pierow
e5d4653cf3
cl_ambientsound corrected to be client side instead of server side. Works for mp3s. Wav ambient sound files in maps can't be toggled via client cvar due to engine limitation.
2020-07-11 20:07:00 -04:00
pierow
606f9765a0
corrected skulk walk speed (previous value changed with others to adress bug was incorrect)
2020-07-11 17:20:22 -04:00
pierow
2a1a713c26
revert lightgamma changes - crash when connecting to dedicated server
2018-08-13 22:20:21 -04:00
pierow
10c6634b86
moved hud placement of armor to the left
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quick fix for patch - to revisit this later
2018-08-13 17:30:53 -04:00
pierow
8623211c9f
fixed hud_style 1 - uses correct sprite names
2018-08-13 17:29:39 -04:00
pierow
eae207d51c
another change for lightgamma 1 being allowed
2018-08-13 02:04:22 -04:00
pierow
06e1017423
Addition of hud_style and cl_labelmaps changed to hud_mapstyle with additional maps
2018-08-12 22:27:24 -04:00
pierow
4b8318cad1
showcursor win32 only
2018-08-01 01:29:11 -04:00
pierow
22f6ab0c16
lightgamma 1 unrestricted
2018-08-01 01:02:21 -04:00
pierow
1cd1bf0522
sv_jumpmode queued and auto bunnyhop
2018-08-01 01:01:46 -04:00
pierow
bec0c1a46c
cl_ambientsound and senslock commands
2018-08-01 00:59:34 -04:00
pierow
d2f9ceddd9
crosshair system update and merge with develop
2018-08-01 00:49:49 -04:00
pierow
8563f5b367
Merge pull request #17 from asmodev/asmo/vs2017
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Code updates to support VS2017 compilation. Does not include project …
2018-07-31 23:04:13 -04:00
Asmo
b840fe80e0
Code updates to support VS2017 compilation. Does not include project updates.
2018-07-30 23:52:29 -04:00
pierow
b3fcf00ea8
FPS independent alien movement sounds
2018-06-06 18:56:58 -04:00
pierow
38e748c26a
centers cursor with raw input in popup menu. half-working fix for OS cursor displaying over game cursor (reappears after esc menu is opened).
2018-06-06 18:54:37 -04:00
jonnypower
cfcde19373
Merge remote-tracking branch 'ensl/develop' into macos
2018-05-12 17:38:59 -07:00
pierow
b6862645ec
added cl_widescreen and fix for commander item placement and background
2018-05-06 19:56:32 -04:00
jonnypower
84f75425e4
fix: Strongly typed collision tests for linux compile
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- Regression from macos source changes
2018-04-29 22:14:05 -07:00
jonnypower
054f8d929b
fix: Mem leak, use auto boxing for temp value
2018-04-29 22:14:05 -07:00
jonnypower
ea2a5833b7
feat: Compileable Mac OS
2018-04-29 22:14:05 -07:00
pierow
6a1e564bae
Hor+ widescreen with commander fix, jetpack lateral accel not tied to FPS, and walk speed bug workaround
2018-04-22 12:43:44 -04:00
Ari Timonen
e31260376d
Remove temp files
2018-04-22 18:56:29 +03:00
Ari Timonen
4f13237895
Update line endings
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Change CRLF to LF in repo.
2018-04-22 18:55:55 +03:00
Bacsu
ac85878fa9
votemap hotfix 2
2016-09-12 12:44:19 +02:00
Bacsu
860c72fe4e
votemap hotfix
2016-09-12 09:56:52 +02:00
Bacsu
e43d42f436
Update AvHPieMenuHandler.cpp
2016-03-07 21:55:26 +01:00
Bacsu
5e668c5bd8
Update AvHPieMenuHandler.cpp
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Fixed version of the PopupMenu. Player view won't jump.
2016-03-07 21:51:19 +01:00
fmoraw
1c552d08fb
ns v3.2.1a
2015-12-10 18:29:55 +01:00
fmoraw
de27a8149c
Linux Build
2014-12-16 14:36:27 +01:00
fmoraw
48abae3be3
libcurl-no-sll build
2014-06-02 12:22:49 +02:00
fmoraw
1622255eeb
visual studio 2010 rebuild
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Signed-off-by: fmoraw <fmoraw@users.noreply.github.com>
2014-05-28 14:41:12 +02:00
hjw
c47caa1440
Adding particle system - probably needs work, should try to get the version from the NS1 svn repository
2014-01-23 10:49:10 +00:00
hjw
0ddfe3c35f
Changed to unix line endings
2014-01-23 10:46:47 +00:00
Flayra
af3128ec1a
- Updates from Puzl with latest version of the game (my backups were old compared to his working copy).
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- Removed really strict anti exploit detection (that was never used)
- This should be the latest released version of NS!
2014-01-14 11:43:04 -08:00
Balgus
9218ea6768
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@330 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-08-18 17:43:52 +00:00
tankefugl
62a773737b
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@287 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-15 22:06:49 +00:00
tankefugl
d7194eb748
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@286 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-15 21:58:50 +00:00
tankefugl
8fd7e2a1be
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@284 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-15 14:20:59 +00:00
tankefugl
d995257c31
Initial script engine implementation.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@282 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 18:26:04 +00:00
puzl
99e6a5510e
Changed curl include to be relative
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@270 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 14:30:14 +00:00
puzl
c19bf89e2b
Mantis: 983
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o Releasing left, right or middle mouse button closes the popupmenu ( and selects the currently highlighted upgrade )
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@268 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-14 00:05:38 +00:00
tankefugl
b99c007276
Mantis 0000957:
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o Fixed bug where some items in the marine popupmenu ("Start", "Weapon", "Orders", "Comms", etc) would be disabled after exiting the command chair.
The MESSAGE_NULL associated tech was marked as unresearchable, disabling it when the player entered the commandchair.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@263 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 13:21:43 +00:00
tankefugl
877b337309
Mantis 0001075:
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o Fixed bug that made items on the popupmenu be disabled for aliens in classic games
The bug was in AvHPlayer::UpdateTechNodes(), where the techs would not be set to researchable once flagged as unresearchable, causing them all to be unresearchable from the start of the game, and disallowing lifeforms after gestating to them.
I also added a check so that the menu states won't be updated every frame for the client unless the menu is active.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@262 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-12 12:31:21 +00:00
tankefugl
c01812d4b0
Mantis 0001078:
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o Mines and hand grenades moved to weapon slot 5
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@261 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 18:01:52 +00:00
tankefugl
505ab77679
Mantis 0001077:
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o Reduced the handgrenade research coost: 20 -> 10
o Reduce the time from throw till detonation: 2.0s -> 0.75s.
o Grenades can now be thrown before the prime grenade animation has finished, allowing faster throws
o Number of handgrenades equipped upon spawn has been increased: 1 -> 2
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@260 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 17:40:13 +00:00
tankefugl
14b10493b3
Mantis 0001010:
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o Fixed a bug where "switch" in console (sv_cheats 1) no longer makes the player stuck when going from alien to marine.
Had committed the change to the wrong branch in build 225 ...
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@259 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-11 13:29:15 +00:00
puzl
39716e42db
build 252
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@252 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 10:43:40 +00:00
puzl
6399c545a8
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@251 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 03:45:15 +00:00
puzl
f006aade0d
Mantis: 1073
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o Old authentication code.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@250 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-07-08 03:00:16 +00:00