terminx
|
57042cd9a7
|
This raises the max number of levels per episode to 32 and alters the game to use dynamically allocated memory for level and music names and filenames. No null pointer checks yet.
git-svn-id: https://svn.eduke32.com/eduke32@381 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 22:05:30 +00:00 |
|
terminx
|
3a811040af
|
La la la
git-svn-id: https://svn.eduke32.com/eduke32@380 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 04:12:14 +00:00 |
|
terminx
|
e4afb39e66
|
git-svn-id: https://svn.eduke32.com/eduke32@379 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 04:08:14 +00:00 |
|
terminx
|
42fe36d067
|
This makes -map bypass the menu in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@378 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 02:10:18 +00:00 |
|
terminx
|
b93ae5baa9
|
Blar.
git-svn-id: https://svn.eduke32.com/eduke32@377 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-03 00:27:43 +00:00 |
|
terminx
|
fb06419c82
|
updatesectorz() -> updatesector()
I now have a clue about updatesectorz() breaking things. :o
git-svn-id: https://svn.eduke32.com/eduke32@376 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-02 06:00:49 +00:00 |
|
terminx
|
36f69beeb6
|
This should fix a bug with ifgotweaponce where the game had a rare chance of crashing and burning in cooperative
git-svn-id: https://svn.eduke32.com/eduke32@375 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-01 22:34:32 +00:00 |
|
terminx
|
0d22a2a208
|
Save the GRP file selected in the startup window to the cfg
git-svn-id: https://svn.eduke32.com/eduke32@374 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-01 04:22:16 +00:00 |
|
terminx
|
e35a1bdc33
|
I guess these checks are necessary, because if we don't have them, rmnet segfaults when it tries to strtok things that don't exist.
git-svn-id: https://svn.eduke32.com/eduke32@373 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-01 01:20:59 +00:00 |
|
terminx
|
f71b2cd2d9
|
updatesector() -> updatesectorz()
I have no clue if this breaks anything.
git-svn-id: https://svn.eduke32.com/eduke32@372 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 23:53:44 +00:00 |
|
terminx
|
5dda5b1660
|
Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu.
git-svn-id: https://svn.eduke32.com/eduke32@371 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 23:37:47 +00:00 |
|
terminx
|
da317ac063
|
One less hack :o
git-svn-id: https://svn.eduke32.com/eduke32@370 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 09:22:54 +00:00 |
|
terminx
|
69505e1cc2
|
git-svn-id: https://svn.eduke32.com/eduke32@369 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 06:54:01 +00:00 |
|
terminx
|
4f17d1299b
|
Lag meter and a couple of MP fixes
git-svn-id: https://svn.eduke32.com/eduke32@368 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 04:36:20 +00:00 |
|
terminx
|
79f6c600d5
|
Multiplayer fixes. This solves the crash on map change issue.
git-svn-id: https://svn.eduke32.com/eduke32@367 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 02:09:51 +00:00 |
|
terminx
|
270d573af3
|
Hmm..
git-svn-id: https://svn.eduke32.com/eduke32@365 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-29 10:30:25 +00:00 |
|
terminx
|
44fcea85a8
|
Makefile switch for which networking code to use
git-svn-id: https://svn.eduke32.com/eduke32@364 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-28 22:53:11 +00:00 |
|
terminx
|
8727166e24
|
I wish I knew why this doesn't work
git-svn-id: https://svn.eduke32.com/eduke32@363 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-28 16:23:37 +00:00 |
|
terminx
|
d7d9e82be0
|
Duke3d_w32 netcode... this compiles but doesn't work yet
git-svn-id: https://svn.eduke32.com/eduke32@362 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-28 04:16:20 +00:00 |
|
terminx
|
5ebab8df83
|
git-svn-id: https://svn.eduke32.com/eduke32@361 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-26 21:15:20 +00:00 |
|
terminx
|
8efa4670bb
|
Support for using a different cfg file via command line
git-svn-id: https://svn.eduke32.com/eduke32@360 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-24 04:25:13 +00:00 |
|
terminx
|
cac0d84384
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@359 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-22 01:25:35 +00:00 |
|
terminx
|
a6a64c52b5
|
GL_EXP2 fog/shading re-adjustment... haha, whiners are going to crucify me.
