raze/wadsrc/static/zscript/games/duke/actors
2023-04-23 17:25:43 +02:00
..
dukecstuff - moved Duke's native classes to a subfolder. 2023-04-23 12:15:36 +02:00
dukeenemies - reformatting of 3 files. 2023-04-23 12:15:36 +02:00
dukestuff - moved Duke's miscellaneous stuff to a subfolder. 2023-04-23 17:22:40 +02:00
dukeweapons - moved all of Duke's weapons to the subfolder. 2023-04-23 17:23:18 +02:00
redneckcstuff - moved RR's native actors to a subfolder 2023-04-23 12:15:37 +02:00
redneckenemies - moved all of RR's enemies to a subfolder. 2023-04-23 17:25:43 +02:00
redneckweapons - moved all of RR's weapon code to the subfolder. 2023-04-23 17:25:43 +02:00
worldtour - moved all WorldTour actors to a subfolder and consolidated the flamethrower actors in a single file. 2023-04-23 17:25:43 +02:00
_placeholders.zs - moved all of Duke's weapons to the subfolder. 2023-04-23 17:23:18 +02:00
atomichealth.zs - moved Duke's miscellaneous stuff to a subfolder. 2023-04-23 17:22:40 +02:00
batteryammo.zs - moved Duke's miscellaneous stuff to a subfolder. 2023-04-23 17:22:40 +02:00
bowling.zs - moved RR's native actors to a subfolder 2023-04-23 12:15:37 +02:00
controllers.zs - moved all of RR's enemies to a subfolder. 2023-04-23 17:25:43 +02:00
genericdestructible.zs - cleaned up the generic destructible code and used it for several more things. 2022-12-11 19:43:50 +01:00
greenslime.zs - moved all Duke enemy definitions to a subfolder and split up mech.zs. 2023-04-23 12:15:36 +02:00
masterswitch.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
nwinter.zs - added skeleton definitions for all new Nuclear Winter items and their base tiles. 2023-04-16 16:53:53 +02:00
player.zs - moved Duke's miscellaneous stuff to a subfolder. 2023-04-23 17:22:40 +02:00
powderkeg.zs - added map flags to enable RR's special sector types in Duke as well. 2023-04-23 09:42:29 +02:00
rabbit.zs - moved all flags into the actor definitions. 2023-04-09 09:35:37 +02:00
rabbitspawner.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
recon.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
redneckenemies.zs - moved all of RR's enemies to a subfolder. 2023-04-23 17:25:43 +02:00
redneckitems.zs - added missing elements for RR. 2023-04-09 09:46:10 +02:00
redneckmisc.zs - moved RR's native actors to a subfolder 2023-04-23 12:15:37 +02:00
respawncontroller.zs - do not use properties to set the sprite fields, part 1. 2023-01-08 15:46:23 +01:00
respawnmarker.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
sixpak.zs - moved Duke's miscellaneous stuff to a subfolder. 2023-04-23 17:22:40 +02:00
soundcontroller.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00
touchplate.zs - renamed temp_data[0] to 'counter' and map temp_data[5] to the now free temp_data[0]. 2023-04-12 21:54:33 +02:00