.. |
lunatic
|
Add EVENT_RESETGOTPICS which gives scripts the chance to reset gotpics (and similar effects trackers) for effects that run in EVENT_DISPLAYROOMS.
|
2019-09-20 13:59:20 +02:00 |
_functio.h
|
Bind medkit to mouse3 by default
|
2019-09-20 21:10:40 +02:00 |
_midi.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
_rts.h
|
Add buildvfs, abstraction layer for file I/O.
|
2019-03-01 08:51:50 +00:00 |
actors.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
actors.h
|
Add SFLAG_QUEUEDFORDELETE, to handle detection and manipulation of things like decal sprites marked for deletion
|
2019-09-19 14:51:41 +02:00 |
android.h
|
Bring the previous commit into effect.
|
2017-02-01 10:20:54 +00:00 |
anim.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
anim.h
|
Cleanup includes
|
2018-11-18 18:09:48 +00:00 |
astub.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
cheats.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
cheats.h
|
Move cheat descriptions from menus.cpp to cheats.cpp
|
2019-09-20 15:44:06 +02:00 |
cmdline.cpp
|
- Packet code implementation (merge from private c/s repo), world updates are now synced through snapshots. See tag SVN_SyncPoint_Dec2018 on master of the other repo.
|
2018-12-08 00:40:39 +00:00 |
cmdline.h
|
Fix issue with a couple symbols from cmdline.h sometimes picking up different linkage due to accidental double definition in game.h
|
2018-11-18 19:03:40 +00:00 |
common.cpp
|
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
|
2019-09-20 12:07:10 +02:00 |
common_game.h
|
Rename IONMAIDEN -> FURY
|
2019-09-20 15:17:31 +02:00 |
config.cpp
|
Support fullscreening to the correct display in multiple monitor configurations
|
2019-09-20 21:10:22 +02:00 |
config.h
|
CON: Add getgamefuncbind
|
2019-09-20 16:10:52 +02:00 |
demo.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
demo.h
|
Add buildvfs, abstraction layer for file I/O.
|
2019-03-01 08:51:50 +00:00 |
duke3d.h
|
Implement "usermap" music definition slot
|
2019-09-20 15:14:29 +02:00 |
events_defs.h
|
newgamechoices
|
2019-09-20 16:02:49 +02:00 |
function.h
|
Rename gamefunc_Crouch_Toggle to gamefunc_Toggle_Crouch to match the only existing similarly named gamefunc, gamefunc_Toggle_Crosshair
|
2019-09-20 21:09:18 +02:00 |
game.cpp
|
Rename gamefunc_Crouch_Toggle to gamefunc_Toggle_Crouch to match the only existing similarly named gamefunc, gamefunc_Toggle_Crosshair
|
2019-09-20 21:09:18 +02:00 |
game.h
|
Fix MSVC build
|
2019-09-20 21:09:15 +02:00 |
gamedef.cpp
|
CON: Add getgamefuncbind
|
2019-09-20 16:10:52 +02:00 |
gamedef.h
|
CON: Add userdef .gamepadactive
|
2019-09-20 16:10:57 +02:00 |
gamedefs.h
|
Implement controller defaults
|
2019-09-20 16:07:14 +02:00 |
gameexec.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
gameexec.h
|
Use default argument values of -1 for the sprite and player indexes passed to VM_OnEvent()
|
2019-09-20 13:08:36 +02:00 |
GameListSource.game.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
GameListSource.game.mm
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
gamestructures.cpp
|
CON: Add userdef .gamepadactive
|
2019-09-20 16:10:57 +02:00 |
gamevars.cpp
|
Add automapping var to Gv_RefreshPointers()
|
2019-09-20 16:03:39 +02:00 |
gamevars.h
|
new special purpose gamevar flag
|
2019-09-20 15:17:57 +02:00 |
global.cpp
|
Slightly revise framerate limiter and r_showfps 2 display
|
2019-01-12 00:21:53 +00:00 |
global.h
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
GrpFile.game.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
GrpFile.game.mm
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
grpscan.cpp
|
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
|
2019-09-20 12:07:10 +02:00 |
grpscan.h
|
Add "rtsname" token to grpinfo grammar.
|
2018-02-11 05:03:55 +00:00 |
in_android.cpp
|
Bring the previous commit into effect.
|
2017-02-01 10:20:54 +00:00 |
in_android.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
input.cpp
|
Input: Separate everything in AdvanceTrigger into a new TextSubmit except Space so it doesn't submit text fields such as savegames
|
2019-09-20 20:14:09 +02:00 |
input.h
|
Add I_GeneralTrigger as a combination of Advance and Return and use it for skipping screens so that Esc works.
|
2019-09-20 15:44:03 +02:00 |
inv.h
|
Move addinventory command code into its own function.
|
2017-07-05 05:38:02 +00:00 |
keys.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
m32common.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
m32def.cpp
|
Amend r7805
|
2019-09-20 15:17:40 +02:00 |
m32def.h
|
Amend r7805
|
2019-09-20 15:17:40 +02:00 |
m32exec.cpp
|
Replace runtime pow2 calculations with pow2char LUT usage
|
2019-09-20 15:34:08 +02:00 |
m32structures.cpp
|
Rename Gv_SetVarX() to Gv_SetVar() (overloaded)
|
2019-09-20 09:38:41 +02:00 |
m32vars.cpp
|
Rename Gv_SetVarX() to Gv_SetVar() (overloaded)
|
2019-09-20 09:38:41 +02:00 |
macros.h
|
WIP wall texture rotation bit
|
2018-11-18 18:13:48 +00:00 |
mapster32.h
|
Untabify a couple of headers
|
2019-09-20 15:29:05 +02:00 |
mdump.cpp
|
Just cleaning up a dump(er)
|
2018-11-18 18:06:38 +00:00 |
mdump.h
|
Route inclusion of all Windows headers through a new header, windows_inc.h.
