Commit graph

861 commits

Author SHA1 Message Date
hendricks266
8b3f6b55e3 Dummy functions for mmulti.h for now until OldMP's mmulti is ported
Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@7517 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:05:47 +02:00
hendricks266
2081eff083 Patch from Nuke.YKT to fix TROR rendering in mirrors in Polymost
Includes "Fix screen tilt regression on mirror rendering"

git-svn-id: https://svn.eduke32.com/eduke32@7493 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:42 +02:00
hendricks266
eb5a90b1ef Patch from Nuke.YKT to fix a TROR in Polymost issue
Report by oasiz: It only occurs when you try to sandwich surfaces and kind of punch through. It seems similar to the kind of behavior that the pre-TROR fixes did (where you had to stand on the TROR sector for things to work). This seems to work if the weird wall is punching IN on your sector but not OUT to another.

git-svn-id: https://svn.eduke32.com/eduke32@7492 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:40 +02:00
terminx
fd5ee7c561 Fix dumbass problem with r7463 that screwed up projectiles
git-svn-id: https://svn.eduke32.com/eduke32@7490 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:56:35 +02:00
terminx
303d0048ea We probably don't want to be bailing out here when handling a clipshape
git-svn-id: https://svn.eduke32.com/eduke32@7486 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:52:35 +02:00
terminx
0edbd45145 Retire the original naive updatesector() and updatesectorz() in favor of the breadth-first versions
git-svn-id: https://svn.eduke32.com/eduke32@7484 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/polymer.cpp
2019-09-19 13:52:32 +02:00
terminx
2591c69b44 Add updatesectorbreadthz(), change pushmove() to use updatesectorbreadth(), and modify updatesectorbreadth() to include the early inside_p() return regular updatesector() has
git-svn-id: https://svn.eduke32.com/eduke32@7482 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:55 +02:00
terminx
ae59a46c8b Use updatesectorbreadth() in clipmove()
git-svn-id: https://svn.eduke32.com/eduke32@7480 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:50 +02:00
terminx
8c6ddcc137 Minor cleanup for updatesectorbreadth()
git-svn-id: https://svn.eduke32.com/eduke32@7479 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:48 +02:00
terminx
631863ab67 const correctness for parameters passed to the updatesector family of functions
git-svn-id: https://svn.eduke32.com/eduke32@7478 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:46 +02:00
terminx
83999ee6e4 Minor cleanup of breadth-first search functions
git-svn-id: https://svn.eduke32.com/eduke32@7476 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:41 +02:00
terminx
146fa7e79e Add simple bitmap manipulation functions
git-svn-id: https://svn.eduke32.com/eduke32@7475 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:39 +02:00
pogokeen
9b0573f0f2 engine.cpp: lintersect(): use klabs() instead of abs()
git-svn-id: https://svn.eduke32.com/eduke32@7474 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:37 +02:00
pogokeen
0bfde1c4d3 Fix issue where swingdoors would refuse to open or close if an enemy was in front of the door in an overlapping but unrelated/disjoint sector
git-svn-id: https://svn.eduke32.com/eduke32@7473 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:35 +02:00
pogokeen
f7f62c4466 engine.cpp: lintersect(): fix integer overflow and negative case issue
git-svn-id: https://svn.eduke32.com/eduke32@7472 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:33 +02:00
pogokeen
a82eb1d6fe Re-introduce earlier lintersect() work that was reverted.
engine.cpp/.h: clean up & fix lintersect().  Additionally, add support for finding intersections of collinear line segments.

This reverts r7290.

git-svn-id: https://svn.eduke32.com/eduke32@7471 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:51:32 +02:00
terminx
1ea1f525d9 Fix editor clipping issue
git-svn-id: https://svn.eduke32.com/eduke32@7467 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:23 +02:00
terminx
25236d3d74 usectortype/uwalltype cleanup in clip.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7466 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:17 +02:00
terminx
8cbada19cf Fix crash in editor tile selector
git-svn-id: https://svn.eduke32.com/eduke32@7465 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:10 +02:00
terminx
c2e0000b11 Add bounds checking for populating clipsectorlist[], use preprocessor labels for sprite cstats
git-svn-id: https://svn.eduke32.com/eduke32@7464 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:24:04 +02:00
terminx
393e97beec Partially refactor clipmove()
git-svn-id: https://svn.eduke32.com/eduke32@7463 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:23:59 +02:00
terminx
ceaaaf9c0d Reduce MAXCLIPNUM to 2048 again and introduce MAXCLIPSECTORS, with a value of 1024
git-svn-id: https://svn.eduke32.com/eduke32@7459 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 13:23:36 +02:00
terminx
ddd1d34973 clipmove() improvements
This reverts some of the previous clipmove() changes in favor of implementing explicit rejection of movement in cases where clipping has somehow failed.

git-svn-id: https://svn.eduke32.com/eduke32@7457 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:27:27 +02:00
terminx
decce5bc70 Make updatesectorz() fall back to updatesector() in cases where it would have returned -1
Note that both functions will still return -1 when x or y coordinates are out of bounds.

git-svn-id: https://svn.eduke32.com/eduke32@7456 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:27:25 +02:00
terminx
c8bd436cf8 Additional TROR patch from Nuke
git-svn-id: https://svn.eduke32.com/eduke32@7452 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:25:52 +02:00
terminx
66734e34bf Further clipmove() improvements to better deal with sector-over-sector
There's still something wrong here, but this at least fixes Duke3D E1L2.

git-svn-id: https://svn.eduke32.com/eduke32@7450 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:24:16 +02:00
terminx
5986dbf6e1 Fix crash in situations where rendering a scene would overrun all of the MAXBUNCHES sized arrays in both classic and polymost
git-svn-id: https://svn.eduke32.com/eduke32@7447 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:24:11 +02:00
terminx
3b271fb7bb Fix issue where controls intentionally bound to no keys would be reset to default at startup
git-svn-id: https://svn.eduke32.com/eduke32@7442 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:14:50 +02:00
terminx
fb36b256de Fix "spriteshadow" on voxels in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7441 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:14:48 +02:00
terminx
0b1c21d477 Bump MAXCLIPNUM to 3072 because IM was still hitting it with 2048
git-svn-id: https://svn.eduke32.com/eduke32@7437 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:14:27 +02:00
terminx
37a8c98c2c Replace some individual assignments of structure members with whole structure assignments
git-svn-id: https://svn.eduke32.com/eduke32@7434 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-19 12:12:41 +02:00
terminx
dba335c7dd Adjust projection matrix depending on SCISDIST
git-svn-id: https://svn.eduke32.com/eduke32@7432 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:09:13 +02:00
terminx
3220b1e4f9 Hoist comparison of const variable outside of loop in getzrange()
git-svn-id: https://svn.eduke32.com/eduke32@7427 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 12:06:38 +02:00
Christoph Oelckers
95c9dba9df - deactivated the no-fog-calculation checks again.
The high level code should have no business deciding that - this must later be done in the backend.
Performance-wise this is really a non-issue so in the end this constitutes an optimization that only creates mess but np gain.
The commit was only cherry-picked for the remaining changes.
2019-09-19 12:04:06 +02:00
terminx
8a6ce26b57 Don't bother with fog calculations for things without hightile replacements
git-svn-id: https://svn.eduke32.com/eduke32@7424 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymer.cpp
2019-09-19 11:56:04 +02:00
terminx
35efbccfa3 Fix r_polygonmode cvar
git-svn-id: https://svn.eduke32.com/eduke32@7422 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 11:48:58 +02:00
terminx
bf7ee94a2d Clean up polymost.cpp includes
git-svn-id: https://svn.eduke32.com/eduke32@7421 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-19 11:48:56 +02:00
Christoph Oelckers
e1e8b835db - make it compile again. 2019-09-19 11:43:11 +02:00
Christoph Oelckers
8f6f979fa5 - do not force the tile shades mode for now without re_adding the removed variable.
Much of this needs to be abstracted out but until that part is done this still needs to work properly.
2019-09-19 11:02:05 +02:00
terminx
a5965e2562 Remove r_usetileshades--GLOBAL_NO_GL_TILESHADES flag for DN64 not affected
This also locks the texture filtering options in the menu behind ifdef guards until they're fixed.

