fix: Mem leak, use auto boxing for temp value

This commit is contained in:
jonnypower 2018-04-27 19:15:06 -07:00
parent ea2a5833b7
commit 054f8d929b

View file

@ -454,7 +454,8 @@ void CollisionChecker::SetIgnoreEntityClass(int ignore_entity_class)
int CollisionChecker::GetContentsAtPoint(const nspoint_t& point) const
{
return GetContents(new PointCollisionTest(point));
auto tmp = PointCollisionTest(point);
return GetContents(&tmp);
}
//-------------------------------------------------------------------
@ -468,14 +469,16 @@ int CollisionChecker::GetWorldContentsAtPoint(const nspoint_t& point) const
int CollisionChecker::GetAllEntityContentsAtPoint(const nspoint_t& point) const
{
return GetAllEntityContents(new PointCollisionTest(point));
auto tmp = PointCollisionTest(point);
return GetAllEntityContents(&tmp);
}
//-------------------------------------------------------------------
int CollisionChecker::GetSingleEntityContentsAtPoint(const nspoint_t& point, int entity_index) const
{
return GetSingleEntityContents(new PointCollisionTest(point),entity_index);
auto tmp = PointCollisionTest(point);
return GetSingleEntityContents(&tmp, entity_index);
}
//-------------------------------------------------------------------
@ -486,28 +489,32 @@ const static nspoint_t CYLINDER_UP_DEFAULT = {0,0,1.0f};
int CollisionChecker::GetContentsInCylinder(const nspoint_t& base, float radius, float height) const
{
return GetContents(new CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height));
auto tmp = CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height);
return GetContents(&tmp);
}
//-------------------------------------------------------------------
int CollisionChecker::GetWorldContentsInCylinder(const nspoint_t& base, float radius, float height) const
{
return GetSingleEntityContents(new CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height),WORLD_ENTITY);
auto tmp = CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height);
return GetSingleEntityContents(&tmp, WORLD_ENTITY);
}
//-------------------------------------------------------------------
int CollisionChecker::GetAllEntityContentsInCylinder(const nspoint_t& base, float radius, float height) const
{
return GetAllEntityContents(new CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height));
auto tmp = CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height);
return GetAllEntityContents(&tmp);
}
//-------------------------------------------------------------------
int CollisionChecker::GetSingleEntityContentsInCylinder(const nspoint_t& base, float radius, float height, int entity_index) const
{
return GetSingleEntityContents(new CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height),entity_index);
auto tmp = CylinderCollisionTest(CYLINDER_UP_DEFAULT,base,radius,height);
return GetSingleEntityContents(&tmp,entity_index);
}
//-------------------------------------------------------------------
@ -516,28 +523,32 @@ int CollisionChecker::GetSingleEntityContentsInCylinder(const nspoint_t& base, f
int CollisionChecker::GetContentsInAABB(const nspoint_t& mins, const nspoint_t& maxs) const
{
return GetContents(new AABBCollisionTest(mins,maxs));
auto tmp = AABBCollisionTest(mins,maxs);
return GetContents(&tmp);
}
//-------------------------------------------------------------------
int CollisionChecker::GetWorldContentsInAABB(const nspoint_t& mins, const nspoint_t& maxs) const
{
return GetSingleEntityContents(new AABBCollisionTest(mins,maxs),WORLD_ENTITY);
auto tmp = AABBCollisionTest(mins,maxs);
return GetSingleEntityContents(&tmp, WORLD_ENTITY);
}
//-------------------------------------------------------------------
int CollisionChecker::GetAllEntityContentsInAABB(const nspoint_t& mins, const nspoint_t& maxs) const
{
return GetAllEntityContents(new AABBCollisionTest(mins,maxs));
auto tmp = AABBCollisionTest(mins,maxs);
return GetAllEntityContents(&tmp);
}
//-------------------------------------------------------------------
int CollisionChecker::GetSingleEntityContentsInAABB(const nspoint_t& mins, const nspoint_t& maxs, int entity_index) const
{
return GetSingleEntityContents(new AABBCollisionTest(mins,maxs),entity_index);
auto tmp = AABBCollisionTest(mins,maxs);
return GetSingleEntityContents(&tmp,entity_index);
}
//-------------------------------------------------------------------