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a.h
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- removed most extern "C" from the rest of the code base.
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2019-09-21 20:14:34 +02:00 |
animvpx.h
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- got rid of some editor-only code and the entire buildvfs header
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2019-11-08 02:02:54 +01:00 |
baselayer.h
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- added GZDoom's statistics code
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2019-11-12 22:00:33 +01:00 |
build.h
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Add FPS counter
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2019-11-22 00:12:57 +01:00 |
buildtypes.h
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More meaningful names for build object struct members
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2019-09-30 20:31:11 +02:00 |
cache1d.h
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- got rid of some editor-only code and the entire buildvfs header
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2019-11-08 02:02:54 +01:00 |
clip.h
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- removed most extern "C" from the rest of the code base.
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2019-09-21 20:14:34 +02:00 |
clockticks.hpp
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collections.h
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colmatch.h
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- removed most extern "C" from the rest of the code base.
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2019-09-21 20:14:34 +02:00 |
common.h
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- got rid of some editor-only code and the entire buildvfs header
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2019-11-08 02:02:54 +01:00 |
compat.h
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- fix compile on vs2017, change pow2char to static
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2019-11-13 16:40:08 -05:00 |
dxdidf.h
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glbuild.h
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- abstracted away more OpenGL calls, in particular all matrix access.
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2019-10-04 18:12:03 +02:00 |
glsurface.h
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hash.h
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- removed most extern "C" from the rest of the code base.
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2019-09-21 20:14:34 +02:00 |
hightile.h
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- hictinting cleanup.
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2019-10-17 20:29:58 +02:00 |
linklist.h
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mdsprite.h
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Equivalent to jfbuild commit b6a666745cea21c6f8193b046bcdd0636fb7c166
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2019-10-20 08:17:35 +02:00 |
mmulti.h
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- removed some unused files.
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2019-09-25 23:00:10 +02:00 |
mutex.h
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- removed most of the old OSD's hooks.
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2019-11-05 20:25:57 +01:00 |
osd.h
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- removed the OSD entirely.
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2019-11-05 20:31:30 +01:00 |
palette.h
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- use the precalculated or script-specified fade colors, if present.
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2019-11-10 21:11:17 +01:00 |
polymost.h
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- converted the Polymost CVARs.
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2019-10-23 21:11:37 +02:00 |
pragmas.h
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- consolidation of mouse code and obsolete code removal
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2019-11-04 02:07:59 +01:00 |
print.h
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prlights.h
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renderlayer.h
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scancodes.h
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- fixed the compile errors and consolidated the key binding CCMDs.
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2019-10-28 06:47:49 +01:00 |
scriptfile.h
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- removed most extern "C" from the rest of the code base.
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2019-09-21 20:14:34 +02:00 |
sdl_inc.h
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sdlappicon.h
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- transitioned project to CMake and deleted most of the old build system.
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2019-09-22 23:15:46 +02:00 |
sdlayer.h
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- Config work almost done.
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2019-10-27 13:40:24 +01:00 |
softsurface.h
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timer.h
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- made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom.
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2019-10-20 09:16:01 +02:00 |
tracker.hpp
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windows_inc.h
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- transitioned project to CMake and deleted most of the old build system.
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2019-09-22 23:15:46 +02:00 |