git-svn-id: https://svn.eduke32.com/eduke32@7420 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
#	source/duke3d/src/menus.cpp
2019-09-19 10:50:18 +02:00
Christoph Oelckers
412f3a0b32 - proper npot checks for RedNukem's sky calculations. 2019-09-19 00:37:12 +02:00
Christoph Oelckers
51dc82b6a6 - merged in the changes RedNukem made to the Build code. 2019-09-19 00:19:02 +02:00
Christoph Oelckers
3a90d21661 - consolidated the redundant texture coordinates.
They were all the same, so no point recalculating them, the copies weren't even correct.
2019-09-19 00:06:12 +02:00
Christoph Oelckers
30dac6be74 - deleted the tilepacker. 2019-09-18 22:16:56 +02:00
Christoph Oelckers
e0f823a492 - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
Christoph Oelckers
155f093bd5 - stuff 2019-09-17 20:57:45 +02:00
Christoph Oelckers
13832eebc2 - removed assembly files. 2019-09-17 20:22:12 +02:00
Christoph Oelckers
1ad3b39e70 - removed the editor code. 2019-09-17 20:19:11 +02:00
Christoph Oelckers
d63cf04e06 - removed the compressed texture cache.
This is a pointless relic from the past and makes zero sense with modern graphics hardware.
2019-09-17 20:18:18 +02:00
Christoph Oelckers
b1763a8f4a - hooked up the texture management.
Not in active use yet!
2019-09-17 19:03:42 +02:00
Christoph Oelckers
2b439ae181 - work on backend 2019-09-16 23:28:26 +02:00
Christoph Oelckers
cb2e2cc222 - count correctly. 2019-09-16 22:14:44 +02:00
Christoph Oelckers
0359602159 - some missed parts. 2019-09-16 21:27:07 +02:00
Christoph Oelckers
6536d910b3 - all drawing is being routed through the interface layer, all vertex buffers are gone.
No big loss here, none of them made much sense performance wise.
2019-09-16 21:08:42 +02:00
Christoph Oelckers
318009fd69 - added a centralized drawer and converted the main geometry drawer to use it. 2019-09-16 19:35:04 +02:00
Christoph Oelckers
2a20eb9287 - deleted vertex buffer drawing and used immediate mode instead.
This served no benefit and made cleanup harder than necessary.
2019-09-16 18:12:16 +02:00
Christoph Oelckers
20ab1289fd - deletion of unused code. 2019-09-16 18:10:28 +02:00
Christoph Oelckers
d2e34ef18e - this time the texture upload is working. 2019-09-16 18:00:19 +02:00
Christoph Oelckers
a85f9f4848 - this is good enough. 2019-09-13 22:27:20 +02:00
Christoph Oelckers
524f6cf5e5 - crap 2019-09-13 22:18:37 +02:00
Christoph Oelckers
aecdd9b4c5 - this is the state I want to build. 2019-09-13 21:43:05 +02:00
terminx
4506b8490f Minor cleanup of some Polymost shader program support functions
git-svn-id: https://svn.eduke32.com/eduke32@7419 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:09:06 +00:00
terminx
ff8e54432b "This adds masked texture rendering support for slopes in classic renderer"
git-svn-id: https://svn.eduke32.com/eduke32@7418 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:09:03 +00:00
terminx
7ccbd22013 Move some clipping related stuff out of engine.cpp and into clip.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7417 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:59 +00:00
terminx
483fbe4cd6 Polymost sky Z buffer hack from Nuke.YKT
git-svn-id: https://svn.eduke32.com/eduke32@7415 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:51 +00:00
terminx
4522a8902b Limit Polymost tile sheet size to 8192 when building with MSVC
git-svn-id: https://svn.eduke32.com/eduke32@7414 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:47 +00:00
terminx
5e97fc5f51 Polymost NPOT texture patch from Nuke.YKT
git-svn-id: https://svn.eduke32.com/eduke32@7413 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:43 +00:00
terminx
25cd73d99a Patch from Nuke.YKT to use the shade tables for distance shading in Polymost
This makes the shading in Polymost more or less 1:1 with classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7412 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:39 +00:00
terminx
1a0ee0f4c3 Polymost relative texture alignment patch from Nuke
This "fixes" relative texture alignment for floors and ceilings in Polymost to match classic mode. "Fix" is in quotes because this actually means the alignment is less correct in terms of proper scaling than before, but more correct in terms of accuracy to classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7411 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:35 +00:00
terminx
b61027086c Fix Polymost HOM
git-svn-id: https://svn.eduke32.com/eduke32@7408 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:23 +00:00
terminx
798eaeb980 Allow passing a null pointer to spriteheightofsptr() for the height return value
git-svn-id: https://svn.eduke32.com/eduke32@7405 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:12 +00:00
terminx
76863607e3 This fixes a bug in clipmove() where clipping against sprites above you was wrong
Because this is a check for sprites above the sprite being moved and not a check for sprites below, the height of the sprite should not be taken into account at all here and the base of the sprite should be used instead.

git-svn-id: https://svn.eduke32.com/eduke32@7404 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:08 +00:00
terminx
770b255bff Calculate texture coordinates as double since we're storing them that way anyway
This isn't really intended to fix any specific issue, but to shut up Visual Studio whining about arithmetic overflows.

git-svn-id: https://svn.eduke32.com/eduke32@7403 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:05 +00:00
terminx
c8b161704b Patch from Nuke.YKT to work around a Polymost glitch with slopes
git-svn-id: https://svn.eduke32.com/eduke32@7401 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:57 +00:00
terminx
f1ea04e7da Another Polymost TROR patch from Nuke.YKT
This one should bring Polymost TROR into parity with classic mode.

git-svn-id: https://svn.eduke32.com/eduke32@7400 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:53 +00:00
terminx
6190fbb4f2 clipmove() improvements
This fixes an issue with clipmove() caused by sectors behind walls which were candidates for clipping not being added to the list of sectors that definitely clip the player, forcing the function to fall back to a slow, sector-by-sector brute force approach. This brute force approach has also been removed in favor of something more efficient.

git-svn-id: https://svn.eduke32.com/eduke32@7398 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:45 +00:00
terminx
00cac93851 Bump MAXCLIPNUM to 2048
git-svn-id: https://svn.eduke32.com/eduke32@7397 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:41 +00:00
terminx
0e01b45227 Revert r7388 because it just wasn't working out
git-svn-id: https://svn.eduke32.com/eduke32@7396 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:37 +00:00
hendricks266
5258e10271 Fix some GL ES compilation issues in polymost.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7395 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-11 06:06:51 +00:00
hendricks266
6ba0b64de6 Add buildvfs_fopen_write_text
Long-term we will need to replace all uses of "\n" in string literals printed to disk.

git-svn-id: https://svn.eduke32.com/eduke32@7394 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-11 06:06:47 +00:00
hendricks266
381517ffa0 Add CLEAR and KP_CLEAR to the SDL key translation table as synonyms for KP_5
git-svn-id: https://svn.eduke32.com/eduke32@7393 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-11 06:06:43 +00:00
terminx
f54f35a067 Polymost TROR patch from Nuke.YKT--nice!
git-svn-id: https://svn.eduke32.com/eduke32@7392 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:49:11 +00:00
terminx
c6261b9f45 It looks like this is OK to remove now!
git-svn-id: https://svn.eduke32.com/eduke32@7391 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:49:07 +00:00
terminx
0e6dd28573 Patch from Nuke.YKT to clip Polymost spans to screen borders
git-svn-id: https://svn.eduke32.com/eduke32@7390 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:49:03 +00:00
terminx
a206a83020 This seems to help with some polygon drawing issues in Polymost for now
git-svn-id: https://svn.eduke32.com/eduke32@7388 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:48:55 +00:00
terminx
b72dec2940 Fix compilation with winlayer
There are still a bunch of warnings, but fixing warnings in deprecated code that only one guy uses anymore isn't an efficient use of time.

git-svn-id: https://svn.eduke32.com/eduke32@7387 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:48:50 +00:00
terminx
ea66c0a682 Well, that didn't take long :D
git-svn-id: https://svn.eduke32.com/eduke32@7386 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-03 11:15:20 +00:00
terminx
2b3be31fa2 As if you couldn't already tell from Ion Maiden, I like shitty one liners
git-svn-id: https://svn.eduke32.com/eduke32@7383 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-03 11:15:08 +00:00
terminx
33a3e9fbca Fix compilation error in texcache
git-svn-id: https://svn.eduke32.com/eduke32@7380 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:35:43 +00:00
terminx
a050281006 A curious Polymost optimization from Nuke.YKT
This bails out of drawing any domost spans that seem to be entirely outside of the range of the screen coordinates. Since this seems so obvious, I have to wonder if Polymost is supposed to be doing this elsewhere already...

git-svn-id: https://svn.eduke32.com/eduke32@7379 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:22:12 +00:00
terminx
23e53c17fc This might not be needed anymore after the previous commit
git-svn-id: https://svn.eduke32.com/eduke32@7375 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:56 +00:00
terminx
0e107acd39 Work around floating point precision issues in Polymost causing problems when rendering certain geometry from particular angles
git-svn-id: https://svn.eduke32.com/eduke32@7374 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:52 +00:00
terminx
61b89491c6 Lower MAXWALLSB
git-svn-id: https://svn.eduke32.com/eduke32@7373 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:48 +00:00
terminx
e84d62416d Patch from Striker to allow selective tile redefinition in .def files based on the crc of the original tile
This only works for "tilefromtexture" for now.

git-svn-id: https://svn.eduke32.com/eduke32@7370 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:37 +00:00
terminx
f31f31a17e Rework previous commit to use a little less floating point math
git-svn-id: https://svn.eduke32.com/eduke32@7369 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:32 +00:00
terminx
17fa3ea5ff Patch from Nuke.YKT to fix voxel rotation in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7368 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:29 +00:00
terminx
3775bce3d7 Fix a crash when trying to access cvars through typing the name into the console with the wrong case
git-svn-id: https://svn.eduke32.com/eduke32@7365 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:16 +00:00
terminx
f7d4209084 Use lowercase when computing hashes in hash_getcode()
It turns out hash_findcase() has never worked properly because the correct bucket would never have been searched.

git-svn-id: https://svn.eduke32.com/eduke32@7364 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:13 +00:00
terminx
e9d53fce0a Optimize nonpow2_mhline and nonpow2_thline by replacing divide operation by cheaper multiplication
Patch from Nuke.YKT.

git-svn-id: https://svn.eduke32.com/eduke32@7362 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:05 +00:00
hendricks266
7414f29348 Add buildvfs, abstraction layer for file I/O.
Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.

git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00
hendricks266
789d9bd8e6 Rename "textures" to "texturecache" and "textures.cache" to "texturecache.index"
This avoids conflicts with folders named "textures", such as in World Tour. Thanks to enderandrew for the observation.

git-svn-id: https://svn.eduke32.com/eduke32@7347 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-22 03:40:49 +00:00
terminx
e253f2e0a8 Fixes an issue with the automap
git-svn-id: https://svn.eduke32.com/eduke32@7346 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-21 19:36:47 +00:00
terminx
10757aa836 PI -> fPI
git-svn-id: https://svn.eduke32.com/eduke32@7343 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-20 21:33:04 +00:00
terminx
7b06ec9a6a atan2 -> atan2f
git-svn-id: https://svn.eduke32.com/eduke32@7339 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-20 21:32:48 +00:00
terminx
a85b9e8259 Change scope of sdlayer lastSwapTime variable
git-svn-id: https://svn.eduke32.com/eduke32@7338 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-20 21:32:44 +00:00
terminx
22ec4599b0 Fix typo
git-svn-id: https://svn.eduke32.com/eduke32@7336 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-20 21:30:11 +00:00
terminx
360ee42e0e Fix system memory check
git-svn-id: https://svn.eduke32.com/eduke32@7333 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-18 22:02:50 +00:00
terminx
180c73d8ca Fix the automap glitch in the region around the full status bar in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7331 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-18 22:02:42 +00:00
terminx
8433d133b4 Patch from Fox:
Add a FOV option in the menu. Range from 75 to 120 degrees (at 4:3 resolution), default is 90.

