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Fix issue with a couple symbols from cmdline.h sometimes picking up different linkage due to accidental double definition in game.h
git-svn-id: https://svn.eduke32.com/eduke32@7239 1a8010ca-5511-0410-912e-c29ae57300e0
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6 changed files with 18 additions and 10 deletions
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@ -20,6 +20,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#ifndef cmdline_h__
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#define cmdline_h__
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#include "compat.h"
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extern void G_CheckCommandLine(int32_t argc, char const * const * argv);
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extern void G_ShowParameterHelp(void);
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extern void G_ShowDebugHelp(void);
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@ -33,3 +38,4 @@ extern const char *CommandMap;
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extern const char *CommandName;
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extern int32_t g_forceWeaponChoice;
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extern int32_t g_fakeMultiMode;
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#endif // cmdline_h__
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@ -318,8 +318,6 @@ extern int32_t g_cameraDistance;
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#endif
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extern int32_t g_crosshairSum;
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extern int32_t g_doQuickSave;
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extern int32_t g_forceWeaponChoice;
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extern int32_t g_fakeMultiMode;
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extern int32_t g_levelTextTime;
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extern int32_t g_quitDeadline;
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extern int32_t g_restorePalette;
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@ -21,6 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//-------------------------------------------------------------------------
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#include "anim.h"
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#include "cmdline.h"
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#include "colmatch.h"
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#include "compat.h"
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#include "debugbreak.h"
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@ -20,14 +20,15 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "duke3d.h"
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#include "osdcmds.h"
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#include "menus.h"
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#include "osdfuncs.h"
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#include "demo.h" // g_firstDemoFile[]
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#include "cheats.h"
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#include "sbar.h"
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#include "cmdline.h"
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#include "demo.h" // g_firstDemoFile[]
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#include "duke3d.h"
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#include "menus.h"
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#include "osdcmds.h"
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#include "osdfuncs.h"
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#include "savegame.h"
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#include "sbar.h"
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#ifdef LUNATIC
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# include "lunatic_game.h"
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@ -20,10 +20,11 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "duke3d.h"
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#include "anim.h"
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#include "menus.h"
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#include "cmdline.h"
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#include "demo.h"
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#include "duke3d.h"
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#include "menus.h"
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#include "savegame.h"
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#ifdef LUNATIC
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@ -21,6 +21,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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//-------------------------------------------------------------------------
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#include "build.h"
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#include "cmdline.h"
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#include "common.h"
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#include "common_game.h"
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#include "compat.h"
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