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Revert bad attempt at fixing cstat 1024
git-svn-id: https://svn.eduke32.com/eduke32@5723 1a8010ca-5511-0410-912e-c29ae57300e0
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f23eb60036
commit
2d9f205c69
1 changed files with 38 additions and 29 deletions
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@ -2624,11 +2624,12 @@ static int get_screen_coords(const vec2_t p1, const vec2_t p2,
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//
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static void scansector(int16_t startsectnum)
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{
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int32_t sectorbordercnt;
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if (startsectnum < 0)
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return;
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sectorborder[0] = startsectnum;
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int32_t sectorbordercnt = 1;
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sectorborder[0] = startsectnum, sectorbordercnt = 1;
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do
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{
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@ -2641,15 +2642,16 @@ static void scansector(int16_t startsectnum)
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{
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const spritetype *const spr = &sprite[i];
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if (((spr->cstat & 0x8000) && !showinvisibility) || spr->xrepeat == 0 || spr->yrepeat == 0)
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continue;
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if (((spr->cstat&0x8000) == 0 || showinvisibility) &&
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spr->xrepeat > 0 && spr->yrepeat > 0)
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{
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int32_t xs = spr->x-globalposx, ys = spr->y-globalposy;
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vec2_t const s = { spr->x-globalposx, spr->y-globalposy };
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if ((spr->cstat&48) || ((coord_t)s.x*cosglobalang+(coord_t)s.y*singlobalang > 0))
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if ((spr->cstat&(64+48))!=(64+16) || dmulscale6(sintable[(spr->ang+512)&2047],-s.x, sintable[spr->ang&2047],-s.y) > 0)
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if (engine_addtsprite(i, sectnum))
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break;
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if ((spr->cstat&48) || ((coord_t)xs*cosglobalang+(coord_t)ys*singlobalang > 0))
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if ((spr->cstat&(64+48))!=(64+16) || dmulscale6(sintable[(spr->ang+512)&2047],-xs, sintable[spr->ang&2047],-ys) > 0)
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if (engine_addtsprite(i, sectnum))
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break;
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}
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}
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gotsector[sectnum>>3] |= pow2char[sectnum&7];
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@ -9893,7 +9895,11 @@ killsprite:
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while (i)
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{
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i--;
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if (tspriteptr[i] != NULL)
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if (tspriteptr[i] != NULL && ((tspriteptr[i]->cstat & 1024) != 1024
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#ifdef POLYMER
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|| getrendermode() == REND_POLYMER
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#endif
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))
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{
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vec2f_t spr;
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const tspritetype *tspr = tspriteptr[i];
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@ -9965,10 +9971,10 @@ killsprite:
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{
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debugmask_add(i | 32768, tspr->owner);
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drawsprite(i);
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if (tspr->cstat & 1024 && getrendermode() == REND_POLYMOST)
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#ifdef POLYMER
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if (tspr->cstat & 1024 && getrendermode() == REND_POLYMER)
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continue;
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#endif
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tspriteptr[i] = NULL;
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}
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}
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@ -9984,33 +9990,36 @@ killsprite:
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while (i)
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{
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i--;
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if (tspriteptr[i] != NULL)
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if (tspriteptr[i] != NULL && ((tspriteptr[i]->cstat & 1024) != 1024
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#ifdef POLYMER
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|| getrendermode() == REND_POLYMER
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#endif
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))
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{
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debugmask_add(i | 32768, tspriteptr[i]->owner);
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drawsprite(i);
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if ((tspriteptr[i]->cstat & 1024) != 1024 || getrendermode() != REND_POLYMOST)
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tspriteptr[i] = NULL;
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tspriteptr[i] = NULL;
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}
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}
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#ifdef USE_OPENGL
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if (getrendermode() == REND_POLYMOST)
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{
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if (getrendermode() >= REND_POLYMOST)
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bglDepthMask(GL_FALSE);
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#endif
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while (spritesortcnt)
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while (spritesortcnt)
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{
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spritesortcnt--;
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if (tspriteptr[spritesortcnt] != NULL && (tspriteptr[spritesortcnt]->cstat & 1024))
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{
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spritesortcnt--;
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if (tspriteptr[spritesortcnt] != NULL && (tspriteptr[spritesortcnt]->cstat & 1024))
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{
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drawsprite(spritesortcnt);
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tspriteptr[spritesortcnt] = NULL;
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}
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drawsprite(spritesortcnt);
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tspriteptr[spritesortcnt] = NULL;
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}
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bglDepthMask(GL_TRUE);
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}
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#ifdef USE_OPENGL
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if (getrendermode() >= REND_POLYMOST)
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bglDepthMask(GL_TRUE);
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#endif
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#ifdef POLYMER
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