New userdef "fov". Equals the FOV in 360 degrees.

Update Polymost projection hack, so it compensates for the FOV or height of the game view.

Fix FOV in Polymer when the full status bar is visible. Now the FOV depends of the width of the game view instead of the height.

git-svn-id: https://svn.eduke32.com/eduke32@7329 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-18 22:02:33 +00:00
terminx
4cf5a9c31a Mapster32: fix use of uninitialized values
git-svn-id: https://svn.eduke32.com/eduke32@7326 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-02 23:24:36 +00:00
terminx
975126edf4 Fix a couple minor issues with 90 degree wall texture rotation
git-svn-id: https://svn.eduke32.com/eduke32@7325 1a8010ca-5511-0410-912e-c29ae57300e0
2019-02-02 23:24:32 +00:00
terminx
8e50f47aa4 rotatesprite hack from Fox
git-svn-id: https://svn.eduke32.com/eduke32@7321 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-30 00:19:56 +00:00
terminx
61c74f25aa Work around weird issue with Bgetsysmemsize() that occurs on exactly one system we've tested
git-svn-id: https://svn.eduke32.com/eduke32@7319 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-30 00:13:00 +00:00
terminx
0a3b840d4e Add error message for SDL_SetGammaRamp() failures in videoSetGamma()
git-svn-id: https://svn.eduke32.com/eduke32@7316 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-22 22:51:08 +00:00
hendricks266
450244e258 Fix missing/invalid palswaps and shades in automap with Polymost
Patch from Nuke.YKT.

git-svn-id: https://svn.eduke32.com/eduke32@7314 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-22 17:56:37 +00:00
terminx
f40dd37cca Mapster32: add wall point delete hotkey. Press shift+delete or the d key in 2d mode to delete a wall point without dragging it.
git-svn-id: https://svn.eduke32.com/eduke32@7311 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-13 23:26:54 +00:00
terminx
1d74f4e944 Change the hotkeys for adjusting the camera horiz in Mapster32 3d mode from ctrl + a / z to alt + a / z to avoid conflicts with the undo hotkey
git-svn-id: https://svn.eduke32.com/eduke32@7303 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-12 00:21:48 +00:00
terminx
ed0c45018e Re-add something I didn't intend to remove with r7297
git-svn-id: https://svn.eduke32.com/eduke32@7299 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-23 23:23:50 +00:00
terminx
caf2a8c9c9 Re-enable -fno-strict-aliasing because apparently many versions of GCC across many platforms are still producing warning spew without it
git-svn-id: https://svn.eduke32.com/eduke32@7297 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-21 01:12:53 +00:00
terminx
ea86e5520b Revert "engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments."
This reverts r6886.

git-svn-id: https://svn.eduke32.com/eduke32@7290 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:40:31 +00:00
terminx
91096d2415 Hendricks and I discussed "auto *" and we've come to the conclusion that it's bad form, so this corrects that.
git-svn-id: https://svn.eduke32.com/eduke32@7283 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:39:51 +00:00
terminx
ae39954376 Initialize rottile values to -1 with a loop like this instead, because doing it the C++ way increases the binary size by like 120KB
git-svn-id: https://svn.eduke32.com/eduke32@7255 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:37:19 +00:00
seventyfive
87cf4495bf - Packet code implementation (merge from private c/s repo), world updates are now synced through snapshots. See tag SVN_SyncPoint_Dec2018 on master of the other repo.
- "Scratch pad" sprites implementation, to avoid desyncs in sprite indexes, clients will insert temporary sprites which are cleared out when they receive the next snapshot from the server.
- Patches from Striker which fix player stomping frag counts, the accept button when hosting a game through the menu, and a "noffire" command line parameter.
- Patches from NY00123: t_data sync optimizations to improve some jittery behavior on the client side.

git-svn-id: https://svn.eduke32.com/eduke32@7242 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-08 00:40:39 +00:00
terminx
252fb58321 Fix oversight with wall texture rotation on tile 0
git-svn-id: https://svn.eduke32.com/eduke32@7240 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 21:17:59 +00:00
terminx
4861d1fc3d WIP wall texture rotation bit
git-svn-id: https://svn.eduke32.com/eduke32@7226 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:48 +00:00
terminx
c1caf149d7 Compile without -fno-strict-aliasing.
git-svn-id: https://svn.eduke32.com/eduke32@7224 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:33 +00:00
terminx
1cbdb901bd This one is for Hendricks
git-svn-id: https://svn.eduke32.com/eduke32@7223 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:25 +00:00
terminx
21958bc110 Minor start window cleanup. This ended up touching a bunch of other files due to variable renaming, but there are zero functional changes to anything but the startup window in this commit.
git-svn-id: https://svn.eduke32.com/eduke32@7219 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:02 +00:00
terminx
022eb02c5e Move hash_getcode() and inthash_getcode() to hash.h so they can be used in places other than hash.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7213 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:12:28 +00:00
terminx
23308603c5 Prevent crash in the editor if newnumwalls and numwalls are both somehow -1
git-svn-id: https://svn.eduke32.com/eduke32@7207 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:11:56 +00:00
terminx
6618883d7e Fix crash when attempting to load a corrupt map
git-svn-id: https://svn.eduke32.com/eduke32@7206 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:11:50 +00:00
terminx
3b7f41e2bb sdlayer: pass SDL_WINDOW_FULLSCREEN_DESKTOP to SDL_SetWindowFullscreen() when setting a windowed mode that matches the desktop resolution
git-svn-id: https://svn.eduke32.com/eduke32@7204 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:11:38 +00:00
terminx
e513e1ceae Cleanup includes
git-svn-id: https://svn.eduke32.com/eduke32@7186 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:09:48 +00:00
terminx
5164ab4a25 More control/input cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7181 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:08:53 +00:00
terminx
beafd13b1a Derp
git-svn-id: https://svn.eduke32.com/eduke32@7170 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:07:44 +00:00
terminx
336a4650d5 This is supposed to fix some errors with HIGH_PRECISION_SPRITE reported by a static analyzer, wherein 32-bit values were shifted and truncated as 32-bit before being widened to a 64-bit type, which didn't seem like the intended behavior. This is the commit to look at if anything is suddenly fucked up in the classic software renderer.
git-svn-id: https://svn.eduke32.com/eduke32@7167 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:07:25 +00:00
terminx
0c74991a21 Fix a couple of issues that cropped up after some of the previous OSD refactoring commits
git-svn-id: https://svn.eduke32.com/eduke32@7166 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:07:20 +00:00
terminx
6d4b0f7731 The most minor of minor changes
git-svn-id: https://svn.eduke32.com/eduke32@7164 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:07:10 +00:00
terminx
4206cc1786 Use auto in ldist() and dist() because it looks nicer than vec3_t const *const
git-svn-id: https://svn.eduke32.com/eduke32@7160 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:48 +00:00
terminx
06f0e5e946 Move g_defaultVideoModes[] and g_keyAsciiTable[] from baselayer.cpp to baselayer.h and make them constexpr
git-svn-id: https://svn.eduke32.com/eduke32@7159 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:43 +00:00
terminx
1cae4ce7e3 Same shit, different diff
git-svn-id: https://svn.eduke32.com/eduke32@7156 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:27 +00:00
terminx
59fde95785 Another bunch of non-functional cleanup changes to the OSD
git-svn-id: https://svn.eduke32.com/eduke32@7155 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:21 +00:00
terminx
f7fac7d9e0 "using osdcmdptr_t = osdfuncparm_t const * const" because I'm tired of seeing it everywhere
git-svn-id: https://svn.eduke32.com/eduke32@7154 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:15 +00:00
terminx
ff410796a1 More incremental improvements to horrible decade-old OSD code
git-svn-id: https://svn.eduke32.com/eduke32@7153 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:07 +00:00
terminx
eb81507565 Fix up osdfunc_exec()
git-svn-id: https://svn.eduke32.com/eduke32@7152 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:01 +00:00
terminx
a35ffd976f Rework osdfunc_fileinfo()
git-svn-id: https://svn.eduke32.com/eduke32@7150 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:51 +00:00
terminx
14f1ea1c05 Use "int" for OSD command return values and a few trivial globals. Our current usage of the return values would have even worked with bool, but we might want to add error conditions or something later.
git-svn-id: https://svn.eduke32.com/eduke32@7149 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:45 +00:00
terminx
b1b01c759e Rename a couple of things in osd.cpp. There should be no change to functionality.
git-svn-id: https://svn.eduke32.com/eduke32@7148 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:37 +00:00
terminx
0ea33b1775 Small cleanups to OSD and game keybinding code before larger changes. Everything still works at this point.
git-svn-id: https://svn.eduke32.com/eduke32@7147 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:32 +00:00
terminx
a6e60e9723 Move pow2char and pow2long to build.h and make them constexpr
git-svn-id: https://svn.eduke32.com/eduke32@7146 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:26 +00:00
terminx
786a0cc6a3 Rename the implementation of _lrotl() found at the top of kplib.cpp to klrotl() and use it unconditionally on platforms other than Win32 (it's only used in .bmp rendering).
git-svn-id: https://svn.eduke32.com/eduke32@7145 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:20 +00:00
terminx
f60c353810 Improve OSD_Dispatch() a little
git-svn-id: https://svn.eduke32.com/eduke32@7143 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:10 +00:00
hendricks266
fd175086a3 Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.
This eliminates the hackiness of libcache1d.so (now libkzlw.so) and CACHE1D_COMPRESS_ONLY.

