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https://github.com/ZDoom/raze-gles.git
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Don't clobber E1L8 for user maps
git-svn-id: https://svn.eduke32.com/eduke32@8016 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
733cb636cd
commit
4f5434dffe
7 changed files with 54 additions and 22 deletions
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@ -4760,6 +4760,7 @@ void G_HandleLocalKeys(void)
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{
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const unsigned int maxi = VOLUMEALL ? MUS_FIRST_SPECIAL : 6;
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unsigned int const oldMusicIndex = g_musicIndex;
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unsigned int MyMusicIndex = g_musicIndex;
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do
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{
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@ -4767,7 +4768,7 @@ void G_HandleLocalKeys(void)
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if (MyMusicIndex >= maxi)
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MyMusicIndex = 0;
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}
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while (S_TryPlayLevelMusic(MyMusicIndex));
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while (S_TryPlayLevelMusic(MyMusicIndex) && MyMusicIndex != oldMusicIndex);
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G_PrintCurrentMusic();
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@ -301,6 +301,9 @@ extern user_defs ud;
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extern const char *s_buildDate;
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extern char boardfilename[BMAX_PATH], currentboardfilename[BMAX_PATH];
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#define USERMAPMUSICFAKEVOLUME MAXVOLUMES
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#define USERMAPMUSICFAKELEVEL (MAXLEVELS-1)
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#define USERMAPMUSICFAKESLOT ((USERMAPMUSICFAKEVOLUME * MAXLEVELS) + USERMAPMUSICFAKELEVEL)
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static inline int G_HaveUserMap(void)
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{
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@ -3817,6 +3817,12 @@ badindex:
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case STR_MAPNAME:
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case STR_MAPFILENAME:
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{
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if (G_HaveUserMap())
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{
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snprintf(apStrings[q], MAXQUOTELEN, "%s", boardfilename);
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break;
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}
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int const levelNum = ud.volume_number * MAXLEVELS + ud.level_number;
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const char *pName;
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@ -3848,6 +3854,12 @@ badindex:
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break;
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case STR_GAMETYPE: Bstrcpy(apStrings[q], g_gametypeNames[ud.coop]); break;
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case STR_VOLUMENAME:
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if (G_HaveUserMap())
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{
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apStrings[q][0] = '\0';
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break;
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}
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if (EDUKE32_PREDICT_FALSE((unsigned)ud.volume_number >= MAXVOLUMES))
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{
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CON_ERRPRINTF("invalid volume %d\n", ud.volume_number);
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@ -3859,7 +3871,7 @@ badindex:
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case STR_PARTIME: Bstrcpy(apStrings[q], G_PrintParTime()); break;
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case STR_DESIGNERTIME: Bstrcpy(apStrings[q], G_PrintDesignerTime()); break;
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case STR_BESTTIME: Bstrcpy(apStrings[q], G_PrintBestTime()); break;
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case STR_USERMAPFILENAME: Bstrcpy(apStrings[q], boardfilename); break;
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case STR_USERMAPFILENAME: snprintf(apStrings[q], MAXQUOTELEN, "%s", boardfilename); break;
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default: CON_ERRPRINTF("invalid string index %d or %d\n", q, j); abort_after_error();
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}
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break;
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@ -1758,7 +1758,7 @@ static void G_LoadMapHack(char *outbuf, const char *filename)
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}
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// levnamebuf should have at least size BMAX_PATH
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void G_SetupFilenameBasedMusic(char *nameBuf, const char *fileName, int levelNum)
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void G_SetupFilenameBasedMusic(char *nameBuf, const char *fileName)
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{
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char *p;
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char const *exts[] = {
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@ -1797,14 +1797,29 @@ void G_SetupFilenameBasedMusic(char *nameBuf, const char *fileName, int levelNum
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if ((kFile = kopen4loadfrommod(nameBuf, 0)) != buildvfs_kfd_invalid)
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{
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kclose(kFile);
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realloc_copy(&g_mapInfo[levelNum].musicfn, nameBuf);
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realloc_copy(&g_mapInfo[USERMAPMUSICFAKESLOT].musicfn, nameBuf);
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return;
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}
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}
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char const * usermapMusic = g_mapInfo[MUS_USERMAP].musicfn;
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if (usermapMusic != nullptr)
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realloc_copy(&g_mapInfo[levelNum].musicfn, usermapMusic);
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{
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realloc_copy(&g_mapInfo[USERMAPMUSICFAKESLOT].musicfn, usermapMusic);
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return;
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}
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#ifndef EDUKE32_STANDALONE
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if (!FURY)
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{
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char const * e1l8 = g_mapInfo[7].musicfn;
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if (e1l8 != nullptr)
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{
