net/p/fteqw/code/branches/wip@3705 fc73d0e0-1445-4013-8a0c-d673dee63da5
2010-12-22 00:33:19 +00:00