terminx
|
e11dbd7428
|
Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 06:20:07 +00:00 |
|
terminx
|
3938de1f22
|
test versions of new startup dialog images
git-svn-id: https://svn.eduke32.com/eduke32@1351 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 00:51:03 +00:00 |
|
terminx
|
ec0a8f2033
|
Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-28 22:56:43 +00:00 |
|
terminx
|
096b5dda42
|
Light SE changes... helixhorned's idea
git-svn-id: https://svn.eduke32.com/eduke32@1349 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-28 05:31:32 +00:00 |
|
helixhorned
|
c6ed542a98
|
various input enhancements for mapster32
git-svn-id: https://svn.eduke32.com/eduke32@1348 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 20:51:00 +00:00 |
|
plagman
|
5a090e84bc
|
Couple of fixes for corrupt maps.
git-svn-id: https://svn.eduke32.com/eduke32@1347 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 17:47:08 +00:00 |
|
terminx
|
7c036eb073
|
Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 05:57:42 +00:00 |
|
terminx
|
d419b6e0c9
|
test commit
git-svn-id: https://svn.eduke32.com/eduke32@1345 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 21:12:30 +00:00 |
|
terminx
|
9dc32d2ded
|
git-svn-id: https://svn.eduke32.com/eduke32@1344 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 06:04:13 +00:00 |
|
terminx
|
26ca7e7fc0
|
Sprite cstat 16384: invisible w/ shadows
this also adds shadows for the player when in first person
git-svn-id: https://svn.eduke32.com/eduke32@1343 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 04:02:39 +00:00 |
|
terminx
|
2752e9d500
|
git-svn-id: https://svn.eduke32.com/eduke32@1342 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 03:29:28 +00:00 |
|
terminx
|
b7b016383f
|
Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 02:53:50 +00:00 |
|
terminx
|
9462a17ae7
|
git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 21:08:48 +00:00 |
|
terminx
|
4d240d1bea
|
git-svn-id: https://svn.eduke32.com/eduke32@1339 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 17:44:55 +00:00 |
|
terminx
|
dbb24affe9
|
git-svn-id: https://svn.eduke32.com/eduke32@1338 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 09:30:10 +00:00 |
|
terminx
|
3449ba8bef
|
Revision 1337: fixes the crash on exit with polymer on win32
that's pretty l33t, right?
git-svn-id: https://svn.eduke32.com/eduke32@1337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 09:09:41 +00:00 |
|
terminx
|
dba312e61b
|
git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 07:09:24 +00:00 |
|
plagman
|
e48c4c2c87
|
Really fix concave relative slopes.
git-svn-id: https://svn.eduke32.com/eduke32@1335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 18:00:51 +00:00 |
|
plagman
|
9241ab974a
|
Don't step over the bounds of the plane buffer in buffertoplane (now computeplane).
git-svn-id: https://svn.eduke32.com/eduke32@1334 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 17:23:07 +00:00 |
|
plagman
|
711db577ab
|
Fixes a texturing bug with a combination of relative texturing and concave sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 17:03:18 +00:00 |
|
plagman
|
ed7157f1e5
|
Reverts part of 1331 and misc. fixes.
git-svn-id: https://svn.eduke32.com/eduke32@1332 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 09:49:27 +00:00 |
|
terminx
|
779eda41da
|
git-svn-id: https://svn.eduke32.com/eduke32@1331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-17 18:34:55 +00:00 |
|
terminx
|
45897cf581
|
Fixes a stupid mistake I made and changes mem* calls to Bmem* for consistency with the rest of the codebase
git-svn-id: https://svn.eduke32.com/eduke32@1330 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:49:29 +00:00 |
|
terminx
|
b1704e8407
|
Nothing important
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:41:24 +00:00 |
|
plagman
|
6dba1ba1ed
|
Few fixes for the visibility checks.
git-svn-id: https://svn.eduke32.com/eduke32@1328 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:31:19 +00:00 |
|
terminx
|
1889e9151b
|
git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-15 05:58:38 +00:00 |
|
terminx
|
b459bdd1cd
|
git-svn-id: https://svn.eduke32.com/eduke32@1326 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 23:34:48 +00:00 |
|
terminx
|
80e2ec8edf
|
git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 22:55:32 +00:00 |
|
plagman
|
5b3524d621
|
Message log cleanup for GPU program compilation and removed a GL error.
git-svn-id: https://svn.eduke32.com/eduke32@1324 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 13:58:38 +00:00 |
|
plagman
|
2ac7c2dc1e
|
ATI fixes. (sigh)
git-svn-id: https://svn.eduke32.com/eduke32@1323 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 12:37:44 +00:00 |
|
plagman
|
b006c85790
|
Update the TODO list and fix the light leaking fix.
git-svn-id: https://svn.eduke32.com/eduke32@1322 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 08:39:13 +00:00 |
|
terminx
|
3a085b0980
|
git-svn-id: https://svn.eduke32.com/eduke32@1321 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:39:11 +00:00 |
|
plagman
|
14108f3be9
|
Don't parse closed sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1320 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:38:45 +00:00 |
|
terminx
|
cc701a3908
|
git-svn-id: https://svn.eduke32.com/eduke32@1319 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:15:08 +00:00 |
|
plagman
|
dfd2a379b1
|
Don't propagate light through sealed portals.
git-svn-id: https://svn.eduke32.com/eduke32@1318 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:01:55 +00:00 |
|
terminx
|
8cd5bb68d0
|
git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 04:20:37 +00:00 |
|
terminx
|
3d7a6a3572
|
git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-13 06:53:03 +00:00 |
|
terminx
|
22a7ec1b3b
|
git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-13 06:01:50 +00:00 |
|
plagman
|
f1f13f5eb6
|
Fix for E3L4 (and possible others) corrupt sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1314 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 22:27:49 +00:00 |
|
plagman
|
6d5571f320
|
Couple of cleanups.
git-svn-id: https://svn.eduke32.com/eduke32@1313 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 22:23:47 +00:00 |
|
terminx
|
ec71eebecb
|
git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 21:52:49 +00:00 |
|
plagman
|
39b1908be8
|
Sanitize wall computation code a bit and fixes a problem with crossing slopes (E1L3 vertical security doors and E2L4 starting door).
git-svn-id: https://svn.eduke32.com/eduke32@1311 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 19:26:02 +00:00 |
|
plagman
|
b47ad2bde2
|
Works around a precision bug that would cause the sloped floor in the E1L1 bathroom vent to have a wrong normal matrix.
git-svn-id: https://svn.eduke32.com/eduke32@1310 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:37:35 +00:00 |
|
plagman
|
9152cf3b40
|
Fix detail mapping on ATI cards.
git-svn-id: https://svn.eduke32.com/eduke32@1309 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:29:50 +00:00 |
|
plagman
|
c920872753
|
Store staticlights in savegames.
git-svn-id: https://svn.eduke32.com/eduke32@1308 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:22:24 +00:00 |
|
plagman
|
26a9a58af3
|
Adds a bunch of cvars to tweak polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:14:18 +00:00 |
|
plagman
|
82153bd763
|
Clean up a bit of dead code.
git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 16:39:54 +00:00 |
|
plagman
|
b7449a87b9
|
Light priority system.
git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 16:28:20 +00:00 |
|
plagman
|
567c0bdd86
|
Per-frame lights cleanup.
git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 13:51:43 +00:00 |
|
plagman
|
80670cac29
|
Game-tic lights and recon car headlights.
git-svn-id: https://svn.eduke32.com/eduke32@1303 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 13:02:36 +00:00 |
|