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- added skeleton definitions for all new Nuclear Winter items and their base tiles.
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commit
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4 changed files with 279 additions and 0 deletions
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@ -962,3 +962,31 @@ x(DUKEDCSKY, 3708)
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x(NAMSKY1, 212)
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x(NAMSKY2, 225)
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x(PLATOONSKY, 1086)
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// NWinter tiles getting referenced by name
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x(WOODSLATS, 3757)
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x(RIBBON, 930)
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x(SSPEAKER, 589)
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x(MYBOX, 3666)
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x(DRUNKELF, 3592)
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x(HALFBITCH, 3627)
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x(SLUTASS, 3637)
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x(CHOOCHOOSLUT, 3779)
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x(HORSEPOWER, 3783)
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x(SNOWGIB, 3777)
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x(TREEWITHSOMETHING, 3648)
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x(SNOWBALL, 3882)
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x(SNOWMAN, 3841)
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x(SPECBLOOD, 105)
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x(ELFUZI, 3800)
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x(ELFUZISTAYPUT, 3801)
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x(ELFGUN, 4000)
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x(ELFGUNSTAYPUT, 4001)
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x(XMASPRESENT, 3782)
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x(NOISEMAKER, 3883)
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x(MALEGEEK, 3761)
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x(FEMALEGEEK, 3823)
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x(SNOWMAKER, 3787)
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x(SNOWMAKERNOMOVE, 3789)
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x(SNOWFLAKE, 3697)
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33
wadsrc/static/filter/duke.nwinter/rmapinfo.spawnclasses
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33
wadsrc/static/filter/duke.nwinter/rmapinfo.spawnclasses
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@ -0,0 +1,33 @@
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spawnclasses
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{
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2002 = DukePigCop
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2003 = DukePigCopStayput
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2047 = DukePigCopDive
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2000= NWinterSanta
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2045= NWinterSantaFly
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3757= NWinterWoodSlats
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930= NWinterRibbon
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589= NWinterSSpeaker
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3666= NWinterMybox
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3592= NWinterDrunkElf
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3627= NWinterHalfBitch
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3637= NWinterSlutAss
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3779= NWinterChoochooslut
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3783= NWinterHorsepower
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3777= NWinterSnowgib
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3648= NWinterTreeWithSomething
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3882= NWinterSnowball
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3841= NWinterSnowman
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105= NWinterSpecBlood
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3800= NWinterElfUzi
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3801= NWinterElfUziStayput
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4000= NWinterElfGun
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4001= NWinterElfGunStayput
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3782= NWinterXmasPresent
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3883= NWinterNoisemaker
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3761= NWinterMaleGeek
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3823= NWinterFemaleGeek
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3787= NWinterSnowmaker
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3789= NWinterSnowmakerNomove
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3697= NWinterSnowflake
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}
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@ -157,6 +157,7 @@ version "4.10"
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#include "zscript/games/duke/actors/pig.zs"
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#include "zscript/games/duke/actors/rabbit.zs"
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#include "zscript/games/duke/actors/nwinter.zs"
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#include "zscript/games/duke/actors/dukeweapons/melee.zs"
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#include "zscript/games/duke/actors/dukeweapons/hitscan.zs"
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217
wadsrc/static/zscript/games/duke/actors/nwinter.zs
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217
wadsrc/static/zscript/games/duke/actors/nwinter.zs
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@ -0,0 +1,217 @@
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class NWinterSanta : DukeActor
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{
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default
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{
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pic "PIGCOP"; // tiles are offset from here.
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}
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}
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class NWinterSantaFly : DukeActor
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{
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default
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{
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pic "PIGCOPDIVE"; // tiles are offset from here.
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}
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}
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class NWinterWoodSlats : DukeActor
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{
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default
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{
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pic "WOODSLATS";
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}
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}
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class NWinterRibbon : DukeActor
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{
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default
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{
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pic "RIBBON";
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}
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}
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class NWinterSSpeaker : DukeActor
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{
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default
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{
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pic "SSPEAKER";
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}
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}
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class NWinterMybox : DukeActor
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{
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default
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{
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pic "MYBOX";
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}
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}
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class NWinterDrunkElf : DukeActor
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{
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default
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{
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pic "DRUNKELF";
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}
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}
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class NWinterHalfBitch : DukeActor
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{
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default
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{
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pic "HALFBITCH";
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}
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}
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class NWinterSlutAss : DukeActor
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{
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default
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{
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pic "SLUTASS";
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}
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}
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class NWinterChoochooslut : DukeActor
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{
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default
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{
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pic "CHOOCHOOSLUT";
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}
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}
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class NWinterHorsepower : DukeActor
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{
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default
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{
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pic "HORSEPOWER";
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}
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}
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class NWinterSnowgib : DukeActor
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{
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default
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{
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pic "SNOWGIB";
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}
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}
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class NWinterTreeWithSomething : DukeActor
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{
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default
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{
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pic "TREEWITHSOMETHING";
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}
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}
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class NWinterSnowball : DukeActor
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{
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default
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{
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pic "SNOWBALL";
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}
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}
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class NWinterSnowman : DukeActor
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{
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default
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{
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pic "SNOWMAN";
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}
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}
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class NWinterSpecBlood : DukeActor
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{
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default
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{
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pic "SPECBLOOD";
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}
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}
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class NWinterElfUzi : DukeActor
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{
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default
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{
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pic "ELFUZI";
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}
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}
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class NWinterElfUziStayput : DukeActor
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{
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default
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{
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pic "ELFUZISTAYPUT";
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+BADGUYSTAYPUT;
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}
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}
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class NWinterElfGun : DukeActor
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{
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default
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{
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pic "ELFGUN";
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}
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}
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class NWinterElfGunStayput : DukeActor
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{
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default
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{
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pic "ELFGUNSTAYPUT";
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}
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}
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class NWinterXmasPresent : DukeActor
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{
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default
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{
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pic "XMASPRESENT";
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}
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}
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class NWinterNoisemaker : DukeActor
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{
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default
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{
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pic "NOISEMAKER";
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}
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}
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class NWinterMaleGeek : DukeActor
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{
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default
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{
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pic "MALEGEEK";
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}
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}
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class NWinterFemaleGeek : DukeActor
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{
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default
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{
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pic "FEMALEGEEK";
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}
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}
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class NWinterSnowmaker : DukeActor
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{
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default
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{
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pic "SNOWMAKER";
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}
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}
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class NWinterSnowmakerNomove : DukeActor
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{
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default
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{
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pic "SNOWMAKERNOMOVE";
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}
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}
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class NWinterSnowflake : DukeActor
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{
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default
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{
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pic "SNOWFLAKE";
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}
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}
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