Commit Graph

6005 Commits

Author SHA1 Message Date
hendricks266 fefd94d8ef Windows: Make layout switch duplicate guard bidirectional.
git-svn-id: https://svn.eduke32.com/eduke32@5971 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:49 +00:00
hendricks266 d0611405e9 Windows: Refactor keyboard layout switching code into winbits.c and clean it up. No functional changes.
git-svn-id: https://svn.eduke32.com/eduke32@5970 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:45 +00:00
hendricks266 735405ed7a sdlayer: Call SDL_StopTextInput immediately after initialization so IMEs do not interfere with gameplay keypresses.
An example of is on Mac, where holding the 'A' key caused a small overlay with accented forms of the character to appear.

git-svn-id: https://svn.eduke32.com/eduke32@5969 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:41 +00:00
hendricks266 be22de78ad sdlayer: Place SDL_KEYDOWN events into keyasciififo[] when SDL_TEXTINPUT events are disabled.
This way, SDL_StopTextInput() does not break text entry for code that uses keyasciififo[] but does not currently call SDL_StartTextInput(), or if it cannot, such as Duke's cheat entry.

Technically we could revert r5326 and r5331, but since we only currently have support for showing ASCII text glyphs as bitmap fonts in ART tiles, there is no point to showing an IME on platforms that don't need an on-screen keyboard.

git-svn-id: https://svn.eduke32.com/eduke32@5968 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:38 +00:00
hendricks266 2b38557f49 Mac: Make the startup windows responsive and actively updating while in "show message log, the program is working" mode.
git-svn-id: https://svn.eduke32.com/eduke32@5967 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:34 +00:00
hendricks266 d1f6dbeaea Mac: Programmatically create the primary program menu since we no longer have a nib or a modal window to do it for us.
git-svn-id: https://svn.eduke32.com/eduke32@5966 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:31 +00:00
hendricks266 25f2a5f457 Mac: Change the startup windows display the window normally and start a mini runloop instead of calling using runModalForWindow.
This way, the Quit function works.

git-svn-id: https://svn.eduke32.com/eduke32@5965 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:27 +00:00
hendricks266 dc1bbcd419 Mac: Port the startup window to entirely programmatic code. Death to nibs!
git-svn-id: https://svn.eduke32.com/eduke32@5964 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:22 +00:00
hendricks266 e520f74894 Mac: Remove more vestiges of SDLMain from SDL 2.0 builds.
git-svn-id: https://svn.eduke32.com/eduke32@5963 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:14 +00:00
hendricks266 736ed925b0 sdlayer: Disable a missed instance of sysgamma under EDUKE32_GLES, not just __ANDROID__.
git-svn-id: https://svn.eduke32.com/eduke32@5962 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:10 +00:00
hendricks266 2c96410b39 Address a number of harmless instances of "code never reached" identified by Xcode.
git-svn-id: https://svn.eduke32.com/eduke32@5961 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:06 +00:00
hendricks266 5c17259a71 Add newlines at EOF to files that need them.
git-svn-id: https://svn.eduke32.com/eduke32@5960 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:01 +00:00
hendricks266 a31ad532dd Fix an error introduced in cleanup of the WWII GI Devastator weapon reload animation, as pointed out by Xcode.
Also perform similar cleanup on a similar line elsewhere.

