raze-gles/source/duke3d/src
hendricks266 4da012a15f Add an option to move the status bar to the top of the screen in the Android version.
Restores a feature temporarily disabled in r6553.

Currently only supports the modern status bar.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6588 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:34:57 +00:00
..
lunatic ZDoom-style saves 2017-12-18 11:24:53 +00:00
_functio.h Clean up gamefuncs in standalone mode. 2017-06-17 11:42:15 +00:00
_midi.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
_rts.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
actors.cpp Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed. 2018-01-15 23:13:50 +00:00
actors.h Dicking around with inlined actor header functions 2017-06-24 06:31:32 +00:00
android.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
anim.cpp Make cutscene "aspect" def token work with ANMs too. 2018-01-26 04:34:46 +00:00
anim.h New def tokens for "cutscene": "texturefilter", "forcefilter", "forcenofilter" 2017-12-12 05:13:38 +00:00
astub.cpp Remix screencapture_begin into OutputFileCounter. 2017-12-01 06:19:19 +00:00
cheats.cpp Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward. 2017-09-23 03:17:22 +00:00
cheats.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
cmdline.cpp ZDoom-style saves 2017-12-18 11:24:53 +00:00
cmdline.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
common.cpp Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded. 2017-10-30 03:48:28 +00:00
common_game.h OSD (console) cleanup 2017-06-27 02:24:14 +00:00
config.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
config.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
demo.cpp ZDoom-style saves 2017-12-18 11:24:53 +00:00
demo.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
duke3d.h Add anticipatory fields to ud; bump BYTEVERSION. 2017-12-01 06:19:15 +00:00
events_defs.h Add new events at various points that display hardcoded screens. 2018-01-26 04:34:38 +00:00
function.h Don't store redundant copies of default gamefunc names, since the indices are all that matter. 2017-06-17 11:41:54 +00:00
game.cpp New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom" 2018-01-26 04:34:51 +00:00
game.h Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
gamedef.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
gamedef.h Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
gamedefs.h Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
gameexec.cpp Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed. 2018-01-15 23:13:50 +00:00
gameexec.h Expand use of VM_GetKeywordForID to all other references to vm_keywords[]. 2017-10-16 03:32:34 +00:00
GameListSource.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
GameListSource.game.mm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
gamestructures.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
gamevars.cpp ZDoom-style saves 2017-12-18 11:24:53 +00:00
gamevars.h Fix issue with arrays, saved map states, and savegames 2017-10-31 02:09:25 +00:00
global.cpp ZDoom-style saves 2017-12-18 11:24:53 +00:00
global.h ZDoom-style saves 2017-12-18 11:24:53 +00:00
GrpFile.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
GrpFile.game.mm The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
grpscan.cpp Add the Platoon Leader expansion for WWII GI to the GRP list. 2017-10-15 23:10:06 +00:00
grpscan.h Add the Platoon Leader expansion for WWII GI to the GRP list. 2017-10-15 23:10:06 +00:00
in_android.cpp Bring the previous commit into effect. 2017-02-01 10:20:54 +00:00
in_android.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
input.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
input.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
inv.h Move addinventory command code into its own function. 2017-07-05 05:38:02 +00:00
keys.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
m32common.cpp What the last commit said. 2017-06-27 11:01:12 +00:00
m32def.cpp Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
m32def.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
m32exec.cpp Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
m32structures.cpp Remove the register keyword, since it is deprecated in C++11 and removed in C++17. 2017-06-05 10:05:29 +00:00
m32vars.cpp Fix gcc 7.1.0 warnings 2017-07-18 20:53:41 +00:00
macros.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mapster32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mdump.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
mdump.h Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00
menus.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
menus.h ZDoom-style saves 2017-12-18 11:24:53 +00:00
midi.cpp What the last commit said. 2017-06-27 11:01:12 +00:00
midi.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
mpu401.cpp What the last commit said. 2017-06-27 11:01:12 +00:00
mpu401.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
music.cpp What the last commit said. 2017-06-27 11:01:12 +00:00
names.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
namesdyn.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
namesdyn.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
net.cpp Make sure I_EnterText never writes a null terminator out of bounds. 2017-12-01 06:19:12 +00:00
net.h NETCODE_DISABLE implementation tweaks. I think this is better. 2017-09-19 19:10:45 +00:00
osdcmds.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
osdcmds.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
osdfuncs.cpp Fix console background when using oversized font characters 2017-07-27 09:13:26 +00:00
osdfuncs.h Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants. 2017-07-22 04:00:23 +00:00
player.cpp Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away. 2017-10-15 23:10:15 +00:00
player.h Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead. 2017-09-27 02:30:37 +00:00
premap.cpp New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom" 2018-01-26 04:34:51 +00:00
premap.h New userdef structure: "statusbarflags", "statusbarrange", "statusbarcustom" 2018-01-26 04:34:51 +00:00
quotes.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
rts.cpp Print message to console at startup when successfully loading a RTS file instead of when the RTS file is missing 2017-12-02 08:44:53 +00:00
rts.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
savegame.cpp Fix line spacing tab issue in rev 6570. 2017-12-19 00:03:12 +00:00
savegame.h Fix corruption in filenames in new savegame system 2017-12-19 01:26:18 +00:00
sbar.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
sbar.h Remove the implicit "static" from our FORCE_INLINE macro. 2017-02-25 08:15:53 +00:00
screens.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
screens.h Respect r_maxfps in menus and on startup/bonus/end screens 2017-06-23 03:59:26 +00:00
screentext.cpp Add an option to move the status bar to the top of the screen in the Android version. 2018-01-26 04:34:57 +00:00
screentext.h r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text. 2017-06-23 09:17:07 +00:00
sdlmusic.cpp Some more standalone stuff. 2017-10-09 07:36:58 +00:00
sector.cpp Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed. 2018-01-15 23:13:50 +00:00
sector.h Fix issue with arrays, saved map states, and savegames 2017-10-31 02:09:25 +00:00
soundefs.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
sounds.cpp Fix events added in recent commits 2017-12-02 09:24:55 +00:00
sounds.h Revert r6133 2017-05-18 07:03:55 +00:00
sounds_common.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
sounds_mapster32.cpp Route all inclusion of libc headers and most of POSIX headers through compat.h. 2017-02-25 08:15:36 +00:00
sounds_mapster32.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
soundsdyn.cpp The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
soundsdyn.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
startgtk.game.cpp Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more. 2017-08-27 10:20:48 +00:00
startosx.game.mm macOS: Fix crash in startup window when no game data is found. 2017-09-23 03:17:32 +00:00
startwin.game.cpp Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more. 2017-08-27 10:20:48 +00:00
startwin.game.h The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
winbits.cpp Route inclusion of all Windows headers through a new header, windows_inc.h. 2017-02-19 22:15:44 +00:00