Commit graph

2055 commits

Author SHA1 Message Date
hendricks266
afe530942c BSD: Fix build on OpenBSD. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5772 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-06 22:13:05 +00:00
hendricks266
d33a443b2e Revert r5658. This fixes the disappearing chaingun problem.
git-svn-id: https://svn.eduke32.com/eduke32@5771 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:43 +00:00
hendricks266
31e0cdd87b GL: In uploadtexture, don't assume that a non-masking texture can safely be sent to the driver without the alpha channel.
git-svn-id: https://svn.eduke32.com/eduke32@5770 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:40 +00:00
hendricks266
f0f7b04652 Polymer: Fix the oversight in handling tspr->extra from r5400 by setting it to zero in polymer_scansprites.
git-svn-id: https://svn.eduke32.com/eduke32@5769 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:37 +00:00
hendricks266
0434a87e3a Remove trailing whitespace from anything we don't need to rebase from an upstream.
git-svn-id: https://svn.eduke32.com/eduke32@5768 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:28 +00:00
hendricks266
31606866f1 Add some preprocessor checks on the output format to the asm.
git-svn-id: https://svn.eduke32.com/eduke32@5767 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:06 +00:00
hendricks266
3ccf33bc21 Remove unnecessary asm unprotection of ylookup[].
git-svn-id: https://svn.eduke32.com/eduke32@5761 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-29 21:11:27 +00:00
hendricks266
9a50071b1d Clean up self-modifying assembly unprotection and add PROT_EXEC to mprotect() calls.
This fixes NOASM=0 under OS X.

git-svn-id: https://svn.eduke32.com/eduke32@5760 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-29 21:11:24 +00:00
hendricks266
128719189f sdlayer: Clean up creation of SDL_Renderer and provide information about the process to the log.
git-svn-id: https://svn.eduke32.com/eduke32@5759 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-29 21:11:21 +00:00
hendricks266
225f37f7b0 A small patch from rhoenie to make our source compatible with the Intel C Compiler.
Our makefile would need more setup and I currently don't have any means of testing.

git-svn-id: https://svn.eduke32.com/eduke32@5757 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-29 21:11:12 +00:00
terminx
0de66c3411 Misc Polymost crap. Improves detection of sprite/wall collisions for z-fighting avoidance
git-svn-id: https://svn.eduke32.com/eduke32@5725 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:28 +00:00
terminx
2d9f205c69 Revert bad attempt at fixing cstat 1024
git-svn-id: https://svn.eduke32.com/eduke32@5723 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:20 +00:00
terminx
31326f2910 Change default pointhighlightdist in the editor to 128
git-svn-id: https://svn.eduke32.com/eduke32@5721 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:12 +00:00
hendricks266
0331870c1b A quick hack so that Mapster can load more pre-v7 PALETTE.DAT files.
git-svn-id: https://svn.eduke32.com/eduke32@5718 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-05 19:50:22 +00:00
hendricks266
3cba791f5b Some stuff for using clang to build on Android. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5717 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 08:26:08 +00:00
hendricks266
61fe1c554a GL ES: Interpreting glGetError as always meaning "this internal texture format doesn't work" is too dangerous to keep in the live code (not to mention wasteful). Move it to a new and improved Polymost_InitDummyTexture, now called Polymost_DetermineTextureFormatSupport.
git-svn-id: https://svn.eduke32.com/eduke32@5715 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:25:24 +00:00
hendricks266
b8f22a6d9c Polymost: Factor out the ETC block preparation by moving the ETC function decision from Polymost_SendTexToDriver into Polymost_PickETCFunction.
git-svn-id: https://svn.eduke32.com/eduke32@5714 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:25:20 +00:00
hendricks266
868306abef Polymost: Allow compressed ART tiles (r_texcompr 2) to be cached.
git-svn-id: https://svn.eduke32.com/eduke32@5713 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:25:17 +00:00
hendricks266
b40f9b5b80 You'll Cowards Don't Even Indent
git-svn-id: https://svn.eduke32.com/eduke32@5712 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:25:13 +00:00
hendricks266
73459ede47 Polymost: Tweak the "don't upload textures with dimension > xdim" GL ES rule to limit to the power of two greater than xdim instead of less than it.
git-svn-id: https://svn.eduke32.com/eduke32@5711 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:25:10 +00:00
hendricks266
84a2695cdc Polymost: Clean up and rearrange some texcache code. No functional changes.
git-svn-id: https://svn.eduke32.com/eduke32@5710 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:25:06 +00:00
hendricks266
d1266434f1 Polymost: Call texcache_calcid once per texture instead of twice. Clean it up a little while we're at it.
git-svn-id: https://svn.eduke32.com/eduke32@5709 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:25:02 +00:00
hendricks266
93349bd8e0 Add a hack so that when exit() is called on Android, we instead longjmp to main() and return from there.
git-svn-id: https://svn.eduke32.com/eduke32@5706 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-02 18:29:38 +00:00
hendricks266
1fcf91d933 Defs: Add "artquality" subtoken to textures, model skins, and skyboxes, which grants the texture HICR_ARTIMMUNITY. In effect, this implies "nodownsize" and signals that texture compression would be undesirable, but okay using r_texcompr mode 2 (aggressive).
git-svn-id: https://svn.eduke32.com/eduke32@5705 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-02 18:29:35 +00:00
hendricks266
b529af4b55 In polymost_glinit, pass a dummy 4x4 texture to uploadtexture in order to detect what compressed texture formats are acceptable without wasting time compressing the first texture it encounters, such as the 3D Realms screen, in case the graphics chip won't take it.
git-svn-id: https://svn.eduke32.com/eduke32@5704 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-02 18:29:32 +00:00
hendricks266
9b4957aa17 Models: This seems like a bugfix.
git-svn-id: https://svn.eduke32.com/eduke32@5703 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-02 18:29:28 +00:00
terminx
958cdfbcbd Tweak nofog, DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5699 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:04:07 +00:00
hendricks266
1254ce06d9 Polymost: Fix shading on ART tiles with fullbrights displayed without masking, such as on a whitewall.
git-svn-id: https://svn.eduke32.com/eduke32@5694 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-06 03:07:52 +00:00
hendricks266
2c9b4d7336 A potential fix for the "loading sounds and music from zip files" bug.
git-svn-id: https://svn.eduke32.com/eduke32@5692 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-01 23:02:23 +00:00
hendricks266
b3f2532bb5 GL ES: Introduce ETC1 and (alpha-less) ETC2 texture compression, which improves performance by using less VRAM and requiring shorter data bus transfers.
git-svn-id: https://svn.eduke32.com/eduke32@5690 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:16:14 +00:00
hendricks266
bd6c92926e Fix Android warnings missed due to Android.mk misconfiguration.
git-svn-id: https://svn.eduke32.com/eduke32@5679 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:32 +00:00
hendricks266
fdf4f2d74b Fix warnings pointed out by Xcode.
git-svn-id: https://svn.eduke32.com/eduke32@5678 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:27 +00:00
hendricks266
7e12cf2a83 jwzgles: Add glCompressedTexImage2D and glCompressedTexSubImage2D as cheap copies of their non-compressed variants.
git-svn-id: https://svn.eduke32.com/eduke32@5676 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:20 +00:00
hendricks266
1c3ed04bcd jwzgles: Allow using RGBA as the input texture format for an alpha-less internal texture format.
git-svn-id: https://svn.eduke32.com/eduke32@5675 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:17 +00:00
hendricks266
82e9e4e304 jwzgles: Revert part of r5655 that wiped out my cast-qual fixes from r5551.
git-svn-id: https://svn.eduke32.com/eduke32@5674 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:14 +00:00
hendricks266
84c949c419 Engine: Clean up texcache_enabled.
git-svn-id: https://svn.eduke32.com/eduke32@5673 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-28 05:15:10 +00:00
terminx
6363de0a4c Fix drawing voxels with ids >= 256
git-svn-id: https://svn.eduke32.com/eduke32@5671 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-16 00:22:44 +00:00
terminx
34f208afa2 Make sprite tails and label borders purple if the sprite is blocking.
git-svn-id: https://svn.eduke32.com/eduke32@5670 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-15 22:17:04 +00:00
terminx
99cb974d0c Fix Mapster32 sprite selection colors when using a tiles.cfg that defines tile groups using colors from the bright half of the original 16-color palette.
In layman's terms, this fixes the effect sprites flashing black in 2d mode.