git-svn-id: https://svn.eduke32.com/eduke32@5959 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:57 +00:00
hendricks266 d6ace49d54 Apple: Fix Xcode build due to accumulated file additions and moves.
git-svn-id: https://svn.eduke32.com/eduke32@5958 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:54 +00:00
hendricks266 11864d8440 Apple: Accept Xcode's suggestions for changes to our project file.
git-svn-id: https://svn.eduke32.com/eduke32@5957 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:51 +00:00
hendricks266 d002849b47 Change the type of functions touching vsync setting back to int32_t. Since it is serialized to disk, an explicit size type is important.
git-svn-id: https://svn.eduke32.com/eduke32@5956 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:48 +00:00
hendricks266 7380202636 Fix a warning with SDL_TARGET=1 builds.
git-svn-id: https://svn.eduke32.com/eduke32@5955 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:44 +00:00
hendricks266 d232f2364b Fix USE_OPENGL=0 RENDERTYPE=WIN and USE_OPENGL=0 SDL_TARGET=1 builds.
git-svn-id: https://svn.eduke32.com/eduke32@5954 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:40 +00:00
hendricks266 158fcb5e01 Rename vsync_render and "sdl_vsync" to vsync_renderlayer. An "sdl_" prefix should be used sparingly.
git-svn-id: https://svn.eduke32.com/eduke32@5953 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:36 +00:00
hendricks266 e258ca51f8 Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.
git-svn-id: https://svn.eduke32.com/eduke32@5952 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:32 +00:00
hendricks266 d2934c4ba5 Win32 Startup Window: This should be tokenized.
git-svn-id: https://svn.eduke32.com/eduke32@5951 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:28 +00:00
hendricks266 c102a6620a Fix problems with handling of the default crosshair color.
git-svn-id: https://svn.eduke32.com/eduke32@5950 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:24 +00:00
hendricks266 c20e41d0c8 Restore pre-r5821 floor glass behavior: nothing.
git-svn-id: https://svn.eduke32.com/eduke32@5949 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:18 +00:00
terminx ec25bfa281 Fix transparent masked walls in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@5948 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:56 +00:00
terminx 164d5b83a8 Cvar fix
git-svn-id: https://svn.eduke32.com/eduke32@5947 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:51 +00:00
terminx 872d506d95 Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.
git-svn-id: https://svn.eduke32.com/eduke32@5946 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:40 +00:00
terminx 7d15f7fff7 Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
git-svn-id: https://svn.eduke32.com/eduke32@5945 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:34 +00:00
hendricks266 1c18f9d4de Fix linking of mdpause variable with POLYMER=0 in screens.c, exposed by Visual Studio. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5944 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-29 07:56:18 +00:00
hendricks266 7a96542c40 Makefile: Fix STARTUP_WINDOW=0 on Windows so that the resource objects are built, but the editor's startup window is not. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5943 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:34 +00:00
hendricks266 0cf64500c1 Makefile: Extend STARTUP_WINDOW to GTK. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5942 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:31 +00:00
hendricks266 a7cc4e8419 Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5941 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:27 +00:00
hendricks266 d8f31187e1 Avoid unused variable warning with the startup window disabled. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5940 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:21 +00:00
terminx d7d28ca24e Fixes build error with winlayer. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5939 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-18 05:29:51 +00:00
terminx be6069fc6d Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it.
git-svn-id: https://svn.eduke32.com/eduke32@5938 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:30 +00:00
terminx cd8775dd28 Fixes issue where freezing GREENSLIME repeatedly would increase the player's kill counter by one each time
git-svn-id: https://svn.eduke32.com/eduke32@5937 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:25 +00:00
terminx 6e94f29ee2 Default internal frame wait counter to 17ms to match the default r_maxfps value of 60. Fixes issue where the framerate counter wasn't enforced after setting it to 60 and restarting the game.
git-svn-id: https://svn.eduke32.com/eduke32@5936 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:22 +00:00
terminx 643b9962a6 Fix menu option for pixel doubling
git-svn-id: https://svn.eduke32.com/eduke32@5935 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:14 +00:00
terminx fc2b9118e4 Fixes issue where sounds weren't pausing when pausing the game
git-svn-id: https://svn.eduke32.com/eduke32@5934 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:09 +00:00
terminx 0bdbc463c0 Fixes issue with picnum 0 sprites used as map geometry
git-svn-id: https://svn.eduke32.com/eduke32@5933 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-14 23:47:11 +00:00
terminx 55532bb571 Fixes an issue with enemies waking up when using security cameras
git-svn-id: https://svn.eduke32.com/eduke32@5932 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-14 23:47:06 +00:00
terminx d9f3d4410c Add libxmp-lite support to Makefile.msvc.
git-svn-id: https://svn.eduke32.com/eduke32@5931 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:45 +00:00
terminx 31fa18aab0 Fix a couple of issues with savemapstate/loadmapstate.
git-svn-id: https://svn.eduke32.com/eduke32@5930 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:42 +00:00
terminx f3ac89af1b Change default anisotropic filtering setting to the max for the user's system. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5929 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:39 +00:00
terminx 466f3aca30 Support building without a startup window through the Makefile. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5928 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:33 +00:00
hendricks266 4ca5e25e2c Add support for MOD, XM, IT, and S3M tracker music through libxmp-lite.
Building with support must be manually enabled by invoking make with HAVE_XMP=1 on platforms other than Windows, because libxmp-lite is not common in package managers. This setup will be improved in the future.

