Christoph Oelckers
83dd9f4e1d
- RRRA: fixed inheritance for sheriff actor
2023-06-19 20:05:36 +02:00
Christoph Oelckers
8da775aaf1
- fix RedneckDestructo
2023-05-20 07:19:18 +02:00
Christoph Oelckers
a8e03723ef
- NOSHADOW flag.
2023-05-19 23:03:20 +02:00
Christoph Oelckers
b993f05c8f
- fixed missing handling for BADGUYSTAYPUT flag.
2023-05-19 23:00:27 +02:00
Christoph Oelckers
513de38723
- pass the spawner to Initialize as an explicit parameter.
...
Using ownerActor is not robust, for some actors this will have unwanted side effects.
2023-05-19 22:57:26 +02:00
Christoph Oelckers
bf577916ec
- made the is*** checkers compiler intrinsics.
...
With the exception of isWorldTour, isPlutoPak and isShareware when playing Duke these are always constant and this way can be used to completely eliminate unneeded code.
2023-04-29 10:09:36 +02:00
Christoph Oelckers
8f61abdf75
- more HUD refactoring and fixed issues with badly named textures crashing the precacher.
2023-04-29 09:08:42 +02:00
Christoph Oelckers
1c7ca7b63a
- moved all indirect precaching info to external definition files.
2023-04-23 17:43:22 +02:00
Christoph Oelckers
4692cc55f7
- cleaned up checkhitdefault
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Only required 4 new flags plus one property...
2023-04-23 17:33:36 +02:00
Christoph Oelckers
125ea52e57
- handle special case for activation sounds when player bumps into other actors.
2023-04-23 17:33:35 +02:00
Christoph Oelckers
a33c5b8d14
- added a few constants.
2023-04-23 17:25:44 +02:00
Christoph Oelckers
e27dc51133
- moved all of RR's enemies to a subfolder.
2023-04-23 17:25:43 +02:00
Christoph Oelckers
294cf05792
- moved all of RR's weapon code to the subfolder.
2023-04-23 17:25:43 +02:00
Christoph Oelckers
e97fc54179
- scriptified shootstuff.
2023-04-16 16:53:52 +02:00
Christoph Oelckers
9085157130
- scriptified shootwhip.
2023-04-16 16:53:51 +02:00