Christoph Oelckers
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7a482c6284
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- make DHUDFont an object.
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2020-10-31 13:20:54 +01:00 |
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Christoph Oelckers
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7de6528a1f
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- the status bars work as objects.
# Conflicts:
# source/common/menu/menudef.cpp
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2020-10-31 13:20:54 +01:00 |
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Christoph Oelckers
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3a0c84d3ca
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- split statusbar.cpp in two.
To keep Raze-exclusive content out of the main file that's about to be edited.
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2020-10-31 13:19:59 +01:00 |
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Christoph Oelckers
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8d2d36457f
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- consolidated the map name display on startup
Fixes #275
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2020-09-08 18:28:41 +02:00 |
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Christoph Oelckers
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70bc99dba7
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- Duke: draw the screen border after all the content it's supposed to mask.
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2020-08-19 22:16:57 +02:00 |
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Christoph Oelckers
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7eb158bf72
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- properly tabified everything.
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2020-07-20 23:21:27 +02:00 |
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Christoph Oelckers
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e8ebeefaad
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- started consolidating the struct types.h
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2020-07-06 23:24:35 +02:00 |
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Christoph Oelckers
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736a52f7b2
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- startrts and domovethings.
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2020-07-06 03:00:52 +02:00 |
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Christoph Oelckers
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e833360b65
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- ported the level stats display to be game independent.
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2020-07-02 23:56:22 +02:00 |
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Christoph Oelckers
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aaa8ae7306
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- took care of the automap code.
This was virtually unchanged from JFDuke except for better formatting.
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2020-07-02 20:58:56 +02:00 |
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Christoph Oelckers
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17c9513c98
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- statusbar code cleanup.
- removed adult_lockout option because it is just a stupid relic from the 90's without any purpose. Were people even using this anymore?
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2020-07-02 20:17:29 +02:00 |
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Christoph Oelckers
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0596078978
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- prepared folder for merging.
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2020-06-21 22:18:12 +02:00 |
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Christoph Oelckers
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b8b38e075d
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- moving to the right place.
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2020-06-21 20:59:08 +02:00 |
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