git-svn-id: https://svn.eduke32.com/eduke32@5669 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:08:02 +00:00
terminx
eeea08cfa6 Fix a bug where cvars of type CVAR_UINT couldn't be set to values larger than a signed int due to clamping by atoi/atol.
git-svn-id: https://svn.eduke32.com/eduke32@5666 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:52 +00:00
terminx
4ea156822d Android UI work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5663 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:40 +00:00
terminx
e2c24bda95 Android stuff. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5661 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:28 +00:00
terminx
83acadd3b4 Remove useless bytesperline parameter from a couple of kplib functions.
git-svn-id: https://svn.eduke32.com/eduke32@5660 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:22 +00:00
terminx
8257e199fd Disable gamma based brightness with GL ES because it's too slow. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5659 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:18 +00:00
terminx
2a55c890e0 Remove a couple of apparently unncessary glPushMatrix()/glPopMatrix() calls.
git-svn-id: https://svn.eduke32.com/eduke32@5658 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:15 +00:00
terminx
b999c714ba A couple of jwzgles fixes for mobile, from a newer version of xscreensaver. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5655 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:04 +00:00
terminx
2b357b58f1 Android work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5652 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:54 +00:00
hendricks266
dd0f16875f Engine: Add one-bit alpha detection for hightile and model skins.
git-svn-id: https://svn.eduke32.com/eduke32@5649 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:22:02 +00:00
hendricks266
e9d3b4cc43 Polymost: Add r_texcompr 2, which compresses ART in addition to hightile.
git-svn-id: https://svn.eduke32.com/eduke32@5648 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:58 +00:00
hendricks266
7dd054069f Polymost: Add HICR_ARTIMMUNITY and DAMETH_ARTIMMUNITY, which currently function identically to NOTEXCOMPRESS and NODOWNSIZE combined, and are only used when:
1. Using an ART tile
2. Using a hightile defined through the tilefromtexture "texture" subtoken
3. Using a hightile that, if downsized, will be smaller than the ART tile for that tilenum (tenuous)

git-svn-id: https://svn.eduke32.com/eduke32@5647 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:55 +00:00