git-svn-id: https://svn.eduke32.com/eduke32@5927 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-08 02:59:05 +00:00
terminx 2fea171ad7 Update synthesis.sh with local changes from server. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5926 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-07 01:09:07 +00:00
terminx f79993a7c9 Mapster32: support sprite blending mode and statnum in clipboard.
git-svn-id: https://svn.eduke32.com/eduke32@5925 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:41 +00:00
terminx 959099b852 Remove Menu_MouseWithinBounds() in favor of negating the result of Menu_MouseOutsideBounds().
git-svn-id: https://svn.eduke32.com/eduke32@5924 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:36 +00:00
terminx 54b22b182a Rename menu functions to what I consider to be more sane names. No other changes.
git-svn-id: https://svn.eduke32.com/eduke32@5923 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:32 +00:00
terminx 1139c58e27 Add menu option to control r_maxfps, default r_maxfps to 60, add cvar for pixel doubling (r_pixeldoubling).
git-svn-id: https://svn.eduke32.com/eduke32@5922 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:24 +00:00
hendricks266 b6b6d1e370 sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable.
If you need to release the mouse for some reason when you can't pull down the console (such as hitting a breakpoint), execute "grabmouse_low(0)" from your debugger. Alt+Tab is your friend.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5921 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:34 +00:00
hendricks266 6798cb05ee Makefile: Remove -fno-pic from everywhere. This should fix building on Ubuntu 16.10 and any other platform that has PIE enabled.
git-svn-id: https://svn.eduke32.com/eduke32@5920 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:31 +00:00
hendricks266 ccb7a93a7c Makefile: Revert r5864 and move some code introduced in r5762 to a later Mac-only block so that architecture detection is not broken on Linux.
git-svn-id: https://svn.eduke32.com/eduke32@5919 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:28 +00:00
hendricks266 42bb07cace sdlayer: Work around warning: signed and unsigned type in conditional expression [-Wsign-compare] indirectly caused by the SDL 2.0.5 headers making all preprocessor macro literals unsigned.
git-svn-id: https://svn.eduke32.com/eduke32@5918 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:26 +00:00
hendricks266 a25198d913 Engine: Add #ifdef USE_OPENGL forgotten in r5024 that causes an OOB access in scansector() and glitchy mirrors with USE_OPENGL=0.
git-svn-id: https://svn.eduke32.com/eduke32@5917 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:21 +00:00
hendricks266 b064563a23 Amend r5911 to use undefinetile instead of only zeroing out the MIRROR tile's dimensions.
git-svn-id: https://svn.eduke32.com/eduke32@5916 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:56 +00:00
hendricks266 67d84df899 Extend undefinetile to also remove voxels, hightile (including skyboxes) and models.
git-svn-id: https://svn.eduke32.com/eduke32@5915 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:53 +00:00
hendricks266 b74c0abd8d Engine: Add vox_undefine().
git-svn-id: https://svn.eduke32.com/eduke32@5914 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:50 +00:00
hendricks266 8a995219de Amend r5910 so that the problem is mitigated even when the map load takes place with a different renderer.
git-svn-id: https://svn.eduke32.com/eduke32@5913 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:46 +00:00
hendricks266 1940940f81 Revert a formatting change from r5725.
git-svn-id: https://svn.eduke32.com/eduke32@5912 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:42 +00:00
hendricks266 5e63453301 Duke: Move the nulling of the MIRROR tile to after defs are parsed so that tilefromtexture does not interfere with mirror function.
git-svn-id: https://svn.eduke32.com/eduke32@5911 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:39 +00:00
hendricks266 da6bc22d35 Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting.
git-svn-id: https://svn.eduke32.com/eduke32@5910 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:34 +00:00
hendricks266 6c6fdec733 To avoid potential compiler bugs when inlining inline assembly, remove the asm variants of msqrtasm and always use the C version. Compilers generate equivalent or better assembly, and the function is used exactly once, in a routine called during startup.
