raze/source/build
terminx 770b255bff Calculate texture coordinates as double since we're storing them that way anyway
This isn't really intended to fix any specific issue, but to shut up Visual Studio whining about arithmetic overflows.

git-svn-id: https://svn.eduke32.com/eduke32@7403 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:05 +00:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include Calculate texture coordinates as double since we're storing them that way anyway 2019-03-19 17:08:05 +00:00
src Calculate texture coordinates as double since we're storing them that way anyway 2019-03-19 17:08:05 +00:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Dependencies.mak Fix variable capitalization in Dependencies.mak files 2018-07-23 02:55:42 +00:00