git-svn-id: https://svn.eduke32.com/eduke32@7140 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-05 07:28:07 +00:00
hendricks266
de5d358d32 Refresh BUILDLIC copyright headers
git-svn-id: https://svn.eduke32.com/eduke32@7139 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-05 07:28:01 +00:00
terminx
e7798d12dc Additional const and constexpr usage in compat.h and pragmas
git-svn-id: https://svn.eduke32.com/eduke32@7132 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:52 +00:00
terminx
ad7d61baa1 Use range-based loops for simplicity
git-svn-id: https://svn.eduke32.com/eduke32@7130 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:40 +00:00
terminx
3b782aba60 Add CSTAT_SPRITE_ALIGNMENT_MASK. It's identical to CSTAT_SPRITE_ALIGNMENT_SLAB, but should be used in cases where you're checking either CSTAT_SPRITE_ALIGNMENT_WALL or CSTAT_SPRITE_ALIGNMENT_FLOOR rather than checking for a slab (voxel).
git-svn-id: https://svn.eduke32.com/eduke32@7129 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:32 +00:00
terminx
4059e1918e Mark libdivide constructors explicit
git-svn-id: https://svn.eduke32.com/eduke32@7128 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:26 +00:00
terminx
5c1e350d79 sdlayer: don't add windowed modes that are larger than the monitor's actual resolution
git-svn-id: https://svn.eduke32.com/eduke32@7115 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:32:00 +00:00
terminx
9447d2c3ff Fix issue with Bgetsysmemsize() on some platforms after the changeover to ::min and ::max.
git-svn-id: https://svn.eduke32.com/eduke32@7113 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:49 +00:00
terminx
a6e7f601d3 Fix HIGH_PRECISION_SPRITE, broken when switching to std::min and std::max.
git-svn-id: https://svn.eduke32.com/eduke32@7111 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:40 +00:00
terminx
59196c42ea This commit is useless
git-svn-id: https://svn.eduke32.com/eduke32@7109 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:30 +00:00
terminx
a7746f9cd2 Make tabledivide64 actually return an int64_t...
git-svn-id: https://svn.eduke32.com/eduke32@7108 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:25 +00:00
terminx
8461fb0cb9 Use _strlwr and _strupr with MSVC
git-svn-id: https://svn.eduke32.com/eduke32@7105 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:10 +00:00
terminx
385562d143 Fix bounds checks occurring after array access in tessectrap() and polymost_precache() with very minor cleanup of surrounding lines.
git-svn-id: https://svn.eduke32.com/eduke32@7104 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:05 +00:00
terminx
ad8a65d154 Small cleanups to fogcalc() and fogcalc_old()
git-svn-id: https://svn.eduke32.com/eduke32@7103 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:01 +00:00
terminx
ffab1f7d71 Slightly simplify TrackedType operator stuff
git-svn-id: https://svn.eduke32.com/eduke32@7102 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:56 +00:00
terminx
3d7a827b3d Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c
git-svn-id: https://svn.eduke32.com/eduke32@7097 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:32 +00:00
terminx
175ac6dc6b This looks dumb as fuck, but it tells static analysis tools that our memory allocation functions literally never return a null pointer
git-svn-id: https://svn.eduke32.com/eduke32@7095 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:22 +00:00
terminx
b65120200a Clean up Bgethomedir() and a few of the other directory functions
git-svn-id: https://svn.eduke32.com/eduke32@7094 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:17 +00:00
terminx
7bd8c55e32 Useless warning silencing
git-svn-id: https://svn.eduke32.com/eduke32@7091 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:03 +00:00
terminx
4c57c4dd46 imo auto is cleaner here because the cast of the rvalue makes the resulting type explicitly clear
git-svn-id: https://svn.eduke32.com/eduke32@7089 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:54 +00:00
terminx
9079beadb4 Remove some dead statements, useless assigments, etc
git-svn-id: https://svn.eduke32.com/eduke32@7086 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:38 +00:00
terminx
1d71ea3fc0 polymost_setTexturePosSize() and polymost_setHalfTexelSize(): pass vec4f_t and vec2f_t by const reference instead of by value
git-svn-id: https://svn.eduke32.com/eduke32@7085 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:30 +00:00
terminx
4bb9a4b792 sscanf format parameter fixups
git-svn-id: https://svn.eduke32.com/eduke32@7083 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:20 +00:00
terminx
75e141ec81 Fix potential buffer overruns in sdlayer
git-svn-id: https://svn.eduke32.com/eduke32@7080 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:04 +00:00
terminx
1f8b23152e Replace remaining instances of regular malloc/calloc/realloc/strdup with our memory error handler versions
git-svn-id: https://svn.eduke32.com/eduke32@7079 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:28:56 +00:00
terminx
9613bbac33 Use std::min and std::max instead of min and max macros.
git-svn-id: https://svn.eduke32.com/eduke32@7078 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:54 +00:00
terminx
ebcebbde5e Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful.
git-svn-id: https://svn.eduke32.com/eduke32@7073 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:20 +00:00
terminx
2e2731c119 Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification.
git-svn-id: https://svn.eduke32.com/eduke32@7072 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:09 +00:00
pogokeen
4b89c095e2 engine.cpp: fix crash when calling setrendermode 3 where PolymostProcessVoxels would be called before Polymost is initialized.
PolymostProcessVoxels would call videoNextPage during processing which would attempt to render the OSD and lead to a segfault due to Polymost not being properly initialized.

git-svn-id: https://svn.eduke32.com/eduke32@7067 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 21:04:42 +00:00
terminx
3e380309ce Replace error condition in rejectQueue_remove() with an assertion, because the NULL pointer it would return if something was fucked up would be unconditionally dereferenced in kdtree_add().
git-svn-id: https://svn.eduke32.com/eduke32@7058 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 19:14:56 +00:00
terminx
bcb1374391 Static analyzer says this condition is never true
git-svn-id: https://svn.eduke32.com/eduke32@7057 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 19:14:51 +00:00
terminx
15008d7aec Revert r7017. I misread the code mismeasured the result.
git-svn-id: https://svn.eduke32.com/eduke32@7056 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 19:14:46 +00:00
terminx
7763a379ef Revert part of r7031 and fix the issue a different way
git-svn-id: https://svn.eduke32.com/eduke32@7053 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 19:14:31 +00:00
pogokeen
f876e8ad0c polymost.cpp: temporarily disable experimental r_enablepolymost2 cvar
git-svn-id: https://svn.eduke32.com/eduke32@7050 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 15:08:08 +00:00
pogokeen
0b41a17f6b polymost.h: fix order of parameters to match polymost.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7049 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 14:37:06 +00:00
pogokeen
d291a81ccd polymost.cpp: fix lockup bug that would occur with polymost_waitForSubBuffer() when glClientWaitSync consistently returned GL_WAIT_FAILED on certain hardware/drivers.
Additionally, fix conditional check for r_persistentStreamBuffer requirements in polymost_glinit().

