mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 04:50:42 +00:00
- command line stuff can be traced back to JFDuke.
This commit is contained in:
parent
99067f3bd6
commit
18b272412a
7 changed files with 29 additions and 52 deletions
|
@ -1,5 +1,6 @@
|
|||
|
||||
set( PCH_SOURCES
|
||||
src/game_main.cpp
|
||||
src/actors.cpp
|
||||
src/actors_r.cpp
|
||||
src/actors_d.cpp
|
||||
|
@ -33,7 +34,6 @@ set( PCH_SOURCES
|
|||
src/zz_actors.cpp
|
||||
src/zz_anim.cpp
|
||||
src/zz_cheats.cpp
|
||||
src/zz_cmdline.cpp
|
||||
src/zz_common.cpp
|
||||
src/zz_d_menu.cpp
|
||||
src/zz_demo.cpp
|
||||
|
|
|
@ -1,38 +0,0 @@
|
|||
//-------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (C) 2016 EDuke32 developers and contributors
|
||||
|
||||
This file is part of EDuke32.
|
||||
|
||||
EDuke32 is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License version 2
|
||||
as published by the Free Software Foundation.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#ifndef cmdline_h__
|
||||
#define cmdline_h__
|
||||
|
||||
#include "compat.h"
|
||||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
extern void G_CheckCommandLine();
|
||||
extern void G_ShowParameterHelp(void);
|
||||
extern void G_ShowDebugHelp(void);
|
||||
|
||||
extern int32_t g_fakeMultiMode;
|
||||
|
||||
END_DUKE_NS
|
||||
|
||||
#endif // cmdline_h__
|
|
@ -37,6 +37,8 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
extern int32_t g_fakeMultiMode;
|
||||
|
||||
#define VOLUMEALL (g_Shareware == 0)
|
||||
#define PLUTOPAK (true)//g_scriptVersion >= 14)
|
||||
#define VOLUMEONE (g_Shareware == 1)
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
//-------------------------------------------------------------------------
|
||||
/*
|
||||
Copyright (C) 2016 EDuke32 developers and contributors
|
||||
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
||||
|
||||
This file is part of EDuke32.
|
||||
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
|
||||
|
||||
EDuke32 is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License version 2
|
||||
as published by the Free Software Foundation.
|
||||
Duke Nukem 3D is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
|
@ -16,9 +17,13 @@ See the GNU General Public License for more details.
|
|||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
Original Source: 1996 - Todd Replogle
|
||||
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
|
||||
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "ns.h" // Must come before everything else!
|
||||
|
||||
|
@ -31,17 +36,23 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
||||
BEGIN_DUKE_NS
|
||||
|
||||
int32_t g_fakeMultiMode = 0;
|
||||
//---------------------------------------------------------------------------
|
||||
//
|
||||
// game specific command line args go here.
|
||||
//
|
||||
//---------------------------------------------------------------------------
|
||||
|
||||
void G_CheckCommandLine()
|
||||
void checkcommandline()
|
||||
{
|
||||
auto val = Args->CheckValue("-skill");
|
||||
if (!val) val = Args->CheckValue("-s");
|
||||
if (val)
|
||||
{
|
||||
ud.m_player_skill = ud.player_skill = clamp((int)strtol(val, nullptr, 0), 0, 5);
|
||||
if (ud.m_player_skill == 4) ud.m_respawn_monsters = ud.respawn_monsters = 1;
|
||||
}
|
||||
val = Args->CheckValue("-respawn");
|
||||
if (!val) val = Args->CheckValue("-t");
|
||||
if (val)
|
||||
{
|
||||
if (*val == '1') ud.m_respawn_monsters = 1;
|
||||
|
@ -56,4 +67,6 @@ void G_CheckCommandLine()
|
|||
Printf("Respawn on.\n");
|
||||
}
|
||||
}
|
||||
|
||||
END_DUKE_NS
|
||||
|
|
@ -37,7 +37,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "cheats.h"
|
||||
#include "sbar.h"
|
||||
#include "screens.h"
|
||||
#include "cmdline.h"
|
||||
#include "palette.h"
|
||||
#include "gamecvars.h"
|
||||
#include "gameconfigfile.h"
|
||||
|
@ -60,7 +59,9 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
BEGIN_DUKE_NS
|
||||
|
||||
void SetDispatcher();
|
||||
void checkcommandline();
|
||||
|
||||
int32_t g_fakeMultiMode = 0;
|
||||
int32_t g_quitDeadline = 0;
|
||||
|
||||
int32_t g_cameraDistance = 0, g_cameraClock = 0;
|
||||
|
@ -2375,7 +2376,7 @@ int GameInterface::app_main()
|
|||
// accesses g_player[0].
|
||||
G_MaybeAllocPlayer(0);
|
||||
|
||||
G_CheckCommandLine();
|
||||
checkcommandline();
|
||||
|
||||
SetDefaults();
|
||||
|
||||
|
|
|
@ -20,10 +20,10 @@ along with this program; if not, write to the Free Software
|
|||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*/
|
||||
//-------------------------------------------------------------------------
|
||||
|
||||
#include "ns.h" // Must come before everything else!
|
||||
|
||||
#include "cheats.h"
|
||||
#include "cmdline.h"
|
||||
#include "demo.h" // g_firstDemoFile[]
|
||||
#include "duke3d.h"
|
||||
#include "menus.h"
|
||||
|
|
|
@ -26,7 +26,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
#include "menus.h"
|
||||
#include "demo.h"
|
||||
#include "savegame.h"
|
||||
#include "cmdline.h"
|
||||
#include "statistics.h"
|
||||
#include "menu/menu.h"
|
||||
#include "mapinfo.h"
|
||||
|
|
Loading…
Reference in a new issue