Rachael Alexanderson
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8d6ca5d943
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- ci: update zmusic
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2024-10-09 11:08:22 -04:00 |
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Rachael Alexanderson
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7bbbe6ecda
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- this is 1.10.2
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2024-04-28 04:05:15 -04:00 |
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Rachael Alexanderson
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d5638a591a
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- mirror changes with ZWidget, remove SDL_Wait failure message
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2024-04-28 03:35:09 -04:00 |
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Rachael Alexanderson
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ae05d260d8
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- demote SDL_Wait errors to console printouts
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2024-04-24 07:25:26 -04:00 |
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Rachael Alexanderson
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9aa805e749
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- this is 1.10.1
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2024-04-21 09:40:19 -04:00 |
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Rachael Alexanderson
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7092780569
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- hide additional parameters entry for now
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2024-04-21 09:39:18 -04:00 |
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Christoph Oelckers
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247319096f
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optimized last commit to not retrieve the function repeatedly if it has already failed.
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2024-04-21 09:39:18 -04:00 |
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Rachael Alexanderson
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82064ae73a
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- dynamically import GetDpiForWindow from USER32.dll, else return a default value
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2024-04-21 09:39:17 -04:00 |
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Christoph Oelckers
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f21f248588
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ZWidgets: disabled SetClientFrame.
On Win32 this function is unused, but it contains two API calls that only exist in Windows 10 or later.
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2024-04-21 09:39:17 -04:00 |
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Rachael Alexanderson
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ce732f4cd7
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- create stubs required for https://github.com/ZDoom/gzdoom/pull/2514
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2024-04-21 09:39:17 -04:00 |
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Rachael Alexanderson
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9a068cf7c9
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- version 1.10.0
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2024-04-20 04:30:41 -04:00 |
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Rachael Alexanderson
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95c3e06388
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- language update
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2024-04-20 03:48:40 -04:00 |
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Rachael Alexanderson
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3fe0c2e698
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- add in a common code stub
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2024-04-20 00:13:39 -04:00 |
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Rachael Alexanderson
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30e9cb7e75
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- backend update from GZDoom
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2024-04-20 00:07:17 -04:00 |
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Rachael Alexanderson
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d2b209261d
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- backend sync from gzdoom, again
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2024-04-18 02:25:13 -04:00 |
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Rachael Alexanderson
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6dcb8c0f6e
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- temporarily address issue with GCC - ultimately this issue will need to be fixed: https://github.com/ZDoom/Raze/actions/runs/8727418834/job/23944876872
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2024-04-17 19:20:40 -04:00 |
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Rachael Alexanderson
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23efdf95a1
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- update language strings
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2024-04-17 16:22:49 -04:00 |
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Rachael Alexanderson
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5a5d426b85
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- compile fixes from last backend sync
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2024-04-17 15:11:50 -04:00 |
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Rachael Alexanderson
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090973f8d7
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- backend sync from gzdoom
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2024-04-17 15:11:50 -04:00 |
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Dmitri Smirnov
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68ccf7a1c4
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Add flatpak-relevant files
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2024-04-17 12:53:29 -04:00 |
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Hugo Locurcio
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0f2ed58b4b
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Add crash log file to .gitignore
This prevents accidentally committing this file if you run
into a crash while working on something.
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2024-04-12 07:13:30 +02:00 |
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Rachael Alexanderson
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2d5f908bcd
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- transplant libwebp import from gzdoom
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2024-04-11 15:00:41 -04:00 |
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Christoph Oelckers
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326c49ebed
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fix compile error caused by incompletely reverting an unfinished GZDoom feature
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2024-02-28 07:08:06 +01:00 |
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Christoph Oelckers
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af0ee3451d
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Duke: disable loading of eduke.com and check raze.con instead, now also for RR.
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2024-02-28 07:07:38 +01:00 |
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Christoph Oelckers
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b383a99065
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Backend update from GZDoom.
Mostly missing headers
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2024-02-24 10:38:23 +01:00 |
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Christoph Oelckers
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c769de1828
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reverted all the state work on Shadow Warrior.
