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- compile fixes from last backend sync
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3 changed files with 11 additions and 0 deletions
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@ -1010,6 +1010,7 @@ set (PCH_SOURCES
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core/rendering/scene/hw_lighting.cpp
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core/r_data/gldefs.cpp
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core/r_data/r_translate.cpp
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core/models/modeldata.cpp
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core/console/c_notifybuffer.cpp
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@ -96,6 +96,8 @@ CVAR(Bool, autoloadlights, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Bool, autoloadbrightmaps, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Bool, autoloadwidescreen, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR (Bool, longsavemessages, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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// Note: For the automap label there is a separate option "am_textfont".
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CVARD(Bool, hud_textfont, false, CVAR_ARCHIVE, "Use the regular text font as replacement for the tiny 3x5 font for HUD messages whenever possible")
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8
source/core/r_data/r_translate.cpp
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8
source/core/r_data/r_translate.cpp
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@ -0,0 +1,8 @@
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#include "common/engine/palettecontainer.h"
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#include "name.h"
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// this is a stub, for now.
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FTranslationID R_FindCustomTranslation(FName name)
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{
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return INVALID_TRANSLATION;
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}
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