Commit graph

176 commits

Author SHA1 Message Date
nukeykt
ce43103ae9 Use engine's cstat defines
# Conflicts:
#	source/blood/src/mapedit.cpp
2019-09-21 10:18:24 +02:00
nukeykt
9c5cbd6308 Delete pqueue.cpp 2019-09-21 10:18:20 +02:00
nukeykt
1561ffae9e make PriorityQueue template class, and extend index field in EVENT struct 2019-09-21 10:17:04 +02:00
nukeykt
e4174d4f2d Extend xobject reference field size to fit 16384 sprites/walls 2019-09-21 10:16:53 +02:00
Grind Core
dd79c66f20 Changes in adjustSprites
# Conflicts:
#	source/blood/src/mapedit.cpp
#	source/build/src/2d.cpp
2019-09-21 10:15:58 +02:00
nukeykt
599f086fd9 Xobjects editor wip
# Conflicts:
#	source/blood/src/mapedit.cpp
2019-09-21 10:13:02 +02:00
nukeykt
2f49b549df Oops 2019-09-21 10:11:02 +02:00
nukeykt
107a630883 Add TROR rendering
# Conflicts:
#	source/blood/src/mapedit.cpp
#	source/build/include/editor.h
#	source/build/include/polymer.h
#	source/build/src/build.cpp
#	source/build/src/polymer.cpp
2019-09-21 10:11:02 +02:00
nukeykt
1fe344d273 Free cstat bit 14
# Conflicts:
#	source/blood/src/mapedit.cpp
#	source/build/src/build.cpp
#	source/build/src/engine.cpp
#	source/duke3d/src/astub.cpp
2019-09-21 10:10:15 +02:00
nukeykt
858da4351c Semi-working map save 2019-09-21 10:08:04 +02:00
nukeykt
140174d1ee Minor tweaks
# Conflicts:
#	source/blood/src/m32common.cpp
#	source/blood/src/mapedit.cpp
2019-09-21 10:08:04 +02:00
nukeykt
db5c628b34 Fix silly error with yax stuff 2019-09-21 10:07:11 +02:00
nukeykt
2867131c86 Add ability to load blood maps
# Conflicts:
#	platform/Windows/nmapedit.vcxproj
#	platform/Windows/nmapedit.vcxproj.filters
#	source/blood/src/mapedit.cpp
#	source/build/src/build.cpp
#	source/build/src/engine.cpp
2019-09-21 10:06:57 +02:00
nukeykt
57e9ff2fbc Move stuff around
# Conflicts:
#	platform/Windows/nmapedit.vcxproj
#	platform/Windows/nmapedit.vcxproj.filters
#	source/blood/src/config.cpp
#	source/blood/src/config.h
#	source/blood/src/mapedit.cpp
#	source/blood/src/screen.cpp
#	source/blood/src/screen.h
2019-09-21 10:05:26 +02:00
nukeykt
381f5dcac2 Increase build objects count max size
# Conflicts:
#	source/blood/src/mapedit.cpp
2019-09-21 10:04:03 +02:00
nukeykt
4e0a563cfe Add macros.h 2019-09-21 10:03:34 +02:00
nukeykt
afff9ce61f wip
# Conflicts:
#	platform/Windows/nmapedit.vcxproj
#	platform/Windows/nmapedit.vcxproj.filters
#	source/blood/src/blood.cpp
#	source/blood/src/blood.h
#	source/blood/src/gui.cpp
#	source/blood/src/m32def.cpp
#	source/blood/src/m32def.h
#	source/blood/src/m32exec.cpp
#	source/blood/src/mapedit.cpp
2019-09-21 10:02:46 +02:00
nukeykt
8fd6e0e183 TROR related tweaks
# Conflicts:
#	source/blood/src/mirrors.cpp
2019-09-21 09:59:58 +02:00
nukeykt
388bf2665f Enable TROR code and rotated wall cstat bit for blood 2019-09-21 09:59:16 +02:00
nukeykt
fb59a49342 Fix mirrors in polymost 2019-09-21 09:50:34 +02:00
nukeykt
75d2e81e98 Move midi stuff to audiolib
# Conflicts:
#	platform/Windows/eduke32.vcxproj
#	platform/Windows/nblood.vcxproj.filters
#	source/audiolib/include/al_midi.h
#	source/audiolib/include/opl3.h
#	source/audiolib/include/oplmidi.h
#	source/audiolib/src/_al_midi.h
#	source/audiolib/src/_oplmidi.h
#	source/audiolib/src/al_midi.cpp
#	source/audiolib/src/opl3.cpp
#	source/audiolib/src/oplmidi.cpp
#	source/duke3d/Dependencies.mak
#	source/duke3d/src/sdlmusic.cpp
2019-09-21 09:37:07 +02:00
Christoph Oelckers
6942d4c50b - added missing #define 2019-09-21 09:33:39 +02:00
Christoph Oelckers
afe5128c70 - Blood fixes for changes in timer and mouse input interface- 2019-09-20 22:08:06 +02:00
Christoph Oelckers
20f5972b9b - fixed everything to compile again. 2019-09-20 19:37:29 +02:00
Christoph Oelckers
4189e9d287 - Function renaming 2019-09-20 16:00:14 +02:00
Christoph Oelckers
0254bf82d3 - added NBlood source. 2019-09-20 00:42:45 +02:00