git-svn-id: https://svn.eduke32.com/eduke32@7048 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 14:37:03 +00:00
terminx
3689f9c70c Useless yet innocuous sdlayer fixes
git-svn-id: https://svn.eduke32.com/eduke32@7045 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:44 +00:00
terminx
78a3797295 Use a local variable in SDL_GL_ATTRIBUTES macro instead of relying on it being declared in the function calling the macro
git-svn-id: https://svn.eduke32.com/eduke32@7044 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:39 +00:00
terminx
f5928ad5c7 Correct some fuckery in inflineintersect()
git-svn-id: https://svn.eduke32.com/eduke32@7042 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:29 +00:00
terminx
f7c8eab261 Further revise a couple of null pointer checks in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7041 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:25 +00:00
terminx
217849b2a3 OSD strtoken maintenance
git-svn-id: https://svn.eduke32.com/eduke32@7040 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:20 +00:00
terminx
e6039031fe Variable scope reduction. This commit is boring as fuck.
git-svn-id: https://svn.eduke32.com/eduke32@7032 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:41 +00:00
terminx
3082d381b9 Fix more possible null pointer dereferences in mdsprite
git-svn-id: https://svn.eduke32.com/eduke32@7031 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:36 +00:00
terminx
a3bfaed262 Mostly useless const-ifying and minor variable scope reduction in cache1d
git-svn-id: https://svn.eduke32.com/eduke32@7030 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:32 +00:00
terminx
c2f26439d1 Fix filename string bounds check in kzipopen()
git-svn-id: https://svn.eduke32.com/eduke32@7029 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:27 +00:00
terminx
eb08f1443e Pass vec2_ts to get_screen_coords() by reference instead of by value
git-svn-id: https://svn.eduke32.com/eduke32@7027 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:17 +00:00
terminx
eeba7847eb Hoist strlen() outside loop in kzopen()
git-svn-id: https://svn.eduke32.com/eduke32@7025 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:08 +00:00
terminx
a677b18b2d Hoist strlen() outside loop in osdfunc_listsymbols()
git-svn-id: https://svn.eduke32.com/eduke32@7024 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:22:03 +00:00
terminx
4f590f59c1 Fix potential OOB spriteext[] access when checking SPREXT_NOTMD to determine whether or not to render a sprite's model, if available
git-svn-id: https://svn.eduke32.com/eduke32@7023 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:58 +00:00
terminx
870f1c4dab Oh look, the first 3 arguments passed to parascan() are completely useless
git-svn-id: https://svn.eduke32.com/eduke32@7022 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:53 +00:00
terminx
756369dc22 Silence warning about truncating the result of memcmp
git-svn-id: https://svn.eduke32.com/eduke32@7021 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:49 +00:00
terminx
f4227dcbc1 Tweak osdfunc_setrendermode() to report whether the classic renderer is the C or ASM version
git-svn-id: https://svn.eduke32.com/eduke32@7020 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:43 +00:00
terminx
0d843526f0 Fix null pointer deference when attempting to load a model with improper or missing skin definitions
git-svn-id: https://svn.eduke32.com/eduke32@7019 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:39 +00:00
terminx
cab65752b5 Untabify kplib.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7018 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:34 +00:00
terminx
12a77176e8 Fix overcomputation in the classic renderer due to a bug caused by a previous optimization attempt
git-svn-id: https://svn.eduke32.com/eduke32@7017 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:29 +00:00
terminx
9ae3a3ecb8 Slightly reorganize Bdirent struct for efficiency. Despite being "Bdirent", this struct in no way matches the system provided dirent struct.
git-svn-id: https://svn.eduke32.com/eduke32@7016 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:24 +00:00
terminx
6d7e0518cf Add debug_break() to the top of handle_memerr()
git-svn-id: https://svn.eduke32.com/eduke32@7015 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:20 +00:00
terminx
7f5f22e184 Fix issue in the C version of the classic renderer where someone had attempted to negate a bool
git-svn-id: https://svn.eduke32.com/eduke32@7012 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:06 +00:00
terminx
0a84e2caef Untabify polymost.h
git-svn-id: https://svn.eduke32.com/eduke32@7009 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:52 +00:00
terminx
39c0c93615 Slightly increase efficiency of osd_findsymbol() (this is the slow one that has to handle partial matches)
git-svn-id: https://svn.eduke32.com/eduke32@7008 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:47 +00:00
terminx
b0e0cfa2c9 Comment out bad entry in SDL keycode translation table
git-svn-id: https://svn.eduke32.com/eduke32@7007 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:42 +00:00
terminx
9157ae2776 Fix potential texcache issue with HICTINT_IN_MEMORY and HICTINT_APPLYOVERALTPAL due to a mistake involving operator precedence
git-svn-id: https://svn.eduke32.com/eduke32@7002 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:19 +00:00
terminx
d7772a0100 Fix potential uninitialized use of highlightx/y/1/2 in the editor and convert them to vec2_t in the process
git-svn-id: https://svn.eduke32.com/eduke32@7001 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:14 +00:00
terminx
2f3e78a4b8 Fix potential dereference of null pointer when calling polymost_bindPth()
git-svn-id: https://svn.eduke32.com/eduke32@7000 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:09 +00:00
terminx
7eb3436bad Fix potential null pointer dereferences when rendering a model with no animations (?)
git-svn-id: https://svn.eduke32.com/eduke32@6997 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:19:55 +00:00
terminx
ece6082d2b Add debugbreak.h from https://github.com/scottt/debugbreak
git-svn-id: https://svn.eduke32.com/eduke32@6990 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-04 04:19:46 +00:00
terminx
d4c9cc28d5 Minor fixups needed to build as a native VS project
git-svn-id: https://svn.eduke32.com/eduke32@6982 1a8010ca-5511-0410-912e-c29ae57300e0
2018-09-28 04:27:42 +00:00
terminx
e6277dd8da Replace a bunch of fall-through comments with our fallthrough__ macro.
git-svn-id: https://svn.eduke32.com/eduke32@6976 1a8010ca-5511-0410-912e-c29ae57300e0
2018-09-04 05:57:41 +00:00
terminx
e9961ec5a3 Silence stupid fucking warnings
git-svn-id: https://svn.eduke32.com/eduke32@6968 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:07:09 +00:00
terminx
f8fc87db78 Work around strange internal compiler error with gcc 8.2.0...
git-svn-id: https://svn.eduke32.com/eduke32@6965 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:06:55 +00:00
hendricks266
e38dc3f674 Remove redundant code from Polymost fog
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6961 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-02 01:21:16 +00:00
pogokeen
eb964f15d8 polymost.cpp/glsurface.cpp: Don't print shader compile status to the console on success.
git-svn-id: https://svn.eduke32.com/eduke32@6960 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-30 23:01:48 +00:00
terminx
e92e9d4f04 "Lomont then searched for a constant optimal even after one and two Newton iterations and found 0x5F375A86, which is more accurate than the original at every iteration stage."
git-svn-id: https://svn.eduke32.com/eduke32@6958 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-29 19:31:12 +00:00
hendricks266
104bdb131b Fix warning: type qualifiers ignored on cast result type [-Wignored-qualifiers]
git-svn-id: https://svn.eduke32.com/eduke32@6949 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:53 +00:00
hendricks266
0116b51b2d softsurface: Perform a "divisor known at compile time" optimization
git-svn-id: https://svn.eduke32.com/eduke32@6947 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:46 +00:00
hendricks266
142b97b9fb Fix variable capitalization in Dependencies.mak files
git-svn-id: https://svn.eduke32.com/eduke32@6946 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:42 +00:00
terminx
f181db5776 MSVC build fix
git-svn-id: https://svn.eduke32.com/eduke32@6945 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-21 00:18:18 +00:00
pogokeen
1df7127609 Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
pogokeen
1b932fddaf sdlayer.cpp: Don't destroy window resouces if switching between software rendering on glsurface and Polymost/Polymer
git-svn-id: https://svn.eduke32.com/eduke32@6938 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:34 +00:00
pogokeen
a13a8bf579 polymost.cpp: make c_wrapThreshold consistent between POLYMOST1_BASIC_FRAGMENT_SHADER_CODE and POLYMOST1_EXTENDED_FRAGMENT_SHADER_CODE
git-svn-id: https://svn.eduke32.com/eduke32@6937 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:23 +00:00
pogokeen
facc69f142 polymost.cpp: fix rendering for indexed colour textures to match original behaviour when !r_usetileshades or globalflags & GLOBAL_NO_GL_TILESHADES
Additionally, fix issue in polymost_setShade() where shade calculation was happening after a check for whether or not the shade needed to be updated.

git-svn-id: https://svn.eduke32.com/eduke32@6936 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-03 04:29:19 +00:00
pogokeen
29c2863750 sdlayer.cpp: fix software renderer crash affecting Mapster32 due to improper handling of lockcount in videoBeginDrawing()/videoEndDrawing() when using glsurface
git-svn-id: https://svn.eduke32.com/eduke32@6933 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-28 02:00:42 +00:00
pogokeen
9e90b0633b glsurface.h/.cpp: change how the palette is handled and fix tinting/fading
git-svn-id: https://svn.eduke32.com/eduke32@6932 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:46 +00:00
pogokeen
a0faeaf8f6 Revert a number of changes from r6929 and r6930 that are no longer necessary.
Fix root causes of issues causing crash and black screen in Mapster32 when switching back and forth between 3D & 2D modes

git-svn-id: https://svn.eduke32.com/eduke32@6931 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:42 +00:00
terminx
d0e73aa85e Temporary workaround for palette or GL surface issue wherein launching Mapster32 into 2d mode produces a black screen until switching to 3d mode and back
git-svn-id: https://svn.eduke32.com/eduke32@6930 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:29 +00:00
terminx
bcb7815118 Fix crash in Mapster32 when switching from GL 3d mode to 2d mode.
git-svn-id: https://svn.eduke32.com/eduke32@6929 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:23 +00:00
terminx
cbf6dc3c42 Use aligned memory allocation for GL surface
git-svn-id: https://svn.eduke32.com/eduke32@6928 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-24 00:55:17 +00:00
pogokeen
ffee0f8ae9 Add glsurface.cpp/h and tilepacker.cpp/h to Visual Studio Project
git-svn-id: https://svn.eduke32.com/eduke32@6922 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:26 +00:00
pogokeen
d5b669ebe5 Don't allow GL modes if GL Major Version is less than 2.
Additionally, fix build issues for RENDERTYPE=WIN introduced in r6827.

git-svn-id: https://svn.eduke32.com/eduke32@6921 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:22 +00:00
pogokeen
7fd844a795 sdlayer.cpp: don't alter desktop composition using win_setvideomode() if we're creating an SDL window for rendering GL
git-svn-id: https://svn.eduke32.com/eduke32@6920 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:19 +00:00
pogokeen
9d243606d0 When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.
git-svn-id: https://svn.eduke32.com/eduke32@6919 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:16 +00:00
pogokeen
38de24d7eb tilepacker.cpp: instead of maintaining the heap on each insertion, maxheap_buildHeap() on tilepacker_pack()
git-svn-id: https://svn.eduke32.com/eduke32@6918 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:10 +00:00
pogokeen
054f25d7ef palette.cpp: don't call uploadbasepalette() if USE_OPENGL is not defined
git-svn-id: https://svn.eduke32.com/eduke32@6915 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-12 02:13:32 +00:00
pogokeen
8bf9ad1c31 engine.cpp: fix issue introduced in r6905 where voxels with fractional scaling would not be handled correctly in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@6907 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-30 12:01:42 +00:00
pogokeen
014cf67753 tiles.cpp: fix texcache.cpp:CLEAR_GL_ERRORS() hang on some drivers when trying to create GL textures for tiles when we have no GL context.
This could occur when returning to 2D mode from 3D mode in Mapster32 as videoSet2DMode() does not affect the result of videoGetRenderMode() despite destroying the GL context.

