.. |
dukecstuff
|
- moved Duke's native classes to a subfolder.
|
2023-04-23 12:15:36 +02:00 |
dukeenemies
|
- reformatting of 3 files.
|
2023-04-23 12:15:36 +02:00 |
dukestuff
|
- moved Duke's miscellaneous stuff to a subfolder.
|
2023-04-23 17:22:40 +02:00 |
dukeweapons
|
- moved all of Duke's weapons to the subfolder.
|
2023-04-23 17:23:18 +02:00 |
redneckcstuff
|
- moved RR's native actors to a subfolder
|
2023-04-23 12:15:37 +02:00 |
redneckenemies
|
- moved all of RR's enemies to a subfolder.
|
2023-04-23 17:25:43 +02:00 |
redneckweapons
|
- moved all of RR's weapon code to the subfolder.
|
2023-04-23 17:25:43 +02:00 |
rrraenemies
|
- moved all RRRA enemies to a subfolder.
|
2023-04-23 17:25:44 +02:00 |
worldtour
|
- moved all WorldTour actors to a subfolder and consolidated the flamethrower actors in a single file.
|
2023-04-23 17:25:43 +02:00 |
_placeholders.zs
|
- moved all of Duke's weapons to the subfolder.
|
2023-04-23 17:23:18 +02:00 |
atomichealth.zs
|
- moved Duke's miscellaneous stuff to a subfolder.
|
2023-04-23 17:22:40 +02:00 |
batteryammo.zs
|
- moved Duke's miscellaneous stuff to a subfolder.
|
2023-04-23 17:22:40 +02:00 |
bowling.zs
|
- moved RR's native actors to a subfolder
|
2023-04-23 12:15:37 +02:00 |
controllers.zs
|
- moved all of RR's enemies to a subfolder.
|
2023-04-23 17:25:43 +02:00 |
genericdestructible.zs
|
- cleaned up the generic destructible code and used it for several more things.
|
2022-12-11 19:43:50 +01:00 |
greenslime.zs
|
- moved all Duke enemy definitions to a subfolder and split up mech.zs.
|
2023-04-23 12:15:36 +02:00 |
masterswitch.zs
|
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
|
2023-04-12 21:54:33 +02:00 |
nwinter.zs
|
- added skeleton definitions for all new Nuclear Winter items and their base tiles.
|
2023-04-16 16:53:53 +02:00 |
player.zs
|
- moved Duke's miscellaneous stuff to a subfolder.
|
2023-04-23 17:22:40 +02:00 |
powderkeg.zs
|
- added map flags to enable RR's special sector types in Duke as well.
|
2023-04-23 09:42:29 +02:00 |
recon.zs
|
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
|
2023-04-12 21:54:33 +02:00 |
redneckenemies.zs
|
- moved all RRRA enemies to a subfolder.
|
2023-04-23 17:25:44 +02:00 |
redneckitems.zs
|
- added missing elements for RR.
|
2023-04-09 09:46:10 +02:00 |
redneckmisc.zs
|
- moved all RRRA enemies to a subfolder.
|
2023-04-23 17:25:44 +02:00 |
respawncontroller.zs
|
- do not use properties to set the sprite fields, part 1.
|
2023-01-08 15:46:23 +01:00 |
respawnmarker.zs
|
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
|
2023-04-12 21:54:33 +02:00 |
sixpak.zs
|
- moved Duke's miscellaneous stuff to a subfolder.
|
2023-04-23 17:22:40 +02:00 |
soundcontroller.zs
|
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
|
2023-04-12 21:54:33 +02:00 |
touchplate.zs
|
- renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0].
|
2023-04-12 21:54:33 +02:00 |