git-svn-id: https://svn.eduke32.com/eduke32@5909 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:36 +00:00
hendricks266 95452a5a8a C-CON and M32script: Only accept hex literals beginning with '0' and not any other digit.
git-svn-id: https://svn.eduke32.com/eduke32@5908 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:33 +00:00
hendricks266 e24941f0c7 Defs: Fix the parser so tokens with 'x' or 'X' as a second character are only treated as hex constants when the first character is '0'. Introduced in r5822.
git-svn-id: https://svn.eduke32.com/eduke32@5907 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:29 +00:00
hendricks266 94f615cc52 Defs: Fix the off-by-one error when printing line numbers.
git-svn-id: https://svn.eduke32.com/eduke32@5906 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:23 +00:00
hendricks266 d4640b1806 Windows: SDL 2.0.5
git-svn-id: https://svn.eduke32.com/eduke32@5905 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:36 +00:00
hendricks266 843ac9c924 sdlayer: Don't set the window icon from code if we are linked with SDL >= 2.0.5 on Windows, since it will now automatically use the first icon in the exe.
git-svn-id: https://svn.eduke32.com/eduke32@5904 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:20 +00:00
hendricks266 86201254bd sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro.
git-svn-id: https://svn.eduke32.com/eduke32@5903 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:17 +00:00
hendricks266 1d7c67fd68 sdlayer: Disable Windows thread naming because it interferes with debugging.
git-svn-id: https://svn.eduke32.com/eduke32@5902 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:14 +00:00
hendricks266 942964ec3d Implement "divscale" and "scalevar" (scale()) in C-CON and "scalevar" in M32script.
git-svn-id: https://svn.eduke32.com/eduke32@5901 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:10 +00:00
hendricks266 60231e53a4 Duke: Adjust alphatabs checking to activate features when numalphatabs >= 15 instead of 16 so that my precise mode can be used.
git-svn-id: https://svn.eduke32.com/eduke32@5900 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:04 +00:00
hendricks266 c9de8faefb AudioLib: Fix improper matching of loop tags with initial substrings of them, and add proper support for LOOP as a synonym of LOOP_START.
git-svn-id: https://svn.eduke32.com/eduke32@5899 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:59 +00:00
hendricks266 8169365820 Bump PSKYOFF_MAX from 4 to 8.
git-svn-id: https://svn.eduke32.com/eduke32@5898 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:56 +00:00
hendricks266 fc1deb5e3d Defs: Add "yoffset" subtoken to "multipsky".
git-svn-id: https://svn.eduke32.com/eduke32@5897 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:53 +00:00
hendricks266 527181f151 Re-enable the use of psky_t's yoffset.
git-svn-id: https://svn.eduke32.com/eduke32@5896 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:50 +00:00
hendricks266 52e6cd09cf C-CON: Fix addlogvar command, broken in r5835.
git-svn-id: https://svn.eduke32.com/eduke32@5895 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:47 +00:00
hendricks266 c8f1e9bf37 C-CON: Allow gamestartup to read in one additional parameter (MAXFLAMETHROWERAMMO). Do nothing with it yet.
git-svn-id: https://svn.eduke32.com/eduke32@5894 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:44 +00:00
hendricks266 3ce371d84d C-CON: Implement "ifplaybackon" conditional, used by World Tour to determine if the replay feature is enabled. In our case, it is always false.
git-svn-id: https://svn.eduke32.com/eduke32@5893 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:41 +00:00
hendricks266 259d51bec0 Replace all "g_scriptVersion == 14" with "g_scriptVersion >= 14".
git-svn-id: https://svn.eduke32.com/eduke32@5892 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:38 +00:00
hendricks266 9ce6cd2009 Apply the same bugfix as r4947 to XA sounds so that they only loop when intended.
git-svn-id: https://svn.eduke32.com/eduke32@5891 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:35 +00:00
hendricks266 5381e729f8 Add a new aligned mode to alphatabs by defining numalphatabs to be a power of two minus one.
This provides fractionally better correspondence between 0-255 alpha values and blend table IDs.

