hendricks266
a10893d75f
Change the way gamefuncs are handled to support and ignore entries named as the empty string.
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git-svn-id: https://svn.eduke32.com/eduke32@6185 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:59 +00:00
hendricks266
6d11c01fd7
Don't store redundant copies of default gamefunc names, since the indices are all that matter.
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git-svn-id: https://svn.eduke32.com/eduke32@6184 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:54 +00:00
hendricks266
549ba86e5c
Disable G_FadeLoad because it doesn't work in any renderer and only causes glitches.
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git-svn-id: https://svn.eduke32.com/eduke32@6183 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:49 +00:00
hendricks266
f26408ea96
Keep music playing without interruption during map or hubmap transitions if the same file will be playing before and after.
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git-svn-id: https://svn.eduke32.com/eduke32@6182 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:44 +00:00
hendricks266
7d6a0d965b
Update LZ4 to 1.7.5.
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git-svn-id: https://svn.eduke32.com/eduke32@6181 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-14 07:00:08 +00:00
terminx
feb8b43892
Better support for working with blend in the editor
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git-svn-id: https://svn.eduke32.com/eduke32@6175 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-10 08:19:47 +00:00
terminx
f394f1bc1e
Fix window title in EDUKE32_STANDALONE builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6169 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:39 +00:00
terminx
0447c0feb6
Minor optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6168 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:33 +00:00
terminx
18870b0bc1
Change savegame filenames from dukesav#.esv to save#.esv.
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git-svn-id: https://svn.eduke32.com/eduke32@6167 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:28 +00:00
terminx
5fc04f288c
Fix missed label for sectoreffector tag. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6165 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:41:17 +00:00
hendricks266
b3d597200b
Common.mak: Massive reorganization/cleanup.
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Any functional changes are incidental and minor, other than the outright removals.
git-svn-id: https://svn.eduke32.com/eduke32@6147 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-09 06:38:42 +00:00
hendricks266
0a74a878e1
Rename savegame.lua to lunasave.lua to avoid a collision with savegame.cpp. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6145 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-07 05:56:35 +00:00
hendricks266
8d8fd61ed0
Remove the register keyword, since it is deprecated in C++11 and removed in C++17.
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git-svn-id: https://svn.eduke32.com/eduke32@6143 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:29 +00:00
hendricks266
576ff98f4d
Improve what build information we print to the log at startup. New feature: compilers, their versions, and big-endianness. Removed: C++, as it is now mandatory.
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git-svn-id: https://svn.eduke32.com/eduke32@6142 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:22 +00:00
hendricks266
f781f21ccd
Address some longstanding warnings with printf when building with MinGW's GCC 6 and newer.
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Building with said newer versions may fix the -Wodr warning when building for release.
git-svn-id: https://svn.eduke32.com/eduke32@6140 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-05 10:05:12 +00:00
terminx
abfbfec0f0
Fix interpolation of sprites in sectors with SE_31_FLOOR_RISE_FALL
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git-svn-id: https://svn.eduke32.com/eduke32@6135 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-19 02:28:40 +00:00
terminx
0e231ce97e
Revert r6133
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git-svn-id: https://svn.eduke32.com/eduke32@6134 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-18 07:03:55 +00:00
terminx
e6d8181e1c
Reduce max number of concurrent copies of the same sound from 8 to 4.
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git-svn-id: https://svn.eduke32.com/eduke32@6133 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 21:55:09 +00:00
terminx
3861723200
Fix https://forums.duke4.net/topic/9285-con-compiler-bug/page__pid__276767
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git-svn-id: https://svn.eduke32.com/eduke32@6132 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 21:55:01 +00:00
terminx
ca30328f53
Fix using defined move/ai/action names in switch/case statements
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git-svn-id: https://svn.eduke32.com/eduke32@6131 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 05:46:59 +00:00
terminx
a955f415c4
Improve a couple of tagged sector warning messages. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6130 1a8010ca-5511-0410-912e-c29ae57300e0
2017-05-17 05:46:52 +00:00
hendricks266
80ebabd08a
Amend r6122, as of r6074 all standard library header inclusion is routed through compat.h.
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git-svn-id: https://svn.eduke32.com/eduke32@6128 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 05:11:08 +00:00
terminx
28d23ad575
Recognize MacUser shareware demo; data must be renamed from "Duke3D Group" to "duke3d.grp".
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git-svn-id: https://svn.eduke32.com/eduke32@6127 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:32 +00:00
terminx
b2c8c45b41
Potential slight optimization to actor movement.