|
2017-02-19 22:15:44 +00:00 |
menus.cpp
|
Support fullscreening to the correct display in multiple monitor configurations
|
2019-09-20 21:10:22 +02:00 |
menus.h
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
midi.cpp
|
MIDI/Windows: Immediately MPU_Init after MPU_Reset so that MIDI_Reset can take effect.
|
2018-03-22 04:48:57 +00:00 |
midi.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
mpu401.cpp
|
Completely unused struct...?
|
2018-10-25 23:29:49 +00:00 |
mpu401.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
music.cpp
|
Fix MIDI playback on non-Windows platforms
|
2018-05-19 14:14:18 +00:00 |
names.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
namesdyn.cpp
|
Sorting and formatting for [names|sound]dyn.[cpp|h]
|
2018-11-18 18:09:58 +00:00 |
namesdyn.h
|
Sorting and formatting for [names|sound]dyn.[cpp|h]
|
2018-11-18 18:09:58 +00:00 |
network.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
network.h
|
Rename net.* to network.*
|
2019-09-19 12:20:45 +02:00 |
osdcmds.cpp
|
Allow up to fov 140 from console
|
2019-09-20 21:10:41 +02:00 |
osdcmds.h
|
Remove the "ConsoleKeys[]" array from osdcmds.cpp in favor of accessing mact's sctokeylut[]
|
2018-11-18 18:08:38 +00:00 |
osdfuncs.cpp
|
osdfuncs.cpp: fix OSD background sometimes not rendering with the correct gl state
|
2019-09-20 15:10:05 +02:00 |
osdfuncs.h
|
Use "int" for OSD command return values and a few trivial globals. Our current usage of the return values would have even worked with bool, but we might want to add error conditions or something later.
|
2018-11-18 18:05:45 +00:00 |
player.cpp
|
More gamefunc_Toggle_Crouch improvements
|
2019-09-20 21:09:57 +02:00 |
player.h
|
Add Crouch Toggle gamefunc
|
2019-09-20 16:10:22 +02:00 |
premap.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
premap.h
|
Don't clobber E1L8 for user maps
|
2019-09-20 20:12:21 +02:00 |
quotes.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
rts.cpp
|
Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
|
2019-09-20 12:07:10 +02:00 |
rts.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
savegame.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
savegame.h
|
ext loading
|
2019-09-20 15:26:44 +02:00 |
sbar.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
sbar.h
|
Remove the implicit "static" from our FORCE_INLINE macro.
|
2017-02-25 08:15:53 +00:00 |
screens.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
screens.h
|
Respect r_maxfps in menus and on startup/bonus/end screens
|
2017-06-23 03:59:26 +00:00 |
screentext.cpp
|
Tiny error message cleanup
|
2019-09-20 16:01:20 +02:00 |
screentext.h
|
Update duke3d headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful.
|
2018-10-16 06:08:58 +00:00 |
sdlmusic.cpp
|
Add buildvfs, abstraction layer for file I/O.
|
2019-03-01 08:51:50 +00:00 |
sector.cpp
|
Change some clocks to support sub-tick precision using a new class, ClockTicks.
|
2019-09-20 21:09:14 +02:00 |
sector.h
|
Remove lockclock from mapstates
|
2019-09-20 16:03:02 +02:00 |
soundefs.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
sounds.cpp
|
Use a sound's volume offset parameter as the max distance if the explosion flag is set
|
2019-09-20 21:09:18 +02:00 |
sounds.h
|
Fix sound issue
|
2019-09-20 16:03:10 +02:00 |
sounds_common.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
sounds_mapster32.cpp
|
Fix remaining casts to vec2_t/vec3_t
|
2019-09-20 16:07:36 +02:00 |
sounds_mapster32.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
soundsdyn.cpp
|
Sorting and formatting for [names|sound]dyn.[cpp|h]
|
2018-11-18 18:09:58 +00:00 |
soundsdyn.h
|
Sorting and formatting for [names|sound]dyn.[cpp|h]
|
2018-11-18 18:09:58 +00:00 |
startgtk.game.cpp
|
Fix issue with a couple symbols from cmdline.h sometimes picking up different linkage due to accidental double definition in game.h
|
2018-11-18 19:03:40 +00:00 |
startosx.game.mm
|
Fix macOS -Wdeprecated-declarations warnings
|
2019-09-20 10:15:10 +02:00 |
startwin.game.cpp
|
Minor start window cleanup. This ended up touching a bunch of other files due to variable renaming, but there are zero functional changes to anything but the startup window in this commit.
|
2018-11-18 18:13:02 +00:00 |
startwin.game.h
|
The great repository rearrangement of 2017.
|
2017-02-01 10:01:11 +00:00 |
winbits.cpp
|
Clean up error handling in shitty G_GetVersionFromWebsite() function
|
2018-10-10 19:14:41 +00:00 |