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2024-02-24 10:33:03 +01:00 |
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Christoph Oelckers
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3e30e5f4ef
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SW: fix player's run animation not playing.
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2024-02-05 00:20:04 +01:00 |
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Christoph Oelckers
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c9a610fea6
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Blood: fixed bad random shifts for directional vectors.
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2024-02-05 00:02:20 +01:00 |
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Christoph Oelckers
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292c20842d
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fix uniform buffer size check
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2024-02-04 23:06:17 +01:00 |
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Christoph Oelckers
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0fdc2b0e20
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added missing characters to Exhumed's snall font
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2024-02-04 20:13:11 +01:00 |
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Christoph Oelckers
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1f7667e30f
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add missing characters to Exhumed's big font
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2024-02-04 20:01:38 +01:00 |
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Christoph Oelckers
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9c2c6907fa
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added missing characters to RR's small font.
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2024-02-04 19:06:03 +01:00 |
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Christoph Oelckers
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93bc496494
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SW: added CVAR 'sw_nocenterview' to block view centering after landing from a tall jump.
No menu entry yet.
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2024-02-04 15:15:26 +01:00 |
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Christoph Oelckers
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39b78dede1
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added -noautoload command line option.
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2024-02-04 14:57:25 +01:00 |
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Christoph Oelckers
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4b6646da03
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restored GZDoom's console alias code.
This got changed in Raze's early development when it was still using the EDuke32 console and later not changed back.
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2024-02-04 14:54:19 +01:00 |
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Christoph Oelckers
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e5d6296581
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add missing files for last commit.
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2024-02-04 14:17:19 +01:00 |
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Christoph Oelckers
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b27dbc18d8
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Backend update from GZDoom.
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2024-02-04 14:12:22 +01:00 |
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Christoph Oelckers
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fe7738e9cc
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limit the size of uniform buffers to 65536 bytes globally.
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2024-02-04 14:11:58 +01:00 |
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Christoph Oelckers
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3dbc67150d
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Blood: fixed vector math in spider attacks.
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2024-02-04 13:26:46 +01:00 |
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Christoph Oelckers
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0ad7e198d8
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fixed some bad copy/pasted dudeSlope calculations.
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2024-02-04 12:22:33 +01:00 |
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Christoph Oelckers
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57f4dc7338
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fixed bad randoms in aicaleb.cpp.
Value range for velocity vectors was Q14.16 in Blood's fixed point format so the numbers here must be scaled accordingly.
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2024-02-04 12:22:33 +01:00 |
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Rachael Alexanderson
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33e59a62cc
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Update vcpkg.json
vcpkg is not providing a proper sdl2 implementation on linux, so ditch it from vcpkg for now and only use distro packages for it.
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2024-02-01 01:34:35 -05:00 |
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Rachael Alexanderson
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fba13f2301
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- forgot to update the vcpkg/findzmusic stuff with the new build script
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2024-01-31 21:11:03 -05:00 |
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Rachael Alexanderson
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8b6010fc3a
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- repeat commit 47a2a534ec from gzdoom
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2024-01-31 19:21:29 -05:00 |
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Rachael Alexanderson
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37c254b22e
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- add non-x64-windows setup scripts from gzdoom, update copyright in windows script
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2024-01-31 19:08:38 -05:00 |
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Christoph Oelckers
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cab73b8abc
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ported directory loading fix from GZDoom
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2024-01-18 08:46:06 +01:00 |
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Christoph Oelckers
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436f24add5
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disable the buffering file reader.
This was definitely crashing on Death Wish's E1 movie and probably caused other problems as well.
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2024-01-12 00:30:56 +01:00 |
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Christoph Oelckers
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3299e0b8c0
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silence Unix only message for missing files that are allowed to be missing.
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2024-01-12 00:28:00 +01:00 |
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Christoph Oelckers
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21db5d33c2
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updated the game picker code.
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2024-01-12 00:22:08 +01:00 |
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Christoph Oelckers
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48977265ae
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minor backend update from GZDoom.
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2024-01-07 10:05:41 +01:00 |
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