Revert part of r7031 and fix the issue a different way

git-svn-id: https://svn.eduke32.com/eduke32@7053 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-10-10 19:14:31 +00:00
parent b3914431b0
commit 7763a379ef

View file

@ -1008,37 +1008,33 @@ int32_t mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t surf)
//Note: even though it says md2model, it works for both md2model&md3model
void updateanimation(md2model_t *m, const uspritetype *tspr, uint8_t lpal)
{
const mdanim_t *anim;
int32_t i, j, k;
int32_t fps;
int32_t tile, smoothdurationp;
spritesmooth_t *smooth;
spriteext_t *sprext;
if (m->numframes < 2)
{
m->interpol = 0;
return;
}
tile = Ptile2tile(tspr->picnum,lpal);
int32_t const tile = Ptile2tile(tspr->picnum,lpal);
m->cframe = m->nframe = tile2model[tile].framenum;
#ifdef DEBUGGINGAIDS
if (m->cframe >= m->numframes)
OSD_Printf("1: c > n\n");
#endif
smoothdurationp = (r_animsmoothing && (tile2model[tile].smoothduration != 0));
smooth = ((unsigned)tspr->owner < MAXSPRITES+MAXUNIQHUDID) ? &spritesmooth[tspr->owner] : NULL;
sprext = ((unsigned)tspr->owner < MAXSPRITES+MAXUNIQHUDID) ? &spriteext[tspr->owner] : NULL;
int32_t const smoothdurationp = (r_animsmoothing && (tile2model[tile].smoothduration != 0));
spritesmooth_t * const smooth = &spritesmooth[((unsigned)tspr->owner < MAXSPRITES+MAXUNIQHUDID) ? tspr->owner : MAXSPRITES+MAXUNIQHUDID-1];
spriteext_t * const sprext = &spriteext[((unsigned)tspr->owner < MAXSPRITES+MAXUNIQHUDID) ? tspr->owner : MAXSPRITES+MAXUNIQHUDID-1];
const mdanim_t *anim;
for (anim = m->animations; anim && anim->startframe != m->cframe; anim = anim->next)
{
/* do nothing */;
}
int32_t i, j, k;
int32_t fps;
if (!anim)
{
if (!smoothdurationp || ((smooth->mdoldframe == m->cframe) && (smooth->mdcurframe == m->cframe)))
@ -1058,8 +1054,7 @@ void updateanimation(md2model_t *m, const uspritetype *tspr, uint8_t lpal)
smooth->mdsmooth = 1;
smooth->mdcurframe = m->cframe;
}
if (smooth->mdcurframe != m->cframe)
else if (smooth->mdcurframe != m->cframe)
{
sprext->mdanimtims = mdtims;
m->interpol = 0;
@ -2108,9 +2103,7 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
int32_t texunits = GL_TEXTURE0;
const int32_t owner = tspr->owner;
// PK: XXX: These owner bound checks are redundant because sext is
// dereferenced unconditionally below anyway.
const spriteext_t *const sext = ((unsigned)owner < MAXSPRITES+MAXUNIQHUDID) ? &spriteext[owner] : NULL;
const spriteext_t *const sext = &spriteext[((unsigned)owner < MAXSPRITES+MAXUNIQHUDID) ? owner : MAXSPRITES+MAXUNIQHUDID-1];
const uint8_t lpal = ((unsigned)owner < MAXSPRITES) ? sprite[tspr->owner].pal : tspr->pal;
const int32_t sizyrep = tilesiz[tspr->picnum].y*tspr->yrepeat;
@ -2242,9 +2235,7 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
hictinting_apply(pc, MAXPALOOKUPS-1);
pc[3] = (tspr->cstat&2) ? glblend[tspr->blend].def[!!(tspr->cstat&512)].alpha : 1.0f;
if (sext)
pc[3] *= 1.0f - sext->alpha;
pc[3] *= 1.0f - sext->alpha;
handle_blend(!!(tspr->cstat & 2), tspr->blend, !!(tspr->cstat & 512));
@ -2263,7 +2254,7 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
}
else
{
if ((tspr->cstat&2) || (sext && sext->alpha > 0.f) || pc[3] < 1.0f)
if ((tspr->cstat&2) || sext->alpha > 0.f || pc[3] < 1.0f)
glEnable(GL_BLEND); //else glDisable(GL_BLEND);
}
glColor4f(pc[0],pc[1],pc[2],pc[3]);
@ -2272,7 +2263,7 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
//------------
// PLAG: Cleaner model rotation code
if (sext && (sext->pitch || sext->roll))
if (sext->pitch || sext->roll)
{
float f = 1.f/(fxdimen * fviewingrange) * (256.f/(65536.f*128.f)) * (m0.x+m1.x);
Bmemset(&a0, 0, sizeof(a0));
@ -2292,8 +2283,8 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
k3 = (float)sintable[sext->roll&2047] * (1.f/16384.f);
}
float const xpanning = sext ? (float)sext->xpanning * (1.f/256.f) : 0.f;
float const ypanning = sext ? (float)sext->ypanning * (1.f/256.f) : 0.f;
float const xpanning = (float)sext->xpanning * (1.f/256.f);
float const ypanning = (float)sext->ypanning * (1.f/256.f);
polymost_usePaletteIndexing(false);
polymost_setTexturePosSize({ 0.f, 0.f, 1.f, 1.f });
@ -2325,7 +2316,7 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
}
#endif
if (sext && (sext->pitch || sext->roll))
if (sext->pitch || sext->roll)
{
vec3f_t fp1, fp2;