git-svn-id: https://svn.eduke32.com/eduke32@356 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-21 05:38:22 +00:00 |
|
terminx
|
b6f6873603
|
git-svn-id: https://svn.eduke32.com/eduke32@354 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-20 04:55:37 +00:00 |
|
terminx
|
20c261babd
|
git-svn-id: https://svn.eduke32.com/eduke32@353 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:43:27 +00:00 |
|
terminx
|
715bc289e8
|
Fix "array subscript has type 'char'" warnings
git-svn-id: https://svn.eduke32.com/eduke32@352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 08:24:46 +00:00 |
|
terminx
|
2d356245f2
|
git-svn-id: https://svn.eduke32.com/eduke32@350 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 07:09:43 +00:00 |
|
terminx
|
65dc97d55b
|
More warning fixes
git-svn-id: https://svn.eduke32.com/eduke32@349 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 03:02:36 +00:00 |
|
terminx
|
1b91c1bae3
|
This probably fixes building with SDL on Windows
git-svn-id: https://svn.eduke32.com/eduke32@346 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-18 08:46:58 +00:00 |
|
terminx
|
44e32d9300
|
Oops, I guess this would help... ;)
git-svn-id: https://svn.eduke32.com/eduke32@345 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-18 08:18:11 +00:00 |
|
terminx
|
80c51ac2de
|
Fix some gcc4 warnings
git-svn-id: https://svn.eduke32.com/eduke32@344 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-18 08:13:33 +00:00 |
|
terminx
|
453c1f9649
|
Blar
git-svn-id: https://svn.eduke32.com/eduke32@343 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-17 08:22:52 +00:00 |
|
terminx
|
3413ff8dd9
|
A couple of SDL-related fixes
git-svn-id: https://svn.eduke32.com/eduke32@342 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-17 05:05:16 +00:00 |
|
terminx
|
0207e4fb79
|
WW2GI "support"
git-svn-id: https://svn.eduke32.com/eduke32@341 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 23:06:16 +00:00 |
|
terminx
|
59a260956e
|
Remove more redundancy
git-svn-id: https://svn.eduke32.com/eduke32@340 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 08:57:13 +00:00 |
|
terminx
|
62c19ced26
|
Shitcan unixvoc.c and make multivoc.c work under *nix
git-svn-id: https://svn.eduke32.com/eduke32@339 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 08:51:07 +00:00 |
|
terminx
|
a75a1eb10c
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@338 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:25:32 +00:00 |
|
terminx
|
bbbccb7b11
|
Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:02:42 +00:00 |
|
terminx
|
628ef41cc4
|
An additional crapload of formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-15 01:16:55 +00:00 |
|
terminx
|
38e3d16aeb
|
More formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-14 21:35:50 +00:00 |
|
terminx
|
8127c07f45
|
Dump debug.con and debug.map on insertsprite() failure
git-svn-id: https://svn.eduke32.com/eduke32@332 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-14 19:58:59 +00:00 |
|
terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-13 23:12:47 +00:00 |
|
terminx
|
f80b65cfb3
|
CON access to getincangle(), and usage of myconnectindex for EVENT_GETMENUTILE and EVENT_GETLOADTILE. This lets us force menu options to certain values while the player is in the menu via setuserdef.
git-svn-id: https://svn.eduke32.com/eduke32@329 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-06 22:14:27 +00:00 |
|
terminx
|
44d1866c5a
|
Fix http://forums.3drealms.com/vb/showpost.php?p=439437 and bump demo/savegame version number due to a change in the size of the spriteext struct
git-svn-id: https://svn.eduke32.com/eduke32@328 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-05 06:54:22 +00:00 |
|
terminx
|
90eb35a551
|
Oops
git-svn-id: https://svn.eduke32.com/eduke32@327 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-01 23:40:15 +00:00 |
|
terminx
|
59f5ab835f
|
Fix building without GL and Polymost
git-svn-id: https://svn.eduke32.com/eduke32@324 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-29 20:18:04 +00:00 |
|
terminx
|
f83fe0c7d3
|
Boredom
git-svn-id: https://svn.eduke32.com/eduke32@323 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-24 03:13:45 +00:00 |
|
terminx
|
e6fa910614
|
Best map par time tracking from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@322 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-23 21:47:28 +00:00 |
|
terminx
|
fc172fe3ea
|
git-svn-id: https://svn.eduke32.com/eduke32@321 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-20 01:17:32 +00:00 |
|
terminx
|
28e6c029ce
|
Move the window title setting code to the beginning of enterlevel(), so that it updates before the loading screen is displayed rather than after
git-svn-id: https://svn.eduke32.com/eduke32@319 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-19 17:16:35 +00:00 |
|