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- added a few constants.
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3 changed files with 14 additions and 1 deletions
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@ -278,7 +278,7 @@ class DukeDevastatorBlast : DukeActor // (1642) looks dead.
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default
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{
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pic "DEVISTATORBLAST";
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//Strength FREEZETHROWER_WEAPON_STRENGTH;
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Strength FREEZETHROWER_WEAPON_STRENGTH;
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}
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}
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@ -1,5 +1,14 @@
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class RedneckVixen : DukeActor
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{
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const VIXENWACKAMOUNT = -10;
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const VIXEN_STRENGTH = 800;
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const VIXENSNDAMB = 1;
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const GREEN = 22;
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const BROWN = 15;
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const BLUE = 0;
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const QUEEN = 34;
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const SPECIAL = 25;
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default
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{
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pic "VIXEN";
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@ -7,6 +16,9 @@ class RedneckVixen : DukeActor
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+KILLCOUNT;
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+LOOKALLAROUND;
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ProjectileSpread -2.8125;
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Strength VIXEN_STRENGTH;
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}
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override void Initialize()
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@ -9,6 +9,7 @@ class RedneckCheerleader : DukeActor
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+LOOKALLAROUND;
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+ALTPROJECTILESPRITE; // owed to CON's shittiness. Todo: Think of something better.
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jumptoplayer_factor 1.6;
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Strength 200;
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}
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override void Initialize()
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{
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