terminx
|
35ea2d7ad1
|
Make sure map filenames always get slashes prepended to them, to make sure getlevelfromfilename() doesn't fail
git-svn-id: https://svn.eduke32.com/eduke32@412 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-12 07:25:01 +00:00 |
|
terminx
|
169e0c824b
|
Give most of the gamevar stuff its own object
git-svn-id: https://svn.eduke32.com/eduke32@398 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 06:49:01 +00:00 |
|
terminx
|
7dcd346352
|
This seems like a good idea...
git-svn-id: https://svn.eduke32.com/eduke32@386 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 21:51:24 +00:00 |
|
terminx
|
c8abb8384d
|
Happy fun memory usage optimization
git-svn-id: https://svn.eduke32.com/eduke32@385 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 21:22:19 +00:00 |
|
terminx
|
57042cd9a7
|
This raises the max number of levels per episode to 32 and alters the game to use dynamically allocated memory for level and music names and filenames. No null pointer checks yet.
git-svn-id: https://svn.eduke32.com/eduke32@381 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 22:05:30 +00:00 |
|
terminx
|
42fe36d067
|
This makes -map bypass the menu in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@378 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 02:10:18 +00:00 |
|
terminx
|
bbbccb7b11
|
Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:02:42 +00:00 |
|
terminx
|
628ef41cc4
|
An additional crapload of formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-15 01:16:55 +00:00 |
|
terminx
|
38e3d16aeb
|
More formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-14 21:35:50 +00:00 |
|
terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-13 23:12:47 +00:00 |
|
terminx
|
f80b65cfb3
|
CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef.
git-svn-id: https://svn.eduke32.com/eduke32@329 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-06 22:14:27 +00:00 |
|
terminx
|
90eb35a551
|
Oops
git-svn-id: https://svn.eduke32.com/eduke32@327 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-01 23:40:15 +00:00 |
|
terminx
|
5019235983
|
qstrlen
git-svn-id: https://svn.eduke32.com/eduke32@305 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-30 06:51:48 +00:00 |
|
terminx
|
ac7ca6aa75
|
Minor fixes...
git-svn-id: https://svn.eduke32.com/eduke32@297 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-20 07:23:25 +00:00 |
|
terminx
|
4f021f4736
|
New event/userdef CON extensions to allow fiddling with the movement interpolation in multiplayer.
git-svn-id: https://svn.eduke32.com/eduke32@296 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-19 23:02:33 +00:00 |
|
terminx
|
f14861b77a
|
git-svn-id: https://svn.eduke32.com/eduke32@291 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-07 17:46:00 +00:00 |
|
terminx
|
e2ccbf6870
|
Replaced the 'dynquote' primitive with 'qsprintf' and fixed a parsing bug with some of the level and sound name definition stuff.
git-svn-id: https://svn.eduke32.com/eduke32@290 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-06 04:18:28 +00:00 |
|
terminx
|
c1bb2adb2c
|
Fix an OOS problem with TDM. I want to punch whoever came up with sync based networking in the balls. :D
git-svn-id: https://svn.eduke32.com/eduke32@287 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-31 19:05:23 +00:00 |
|
terminx
|
8765f0a215
|
Added some commands for getting the current compiled CON ptr and jumping to another location
git-svn-id: https://svn.eduke32.com/eduke32@277 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-28 19:18:05 +00:00 |
|
terminx
|
b4ed27fa7d
|
Somebody needed an 'ezshootvar'. These commands are getting ridiculous.
git-svn-id: https://svn.eduke32.com/eduke32@276 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-22 21:02:06 +00:00 |
|
terminx
|
f369ba745c
|
The bits2 member of the input struct has been renamed to extbits, and a proper fix for the strange OOS issues has been implemented.
git-svn-id: https://svn.eduke32.com/eduke32@275 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-22 05:38:59 +00:00 |
|
terminx
|
20b89b70b3
|
More TDM stuff and a potential fix for a networking problem.
git-svn-id: https://svn.eduke32.com/eduke32@271 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-20 22:17:12 +00:00 |
|
terminx
|
a7bad3d852
|
Team DukeMatch support
git-svn-id: https://svn.eduke32.com/eduke32@268 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-18 23:52:26 +00:00 |
|
terminx
|
929ab76c77
|
'useractor' protection for newbies. :/
git-svn-id: https://svn.eduke32.com/eduke32@267 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-17 23:07:43 +00:00 |
|
terminx
|
660815a3fd
|
CON fix from JFDuke that I missed somewhere along the line + SDL mousewheel fix from Mephisto
git-svn-id: https://svn.eduke32.com/eduke32@258 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-07 06:18:57 +00:00 |
|
terminx
|
268521021f
|
I guess this needs to throw warnings instead of errors, or else NAM and some other mods with problems will break.
git-svn-id: https://svn.eduke32.com/eduke32@255 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-04 00:57:27 +00:00 |
|
terminx
|
f467ebaf3e
|
This is better.