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realloc_copy(&g_mapInfo[USERMAPMUSICFAKESLOT].musicfn, e1l8);
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return;
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}
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}
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#endif
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}
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static void G_CheckIfStateless()
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@ -1870,6 +1885,8 @@ int G_EnterLevel(int gameMode)
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boardfilename[0] = 0;
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}
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}
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else
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boardfilename[0] = '\0';
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int const mapidx = (ud.volume_number * MAXLEVELS) + ud.level_number;
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@ -1877,17 +1894,9 @@ int G_EnterLevel(int gameMode)
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auto &m = g_mapInfo[mapidx];
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if (m.name == NULL || m.filename == NULL)
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if (VOLUMEONE || !Menu_HaveUserMap())
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{
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if (Menu_HaveUserMap())
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{
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if (m.filename == NULL)
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m.filename = (char *)Xcalloc(BMAX_PATH, sizeof(uint8_t));
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if (m.name == NULL)
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m.name = Xstrdup("User Map");
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}
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else
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if (m.name == NULL || m.filename == NULL)
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{
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OSD_Printf(OSDTEXT_RED "Map E%dL%d not defined!\n", ud.volume_number+1, ud.level_number+1);
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return 1;
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@ -1944,7 +1953,7 @@ int G_EnterLevel(int gameMode)
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}
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G_LoadMapHack(levelName, boardfilename);
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G_SetupFilenameBasedMusic(levelName, boardfilename, ud.m_level_number);
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G_SetupFilenameBasedMusic(levelName, boardfilename);
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}
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else if (engineLoadBoard(m.filename, VOLUMEONE, &p0.pos, &playerAngle, &p0.cursectnum) < 0)
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{
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@ -1982,7 +1991,11 @@ int G_EnterLevel(int gameMode)
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if (ud.recstat != 2)
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{
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if (g_mapInfo[g_musicIndex].musicfn == NULL || m.musicfn == NULL ||
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if (Menu_HaveUserMap())
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{
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S_PlayLevelMusicOrNothing(USERMAPMUSICFAKESLOT);
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}
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else if (g_mapInfo[g_musicIndex].musicfn == NULL || m.musicfn == NULL ||
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strcmp(g_mapInfo[g_musicIndex].musicfn, m.musicfn) || g_musicSize == 0 || ud.last_level == -1)
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{
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S_PlayLevelMusicOrNothing(mapidx);
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@ -30,7 +30,7 @@ extern "C" {
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extern int32_t g_levelTextTime;
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extern int32_t voting,vote_map,vote_episode;
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extern palette_t CrosshairColors;
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void G_SetupFilenameBasedMusic(char *nameBuf, const char *fileName, int levelNum);
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void G_SetupFilenameBasedMusic(char *nameBuf, const char *fileName);
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int G_EnterLevel(int gameMode);
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int G_FindLevelByFile(const char *fileName);
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void G_CacheMapData(void);
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@ -2454,10 +2454,10 @@ static void postloadplayer(int32_t savegamep)
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S_ClearSoundLocks();
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G_CacheMapData();
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if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 && ud.music_level == 7 && ud.music_episode == 0)
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if (boardfilename[0] != 0 && ud.level_number == 7 && ud.volume_number == 0 && ud.music_level == USERMAPMUSICFAKELEVEL && ud.music_episode == USERMAPMUSICFAKEVOLUME)
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{
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char levname[BMAX_PATH];
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G_SetupFilenameBasedMusic(levname, boardfilename, ud.level_number);
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G_SetupFilenameBasedMusic(levname, boardfilename);
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}
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if (g_mapInfo[musicIdx].musicfn != NULL && (musicIdx != g_musicIndex || different_user_map))
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@ -1118,9 +1118,12 @@ void G_DisplayRest(int32_t smoothratio)
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if (textret == 0 && ud.overhead_on == 2)
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{
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const int32_t a = (ud.screen_size > 0) ? 147 : 179;
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if (!(G_GetLogoFlags() & LOGO_HIDEEPISODE) && !G_HaveUserMap())
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char const * levelname = g_mapInfo[ud.volume_number*MAXLEVELS + ud.level_number].name;
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if (G_HaveUserMap())
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levelname = boardfilename;
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else if (!(G_GetLogoFlags() & LOGO_HIDEEPISODE))
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minitext(5, a+6, g_volumeNames[ud.volume_number], 0, 2+8+16+256);
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minitext(5, a+6+6, g_mapInfo[ud.volume_number*MAXLEVELS + ud.level_number].name, 0, 2+8+16+256);
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minitext(5, a+6+6, levelname, 0, 2+8+16+256);
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}
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}
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}
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