git-svn-id: https://svn.eduke32.com/eduke32@6906 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-26 22:11:25 +00:00
pogokeen
db1220cd11 engine.cpp: fix issue with voxmodel_t voxels not having their scale set properly due to defs being processed before PolymostProcessVoxels()
git-svn-id: https://svn.eduke32.com/eduke32@6905 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-23 15:04:56 +00:00
pogokeen
5ff4e22eb9 engine.cpp: fix classicDrawVoxel() positioning bugs by:
+avoid adding the pivot's z offset again after it was already added in classicDrawSprite()
+offset the voxel object by half of the voxel object's z size

git-svn-id: https://svn.eduke32.com/eduke32@6904 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-23 15:04:52 +00:00
hendricks266
9b495ea67f Ensure that anywhere the def parser takes a tilenum or palnum accepts defined tokens in addition to integer literals, if it doesn't already.
Affects fogpal, nofloorpalrange, setuptilerange, dummytilerange, undefinetilerange, definemodelframe, definevoxeltiles, texhitscanrange, nofullbrightrange, and light.

git-svn-id: https://svn.eduke32.com/eduke32@6896 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-23 05:43:35 +00:00
hendricks266
6cb29c820c sdlmusic: Slight cosmetic cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6891 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-19 14:14:25 +00:00
pogokeen
5ee2bbc771 polymost_drawpoly(): fix issue where mirrors wouldn't update the depth buffer
git-svn-id: https://svn.eduke32.com/eduke32@6888 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-17 22:33:13 +00:00
pogokeen
d6d078114c engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.
git-svn-id: https://svn.eduke32.com/eduke32@6886 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-15 16:45:34 +00:00
pogokeen
a4736f6bf7 polymost_bindPth(): Fix issue where non-indexed colour, non-hightile textures (including those with polytintflags HICTINT_USEONART or HICTINT_ALWAYSUSEART) would not render correctly while r_useindexedcolortextures is set.
git-svn-id: https://svn.eduke32.com/eduke32@6885 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 22:47:55 +00:00
pogokeen
dcdffb73d0 Dynamic tilepacking for indexed colour textures
git-svn-id: https://svn.eduke32.com/eduke32@6883 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:16 +00:00
pogokeen
fdaf5a8ac7 polymost_resetVertexPointers(): remove erroneous glBindBuffer call
git-svn-id: https://svn.eduke32.com/eduke32@6881 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:07 +00:00
hendricks266
58f5b34143 Fix some printf warnings.
git-svn-id: https://svn.eduke32.com/eduke32@6872 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-02 07:13:04 +00:00
terminx
64b37dc581 Direct cache1d error messages to log instead of stdout
git-svn-id: https://svn.eduke32.com/eduke32@6865 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-29 17:20:11 +00:00
terminx
07ec86c4af Mapster32: second attempt at preventing extra wall points from being inserted on some walls with the batch point insert tool
git-svn-id: https://svn.eduke32.com/eduke32@6863 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-29 17:20:01 +00:00
terminx
a407661354 Mapster32: use sc_XXX defines from scancodes.h instead of unlabeled hex scancodes when checking keystatus[]
git-svn-id: https://svn.eduke32.com/eduke32@6860 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:27 +00:00
terminx
b1c44af6f8 Indentation
git-svn-id: https://svn.eduke32.com/eduke32@6858 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:17 +00:00
terminx
b4a8656910 Fix Mapster32 bug where sometimes you'd get two points instead of one when pressing enter to insert points where the lines intersect with the wall drawing tool
git-svn-id: https://svn.eduke32.com/eduke32@6857 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:12 +00:00
terminx
16696dbe0b LZ4 warning silencing I accidentally left out of a previous commit
git-svn-id: https://svn.eduke32.com/eduke32@6856 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:03 +00:00
terminx
b932485a1d macOS build fix
git-svn-id: https://svn.eduke32.com/eduke32@6855 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:36:14 +00:00
terminx
f903aac29f Fix warning
git-svn-id: https://svn.eduke32.com/eduke32@6852 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:57 +00:00
terminx
df50dcd897 Change mouseGrabInput()'s parameter to a bool
git-svn-id: https://svn.eduke32.com/eduke32@6851 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:52 +00:00
terminx
ee4df7fde5 Fix a couple of warnings in the new versions of LZ4 and Miniz
git-svn-id: https://svn.eduke32.com/eduke32@6850 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:45 +00:00
terminx
4cd19d5435 Update Miniz
git-svn-id: https://svn.eduke32.com/eduke32@6849 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:34 +00:00
terminx
5522ac0f2d Rename int64.h to fix16_int64.h
git-svn-id: https://svn.eduke32.com/eduke32@6848 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:25 +00:00
terminx
64b0755ec5 Update xxHash
git-svn-id: https://svn.eduke32.com/eduke32@6847 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:17 +00:00
terminx
b3aa64a026 Update lz4
git-svn-id: https://svn.eduke32.com/eduke32@6846 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:11 +00:00
terminx
ef9845a947 Merge our changes to libdivide back in
git-svn-id: https://svn.eduke32.com/eduke32@6845 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:06 +00:00
terminx
bd2019435a Update libdivide.h to latest release
git-svn-id: https://svn.eduke32.com/eduke32@6844 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:00 +00:00
terminx
64c82e7b0d Remove no longer used glext.h
git-svn-id: https://svn.eduke32.com/eduke32@6842 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:34:49 +00:00
terminx
4551b276a1 MSVC warning fix
git-svn-id: https://svn.eduke32.com/eduke32@6840 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:34:33 +00:00
terminx
1cb6ab9db1 Prevent divide by 0 when SDL_GetCurrentDisplayMode()/SDL_GetClosestDisplayMode() say the refresh rate is 0
git-svn-id: https://svn.eduke32.com/eduke32@6833 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:04:07 +00:00
terminx
87d19d5cde More function name shit
git-svn-id: https://svn.eduke32.com/eduke32@6832 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:04:00 +00:00
terminx
19c43b84b3 Function names
git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:47 +00:00
terminx
e5bcc1cf81 More function name cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6830 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:30 +00:00
terminx
1fd209444f Continuing the quest for clearer function names
git-svn-id: https://svn.eduke32.com/eduke32@6829 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:12 +00:00
terminx
0340e3cc0f Engine function name cleanup round 2
git-svn-id: https://svn.eduke32.com/eduke32@6828 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:51 +00:00
terminx
ee63d2c070 Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames.
git-svn-id: https://svn.eduke32.com/eduke32@6827 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:31 +00:00
terminx
f41dc7b9c4 This is supposed to enable the discrete GPU on NVIDIA Optimus and AMD PowerXpress setups
git-svn-id: https://svn.eduke32.com/eduke32@6826 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:18 +00:00
hendricks266
84183c439b SW: Fix NORM_(SPRITE|WALL|SECTOR) macros to use MAX$1 instead of ARRAY_SIZE, which would fail due to the structs not being statically allocated.
Patch prepared by Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6825 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-11 03:34:03 +00:00
terminx
d20df1ec9a Bump MAXSPRITESONSCREEN from 2048 to 2560
git-svn-id: https://svn.eduke32.com/eduke32@6820 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:43:22 +00:00
terminx
6cd5baf5c7 Replace a couple checks for qsetmode==200 with in3dmode(), because it's literally a macro that does that
git-svn-id: https://svn.eduke32.com/eduke32@6814 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:53 +00:00
terminx
4b5b6de13c Remove useless switch/case setup in nextpage()
git-svn-id: https://svn.eduke32.com/eduke32@6813 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:47 +00:00
terminx
d2a3e2a70d Revert a small change to cache1d and default lz4CompressionLevel to 5
git-svn-id: https://svn.eduke32.com/eduke32@6812 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:43 +00:00
terminx
851c7755c2 Use CSTAT_SPRITE_ALIGNMENT_* enums in a couple places
git-svn-id: https://svn.eduke32.com/eduke32@6811 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:38 +00:00
terminx
16a72c4530 Untabify engine_priv.h
git-svn-id: https://svn.eduke32.com/eduke32@6809 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:42:27 +00:00
terminx
86a4158b8a Epic fuckup
git-svn-id: https://svn.eduke32.com/eduke32@6808 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 05:39:33 +00:00
terminx
1b2ab0edad cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression
git-svn-id: https://svn.eduke32.com/eduke32@6807 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 04:39:30 +00:00
terminx
3d0a4c37d4 Minor png writer fixups
git-svn-id: https://svn.eduke32.com/eduke32@6803 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:10 +00:00
terminx
7fc541f0d5 #if guard unncessary mouse position check with SDL2
git-svn-id: https://svn.eduke32.com/eduke32@6797 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:38 +00:00
terminx
f3843a9a3a Branchless sectorofwall_internal()
git-svn-id: https://svn.eduke32.com/eduke32@6794 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:23 +00:00
pogokeen
136dd514e1 Switched Duke3D to use new LZ4 dfwrite()/kdfread() implementations to improve compression/decompression speed.
SV_MINOR_VER is incremented as using this alternate compression algorithm is not backwards compatible with older saves/demos.