git-svn-id: https://svn.eduke32.com/eduke32@254 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-03 03:14:43 +00:00 |
|
terminx
|
5b211422da
|
Added detection for stupid mistakes people make with the 'move' command and doubled the CACHE1D size when not using JFAud.
git-svn-id: https://svn.eduke32.com/eduke32@253 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-02 20:51:50 +00:00 |
|
terminx
|
665a322312
|
Mapster32 crash fix and a couple of small projectile system changes
git-svn-id: https://svn.eduke32.com/eduke32@252 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-30 01:48:52 +00:00 |
|
terminx
|
564b220add
|
Remove 'txdist' keyword
git-svn-id: https://svn.eduke32.com/eduke32@251 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-29 00:17:46 +00:00 |
|
terminx
|
7cd91e3fc2
|
NAM support
git-svn-id: https://svn.eduke32.com/eduke32@234 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-22 00:53:20 +00:00 |
|
terminx
|
0bc64d3518
|
Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@217 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-11 18:35:58 +00:00 |
|
terminx
|
a60d159ca2
|
Add "ezshoot" and disable the sound device/midi device/cd drive dropdowns in the startup window
git-svn-id: https://svn.eduke32.com/eduke32@199 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-01 21:15:47 +00:00 |
|
terminx
|
0d61f3bc55
|
Minor gamevar stuff
git-svn-id: https://svn.eduke32.com/eduke32@193 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-06-19 19:28:49 +00:00 |
|
terminx
|
1ff7e005d6
|
git-svn-id: https://svn.eduke32.com/eduke32@192 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-06-15 00:39:33 +00:00 |
|
terminx
|
1747c01141
|
git-svn-id: https://svn.eduke32.com/eduke32@191 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-06-14 08:24:12 +00:00 |
|
terminx
|
1bab48f5be
|
Cleaning out the tree
git-svn-id: https://svn.eduke32.com/eduke32@185 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-30 06:14:25 +00:00 |
|
terminx
|
5859c681e3
|
La la la
git-svn-id: https://svn.eduke32.com/eduke32@184 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-25 04:27:33 +00:00 |
|
terminx
|
c173d310ff
|
Change ratio correction to always assume a ratio of 1.2. I like this better than how it worked before. Plagman, what say you?
git-svn-id: https://svn.eduke32.com/eduke32@172 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-20 14:31:24 +00:00 |
|
terminx
|
ac14852079
|
Rework findnearactor3d/findnearsprite3d/findnearactor3dvar/findnearsprite3dvar and add a findnearactorz/findnearspritez/findnearactorzvar/findnearspritezvar. This breaks the previous syntax of all of the "3d" variants.
git-svn-id: https://svn.eduke32.com/eduke32@169 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-16 01:48:33 +00:00 |
|
terminx
|
bfa46aa711
|
More weapon changes + don't apply ratio correction to HUD models (because people are whiners)
git-svn-id: https://svn.eduke32.com/eduke32@168 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-14 21:15:55 +00:00 |
|
terminx
|
cc750739ca
|
Weapon system changes... added an extra flag to the weapons and reworked portions of the system in order to more correctly emulate Duke 1.5
git-svn-id: https://svn.eduke32.com/eduke32@166 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-14 09:16:25 +00:00 |
|
terminx
|
b8820227ed
|
Death message revisions and a dirty hack to make the player name display work with the HoloDuke
git-svn-id: https://svn.eduke32.com/eduke32@156 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-07 06:35:35 +00:00 |
|
terminx
|
d42b0019e0
|
Remove the "brightskins" option because it kind of sucked.
git-svn-id: https://svn.eduke32.com/eduke32@154 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-07 03:27:41 +00:00 |
|
terminx
|
414d486de5
|
Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs
git-svn-id: https://svn.eduke32.com/eduke32@152 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-05 22:39:34 +00:00 |
|
terminx
|
1409799e0e
|
Add an option to automatically send messages to all players instead of prompting; shift bypasses this behavior. I've also added a few more cvars and whatnot.
git-svn-id: https://svn.eduke32.com/eduke32@150 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-05 01:20:19 +00:00 |
|
terminx
|
d059a59772
|
Autovote option for the menu
git-svn-id: https://svn.eduke32.com/eduke32@148 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-04 04:18:55 +00:00 |
|
terminx
|
1230ad3914
|
Per-weapon player death messages, an option to disable the exit button in maps, and voting on map changes
git-svn-id: https://svn.eduke32.com/eduke32@147 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-04 03:14:49 +00:00 |
|
terminx
|
301a6eefd5
|
Mouse smoothing changes to winlayer that I forgot to commit earlier & a little optional status bar hack for 16 and 32 bit modes that someone requested
git-svn-id: https://svn.eduke32.com/eduke32@128 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 01:39:58 +00:00 |
|
terminx
|
a61f880dc0
|
Savegame corruption fix
git-svn-id: https://svn.eduke32.com/eduke32@126 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 00:06:17 +00:00 |
|