git-svn-id: https://svn.eduke32.com/eduke32@5890 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:32 +00:00
hendricks266 9906b71023 Rigor-up the handling of 0% and 100% alpha with alphatabs in 8-bit.
git-svn-id: https://svn.eduke32.com/eduke32@5889 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:33:30 +00:00
hendricks266 8a1f1f2ede GL .blend support.
Consult me if you are interested in this feature.

TODO: Polymer.

git-svn-id: https://svn.eduke32.com/eduke32@5888 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:23 +00:00
hendricks266 2025aab189 In 8-bit, change the precedence of .alpha and .blend.
Previously: Non-zero alpha stacked with cstat translucency in an imitation of Polymost, potentially clobbering .blend if alphatabs are used.
Now: If cstat translucency is active, .alpha is ignored.

git-svn-id: https://svn.eduke32.com/eduke32@5887 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:18 +00:00
hendricks266 4d08f4d433 Cosmetic changes to some blend/alpha related code.
git-svn-id: https://svn.eduke32.com/eduke32@5886 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:13 +00:00
terminx d7328f738d Minor changes to gamevar error handling
git-svn-id: https://svn.eduke32.com/eduke32@5885 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:18 +00:00
terminx b18db99691 Exterminate the smurfs! This fixes the problem where everything in the game was drastically hue shifted on certain hardware configurations, particularly the Raspberry Pi.
git-svn-id: https://svn.eduke32.com/eduke32@5884 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:14 +00:00
terminx 231c22d654 Misc cleanup. Removed ability to use .CON files found in the .GRP when the .CON files found in the directory can't be compiled.
git-svn-id: https://svn.eduke32.com/eduke32@5883 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:10 +00:00
terminx cf6790b23e Fix MSVC warnings
git-svn-id: https://svn.eduke32.com/eduke32@5882 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:06 +00:00
terminx 48a2152660 Potentially speed up drawing md3s with transparency in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@5881 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:01 +00:00
hendricks266 6780fecfdc Duke: Don't unpause sounds when exiting the menu back to a Game Paused state.
git-svn-id: https://svn.eduke32.com/eduke32@5880 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:57 +00:00
hendricks266 f046d6bef4 Menus: Remove the Polymer aspect ratio option, as it was always broken, and I don't know what purpose it has besides configuring non-square pixel stretching, which we have a long way to go in terms of configuring anyway.
Use r_pr_customaspect from the console instead.

git-svn-id: https://svn.eduke32.com/eduke32@5879 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:54 +00:00
hendricks266 0feb1e0273 Menus: Fix the Widescreen and Texture Mode video settings to use my menu system properly.
git-svn-id: https://svn.eduke32.com/eduke32@5878 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:51 +00:00
hendricks266 07d759234d Some float optimizations in the engine.
git-svn-id: https://svn.eduke32.com/eduke32@5877 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:48 +00:00
hendricks266 b768c35175 Ensure the cached float cast variables introduced in r4656 are updated any time the integer versions are.
This fixes the infinite loop when viewing an HUD model at a point when displayrooms is not running, such as the main menu upon initial game load.

git-svn-id: https://svn.eduke32.com/eduke32@5876 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:42 +00:00
terminx f5363194ff Fix detection of menu sounds in EVENT_SOUND
git-svn-id: https://svn.eduke32.com/eduke32@5875 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-18 03:54:45 +00:00
terminx 543e7f67c2 Change default unfiltered texture mode to 0 (no mipmaps)
git-svn-id: https://svn.eduke32.com/eduke32@5874 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-18 03:54:21 +00:00
hendricks266 68d6bb8af5 Fix clang Windows build. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5873 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-17 19:58:03 +00:00
hendricks266 12f2c9c198 Fix mistake in r5862. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5872 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-17 19:57:58 +00:00