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git-svn-id: https://svn.eduke32.com/eduke32@6125 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:22 +00:00
terminx
76b83164a5
EDUKE32_STANDALONE improvement. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6124 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:18 +00:00
terminx
0acdeb93d1
Save and restore music position when changing to a map with the same music defined. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6123 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:13 +00:00
terminx
889a0e7fbc
Remove obsolete header standard.h. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6122 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:08 +00:00
terminx
9ed9efc4f6
Change screenshot base name to scrn0000 instead of duke0000 for standalone builds. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6121 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-24 04:35:01 +00:00
hendricks266
0c31245cd2
Add registry detection of the Steam path for World Tour installs.
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git-svn-id: https://svn.eduke32.com/eduke32@6113 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-09 13:09:01 +00:00
hendricks266
5441fcdb1e
Add the patched World Tour GRP to our checksum entries.
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git-svn-id: https://svn.eduke32.com/eduke32@6112 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-09 13:08:58 +00:00
hendricks266
8cf65eb180
Modify Windows registry reading to check both 32-bit and 64-bit key locations.
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git-svn-id: https://svn.eduke32.com/eduke32@6111 1a8010ca-5511-0410-912e-c29ae57300e0
2017-04-09 13:08:53 +00:00
hendricks266
cb2d1f4bce
Mac: Address deprecation warnings with the latest Xcode and macOS.
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git-svn-id: https://svn.eduke32.com/eduke32@6109 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-27 17:13:07 +00:00
hendricks266
3e64f08cd1
Fix r5498 so that projectiles actually do not hit their owner during their first tic of movement.
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Clear the hitscan bit instead of blocking bit because Proj_MoveCustom uses CLIPMASK1.
git-svn-id: https://svn.eduke32.com/eduke32@6082 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-20 20:30:04 +00:00
hendricks266
af66b8a99f
Factor out code for launching EVENT_GAME and EVENT_PREGAME.
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git-svn-id: https://svn.eduke32.com/eduke32@6081 1a8010ca-5511-0410-912e-c29ae57300e0
2017-03-20 20:29:57 +00:00
hendricks266
d5bd7681a0
Remove XYZ.voc --> XYZ.flac format upgrades completely for sound effects, and leave them only for music.
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XYZ.voc --> XYZ_voc.flac is still available.
git-svn-id: https://svn.eduke32.com/eduke32@6079 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:16:04 +00:00
hendricks266
62a921c409
Remove the implicit "static" from our FORCE_INLINE macro.
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This will be important for C++ member functions.
git-svn-id: https://svn.eduke32.com/eduke32@6076 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:53 +00:00
hendricks266
77875948ba
Eliminate more cases of duplication of compat.h's functionality.
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git-svn-id: https://svn.eduke32.com/eduke32@6075 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:45 +00:00
hendricks266
aa04307ad1
Route all inclusion of libc headers and most of POSIX headers through compat.h.
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git-svn-id: https://svn.eduke32.com/eduke32@6074 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:36 +00:00
hendricks266
6d7191b848
windows_inc.h in two more places
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git-svn-id: https://svn.eduke32.com/eduke32@6069 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-25 08:15:01 +00:00
hendricks266
26e740c0b7
Eliminate many cases of duplication of compat.h's functionality.
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git-svn-id: https://svn.eduke32.com/eduke32@6067 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:56 +00:00
hendricks266
d4ee6d00c8
Route inclusion of all Windows headers through a new header, windows_inc.h.
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This allows us to make certain guarantees about limits on the extent of namespace pollution these headers introduce.
git-svn-id: https://svn.eduke32.com/eduke32@6065 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:44 +00:00
hendricks266
79279780a5
More of the previous commit, because VS can be frustrating.
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git-svn-id: https://svn.eduke32.com/eduke32@6064 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:32 +00:00
hendricks266
1aaf246527
Limit what startwin.game.cpp needs to include.
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git-svn-id: https://svn.eduke32.com/eduke32@6063 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:29 +00:00
hendricks266
3faa84f6d4
Remove dead code for selecting sound settings from the Windows startup window.
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git-svn-id: https://svn.eduke32.com/eduke32@6062 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-19 22:15:23 +00:00
hendricks266
d43fb548cf
Abolish all " ={ " when assigning a struct. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6061 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-05 20:58:33 +00:00
hendricks266
417b047cf3
Bring the previous commit into effect.
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git-svn-id: https://svn.eduke32.com/eduke32@6056 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:20:54 +00:00
hendricks266
1cc9d13ccf
The great repository rearrangement of 2017.
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Files moved but not modified. Changes to follow in a subsequent commit.
You down with CPP?
git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
2017-02-01 10:01:11 +00:00