Christoph Oelckers
34c3838e62
- logo.
2020-06-26 22:49:56 +02:00
Christoph Oelckers
18b272412a
- command line stuff can be traced back to JFDuke.
2020-06-23 21:56:42 +02:00
Christoph Oelckers
92c5d73407
- removed sooundsdyn - this isn't needed because no sounds get remapped.
2020-06-22 00:40:05 +02:00
Christoph Oelckers
a343ceb5bc
animatesprites
2020-06-22 00:27:12 +02:00
Christoph Oelckers
16bad04da8
- premap stuff.
...
# Conflicts:
# source/glbackend/glbackend.cpp
2020-06-22 00:06:51 +02:00
Christoph Oelckers
e3153f143d
hudweapon
...
# Conflicts:
# source/build/src/engine.cpp
2020-06-22 00:05:07 +02:00
Christoph Oelckers
df41875aa6
- weapon code cleaned up
2020-06-21 23:46:28 +02:00
Christoph Oelckers
d49c5f7e4c
- removed RRDH code due to licensing conflicts.
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# Conflicts:
# source/games/duke/src/zz_d_menu.cpp
# source/games/duke/src/zz_rrdh.cpp
2020-06-21 23:29:33 +02:00
Christoph Oelckers
2e15cec17a
- safety commit
2020-06-21 23:28:47 +02:00
Christoph Oelckers
8a0baf3aad
- flag setter cleanup.
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# Conflicts:
# source/games/duke/src/zz_game.cpp
2020-06-21 23:23:20 +02:00
Christoph Oelckers
26f3bc1857
- spawn function transitioned.
2020-06-21 23:21:10 +02:00
Christoph Oelckers
95ba82b925
-sound cleanup
2020-06-21 23:17:51 +02:00
Christoph Oelckers
6b2fdf24fd
- cleanup after removing EDukes's script code.
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# Conflicts:
# source/games/duke/src/zz_game.cpp
# source/games/duke/src/zz_gameexec.cpp
2020-06-21 23:07:46 +02:00
Christoph Oelckers
18d6a8e65d
- another safety commit.
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# Conflicts:
# source/games/duke/src/zz_actors.cpp
2020-06-21 23:07:42 +02:00
Christoph Oelckers
e1c76e4c26
- safety commit.
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# Conflicts:
# source/games/duke/src/zz_sbar.cpp
2020-06-21 23:07:42 +02:00
Christoph Oelckers
15c744f3da
- movement code of the VM transitioned
2020-06-21 23:07:41 +02:00
Christoph Oelckers
3c8c7acaf8
- gamevars should be working now, there was a bad case of out of bounds access in the implementation
2020-06-21 23:07:41 +02:00
Christoph Oelckers
c9bb23ee42
- more gamevar cleanup.
2020-06-21 22:59:10 +02:00
Christoph Oelckers
358d1a460f
- tabification of new sources and replacement of the CON instruction symbols.
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# Conflicts:
# source/games/duke/src/zz_gamedef.cpp
2020-06-21 22:55:09 +02:00
Christoph Oelckers
c8cb0e4efd
- the beginning of sector.cpp
...
The math backend functions have been moved out of Build because they originally have a good license.
# Conflicts:
# source/build/src/mdsprite.cpp
# source/build/src/polymost.cpp
2020-06-21 22:39:05 +02:00
Christoph Oelckers
9c3189475a
- renamed unprocessed files and added missing WT firefly effect.
2020-06-21 22:38:05 +02:00
Christoph Oelckers
7b75a0683a
moveactors plus backing code.
2020-06-21 22:37:29 +02:00
Christoph Oelckers
bda3374f9b
- reshuffling stuff.
2020-06-21 22:36:10 +02:00
Christoph Oelckers
27c313d74e
- moved interpolation code to its own file.
...
Mainly to get it out of the way. This needs to be redone later in a more serialization-friendly way.
2020-06-21 22:36:05 +02:00
Christoph Oelckers
bd6047a097
- started porting functions - using a simple one as the first case.
2020-06-21 22:36:05 +02:00
Christoph Oelckers
e72869c947
- renamed file to allow getting the right thing into its place.
2020-06-21 22:36:05 +02:00
Christoph Oelckers
99958342a9
- prepare the branch for adding new commits
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# Conflicts:
# source/core/gamecontrol.cpp
2020-06-21 20:59:16 +02:00
Christoph Oelckers
b8b38e075d
- moving to the right place.
2020-06-21 20:59:08 +02:00