git-svn-id: https://svn.eduke32.com/eduke32@6789 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 21:41:02 +00:00
pogokeen
b969687689 texcache.cpp: Override PTH_INDEXED and fall back to pre-processing tiles if high colour tint effects are being used on indexed colour art
git-svn-id: https://svn.eduke32.com/eduke32@6788 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 04:02:35 +00:00
pogokeen
c1d7d1bfe0 Fix console background disappearing intermittently
git-svn-id: https://svn.eduke32.com/eduke32@6785 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:30 +00:00
pogokeen
ab07afad76 polymost.cpp: fix shadeFactor not being set properly for non-indexed colour textures
git-svn-id: https://svn.eduke32.com/eduke32@6784 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:25 +00:00
pogokeen
7b2c468f04 Polymost: center texel fetches for palette lookups and add various optimizations related to indexed texture changes
git-svn-id: https://svn.eduke32.com/eduke32@6777 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:32 +00:00
pogokeen
a364b7bbfd Polymost palette-indexed texture rendering
git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
hendricks266
cab8c9aadf Fix MSVC build
git-svn-id: https://svn.eduke32.com/eduke32@6770 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:05 +00:00
hendricks266
01606bb6fb Instrument the code to build without the struct trackers and disable them when the build options eliminate all uses of them (currently USE_OPENGL=0).
git-svn-id: https://svn.eduke32.com/eduke32@6769 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:01 +00:00
hendricks266
9462ad4076 Minor cleanup regarding buildtypes.h
git-svn-id: https://svn.eduke32.com/eduke32@6768 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:25:57 +00:00
hendricks266
548d335316 Polymer: Fix smoothness of q16 mouse aiming
git-svn-id: https://svn.eduke32.com/eduke32@6765 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:42 +00:00
terminx
491783d81e Fix Polymer issues introduced with change to Q16.16 view angles
git-svn-id: https://svn.eduke32.com/eduke32@6760 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 10:20:53 +00:00
terminx
ef853e8b92 Inline drawrooms() wrapper
git-svn-id: https://svn.eduke32.com/eduke32@6759 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 05:55:50 +00:00
hendricks266
bfc6b7589e Improve file loading
git-svn-id: https://svn.eduke32.com/eduke32@6757 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 03:10:53 +00:00
hendricks266
fba53b144a Accept "BUILDART" prepended to ART files
git-svn-id: https://svn.eduke32.com/eduke32@6755 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:24 +00:00
terminx
ee37c04623 Remove attempt at being compatible with the original ranges of ang and horiz values, and introduce a q16 version of drawrooms (and showroom)
git-svn-id: https://svn.eduke32.com/eduke32@6735 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 12:02:03 +00:00
terminx
5f13160dd6 Flesh out Fix16 with some operators we need to work with it from CON
git-svn-id: https://svn.eduke32.com/eduke32@6726 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:25 +00:00
terminx
a76750df55 Q16.16 for player angle, too
git-svn-id: https://svn.eduke32.com/eduke32@6725 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:18 +00:00
terminx
4d8bb170a3 Use Q16.16 fixed point for player horiz
git-svn-id: https://svn.eduke32.com/eduke32@6724 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:05 +00:00
hendricks266
322f1b46dd Disable the switching of keyboard layout on window focus gain and loss.
git-svn-id: https://svn.eduke32.com/eduke32@6708 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 20:27:58 +00:00
hendricks266
e26760b6af Use the user's desktop resolution, fullscreen, as the default, instead of 1024x768 windowed.
git-svn-id: https://svn.eduke32.com/eduke32@6704 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:52 +00:00
hendricks266
6f7313a46a Fix whitespace issues
git-svn-id: https://svn.eduke32.com/eduke32@6700 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 14:46:36 +00:00
pogokeen
c0b0ed2240 polymost.cpp: fix polymost_dorotatesprite() issue where sprites could be rendered with fractional positions and sizes leading to GL filtering imperfections.
git-svn-id: https://svn.eduke32.com/eduke32@6698 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 11:26:40 +00:00
pogokeen
15b11232c3 sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
git-svn-id: https://svn.eduke32.com/eduke32@6696 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:06 +00:00
pogokeen
5370beb026 baselayer.cpp: add 1280x720 resolution to defaultres windowed resolutions
git-svn-id: https://svn.eduke32.com/eduke32@6695 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:03 +00:00
pogokeen
9f48927ea8 sdlayer.cpp: fix vsync heartbeat issue on some NVidia & Intel drivers
git-svn-id: https://svn.eduke32.com/eduke32@6689 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 23:25:56 +00:00
hendricks266
b2470aa677 Fix typo in collections.h. DONT_BUILD
git-svn-id: https://svn.eduke32.com/eduke32@6688 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:15:13 +00:00
pogokeen
e5c6cc2238 sdlayer.cpp: remove unnecessary call to SDL_WarpMouseInWindow() on SDL2 that was causing issues with mouse movement when vsync was enabled on some hardware
git-svn-id: https://svn.eduke32.com/eduke32@6683 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 03:38:54 +00:00
pogokeen
9001ec60a0 Polymost: workaround for texcache expecting all mipmap levels to be available
git-svn-id: https://svn.eduke32.com/eduke32@6675 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-19 06:11:44 +00:00
hendricks266
dc7e727f0c Fix the definetint def token, broken in r6557.
git-svn-id: https://svn.eduke32.com/eduke32@6674 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-18 00:24:54 +00:00
hendricks266
3ae7cb1de5 Replace bespoke CON/def module and clipmap filename array reallocing with a new class, GrowArray.
git-svn-id: https://svn.eduke32.com/eduke32@6673 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:39 +00:00
pogokeen
d6926cb7d3 Fix building on Visual Studio after GLAD & Polymost changes
git-svn-id: https://svn.eduke32.com/eduke32@6671 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 06:38:15 +00:00
pogokeen
59b01d9d67 Polymost: fix typo causing bug where persistentStreamBuffer was being reset to the config value when it should be disabled
git-svn-id: https://svn.eduke32.com/eduke32@6669 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 08:35:45 +00:00
pogokeen
451bdb4601 Polymost: fix bug where polymost2_drawVBO() wouldn't reset the bound buffer state properly for polymost1
git-svn-id: https://svn.eduke32.com/eduke32@6664 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:54 +00:00
pogokeen
7b2ac67e9d Polymost: adjust parenthesis to cease compiler warnings
git-svn-id: https://svn.eduke32.com/eduke32@6663 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:51 +00:00
pogokeen
1f133cd049 Polymost: streaming VBO optimizations for polymost_drawpoly()
git-svn-id: https://svn.eduke32.com/eduke32@6662 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:48 +00:00
pogokeen
8ebb8083a5 polymost_dorotatesprite(): fix for Polymer bug introduced by Polymost drawarrays optimization
git-svn-id: https://svn.eduke32.com/eduke32@6659 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:37 +00:00
pogokeen
ff1d948d44 In-progress POLYMOST2 work
git-svn-id: https://svn.eduke32.com/eduke32@6658 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:34 +00:00
pogokeen
a2cf961591 Moved BUILD engine defined CSTAT enums into the BUILD engine side of the code base.
git-svn-id: https://svn.eduke32.com/eduke32@6657 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:31 +00:00
pogokeen
3ca5f33c73 Moved to GLAD for dynamic GL/WGL and extension loading.
Refactored extension usage that became core in GL2, and adjusted some types for GL2 compatibility.

git-svn-id: https://svn.eduke32.com/eduke32@6656 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:21 +00:00
pogokeen
037289a812 polymost_drawpoly(): only change the blend mode if blending is enabled
git-svn-id: https://svn.eduke32.com/eduke32@6655 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:07 +00:00
pogokeen
28f9fcebb4 Polymost: Avoid generation of mipmaps if filter mode isn't set to use them
git-svn-id: https://svn.eduke32.com/eduke32@6654 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:05 +00:00
pogokeen
a1c88b740f Polymost: texture format optimizations
git-svn-id: https://svn.eduke32.com/eduke32@6653 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:02 +00:00
pogokeen
464e65541c polymost_drawpoly(): drawarrays optimization
git-svn-id: https://svn.eduke32.com/eduke32@6652 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:37:58 +00:00
hendricks266
ff0768eaa9 Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6651 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-15 03:49:23 +00:00
hendricks266
d68c9b45c6 Add "rtsname" token to grpinfo grammar.
git-svn-id: https://svn.eduke32.com/eduke32@6645 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:55 +00:00
hendricks266
65b3bccf06 Add support for MapArt from within zip files.
git-svn-id: https://svn.eduke32.com/eduke32@6643 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:46 +00:00
terminx
9c408fc26c Useless assertion that only fires in alternate universes
git-svn-id: https://svn.eduke32.com/eduke32@6634 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 04:13:25 +00:00
hendricks266
27d93ac698 Satisfy -Wmaybe-uninitialized warnings exposed by -Og.
git-svn-id: https://svn.eduke32.com/eduke32@6632 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-30 16:02:29 +00:00
hendricks266
4978a8f167 Fix some preprocessor logic errors regrading GL ES on ARM devices with desktop operating systems.
git-svn-id: https://svn.eduke32.com/eduke32@6603 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:46 +00:00
hendricks266
b3fd642bf4 Replace "INT16_32768" macro with unsigned literal "32768u".
git-svn-id: https://svn.eduke32.com/eduke32@6600 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:34 +00:00
hendricks266
6a77175ac5 New def token "shadefactor"
shadefactor <value>

Controls the level of shading in GL modes. Normally it is set to the shade at which all colors are pitch black.

The default value calculated from Duke 3D's palette is 30, but most other Build games with a different palette are calculate to 31.

This token is for GL mods without a palette.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6592 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:15 +00:00
hendricks266
67438d0cd2 New userdef structure: "global_r", "global_g", "global_b"
Set the tinting RGB values of textures being rendered. Can be used in DISPLAYROOMS or before rotatesprite (similar to setaspect). Remember to reset the values afterwards.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6591 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:11 +00:00
hendricks266
392d5fc942 Fix visibility in Polymer with r_usenewshading 4 and palette emulation off.
Move some visibility-related constants from Polymer "core" code elsewhere.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6590 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:06 +00:00
hendricks266
214109b506 Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed.
Any issues in Duke's code relating to misunderstanding these types are now restricted to Duke itself rather than changing the engine and potentially introducing new issues in all Build games.

git-svn-id: https://svn.eduke32.com/eduke32@6581 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 23:13:50 +00:00
hendricks266
ee298f18b8 Add is_(un)signed to compat.h, with specializations for the Tracker classes.
DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@6577 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-13 22:15:07 +00:00
terminx
09c03151db Uncomment extra check in COMBINE_STRIPS
git-svn-id: https://svn.eduke32.com/eduke32@6573 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-20 08:35:49 +00:00
pogokeen
9c695d6bc4 Fix line spacing tab issue in rev 6570.
git-svn-id: https://svn.eduke32.com/eduke32@6571 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-19 00:03:12 +00:00
pogokeen
741305e976 Fix a number of cases where files opened with cache1d.cpp's kopen_internal() could be leaked.
git-svn-id: https://svn.eduke32.com/eduke32@6570 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-18 23:36:05 +00:00
terminx
ca308d5879 Happened to be reading a SDL doc and noticed we were creating our surface with the wrong flags
git-svn-id: https://svn.eduke32.com/eduke32@6567 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 09:27:32 +00:00
terminx
c728176352 Revert a tweak made for HTTKC
git-svn-id: https://svn.eduke32.com/eduke32@6566 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-17 09:27:27 +00:00
hendricks266
4c095c954d Fix tints with negative shades in r_usenewshading 4.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6561 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:12 +00:00
hendricks266
583dc0f47a Polymost: Account for yscale when deciding if the sky is tall enough to repeat or not. Comment out code that is not working as expected.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6560 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:09 +00:00
hendricks266
b6d7de7d27 Add def "globalflags" bit 4, and for individual palettes the "tint" flag bit 512. This makes fog the same for all shades. Make fog behave normally with sector structure .fogpal.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6559 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:06 +00:00
hendricks266
2f98d759f6 Fix visibility in Polymer with r_usenewshading 4.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6558 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:14:02 +00:00
hendricks266
ae47d2f11d New def tokens for "tint": "shadered" or "sr", "shadeblue" or "sb", "shadegreen" or "sg"
tint { pal <pal> shadered <0-255> shadegreen <0-255> shadeblue <0-255> }

Make shade apply a tint based on the RGB.
Default values for shade are zero (black).

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6557 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:58 +00:00
hendricks266
084c661fa0 New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter"
Changes the filtering for cutscenes. By default, ANMs are unfiltered and IVFs filtered regardless of the filtering option in the menu. Use “texturefilter” to use the same filtering as textures, “forcenofilter” to never use filtering and “forcefilter” to always use filtering.

cutscene <path> { texturefilter }

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6552 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:38 +00:00
hendricks266
45a8742e42 New def token for "cutscene": "aspect"
Overrides the aspect ratio for IVF files.

cutscene <path> { aspect <numerator> <denominator> }

Note: For ANMs, you can use rotatesprite and setaspect to draw TILE_ANIM (currently defined as 30716) in EVENT_CUTSCENE with a custom aspect.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6551 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-12 05:13:32 +00:00
terminx
d3417b763a Untabify engine.cpp
git-svn-id: https://svn.eduke32.com/eduke32@6547 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:31 +00:00
terminx
3ab1c2c722 Fix problem where sometimes fullscreen GL modes display incorrectly. I'm not sure why this fixes it and I believe it to be a SDL bug.
git-svn-id: https://svn.eduke32.com/eduke32@6544 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:17 +00:00
terminx
f97aee59c8 Address issue where timers will no longer update after several hours of runtime
git-svn-id: https://svn.eduke32.com/eduke32@6543 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-09 02:56:12 +00:00
terminx
3c8f050565 Fix memory leak with .ANM playback in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@6541 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:40 +00:00
terminx
bb836cfc0b Fix small memory leak in OSD
git-svn-id: https://svn.eduke32.com/eduke32@6540 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 12:42:36 +00:00
terminx
6231c0bdf5 Change ARRAY_SSIZE macro to return type native_t
git-svn-id: https://svn.eduke32.com/eduke32@6535 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:45:04 +00:00
terminx
a18d03635c Fix crash issue with nested console script execution
git-svn-id: https://svn.eduke32.com/eduke32@6534 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-02 08:44:59 +00:00
hendricks266
c5ebf96217 Remix screencapture_begin into OutputFileCounter.
git-svn-id: https://svn.eduke32.com/eduke32@6532 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:19 +00:00
terminx
7acf811eae Re-comment out part of COMBINE_STRIPS in polymost.cpp
git-svn-id: https://svn.eduke32.com/eduke32@6525 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:23 +00:00
terminx
845abb435a Drop VSPMAX back to 2048 from 4096
git-svn-id: https://svn.eduke32.com/eduke32@6524 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 23:54:18 +00:00
hendricks266
90045e4ce3 Revert r6496
git-svn-id: https://svn.eduke32.com/eduke32@6523 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-30 02:57:23 +00:00
hendricks266
12c4d033f1 Polymost: Set r_parallaxskypanning to 1 by default.
This enables sky panning, which allows the effect of CLOUDYSKIES to work properly.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6521 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:54 +00:00
hendricks266
ad83ca0188 Polymost: Display paper-skies correctly when looking up or down.
Show a solid color for skies taller than 256 px, otherwise repeat.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6520 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:51 +00:00
hendricks266
5fbe1b89be New def token for "multipsky": "yscale".
multipsky <tile> { yscale <yscale> }

Default value is 65536.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6519 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:48 +00:00
hendricks266
66162032a0 Add r_usenewshading 4.
Uses a constant determined from the shade tables.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6515 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:33 +00:00
hendricks266
5adb8364b6 Calculate the perceptual (i.e. "real") max shade in the given tables.
git-svn-id: https://svn.eduke32.com/eduke32@6514 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:30 +00:00
hendricks266
23b1b650bb Clean up E_PostLoadPalette.
git-svn-id: https://svn.eduke32.com/eduke32@6513 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:27 +00:00
hendricks266
9d0e76b2e3 Fox's projection patch 2.0
git-svn-id: https://svn.eduke32.com/eduke32@6496 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-06 05:56:48 +00:00
hendricks266
7033d83d26 Fox's maskwall fix 2.0
git-svn-id: https://svn.eduke32.com/eduke32@6495 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-02 04:25:59 +00:00
terminx
7fd86d09ad If Fox's patch to fix flickering masked walls is correct, this change should improve FPS in some areas.
git-svn-id: https://svn.eduke32.com/eduke32@6494 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:44 +00:00
hendricks266
366d823894 Revert r6490.
git-svn-id: https://svn.eduke32.com/eduke32@6491 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 00:35:23 +00:00
hendricks266
e12b63c3bd A potential fix for the disappearing maskwall problem.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6490 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-30 03:48:31 +00:00
hendricks266
e979aa1ff4 Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
git-svn-id: https://svn.eduke32.com/eduke32@6489 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-30 03:48:28 +00:00
terminx
d33107808e Fix crash with "setrendermode 4" in builds with Polymer disabled
git-svn-id: https://svn.eduke32.com/eduke32@6488 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 21:17:53 +00:00
hendricks266
c746b486b7 Polymost: New projection hack algorithm: Keep zoom equivalent to Classic when looking straight ahead.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6486 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:37 +00:00
hendricks266
2c7840d928 Fix infinite loop in OSD_StripColors() when trying to display a quote containing '^' not followed by a number.
This fixes Mission 2 of Platoon Leader, as reported by RunningDuke.

git-svn-id: https://svn.eduke32.com/eduke32@6478 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:09 +00:00
hendricks266
dfb98028f1 compat.h: Use C++17, C++11, or C11 static_assert if available.
git-svn-id: https://svn.eduke32.com/eduke32@6472 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:14 +00:00
hendricks266
4966b0922d compat.h: Only use C++ attribute versions of fallthrough if C++11 or greater.
git-svn-id: https://svn.eduke32.com/eduke32@6471 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:11 +00:00
hendricks266
3ac0a936c8 build.h: Error out if Visual Studio is older than 2013.
We keep getting support requests about this. See previous commit.

git-svn-id: https://svn.eduke32.com/eduke32@6470 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:08 +00:00
hendricks266
8ff6d59688 compat.h: Add EDUKE32_MSVC_CXX_PREREQ().
It is necessary for testing C++11 functionality because Visual Studio never defines __cplusplus to be 201112L.

git-svn-id: https://svn.eduke32.com/eduke32@6469 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:05 +00:00
hendricks266
7c2f233450 compat.h: Add detection of C++17.
git-svn-id: https://svn.eduke32.com/eduke32@6468 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:01 +00:00
terminx
ff8d608caf Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
git-svn-id: https://svn.eduke32.com/eduke32@6461 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-08 22:15:51 +00:00
hendricks266
5f79c71aa0 Address a typo in r6435 affecting SDL 1.2 builds.
git-svn-id: https://svn.eduke32.com/eduke32@6449 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:35 +00:00
hendricks266
c07e705c48 Update fallthrough__ definitions.
git-svn-id: https://svn.eduke32.com/eduke32@6447 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:29 +00:00
terminx
f203ca78a2 Amend r6439
git-svn-id: https://svn.eduke32.com/eduke32@6444 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-21 04:32:14 +00:00
terminx
60d06d8757 useless change
git-svn-id: https://svn.eduke32.com/eduke32@6440 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:33 +00:00
terminx
ac3faa5fd4 Force enabling NVIDIA threaded optimizations. Probably only works on Linux, but the extra putenv() call doesn't hurt anyone anywhere else.
git-svn-id: https://svn.eduke32.com/eduke32@6439 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:27 +00:00
terminx
29fc836bb1 Switch palookup memory allocation to Xalligned_alloc and fix what looks like a botched preprocessor condition
git-svn-id: https://svn.eduke32.com/eduke32@6438 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:19 +00:00